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66 lines
4.3 KiB
Markdown
66 lines
4.3 KiB
Markdown
# lsfg-vk
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**Lossless Scaling** is a Windows-exclusive program featuring various algorithms for scaling and interpolating programs.
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**lsfg-vk** is a Vulkan layer that hooks into Vulkan applications and generates additional frames using Lossless Scaling's frame generation algorithm.
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>[!CAUTION]
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> You are reading the README for the upcoming version 2.0 of lsfg-vk. For the stable version 1.x, [please read here](https://github.com/PancakeTAS/lsfg-vk/tree/ff1a0f72a7d6d08b84d58b7b4dc5f05c9f904f98)
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## Installation
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>[!TIP]
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> If you are on a Steam Deck or similar handheld, consider using the [Decky plugin for lsfg-vk](https://github.com/xXJSONDeruloXx/decky-lsfg-vk). This is an easy way to install and configure lsfg-vk on the Steam Deck.
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> Please keep in mind that it is not officially supported and support questions should be directed to the plugin's repository & discord.
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1. Before proceeding, please make sure you have [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/) downloaded on Steam.
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2. Head to the [GitHub Releases](https://github.com/PancakeTAS/lsfg-vk/releases) and download the file named "lsfg-vk-2.0.0-x86_64.tar.xz".
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3. Open a terminal in the folder where you downloaded the file and run the following:
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```bash
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tar -xvf lsfg-vk-2.0.0-linux.tar.xz -C ~/.local
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```
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This will extract lsfg-vk to `~/.local`. Please **keep track of the files that were extracted**, in case you want to uninstall lsfg-vk later.
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4. The graphical interface requires Qt6 and Qt6 Quick in order to run. If you do not have these installed, install the following packages:
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```bash
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sudo apt install qt6-qpa-plugins libqt6quick6 qml6-module-qtquick-controls qml6-module-qtquick-layouts qml6-module-qtquick-window qml6-module-qtquick-dialogs qml6-module-qtqml-workerscript qml6-module-qtquick-templates qml6-module-qt-labs-folderlistmodel # On Debian/Ubuntu-based systems
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sudo pacman -S qt6-declarative qt6-base # On Arch-based systems
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sudo dnf install qt6-qtdeclarative qt6-qtbase # On Fedora
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```
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5. (Optional) If you wish to use lsfg-vk within Flatpak applications, see the [Flatpak Guide](docs/Flatpak-Guide.md).
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## Usage
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In order to start using lsfg-vk, you will need to configure it. This can either be done using the GUI application, or manually.
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### Graphical Configuration
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Start 'lsfg-vk Configuration Window' from your application launcher, or run `~/.local/bin/lsfg-vk-ui` in a terminal:
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- On the left side, you will see a list of profiles. Each profile has its own settings.
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- All properties in the "Global Settings" section apply to all profiles.
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- Should Lossless Scaling be installed in a non-standard location, you can specify the path here.
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- Select a profile and configure the "Profile Settings" section to your liking.
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- When editing the "Active In" list, you can add a game using its executable name (e.g. `Game.exe`, `mpv`).
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- Please see the [documentation](docs/Configuration.md) for detailed information on each setting.
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- Once you are done configuring, simply starting a game that matches one of the profiles will automatically apply the settings.
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### Manual Configuration
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The default configuration is located in `~/.config/lsfg-vk/conf.toml`. It will be created automatically when any Vulkan application is started.
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- In the `[global]` section, you can change where Lossless Scaling is installed, as well as other global settings.
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- Each profile is defined in its own `[[profile]]` section.
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- The `active_in` array/string defines which applications the profile is active in. You can add applications using their executable name (e.g. `Game.exe`, `mpv`).
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- Please see the [documentation](docs/Configuration.md) for detailed information on each setting.
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- Once you are done configuring, simply starting a game that matches one of the profiles will automatically apply the settings.
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You can validate the configuration using `lsfg-vk-cli`:
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```bash
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~/.local/bin/lsfg-vk-cli validate
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```
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### Benchmarking Mode
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You can run a frame generation benchmark using `lsfg-vk-cli`:
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```bash
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~/.local/bin/lsfg-vk-cli benchmark
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```
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By default, the benchmark will run for 10 seconds. Add `-h` to see all available benchmarking options.
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## Support and Troubleshooting
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If you encounter any issues or have questions regarding lsfg-vk, read through the [Troubleshooting](docs/Troubleshooting.md) documentation page or join the [Discord server](https://discord.gg/losslessscaling) for assistance.
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