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fix get_behavior_name_from_id returning nil
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@ -1526,6 +1526,7 @@ int smlua_hook_custom_bhv(BehaviorScript *bhvScript, const char *bhvName) {
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hooked->overrideId = newBehavior ? customBehaviorId : originalBehaviorId;
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hooked->originalId = originalBehaviorId;
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hooked->originalBehavior = newBehavior ? bhvScript : get_behavior_from_id(originalBehaviorId);
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hooked->bhvName = bhvName;
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hooked->initReference = 0;
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hooked->loopReference = 0;
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hooked->replace = true;
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