mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp.git
synced 2025-10-30 08:03:03 +00:00
14 lines
575 B
C
14 lines
575 B
C
#ifndef __MEM_FUNCS_H__
|
|
#define __MEM_FUNCS_H__
|
|
|
|
#include "patch_helpers.h"
|
|
|
|
DECLARE_FUNC(u32, recomp_register_actor_extension, u32 actor_type, u32 size);
|
|
DECLARE_FUNC(u32, recomp_register_actor_extension_generic, u32 size);
|
|
DECLARE_FUNC(void, recomp_clear_all_actor_data);
|
|
DECLARE_FUNC(u32, recomp_create_actor_data, u32 actor_type);
|
|
DECLARE_FUNC(void, recomp_destroy_actor_data, u32 actor_handle);
|
|
DECLARE_FUNC(void*, recomp_get_actor_data, u32 actor_handle, u32 extension_handle, u32 actor_type);
|
|
DECLARE_FUNC(u32, recomp_get_actor_spawn_index, u32 actor_handle);
|
|
|
|
#endif
|