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* 64 bit framebuffer for rt64 * Remove mention of motion blur cap from readme * Add graphics.json option to control high precision framebuffers, disable clamping alpha for accumulation blur when using high precision FBs * Increase dither noise strength at higher resolutions to make it more noticeable --------- Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com> |
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| .. | ||
| audio.cpp | ||
| config.hpp | ||
| events.cpp | ||
| mesgqueue.cpp | ||
| misc_ultra.cpp | ||
| port_main.c | ||
| rt64_layer.cpp | ||
| scheduling.cpp | ||
| task_win32.cpp | ||
| threadqueue.cpp | ||
| threads.cpp | ||
| timer.cpp | ||
| ultra64.h | ||
| ultrainit.cpp | ||
| ultramodern.hpp | ||