Zelda64Recomp/patches
2026-02-09 12:01:09 +01:00
..
dummy_headers 1.2.1 Changes (#625) 2025-08-15 21:31:57 -04:00
.gitignore
actor_data.c Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
actor_funcs.h Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
actor_transform_tagging.c Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
autosave.rgba32.bin
autosave.rgba32.png
autosaving.c Prevent autosaves during minigames and fix holding powder keg on autosave load (#640) 2025-08-11 21:46:38 -04:00
billboard_tagging.c Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441) 2024-07-25 22:17:00 -04:00
camera_patches.c Mod Support (#499) 2025-02-14 18:38:10 -05:00
camera_patches.h
camera_transform_tagging.c 1.2.1 Changes (#625) 2025-08-15 21:31:57 -04:00
cheats.c
culling.c Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441) 2024-07-25 22:17:00 -04:00
custom_syms.toml 1.2.1 Changes (#625) 2025-08-15 21:31:57 -04:00
cutscene_patches.c Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441) 2024-07-25 22:17:00 -04:00
debug_patches.c
effect_patches.c Mod Support (#499) 2025-02-14 18:38:10 -05:00
effect_transform_tagging.c Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441) 2024-07-25 22:17:00 -04:00
extended_actors.h Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
fixes.c Update RT64 for HD texture framework and DXIL linker (#262) 2024-07-25 23:08:23 -04:00
gamestate_patches.c Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
gibdo_mask_cutscene_father_human.c 1.2.1 Changes (#625) 2025-08-15 21:31:57 -04:00
gibdo_mask_cutscene_mask.c 1.2.1 Changes (#625) 2025-08-15 21:31:57 -04:00
gibdo_mask_cutscene_pamela.c 1.2.1 Changes (#625) 2025-08-15 21:31:57 -04:00
graphics.h Mod Support (#499) 2025-02-14 18:38:10 -05:00
input.c Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
input.h Mod Support (#499) 2025-02-14 18:38:10 -05:00
input_latency.c Mod Support (#499) 2025-02-14 18:38:10 -05:00
item_transform_tagging.c 1.2.1 Changes (#625) 2025-08-15 21:31:57 -04:00
Makefile
memory_patches.c Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
misc_funcs.h Mod Support (#499) 2025-02-14 18:38:10 -05:00
ocarina_effect_patches.c Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441) 2024-07-25 22:17:00 -04:00
options.c Mod Support (#499) 2025-02-14 18:38:10 -05:00
particle_transform_tagging.c Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441) 2024-07-25 22:17:00 -04:00
patch_helpers.h Mod Support (#499) 2025-02-14 18:38:10 -05:00
patches.h Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
patches.ld Mod Support (#499) 2025-02-14 18:38:10 -05:00
play_patches.c Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
play_patches.h
print.c Mod Support (#499) 2025-02-14 18:38:10 -05:00
quicksave_patches.c
recompui_event_structs.h Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
required_patches.c Misc in-game HUD fixes (#571) 2025-04-28 22:44:46 -04:00
rewind.ia16.bin
rewind.ia16.png
room_patches.c
save_patches.c 1.2 Release Candidate (#572) 2025-05-04 10:33:10 -04:00
skip_sos.c Add surround option. 2026-02-09 12:01:09 +01:00
sky_transform_tagging.c Add exports for stars' display lists (#563) 2025-04-09 16:48:34 -04:00
song_transform_tagging.c Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441) 2024-07-25 22:17:00 -04:00
sound.h Add surround option. 2026-02-09 12:01:09 +01:00
sound_patches.c Add surround option. 2026-02-09 12:01:09 +01:00
specific_actor_transform_tagging.c 1.2.1 Changes (#625) 2025-08-15 21:31:57 -04:00
sword_trail_transform_tagging.c 1.2.1 Changes (#625) 2025-08-15 21:31:57 -04:00
syms.ld Add surround option. 2026-02-09 12:01:09 +01:00
terrain_transform_tagging.c Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441) 2024-07-25 22:17:00 -04:00
transform_ids.h Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
ui_funcs.h Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
ui_patches.c Misc in-game HUD fixes (#571) 2025-04-28 22:44:46 -04:00
ui_transform_tagging.c Tag all patches with the RECOMP_PATCH attribute in preparation for the recompiler's strict mode (#441) 2024-07-25 22:17:00 -04:00