mirror of
				https://github.com/Zelda64Recomp/Zelda64Recomp.git
				synced 2025-10-30 08:03:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			283 lines
		
	
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			283 lines
		
	
	
	
		
			9.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <thread>
 | 
						|
#include <queue>
 | 
						|
#include <atomic>
 | 
						|
#include <vector>
 | 
						|
 | 
						|
#include "ultramodern.hpp"
 | 
						|
 | 
						|
class OSThreadComparator {
 | 
						|
public:
 | 
						|
    bool operator() (OSThread *a, OSThread *b) const {
 | 
						|
        return a->priority < b->priority;
 | 
						|
    }
 | 
						|
};
 | 
						|
 | 
						|
class thread_queue_t : public std::priority_queue<OSThread*, std::vector<OSThread*>, OSThreadComparator> {
 | 
						|
public:
 | 
						|
    // TODO comment this
 | 
						|
    bool remove(const OSThread* value) {
 | 
						|
        auto it = std::find(this->c.begin(), this->c.end(), value);
 | 
						|
    
 | 
						|
        if (it == this->c.end()) {
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
 | 
						|
        if (it == this->c.begin()) {
 | 
						|
            // deque the top element
 | 
						|
            this->pop();
 | 
						|
        } else {
 | 
						|
            // remove element and re-heap
 | 
						|
            this->c.erase(it);
 | 
						|
            std::make_heap(this->c.begin(), this->c.end(), this->comp);
 | 
						|
        }
 | 
						|
        
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
};
 | 
						|
 | 
						|
static struct {
 | 
						|
    std::vector<OSThread*> to_schedule;
 | 
						|
    std::vector<OSThread*> to_stop;
 | 
						|
    std::vector<OSThread*> to_cleanup;
 | 
						|
    std::vector<std::pair<OSThread*, OSPri>> to_reprioritize;
 | 
						|
    std::mutex mutex;
 | 
						|
    // OSThread* running_thread;
 | 
						|
    std::atomic_int notify_count;
 | 
						|
    std::atomic_int action_count;
 | 
						|
 | 
						|
    bool can_preempt;
 | 
						|
    std::mutex premption_mutex;
 | 
						|
} scheduler_context{};
 | 
						|
 | 
						|
void handle_thread_queueing(thread_queue_t& running_thread_queue) {
 | 
						|
    std::lock_guard lock{scheduler_context.mutex};
 | 
						|
 | 
						|
    if (!scheduler_context.to_schedule.empty()) {
 | 
						|
        OSThread* to_schedule = scheduler_context.to_schedule.back();
 | 
						|
        scheduler_context.to_schedule.pop_back();
 | 
						|
        scheduler_context.action_count.fetch_sub(1);
 | 
						|
        debug_printf("[Scheduler] Scheduling thread %d\n", to_schedule->id);
 | 
						|
        running_thread_queue.push(to_schedule);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void handle_thread_stopping(thread_queue_t& running_thread_queue) {
 | 
						|
    std::lock_guard lock{scheduler_context.mutex};
 | 
						|
 | 
						|
    while (!scheduler_context.to_stop.empty()) {
 | 
						|
        OSThread* to_stop = scheduler_context.to_stop.back();
 | 
						|
        scheduler_context.to_stop.pop_back();
 | 
						|
        scheduler_context.action_count.fetch_sub(1);
 | 
						|
        debug_printf("[Scheduler] Stopping thread %d\n", to_stop->id);
 | 
						|
        running_thread_queue.remove(to_stop);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void handle_thread_cleanup(thread_queue_t& running_thread_queue, OSThread*& cur_running_thread) {
 | 
						|
    std::lock_guard lock{scheduler_context.mutex};
 | 
						|
 | 
						|
    while (!scheduler_context.to_cleanup.empty()) {
 | 
						|
        OSThread* to_cleanup = scheduler_context.to_cleanup.back();
 | 
						|
        scheduler_context.to_cleanup.pop_back();
 | 
						|
        scheduler_context.action_count.fetch_sub(1);
 | 
						|
        
 | 
						|
        debug_printf("[Scheduler] Destroying thread %d\n", to_cleanup->id);
 | 
						|
        running_thread_queue.remove(to_cleanup);
 | 
						|
        // If the cleaned up thread was the running thread, schedule a new one to run.
 | 
						|
        if (to_cleanup == cur_running_thread) {
 | 
						|
            // If there's a thread queued to run, set it as the new running thread.
 | 
						|
            if (!running_thread_queue.empty()) {
 | 
						|
                cur_running_thread = running_thread_queue.top();
 | 
						|
            }
 | 
						|
            // Otherwise, set the running thread to null so the next thread that can be run gets started.
 | 
						|
            else {
 | 
						|
                cur_running_thread = nullptr;
 | 
						|
            }
 | 
						|
        }
 | 
						|
        to_cleanup->context->host_thread.join();
 | 
						|
        delete to_cleanup->context;
 | 
						|
        to_cleanup->context = nullptr;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void handle_thread_reprioritization(thread_queue_t& running_thread_queue) {
 | 
						|
    std::lock_guard lock{scheduler_context.mutex};
 | 
						|
 | 
						|
    while (!scheduler_context.to_reprioritize.empty()) {
 | 
						|
        const std::pair<OSThread*, OSPri> to_reprioritize = scheduler_context.to_reprioritize.back();
 | 
						|
        scheduler_context.to_reprioritize.pop_back();
 | 
						|
        scheduler_context.action_count.fetch_sub(1);
 | 
						|
        
 | 
						|
        debug_printf("[Scheduler] Reprioritizing thread %d to %d\n", to_reprioritize.first->id, to_reprioritize.second);
 | 
						|
        running_thread_queue.remove(to_reprioritize.first);
 | 
						|
        to_reprioritize.first->priority = to_reprioritize.second;
 | 
						|
        running_thread_queue.push(to_reprioritize.first);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void handle_scheduler_notifications() {
 | 
						|
    std::lock_guard lock{scheduler_context.mutex};
 | 
						|
    int32_t notify_count = scheduler_context.notify_count.exchange(0);
 | 
						|
    if (notify_count) {
 | 
						|
        debug_printf("Received %d notifications\n", notify_count);
 | 
						|
        scheduler_context.action_count.fetch_sub(notify_count);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void swap_running_thread(thread_queue_t& running_thread_queue, OSThread*& cur_running_thread) {
 | 
						|
    if (running_thread_queue.size() > 0) {
 | 
						|
        OSThread* new_running_thread = running_thread_queue.top();
 | 
						|
        if (cur_running_thread != new_running_thread) {
 | 
						|
            if (cur_running_thread && cur_running_thread->state == OSThreadState::RUNNING) {
 | 
						|
                debug_printf("[Scheduler] Need to wait for thread %d to pause itself\n", cur_running_thread->id);
 | 
						|
                return;
 | 
						|
            } else {
 | 
						|
                debug_printf("[Scheduler] Switching execution to thread %d (%d)\n", new_running_thread->id, new_running_thread->priority);
 | 
						|
            }
 | 
						|
            ultramodern::resume_thread_impl(new_running_thread);
 | 
						|
            cur_running_thread = new_running_thread;
 | 
						|
        } else if (cur_running_thread && cur_running_thread->state != OSThreadState::RUNNING) {
 | 
						|
            ultramodern::resume_thread_impl(cur_running_thread);
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        cur_running_thread = nullptr;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
extern std::atomic_bool exited;
 | 
						|
 | 
						|
void scheduler_func() {
 | 
						|
    thread_queue_t running_thread_queue{};
 | 
						|
    OSThread* cur_running_thread = nullptr;
 | 
						|
 | 
						|
    ultramodern::set_native_thread_name("Scheduler Thread");
 | 
						|
    ultramodern::set_native_thread_priority(ultramodern::ThreadPriority::Critical);
 | 
						|
 | 
						|
    while (true) {
 | 
						|
        OSThread* old_running_thread = cur_running_thread;
 | 
						|
        scheduler_context.action_count.wait(0);
 | 
						|
 | 
						|
        std::lock_guard lock{scheduler_context.premption_mutex};
 | 
						|
        
 | 
						|
        // Handle notifications
 | 
						|
        handle_scheduler_notifications();
 | 
						|
 | 
						|
        // Handle stopping threads
 | 
						|
        handle_thread_stopping(running_thread_queue);
 | 
						|
 | 
						|
        // Handle cleaning up threads
 | 
						|
        handle_thread_cleanup(running_thread_queue, cur_running_thread);
 | 
						|
 | 
						|
        // Handle queueing threads to run
 | 
						|
        handle_thread_queueing(running_thread_queue);
 | 
						|
 | 
						|
        // Handle threads that have changed priority
 | 
						|
        handle_thread_reprioritization(running_thread_queue);
 | 
						|
 | 
						|
        if (!exited) {
 | 
						|
            // Determine which thread to run, stopping the current running thread if necessary
 | 
						|
            swap_running_thread(running_thread_queue, cur_running_thread);
 | 
						|
        }
 | 
						|
        else {
 | 
						|
            return;
 | 
						|
        }
 | 
						|
 | 
						|
        std::this_thread::yield();
 | 
						|
        if (old_running_thread != cur_running_thread && old_running_thread && cur_running_thread) {
 | 
						|
            debug_printf("[Scheduler] Swapped from Thread %d (%d) to Thread %d (%d)\n",
 | 
						|
                old_running_thread->id, old_running_thread->priority, cur_running_thread->id, cur_running_thread->priority);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
extern "C" void do_yield() {
 | 
						|
    std::this_thread::yield();
 | 
						|
}
 | 
						|
 | 
						|
namespace ultramodern {
 | 
						|
 | 
						|
void init_scheduler() {
 | 
						|
    scheduler_context.can_preempt = true;
 | 
						|
    std::thread scheduler_thread{scheduler_func};
 | 
						|
    scheduler_thread.detach();
 | 
						|
}
 | 
						|
 | 
						|
void schedule_running_thread(OSThread *t) {
 | 
						|
    debug_printf("[Scheduler] Queuing Thread %d to be scheduled\n", t->id);
 | 
						|
    std::lock_guard lock{scheduler_context.mutex};
 | 
						|
    scheduler_context.to_schedule.push_back(t);
 | 
						|
    scheduler_context.action_count.fetch_add(1);
 | 
						|
    scheduler_context.action_count.notify_all();
 | 
						|
}
 | 
						|
 | 
						|
void swap_to_thread(RDRAM_ARG OSThread *to) {
 | 
						|
    OSThread *self = TO_PTR(OSThread, ultramodern::this_thread());
 | 
						|
    debug_printf("[Scheduler] Scheduling swap from thread %d to %d\n", self->id, to->id);
 | 
						|
    {
 | 
						|
        std::lock_guard lock{scheduler_context.mutex};
 | 
						|
        scheduler_context.to_schedule.push_back(to);
 | 
						|
        ultramodern::set_self_paused(PASS_RDRAM1);
 | 
						|
        scheduler_context.action_count.fetch_add(1);
 | 
						|
        scheduler_context.action_count.notify_all();
 | 
						|
    }
 | 
						|
    ultramodern::wait_for_resumed(PASS_RDRAM1);
 | 
						|
}
 | 
						|
 | 
						|
void reprioritize_thread(OSThread *t, OSPri pri) {
 | 
						|
    debug_printf("[Scheduler] Adjusting Thread %d priority to %d\n", t->id, pri);
 | 
						|
    std::lock_guard lock{scheduler_context.mutex};
 | 
						|
    scheduler_context.to_reprioritize.emplace_back(t, pri);
 | 
						|
    scheduler_context.action_count.fetch_add(1);
 | 
						|
    scheduler_context.action_count.notify_all();
 | 
						|
}
 | 
						|
 | 
						|
void pause_self(RDRAM_ARG1) {
 | 
						|
    OSThread *self = TO_PTR(OSThread, ultramodern::this_thread());
 | 
						|
    debug_printf("[Scheduler] Thread %d pausing itself\n", self->id);
 | 
						|
    {
 | 
						|
        std::lock_guard lock{scheduler_context.mutex};
 | 
						|
        ultramodern::set_self_paused(PASS_RDRAM1);
 | 
						|
        scheduler_context.to_stop.push_back(self);
 | 
						|
        scheduler_context.action_count.fetch_add(1);
 | 
						|
        scheduler_context.action_count.notify_all();
 | 
						|
    }
 | 
						|
    ultramodern::wait_for_resumed(PASS_RDRAM1);
 | 
						|
}
 | 
						|
 | 
						|
void cleanup_thread(OSThread *t) {
 | 
						|
    std::lock_guard lock{scheduler_context.mutex};
 | 
						|
    scheduler_context.to_cleanup.push_back(t);
 | 
						|
    scheduler_context.action_count.fetch_add(1);
 | 
						|
    scheduler_context.action_count.notify_all();
 | 
						|
}
 | 
						|
 | 
						|
void disable_preemption() {
 | 
						|
    scheduler_context.premption_mutex.lock();
 | 
						|
    if (ultramodern::is_game_thread()) {
 | 
						|
        scheduler_context.can_preempt = false;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void enable_preemption() {
 | 
						|
    if (ultramodern::is_game_thread()) {
 | 
						|
        scheduler_context.can_preempt = true;
 | 
						|
    }
 | 
						|
#pragma warning(push)
 | 
						|
#pragma warning( disable : 26110)
 | 
						|
    scheduler_context.premption_mutex.unlock();
 | 
						|
#pragma warning( pop ) 
 | 
						|
}
 | 
						|
 | 
						|
void notify_scheduler() {
 | 
						|
    std::lock_guard lock{scheduler_context.mutex};
 | 
						|
    scheduler_context.notify_count.fetch_add(1);
 | 
						|
    scheduler_context.action_count.fetch_add(1);
 | 
						|
    scheduler_context.action_count.notify_all();
 | 
						|
}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
extern "C" void pause_self(uint8_t* rdram) {
 | 
						|
    ultramodern::pause_self(rdram);
 | 
						|
}
 | 
						|
 |