Zelda64Recomp/include/zelda_sound.h
2026-02-10 09:46:09 +01:00

18 lines
438 B
C++

#ifndef __ZELDA_SOUND_H__
#define __ZELDA_SOUND_H__
#include "zelda_config.h"
namespace zelda64 {
void reset_sound_settings();
void set_main_volume(int volume);
int get_main_volume();
void set_bgm_volume(int volume);
int get_bgm_volume();
void set_low_health_beeps_enabled(bool enabled);
bool get_low_health_beeps_enabled();
AudioMode get_audio_mode();
void set_audio_mode(AudioMode mode);
}
#endif