Zelda64Recomp/src/ui
2024-01-17 02:22:36 -05:00
..
ui_color_hack.cpp Implemented RmlUi hack to replace color parsing so it uses 0-1 alpha instead of 0-255 2024-01-06 16:08:15 -05:00
ui_config.cpp Add active_binding_input and active_binding_slot bindings in controls UI 2024-01-17 02:22:36 -05:00
ui_launcher.cpp Hooked up controls and settings buttons in launcher 2024-01-08 01:28:50 -05:00
ui_renderer.cpp Implemented rebinding inputs from UI (controller only so far) and built minimal UI for doing so 2024-01-15 21:06:52 -05:00