mirror of
https://github.com/PancakeTAS/lsfg-vk.git
synced 2025-12-17 13:32:18 +00:00
v1.0.0
This commit is contained in:
commit
7113d7d02d
18 changed files with 58 additions and 31 deletions
11
.github/workflows/build.yml
vendored
11
.github/workflows/build.yml
vendored
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@ -22,7 +22,7 @@ jobs:
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packages: git wget xvfb
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clang clang-tools llvm rustup
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cmake ninja-build pkg-config
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libvulkan-dev
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libdecor-0-0 libvulkan-dev
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libgtk-4-dev libadwaita-1-dev
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version: 1.0
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execute_install_scripts: true
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@ -60,10 +60,17 @@ jobs:
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- name: Upload lsfg-vk artifact
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uses: actions/upload-artifact@v4
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with:
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name: lsfg-vk_TEST
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name: lsfg-vk
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path: |
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build-release/share/vulkan/implicit_layer.d/VkLayer_LS_frame_generation.json
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build-release/share/applications/lsfg-vk-ui.desktop
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build-release/share/icons/hicolor/256x256/apps/gay.pancake.lsfg-vk-ui.png
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build-release/lib/liblsfg-vk.so
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build-release/bin/lsfg-vk-ui
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- name: Upload lsfg-vk artifact (without UI)
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uses: actions/upload-artifact@v4
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with:
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name: lsfg-vk_noui
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path: |
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build-release/share/vulkan/implicit_layer.d/VkLayer_LS_frame_generation.json
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build-release/lib/liblsfg-vk.so
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2
.github/workflows/flatpak.yml
vendored
2
.github/workflows/flatpak.yml
vendored
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@ -19,6 +19,6 @@ jobs:
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- name: Build Flatpak extension (${{ matrix.version }})
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uses: flatpak/flatpak-github-actions/flatpak-builder@v6
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with:
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bundle: "org.freedesktop.Platform.VulkanLayer.lsfg_vk_TEST_${{ matrix.version }}.flatpak"
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bundle: "org.freedesktop.Platform.VulkanLayer.lsfg_vk_${{ matrix.version }}.flatpak"
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manifest-path: "scripts/flatpak/org.freedesktop.Platform.VulkanLayer.lsfgvk_${{ matrix.version }}.yml"
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verbose: true
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8
.github/workflows/package.yml
vendored
8
.github/workflows/package.yml
vendored
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@ -18,7 +18,7 @@ jobs:
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- name: Download lsfg-vk artifacts
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uses: actions/download-artifact@v4
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with:
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name: lsfg-vk_TEST
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name: lsfg-vk
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path: .
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github-token: ${{ secrets.GITHUB_TOKEN }}
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run-id: ${{ github.event.workflow_run.id }}
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@ -30,18 +30,18 @@ jobs:
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- name: Upload lsfg-vk for dpkg
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uses: actions/upload-artifact@v4
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with:
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name: lsfg-vk.dpkg_TEST
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name: lsfg-vk.dpkg
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path: |
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*.deb
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- name: Upload lsfg-vk for rpm
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uses: actions/upload-artifact@v4
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with:
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name: lsfg-vk.rpm_TEST
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name: lsfg-vk.rpm
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path: |
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*.rpm
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- name: Upload lsfg-vk for alpm
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uses: actions/upload-artifact@v4
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with:
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name: lsfg-vk.alpm_TEST
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name: lsfg-vk.alpm
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path: |
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*.zst
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@ -1,6 +1,8 @@
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cmake_minimum_required(VERSION 3.10)
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set(CMAKE_SKIP_RPATH ON)
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set(CMAKE_C_VISIBILITY_PRESET "hidden")
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set(CMAKE_CXX_VISIBILITY_PRESET "hidden")
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# subprojects
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add_compile_options(-fPIC
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@ -15,7 +17,7 @@ add_subdirectory(framegen)
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# main project
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project(lsfg-vk
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VERSION 0.9.0
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VERSION 1.0.0
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DESCRIPTION "Lossless Scaling Frame Generation on Linux"
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LANGUAGES CXX)
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@ -1,5 +1,8 @@
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cmake_minimum_required(VERSION 3.10)
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set(CMAKE_C_VISIBILITY_PRESET "hidden")
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set(CMAKE_CXX_VISIBILITY_PRESET "hidden")
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project(lsfg-vk-framegen
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DESCRIPTION "Lossless Scaling Frame Generation Backend"
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LANGUAGES CXX)
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@ -20,6 +20,7 @@ namespace LSFG_3_1 {
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///
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/// @throws LSFG::vulkan_error if Vulkan objects fail to initialize.
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///
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__attribute__((visibility("default")))
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void initialize(uint64_t deviceUUID,
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bool isHdr, float flowScale, uint64_t generationCount,
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const std::function<std::vector<uint8_t>(const std::string&)>& loader);
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@ -36,6 +37,7 @@ namespace LSFG_3_1 {
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///
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/// @throws LSFG::vulkan_error if the context cannot be created.
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///
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__attribute__((visibility("default")))
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int32_t createContext(
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int in0, int in1, const std::vector<int>& outN,
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VkExtent2D extent, VkFormat format);
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@ -49,6 +51,7 @@ namespace LSFG_3_1 {
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///
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/// @throws LSFG::vulkan_error if the context cannot be presented.
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///
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__attribute__((visibility("default")))
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void presentContext(int32_t id, int inSem, const std::vector<int>& outSem);
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///
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@ -56,11 +59,13 @@ namespace LSFG_3_1 {
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///
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/// @param id Unique identifier of the context to delete.
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///
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__attribute__((visibility("default")))
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void deleteContext(int32_t id);
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///
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/// Deinitialize the LSFG library.
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///
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__attribute__((visibility("default")))
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void finalize();
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}
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@ -20,6 +20,7 @@ namespace LSFG_3_1P {
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///
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/// @throws LSFG::vulkan_error if Vulkan objects fail to initialize.
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///
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__attribute__((visibility("default")))
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void initialize(uint64_t deviceUUID,
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bool isHdr, float flowScale, uint64_t generationCount,
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const std::function<std::vector<uint8_t>(const std::string&)>& loader);
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@ -36,6 +37,7 @@ namespace LSFG_3_1P {
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///
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/// @throws LSFG::vulkan_error if the context cannot be created.
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///
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__attribute__((visibility("default")))
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int32_t createContext(
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int in0, int in1, const std::vector<int>& outN,
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VkExtent2D extent, VkFormat format);
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@ -49,6 +51,7 @@ namespace LSFG_3_1P {
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///
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/// @throws LSFG::vulkan_error if the context cannot be presented.
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///
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__attribute__((visibility("default")))
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void presentContext(int32_t id, int inSem, const std::vector<int>& outSem);
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///
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@ -56,11 +59,13 @@ namespace LSFG_3_1P {
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///
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/// @param id Unique identifier of the context to delete.
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///
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__attribute__((visibility("default")))
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void deleteContext(int32_t id);
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///
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/// Deinitialize the LSFG library.
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///
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__attribute__((visibility("default")))
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void finalize();
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}
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@ -318,7 +318,6 @@ void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64
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Utils::BarrierBuilder(buf)
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.addW2R(this->tempImgs2.at(0))
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.addW2R(this->tempImgs2.at(1))
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.addW2R(this->optImg3)
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.addR2W(this->tempImgs1.at(0))
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.addR2W(this->tempImgs1.at(1))
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.build();
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@ -32,19 +32,20 @@ namespace LSFG_3_1P::Shaders {
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/// @param inImg2 Second Input image
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/// @param optImg1 Optional image for non-first passes.
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/// @param optImg2 Second optional image for non-first passes.
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/// @param optImg3 Third optional image for non-first passes.
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///
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/// @throws LSFG::vulkan_error if resource creation fails.
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///
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Delta(Vulkan& vk, std::array<std::array<Core::Image, 2>, 3> inImgs1,
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Core::Image inImg2,
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std::optional<Core::Image> optImg1,
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std::optional<Core::Image> optImg2);
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std::optional<Core::Image> optImg2,
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std::optional<Core::Image> optImg3);
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///
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/// Dispatch the shaderchain.
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///
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void Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64_t pass_idx,
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bool last);
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void Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64_t pass_idx);
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/// Get the first output image
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[[nodiscard]] const auto& getOutImage1() const { return this->outImg1; }
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@ -71,7 +72,7 @@ namespace LSFG_3_1P::Shaders {
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std::array<std::array<Core::Image, 2>, 3> inImgs1;
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Core::Image inImg2;
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std::optional<Core::Image> optImg1, optImg2;
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std::optional<Core::Image> optImg1, optImg2, optImg3;
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std::array<Core::Image, 3> tempImgs1;
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std::array<Core::Image, 2> tempImgs2;
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Core::Image outImg1, outImg2;
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@ -50,7 +50,8 @@ Context::Context(Vulkan& vk,
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this->alpha.at(6 - i).getOutImages(),
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this->beta.getOutImages().at(6 - i),
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(i == 4) ? std::nullopt : std::make_optional(this->gamma.at(i - 1).getOutImage()),
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(i == 4) ? std::nullopt : std::make_optional(this->delta.at(i - 5).getOutImage1()));
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(i == 4) ? std::nullopt : std::make_optional(this->delta.at(i - 5).getOutImage1()),
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(i == 4) ? std::nullopt : std::make_optional(this->delta.at(i - 5).getOutImage2()));
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}
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this->generate = Shaders::Generate(vk,
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this->inImg_0, this->inImg_1,
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@ -106,7 +107,7 @@ void Context::present(Vulkan& vk,
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for (size_t i = 0; i < 7; i++) {
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this->gamma.at(i).Dispatch(buf2, this->frameIdx, pass);
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if (i >= 4)
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this->delta.at(i - 4).Dispatch(buf2, this->frameIdx, pass, i == 6);
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this->delta.at(i - 4).Dispatch(buf2, this->frameIdx, pass);
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}
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this->generate.Dispatch(buf2, this->frameIdx, pass);
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@ -17,9 +17,11 @@ using namespace LSFG_3_1P::Shaders;
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Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 2>, 3> inImgs1,
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Core::Image inImg2,
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std::optional<Core::Image> optImg1,
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std::optional<Core::Image> optImg2)
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std::optional<Core::Image> optImg2,
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std::optional<Core::Image> optImg3)
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: inImgs1(std::move(inImgs1)), inImg2(std::move(inImg2)),
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optImg1(std::move(optImg1)), optImg2(std::move(optImg2)) {
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optImg1(std::move(optImg1)), optImg2(std::move(optImg2)),
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optImg3(std::move(optImg3)) {
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// create resources
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this->shaderModules = {{
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vk.shaders.getShader(vk.device, "p_delta[0]",
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@ -114,7 +116,7 @@ Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 2>, 3> inImgs1,
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.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(2))
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.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->inImgs1.at((i + 2) % 3))
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.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->inImgs1.at(i % 3))
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.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE)
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.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->optImg1)
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.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->tempImgs1)
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.build();
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}
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@ -194,14 +196,13 @@ Delta::Delta(Vulkan& vk, std::array<std::array<Core::Image, 2>, 3> inImgs1,
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.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(0))
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.add(VK_DESCRIPTOR_TYPE_SAMPLER, this->samplers.at(2))
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.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->tempImgs1.at(0))
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.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE)
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.add(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, this->optImg3)
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.add(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, this->outImg2)
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.build();
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}
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}
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void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64_t pass_idx,
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bool last) {
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void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64_t pass_idx) {
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auto& pass = this->passes.at(pass_idx);
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// first shader
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@ -275,9 +276,6 @@ void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64
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pass.sixthDescriptorSet.at(frameCount % 3).bind(buf, this->pipelines.at(5));
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buf.dispatch(threadsX, threadsY, 1);
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if (!last)
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return;
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// seventh shader
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Utils::BarrierBuilder(buf)
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.addW2R(this->tempImgs2)
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@ -314,6 +312,7 @@ void Delta::Dispatch(const Core::CommandBuffer& buf, uint64_t frameCount, uint64
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Utils::BarrierBuilder(buf)
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.addW2R(this->tempImgs1.at(0))
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.addW2R(this->tempImgs1.at(1))
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.addW2R(this->optImg3)
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.addR2W(this->outImg2)
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.build();
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|
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@ -219,6 +219,8 @@ namespace Layer {
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}
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/// Symbol definition for Vulkan instance layer.
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__attribute__((visibility("default")))
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extern "C" PFN_vkVoidFunction layer_vkGetInstanceProcAddr(VkInstance instance, const char* pName);
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/// Symbol definition for Vulkan device layer.
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__attribute__((visibility("default")))
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extern "C" PFN_vkVoidFunction layer_vkGetDeviceProcAddr(VkDevice device, const char* pName);
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|
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@ -48,8 +48,9 @@ mv -v target/release/lsfg-vk-ui AppDir/shared/bin
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cd AppDir
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xvfb-run -a ../sharun-aio l -p -v -e -s -k \
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shared/bin/lsfg-vk-ui \
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/usr/lib/gdk-pixbuf-*/*/loaders/* \
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/usr/lib/gio/modules/libdconfsettings.so
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/usr/lib/*/libdecor* \
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/usr/lib/*/gdk-pixbuf-*/*/loaders/* \
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/usr/lib/*/gio/modules/libdconfsettings.so
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ln -fv ./sharun ./AppRun
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./sharun -g
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cd ..
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@ -15,7 +15,9 @@
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#include <thread>
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namespace {
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__attribute__((constructor)) void lsfgvk_init() {
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__attribute__((constructor))
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__attribute__((visibility("default")))
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void lsfgvk_init() {
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std::cerr << std::unitbuf;
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// read configuration
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|
|
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2
ui/Cargo.lock
generated
2
ui/Cargo.lock
generated
|
|
@ -682,7 +682,7 @@ checksum = "13dc2df351e3202783a1fe0d44375f7295ffb4049267b0f3018346dc122a1d94"
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[[package]]
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name = "lsfg-vk-ui"
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version = "0.9.0"
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version = "1.0.0"
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dependencies = [
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"anyhow",
|
||||
"glib-build-tools",
|
||||
|
|
|
|||
|
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@ -1,6 +1,6 @@
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[package]
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name = "lsfg-vk-ui"
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version = "0.9.0"
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version = "1.0.0"
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edition = "2021"
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[dependencies]
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|
|
|
|||
|
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@ -44,7 +44,7 @@
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<object class="LSPrefEntry" id="profile_name">
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<property name="opt-name">Profile name</property>
|
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<property name="opt-subtitle">Command name used for automatically activating in games.</property>
|
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<property name="icon-name">search-symbolic</property>
|
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<property name="icon-name">system-search-symbolic</property>
|
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</object>
|
||||
</child>
|
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</object>
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@ mod wrapper;
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mod config;
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mod utils;
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||||
|
||||
const APP_ID: &str = "gay.pancake.lsfg-vk";
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||||
const APP_ID: &str = "gay.pancake.lsfg-vk-ui";
|
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|
||||
#[derive(Debug)]
|
||||
struct State {
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue