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https://github.com/PancakeTAS/lsfg-vk.git
synced 2025-10-30 07:01:10 +00:00
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11 changed files with 253 additions and 47 deletions
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@ -1,10 +1,12 @@
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#ifndef APPLICATION_HPP
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#define APPLICATION_HPP
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#include "mini/commandbuffer.hpp"
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#include "mini/commandpool.hpp"
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#include "mini/image.hpp"
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#include "mini/semaphore.hpp"
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#include <array>
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#include <optional>
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#include <unordered_map>
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#include <vector>
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@ -148,14 +150,18 @@ private:
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// (owned resources)
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Mini::CommandPool cmdPool;
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std::array<Mini::Semaphore, 8> copySemaphores; // copy current swap to frame
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std::array<Mini::CommandBuffer, 8> cmdBufs1;
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std::array<Mini::CommandBuffer, 8> cmdBufs2;
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std::array<Mini::Semaphore, 8> copySemaphores1; // copy current swap to frame
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std::array<Mini::Semaphore, 8> copySemaphores2; // (for present)
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std::array<Mini::Semaphore, 8> acquireSemaphores; // acquire new swapchain image
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std::array<Mini::Semaphore, 8> renderSemaphores; // fg is done
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std::array<Mini::Semaphore, 8> presentSemaphores; // copy is done, ready to present
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Mini::Image frame_0, frame_1;
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Mini::Image frame_0, frame_1, out_img;
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std::shared_ptr<int32_t> lsfgId;
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uint64_t frameIdx{0};
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std::optional<uint32_t> deferredIdx; // index of the frame to present next
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};
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#endif // APPLICATION_HPP
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@ -71,8 +71,8 @@ namespace Mini {
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/// @throws LSFG::vulkan_error if submission fails.
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///
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void submit(VkQueue queue,
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const std::vector<Semaphore>& waitSemaphores = {},
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const std::vector<Semaphore>& signalSemaphores = {});
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const std::vector<VkSemaphore>& waitSemaphores = {},
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const std::vector<VkSemaphore>& signalSemaphores = {});
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/// Get the state of the command buffer.
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[[nodiscard]] CommandBufferState getState() const { return *this->state; }
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@ -1,9 +1,11 @@
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#ifndef CONTEXT_HPP
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#define CONTEXT_HPP
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#include "core/commandbuffer.hpp"
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#include "core/commandpool.hpp"
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#include "core/descriptorpool.hpp"
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#include "core/image.hpp"
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#include "core/semaphore.hpp"
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#include "shaderchains/alpha.hpp"
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#include "shaderchains/beta.hpp"
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#include "shaderchains/delta.hpp"
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@ -30,10 +32,11 @@ namespace LSFG {
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/// @param height Height of the input images.
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/// @param in0 File descriptor for the first input image.
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/// @param in1 File descriptor for the second input image.
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/// @param out File descriptor for the output image.
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///
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/// @throws LSFG::vulkan_error if the generator fails to initialize.
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///
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Context(const Core::Device& device, uint32_t width, uint32_t height, int in0, int in1);
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Context(const Core::Device& device, uint32_t width, uint32_t height, int in0, int in1, int out);
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///
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/// Schedule the next generation.
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@ -57,6 +60,9 @@ namespace LSFG {
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Core::CommandPool cmdPool;
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Core::Image inImg_0, inImg_1; // inImg_0 is next (inImg_1 prev) when fc % 2 == 0
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std::array<Core::Semaphore, 8> inSemaphores;
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std::array<Core::Semaphore, 8> outSemaphores;
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std::array<Core::CommandBuffer, 8> cmdBuffers;
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uint64_t fc{0};
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Shaderchains::Downsample downsampleChain;
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@ -34,6 +34,7 @@ namespace LSFG::Shaderchains {
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/// @param inImg3 The first related input texture
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/// @param inImg4 The second related input texture
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/// @param inImg5 The third related input texture
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/// @param outFd File descriptor for the output image.
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///
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/// @throws LSFG::vulkan_error if resource creation fails.
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///
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@ -42,7 +43,8 @@ namespace LSFG::Shaderchains {
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Core::Image inImg2,
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Core::Image inImg3,
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Core::Image inImg4,
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Core::Image inImg5);
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Core::Image inImg5,
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int outFd);
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///
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/// Dispatch the shaderchain.
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@ -21,11 +21,12 @@ namespace LSFG {
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/// @param height Height of the input images.
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/// @param in0 File descriptor for the first input image.
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/// @param in1 File descriptor for the second input image.
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/// @param out File descriptor for the output image.
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/// @return A unique identifier for the created context.
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///
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/// @throws LSFG::vulkan_error if the context cannot be created.
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///
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int32_t createContext(uint32_t width, uint32_t height, int in0, int in1);
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int32_t createContext(uint32_t width, uint32_t height, int in0, int in1, int out);
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///
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/// Present a context.
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@ -8,7 +8,7 @@
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using namespace LSFG;
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Context::Context(const Core::Device& device, uint32_t width, uint32_t height, int in0, int in1) {
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Context::Context(const Core::Device& device, uint32_t width, uint32_t height, int in0, int in1, int out) {
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// import images
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this->inImg_0 = Core::Image(device, { width, height },
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VK_FORMAT_R8G8B8A8_UNORM,
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@ -90,15 +90,19 @@ Context::Context(const Core::Device& device, uint32_t width, uint32_t height, in
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this->inImg_0,
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this->zetaChains.at(2).getOutImage(),
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this->epsilonChains.at(2).getOutImage(),
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this->deltaChains.at(2).getOutImage()
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this->deltaChains.at(2).getOutImage(),
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out
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);
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}
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void Context::present(const Core::Device& device, int inSem, int outSem) {
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const Core::Semaphore inSemaphore(device, inSem);
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const Core::Semaphore outSemaphore(device, outSem);
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auto& inSemaphore = this->inSemaphores.at(this->fc % 8);
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inSemaphore = Core::Semaphore(device, inSem);
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auto& outSemaphore = this->outSemaphores.at(this->fc % 8);
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outSemaphore = Core::Semaphore(device, outSem);
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Core::CommandBuffer cmdBuffer(device, this->cmdPool);
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auto& cmdBuffer = this->cmdBuffers.at(this->fc % 8);
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cmdBuffer = Core::CommandBuffer(device, this->cmdPool);
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cmdBuffer.begin();
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this->downsampleChain.Dispatch(cmdBuffer, fc);
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@ -28,12 +28,12 @@ void LSFG::initialize() {
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std::srand(static_cast<uint32_t>(std::time(nullptr)));
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}
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int32_t LSFG::createContext(uint32_t width, uint32_t height, int in0, int in1) {
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int32_t LSFG::createContext(uint32_t width, uint32_t height, int in0, int in1, int out) {
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if (!instance.has_value() || !device.has_value())
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throw LSFG::vulkan_error(VK_ERROR_INITIALIZATION_FAILED, "LSFG not initialized");
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auto id = std::rand();
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contexts.emplace(id, Context(*device, width, height, in0, in1));
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contexts.emplace(id, Context(*device, width, height, in0, in1, out));
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return id;
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}
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@ -103,6 +103,6 @@ void Magic::Dispatch(const Core::CommandBuffer& buf, uint64_t fc) {
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.build();
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this->pipeline.bind(buf);
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this->descriptorSets.at(fc).bind(buf, this->pipeline);
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this->descriptorSets.at(fc % 3).bind(buf, this->pipeline);
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buf.dispatch(threadsX, threadsY, 1);
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}
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@ -8,7 +8,8 @@ Merge::Merge(const Core::Device& device, const Core::DescriptorPool& pool,
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Core::Image inImg2,
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Core::Image inImg3,
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Core::Image inImg4,
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Core::Image inImg5)
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Core::Image inImg5,
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int outFd)
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: inImg1(std::move(inImg1)),
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inImg2(std::move(inImg2)),
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inImg3(std::move(inImg3)),
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@ -30,7 +31,8 @@ Merge::Merge(const Core::Device& device, const Core::DescriptorPool& pool,
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extent,
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VK_FORMAT_R8G8B8A8_UNORM,
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VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
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VK_IMAGE_ASPECT_COLOR_BIT);
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VK_IMAGE_ASPECT_COLOR_BIT,
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outFd);
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for (size_t fc = 0; fc < 2; fc++) {
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this->descriptorSets.at(fc).update(device)
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@ -1,8 +1,11 @@
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#include "application.hpp"
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#include "mini/commandbuffer.hpp"
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#include "mini/commandpool.hpp"
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#include "mini/image.hpp"
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#include "mini/semaphore.hpp"
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#include <exception>
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#include <iostream>
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#include <lsfg.hpp>
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#include <memory>
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#include <vulkan/vulkan_core.h>
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@ -44,7 +47,15 @@ SwapchainContext::SwapchainContext(const Application& app, VkSwapchainKHR swapch
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VK_IMAGE_ASPECT_COLOR_BIT, &frame1fd
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);
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auto id = LSFG::createContext(extent.width, extent.height, frame0fd, frame1fd);
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int outfd{};
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this->out_img = Mini::Image(
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app.getDevice(), app.getPhysicalDevice(),
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extent, VK_FORMAT_R8G8B8A8_UNORM,
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VK_IMAGE_USAGE_TRANSFER_DST_BIT,
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VK_IMAGE_ASPECT_COLOR_BIT, &outfd
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);
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auto id = LSFG::createContext(extent.width, extent.height, frame0fd, frame1fd, outfd);
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this->lsfgId = std::shared_ptr<int32_t>(
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new int32_t(id),
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[](const int32_t* id) {
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@ -64,39 +75,222 @@ void Application::presentSwapchain(VkSwapchainKHR handle, VkQueue queue,
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void SwapchainContext::present(const Application& app, VkQueue queue,
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const std::vector<VkSemaphore>& semaphores, uint32_t idx) {
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// present deferred frame if any
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if (this->deferredIdx.has_value()) {
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VkSemaphore deferredSemaphore = this->copySemaphores2.at((this->frameIdx - 1) % 8).handle();
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const uint32_t deferredIdx = this->deferredIdx.value();
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const VkPresentInfoKHR presentInfo{
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.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
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.waitSemaphoreCount = 1,
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.pWaitSemaphores = &deferredSemaphore,
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.swapchainCount = 1,
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.pSwapchains = &this->swapchain,
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.pImageIndices = &deferredIdx,
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};
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auto res = vkQueuePresentKHR(queue, &presentInfo);
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if (res != VK_SUCCESS && res != VK_SUBOPTIMAL_KHR)
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throw LSFG::vulkan_error(res, "Failed to present deferred swapchain image");
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}
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this->deferredIdx.emplace(idx);
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// create semaphores
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int copySem{};
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int presentSem{};
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Mini::Semaphore& copySemaphore = this->copySemaphores.at(this->frameIdx % 8);
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copySemaphore = Mini::Semaphore(app.getDevice(), ©Sem);
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Mini::Semaphore& copySemaphore1 = this->copySemaphores1.at(this->frameIdx % 8);
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copySemaphore1 = Mini::Semaphore(app.getDevice(), ©Sem);
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Mini::Semaphore& copySemaphore2 = this->copySemaphores2.at(this->frameIdx % 8);
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copySemaphore2 = Mini::Semaphore(app.getDevice());
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Mini::Semaphore& acquireSemaphore = this->acquireSemaphores.at(this->frameIdx % 8);
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acquireSemaphore = Mini::Semaphore(app.getDevice());
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int renderSem{};
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Mini::Semaphore& renderSemaphore = this->renderSemaphores.at(this->frameIdx % 8);
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renderSemaphore = Mini::Semaphore(app.getDevice());
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renderSemaphore = Mini::Semaphore(app.getDevice(), &renderSem);
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Mini::Semaphore& presentSemaphore = this->presentSemaphores.at(this->frameIdx % 8);
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presentSemaphore = Mini::Semaphore(app.getDevice(), &presentSem);
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presentSemaphore = Mini::Semaphore(app.getDevice());
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// ...
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// copy swapchain image to next frame image
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auto& cmdBuf1 = this->cmdBufs1.at(this->frameIdx % 8);
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cmdBuf1 = Mini::CommandBuffer(app.getDevice(), this->cmdPool);
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cmdBuf1.begin();
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auto& srcImage1 = this->images.at(idx);
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auto& dstImage1 = (this->frameIdx % 2 == 0) ? this->frame_0 : this->frame_1;
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const VkImageMemoryBarrier srcBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.image = srcImage1,
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.subresourceRange = {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.levelCount = 1,
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.layerCount = 1
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}
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};
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const VkImageMemoryBarrier dstBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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.image = dstImage1.handle(),
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.subresourceRange = {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.levelCount = 1,
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.layerCount = 1
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}
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};
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const std::vector<VkImageMemoryBarrier> barriers = { srcBarrier, dstBarrier };
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vkCmdPipelineBarrier(cmdBuf1.handle(),
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VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
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0, 0, nullptr, 0, nullptr, 2, barriers.data());
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const VkImageCopy imageCopy{
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.srcSubresource = {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.layerCount = 1
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},
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.dstSubresource = {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.layerCount = 1
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},
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.extent = {
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.width = this->extent.width,
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.height = this->extent.height,
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.depth = 1
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}
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};
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vkCmdCopyImage(cmdBuf1.handle(),
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srcImage1, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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dstImage1.handle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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1, &imageCopy);
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const VkImageMemoryBarrier presentBarrier{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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.image = dstImage1.handle(),
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.subresourceRange = {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.levelCount = 1,
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.layerCount = 1
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}
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};
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vkCmdPipelineBarrier(cmdBuf1.handle(),
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VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
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0, 0, nullptr, 0, nullptr, 1, &presentBarrier);
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cmdBuf1.end();
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cmdBuf1.submit(app.getGraphicsQueue(),
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semaphores, { copySemaphore1.handle(), copySemaphore2.handle() });
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// render the intermediary frame
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// FIXME: i forgot the flippin output
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// FIXME: semaphores are being destroyed in the context
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LSFG::presentContext(*this->lsfgId, copySem, presentSem);
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try {
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LSFG::presentContext(*this->lsfgId, copySem, renderSem);
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} catch(std::exception& e) {
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std::cerr << "LSFG error: " << e.what() << '\n';
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}
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// ...
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// acquire the next swapchain image
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uint32_t newIdx{};
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auto res = vkAcquireNextImageKHR(app.getDevice(), this->swapchain, UINT64_MAX,
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acquireSemaphore.handle(), VK_NULL_HANDLE, &newIdx);
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if (res != VK_SUCCESS && res != VK_SUBOPTIMAL_KHR)
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throw LSFG::vulkan_error(res, "Failed to acquire next swapchain image");
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// ...
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// copy the output image to the swapchain image
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auto& cmdBuf2 = this->cmdBufs2.at((this->frameIdx + 1) % 8);
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cmdBuf2 = Mini::CommandBuffer(app.getDevice(), this->cmdPool);
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cmdBuf2.begin();
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auto& srcImage2 = this->out_img;
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auto& dstImage2 = this->images.at(newIdx);
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const VkImageMemoryBarrier srcBarrier2{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
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.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.image = srcImage2.handle(),
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.subresourceRange = {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.levelCount = 1,
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.layerCount = 1
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}
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};
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const VkImageMemoryBarrier dstBarrier2{
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
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.image = dstImage2,
|
||||
.subresourceRange = {
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.levelCount = 1,
|
||||
.layerCount = 1
|
||||
}
|
||||
};
|
||||
const std::vector<VkImageMemoryBarrier> barriers2 = { srcBarrier2, dstBarrier2 };
|
||||
vkCmdPipelineBarrier(cmdBuf2.handle(),
|
||||
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
0, 0, nullptr, 0, nullptr, 2, barriers2.data());
|
||||
|
||||
const VkImageCopy imageCopy2{
|
||||
.srcSubresource = {
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.layerCount = 1
|
||||
},
|
||||
.dstSubresource = {
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.layerCount = 1
|
||||
},
|
||||
.extent = {
|
||||
.width = this->extent.width,
|
||||
.height = this->extent.height,
|
||||
.depth = 1
|
||||
}
|
||||
};
|
||||
vkCmdCopyImage(cmdBuf2.handle(),
|
||||
srcImage2.handle(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
||||
dstImage2, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
1, &imageCopy2);
|
||||
|
||||
const VkImageMemoryBarrier presentBarrier2{
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT,
|
||||
.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
|
||||
.image = dstImage2,
|
||||
.subresourceRange = {
|
||||
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
.levelCount = 1,
|
||||
.layerCount = 1
|
||||
}
|
||||
};
|
||||
vkCmdPipelineBarrier(cmdBuf2.handle(),
|
||||
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
|
||||
0, 0, nullptr, 0, nullptr, 1, &presentBarrier2);
|
||||
|
||||
cmdBuf2.end();
|
||||
cmdBuf2.submit(app.getGraphicsQueue(),
|
||||
{ acquireSemaphore.handle(), renderSemaphore.handle() },
|
||||
{ presentSemaphore.handle() });
|
||||
|
||||
// present the swapchain image
|
||||
VkSemaphore presentSemaphoreHandle = presentSemaphore.handle();
|
||||
const VkPresentInfoKHR presentInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
|
||||
.waitSemaphoreCount = static_cast<uint32_t>(semaphores.size()),
|
||||
.pWaitSemaphores = semaphores.data(),
|
||||
.waitSemaphoreCount = 1,
|
||||
.pWaitSemaphores = &presentSemaphoreHandle,
|
||||
.swapchainCount = 1,
|
||||
.pSwapchains = &this->swapchain,
|
||||
.pImageIndices = &idx
|
||||
.pImageIndices = &newIdx,
|
||||
};
|
||||
auto res = vkQueuePresentKHR(queue, &presentInfo);
|
||||
if (res != VK_SUCCESS) // FIXME: somehow return VK_SUBOPTIMAL_KHR
|
||||
res = vkQueuePresentKHR(queue, &presentInfo);
|
||||
if (res != VK_SUCCESS && res != VK_SUBOPTIMAL_KHR) // FIXME: somehow return VK_SUBOPTIMAL_KHR
|
||||
throw LSFG::vulkan_error(res, "Failed to present swapchain");
|
||||
|
||||
this->frameIdx++;
|
||||
|
|
|
|||
|
|
@ -53,32 +53,23 @@ void CommandBuffer::end() {
|
|||
}
|
||||
|
||||
void CommandBuffer::submit(VkQueue queue,
|
||||
const std::vector<Semaphore>& waitSemaphores,
|
||||
const std::vector<Semaphore>& signalSemaphores) {
|
||||
const std::vector<VkSemaphore>& waitSemaphores,
|
||||
const std::vector<VkSemaphore>& signalSemaphores) {
|
||||
if (*this->state != CommandBufferState::Full)
|
||||
throw std::logic_error("Command buffer is not in Full state");
|
||||
|
||||
const std::vector<VkPipelineStageFlags> waitStages(waitSemaphores.size(),
|
||||
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
|
||||
|
||||
std::vector<VkSemaphore> waitSemaphoresHandles;
|
||||
waitSemaphoresHandles.reserve(waitSemaphores.size());
|
||||
for (const auto& semaphore : waitSemaphores)
|
||||
waitSemaphoresHandles.push_back(semaphore.handle());
|
||||
std::vector<VkSemaphore> signalSemaphoresHandles;
|
||||
signalSemaphoresHandles.reserve(signalSemaphores.size());
|
||||
for (const auto& semaphore : signalSemaphores)
|
||||
signalSemaphoresHandles.push_back(semaphore.handle());
|
||||
|
||||
const VkSubmitInfo submitInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.waitSemaphoreCount = static_cast<uint32_t>(waitSemaphores.size()),
|
||||
.pWaitSemaphores = waitSemaphoresHandles.data(),
|
||||
.pWaitSemaphores = waitSemaphores.data(),
|
||||
.pWaitDstStageMask = waitStages.data(),
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = &(*this->commandBuffer),
|
||||
.signalSemaphoreCount = static_cast<uint32_t>(signalSemaphores.size()),
|
||||
.pSignalSemaphores = signalSemaphoresHandles.data()
|
||||
.pSignalSemaphores = signalSemaphores.data()
|
||||
};
|
||||
auto res = vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE);
|
||||
if (res != VK_SUCCESS)
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue