mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2025-12-29 11:12:27 +00:00
some fixes for dynos, and a crash fix (#1040)
build-coop.yaml #172 -Commit
39d351d753
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thirdpartymirrors
Avoid any overflow issues with LODs
build-coop.yaml #170 -Commit
d167c2d22f
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Allow action hook to return -1 to continue execution (#1053)
build-coop.yaml #167 -Commit
1c40a787bb
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this code is so broken and it's my fault
build-coop.yaml #165 -Commit
4f9a51ff90
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Update lighting engine documentation
build-coop.yaml #164 -Commit
0e65a1ddd6
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Fix SOUND_MARIO_LETS_A_GO being nil
build-coop.yaml #163 -Commit
b4a3939014
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Also normalize paths in mod_file_exists() (#1045)
build-coop.yaml #162 -Commit
77ca4db299
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djui_hud_is_mouse_locked() (#986)
build-coop.yaml #161 -Commit
5fd55ffac1
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Fix other various buffer overflows and make string conversion 188% faster
build-coop.yaml #160 -Commit
fcef8699f2
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Fix buffer overflow in HOOK_ON_DIALOG
build-coop.yaml #159 -Commit
c4c7f6c1b9
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Make painting textures replaceable by Lua
build-coop.yaml #156 -Commit
b4c8f023d2
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Fix Texture type; add various get_name functions (#945)
build-coop.yaml #154 -Commit
d9f5869fcd
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gsSPLightColor() support (#948)
build-coop.yaml #153 -Commit
f80f8eba62
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Add lua params support to level macros (allocate dialog pt. 2) (#905)
build-coop.yaml #151 -Commit
1c71449ed2
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Fresnel Lighting from F3DEX3 (#941)
build-coop.yaml #150 -Commit
6524e709a3
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Revert "Reset Mario animations on server shutdown"
build-coop.yaml #148 -Commit
653056bd10
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Fix obj_init_animation (#936)
build-coop.yaml #147 -Commit
da13adf72c
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Fix cap sequences not replaced/playing on dynos warp and level entry; Add `gLevelValues.shellSequence`
build-coop.yaml #146 -Commit
cee5957e11
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Revert "Read-Only marked as protected" (#921)
build-coop.yaml #145 -Commit
6f9c83d3e4
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Restored OOB death + De-sorted fields + Read-Only marked as `protected` (#921)
build-coop.yaml #144 -Commit
85ab20357d
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Gfx commands to Copy Lights into Env/Prim color (#927)
build-coop.yaml #143 -Commit
5f1a2d0b42
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