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	Originals Edits (#951)
	
		
			
	
		
	
	
		
	
		
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			* Originals edits Added VL Tone and CJ Luigi voices. VL is a (slightly, not as much as djoslin toad) pitched up mario voice and CJ uses excoop's original luigi voice. * Fix some things Fix one, will fix voice table soon * Update main.lua Fix typo * Fix 3 final fix, with indenting * update voice pitch code edits to toad/vl voice pitch code. added three voice files to CJ, now his table is completed. * pitch table is a table and it looks better now
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					 40 changed files with 102 additions and 48 deletions
				
			
		|  | @ -99,51 +99,95 @@ local PALETTE_FL_WALUIGI = { | |||
| 
 | ||||
| -- Sounds -- | ||||
| 
 | ||||
| local DJ_TOAD_SOUNDS = { | ||||
|     SOUND_MARIO_YAH_WAH_HOO, | ||||
|     SOUND_MARIO_HOOHOO, | ||||
|     SOUND_MARIO_YAHOO, | ||||
|     SOUND_MARIO_UH, | ||||
|     SOUND_MARIO_HRMM, | ||||
|     SOUND_MARIO_WAH2, | ||||
|     SOUND_MARIO_WHOA, | ||||
|     SOUND_MARIO_EEUH, | ||||
|     SOUND_MARIO_ATTACKED, | ||||
|     SOUND_MARIO_OOOF, | ||||
|     SOUND_MARIO_OOOF2, | ||||
|     SOUND_MARIO_HERE_WE_GO, | ||||
|     SOUND_MARIO_YAWNING, | ||||
|     SOUND_MARIO_SNORING1, | ||||
|     SOUND_MARIO_SNORING2, | ||||
|     SOUND_MARIO_WAAAOOOW, | ||||
|     SOUND_MARIO_HAHA, | ||||
|     SOUND_MARIO_HAHA_2, | ||||
|     SOUND_MARIO_UH2, | ||||
|     SOUND_MARIO_UH2_2, | ||||
|     SOUND_MARIO_ON_FIRE, | ||||
|     SOUND_MARIO_DYING, | ||||
|     SOUND_MARIO_PANTING_COLD, | ||||
|     SOUND_MARIO_PANTING, | ||||
|     SOUND_MARIO_COUGHING1, | ||||
|     SOUND_MARIO_COUGHING2, | ||||
|     SOUND_MARIO_COUGHING3, | ||||
|     SOUND_MARIO_PUNCH_YAH, | ||||
|     SOUND_MARIO_PUNCH_HOO, | ||||
|     SOUND_MARIO_MAMA_MIA, | ||||
|     SOUND_MARIO_GROUND_POUND_WAH, | ||||
|     SOUND_MARIO_DROWNING, | ||||
|     SOUND_MARIO_PUNCH_WAH, | ||||
|     SOUND_MARIO_YAHOO_WAHA_YIPPEE, | ||||
|     SOUND_MARIO_DOH, | ||||
|     SOUND_MARIO_GAME_OVER, | ||||
|     SOUND_MARIO_HELLO, | ||||
|     SOUND_MARIO_PRESS_START_TO_PLAY, | ||||
|     SOUND_MARIO_TWIRL_BOUNCE, | ||||
|     SOUND_MARIO_SNORING3, | ||||
|     SOUND_MARIO_SO_LONGA_BOWSER, | ||||
|     SOUND_MARIO_IMA_TIRED, | ||||
|     SOUND_MARIO_LETS_A_GO, | ||||
|     SOUND_MARIO_OKEY_DOKEY | ||||
| local MARIO_SOUNDS = { | ||||
|     [CHAR_SOUND_OKEY_DOKEY]          = SOUND_MARIO_OKEY_DOKEY, | ||||
|     [CHAR_SOUND_LETS_A_GO]           = SOUND_MARIO_LETS_A_GO, | ||||
|     [CHAR_SOUND_PUNCH_YAH]           = SOUND_MARIO_PUNCH_YAH, | ||||
|     [CHAR_SOUND_PUNCH_WAH]           = SOUND_MARIO_PUNCH_WAH, | ||||
|     [CHAR_SOUND_WAH2]                = SOUND_MARIO_WAH2, | ||||
|     [CHAR_SOUND_PUNCH_HOO]           = SOUND_MARIO_PUNCH_HOO, | ||||
|     [CHAR_SOUND_YAH_WAH_HOO]         = SOUND_MARIO_YAH_WAH_HOO, | ||||
|     [CHAR_SOUND_HOOHOO]              = SOUND_MARIO_HOOHOO, | ||||
|     [CHAR_SOUND_YAHOO_WAHA_YIPPEE]   = SOUND_MARIO_YAHOO_WAHA_YIPPEE, | ||||
|     [CHAR_SOUND_UH]                  = SOUND_MARIO_UH, | ||||
|     [CHAR_SOUND_UH2]                 = SOUND_MARIO_UH2, | ||||
|     [CHAR_SOUND_UH2_2]               = SOUND_MARIO_UH2_2, | ||||
|     [CHAR_SOUND_HAHA]                = SOUND_MARIO_HAHA, | ||||
|     [CHAR_SOUND_HAHA_2]              = SOUND_MARIO_HAHA_2, | ||||
|     [CHAR_SOUND_YAHOO]               = SOUND_MARIO_YAHOO, | ||||
|     [CHAR_SOUND_DOH]                 = SOUND_MARIO_DOH, | ||||
|     [CHAR_SOUND_WHOA]                = SOUND_MARIO_WHOA, | ||||
|     [CHAR_SOUND_EEUH]                = SOUND_MARIO_EEUH, | ||||
|     [CHAR_SOUND_WAAAOOOW]            = SOUND_MARIO_WAAAOOOW, | ||||
|     [CHAR_SOUND_TWIRL_BOUNCE]        = SOUND_MARIO_TWIRL_BOUNCE, | ||||
|     [CHAR_SOUND_GROUND_POUND_WAH]    = SOUND_MARIO_GROUND_POUND_WAH, | ||||
|     [CHAR_SOUND_HRMM]                = SOUND_MARIO_HRMM, | ||||
|     [CHAR_SOUND_HERE_WE_GO]          = SOUND_MARIO_HERE_WE_GO, | ||||
|     [CHAR_SOUND_SO_LONGA_BOWSER]     = SOUND_MARIO_SO_LONGA_BOWSER, | ||||
|     [CHAR_SOUND_OOOF]                = SOUND_MARIO_OOOF, | ||||
|     [CHAR_SOUND_OOOF2]               = SOUND_MARIO_OOOF2, | ||||
|     [CHAR_SOUND_ATTACKED]            = SOUND_MARIO_ATTACKED, | ||||
|     [CHAR_SOUND_PANTING]             = SOUND_MARIO_PANTING, | ||||
|     [CHAR_SOUND_PANTING_COLD]        = SOUND_MARIO_PANTING_COLD, | ||||
|     [CHAR_SOUND_ON_FIRE]             = SOUND_MARIO_ON_FIRE, | ||||
|     [CHAR_SOUND_IMA_TIRED]           = SOUND_MARIO_IMA_TIRED, | ||||
|     [CHAR_SOUND_YAWNING]             = SOUND_MARIO_YAWNING, | ||||
|     [CHAR_SOUND_SNORING1]            = SOUND_MARIO_SNORING1, | ||||
|     [CHAR_SOUND_SNORING2]            = SOUND_MARIO_SNORING2, | ||||
|     [CHAR_SOUND_SNORING3]            = SOUND_MARIO_SNORING3, | ||||
|     [CHAR_SOUND_COUGHING1]           = SOUND_MARIO_COUGHING1, | ||||
|     [CHAR_SOUND_COUGHING2]           = SOUND_MARIO_COUGHING2, | ||||
|     [CHAR_SOUND_COUGHING3]           = SOUND_MARIO_COUGHING3, | ||||
|     [CHAR_SOUND_DYING]               = SOUND_MARIO_DYING, | ||||
|     [CHAR_SOUND_DROWNING]            = SOUND_MARIO_DROWNING, | ||||
|     [CHAR_SOUND_MAMA_MIA]            = SOUND_MARIO_MAMA_MIA, | ||||
|     [CHAR_SOUND_GAME_OVER]           = SOUND_MARIO_GAME_OVER, | ||||
|     [CHAR_SOUND_HELLO]               = SOUND_MARIO_HELLO, | ||||
|     [CHAR_SOUND_PRESS_START_TO_PLAY] = SOUND_MARIO_PRESS_START_TO_PLAY | ||||
| } | ||||
| 
 | ||||
| local VOICETABLE_CJ_LUIGI = { | ||||
|     [CHAR_SOUND_OKEY_DOKEY]         = '0B_cj_luigi_okey_dokey.aiff', | ||||
|     [CHAR_SOUND_LETS_A_GO]          = '1A_cj_luigi_lets_a_go.aiff', | ||||
|     [CHAR_SOUND_PUNCH_YAH]          = '08_cj_luigi_punch_yah.aiff', | ||||
|     [CHAR_SOUND_PUNCH_WAH]          = '01_cj_luigi_jump_wah.aiff', | ||||
|     [CHAR_SOUND_WAH2]               = '07_cj_luigi_wah2.aiff', | ||||
|     [CHAR_SOUND_PUNCH_HOO]          = '09_cj_luigi_punch_hoo.aiff', | ||||
|     [CHAR_SOUND_YAH_WAH_HOO]        = { '00_cj_luigi_jump_hoo.aiff', '01_cj_luigi_jump_wah.aiff', '02_cj_luigi_yah.aiff' }, | ||||
|     [CHAR_SOUND_HOOHOO]             = '01_cj_luigi_hoohoo.aiff', | ||||
|     [CHAR_SOUND_YAHOO_WAHA_YIPPEE]  = { '04_cj_luigi_yahoo.aiff', '18_cj_luigi_waha.aiff', '19_cj_luigi_yippee.aiff' }, | ||||
|     [CHAR_SOUND_UH]                 = '05_cj_luigi_uh.aiff', | ||||
|     [CHAR_SOUND_UH2]                = '05_cj_luigi_uh2.aiff', | ||||
|     [CHAR_SOUND_UH2_2]              = '05_cj_luigi_uh2.aiff', | ||||
|     [CHAR_SOUND_HAHA]               = '03_cj_luigi_haha.aiff', | ||||
|     [CHAR_SOUND_HAHA_2]             = '03_cj_luigi_haha.aiff', | ||||
|     [CHAR_SOUND_YAHOO]              = '04_cj_luigi_yahoo.aiff', | ||||
|     [CHAR_SOUND_DOH]                = '10_cj_luigi_doh.aiff', | ||||
|     [CHAR_SOUND_WHOA]               = '08_cj_luigi_whoa.aiff', | ||||
|     [CHAR_SOUND_EEUH]               = '09_cj_luigi_eeuh.aiff', | ||||
|     [CHAR_SOUND_WAAAOOOW]           = '00_cj_luigi_waaaooow.aiff', | ||||
|     [CHAR_SOUND_TWIRL_BOUNCE]       = '14_cj_luigi_twirl_bounce.aiff', | ||||
|     [CHAR_SOUND_GROUND_POUND_WAH]   = '07_cj_luigi_wah2.aiff', | ||||
|     [CHAR_SOUND_HRMM]               = '06_cj_luigi_hrmm.aiff', | ||||
|     [CHAR_SOUND_HERE_WE_GO]         = '0C_cj_luigi_here_we_go.aiff', | ||||
|     [CHAR_SOUND_SO_LONGA_BOWSER]    = '16_cj_luigi_so_longa_bowser.aiff', | ||||
|     [CHAR_SOUND_OOOF]               = '0B_cj_luigi_ooof.aiff', | ||||
|     [CHAR_SOUND_OOOF2]              = '0B_cj_luigi_ooof.aiff', | ||||
|     [CHAR_SOUND_ATTACKED]           = '0A_cj_luigi_attacked.aiff', | ||||
|     [CHAR_SOUND_PANTING]            = '02_cj_luigi_panting.aiff', | ||||
|     [CHAR_SOUND_PANTING_COLD]       = '02_cj_luigi_panting.aiff', | ||||
|     [CHAR_SOUND_ON_FIRE]            = '04_cj_luigi_on_fire.aiff', | ||||
|     [CHAR_SOUND_IMA_TIRED]          = '17_cj_luigi_ima_tired.aiff', | ||||
|     [CHAR_SOUND_YAWNING]            = '0D_cj_luigi_yawning.aiff', | ||||
|     [CHAR_SOUND_SNORING1]           = '0E_cj_luigi_snoring1.aiff', | ||||
|     [CHAR_SOUND_SNORING2]           = '0F_cj_luigi_snoring2.aiff', | ||||
|     [CHAR_SOUND_SNORING3]           = '15_cj_luigi_snoring3.aiff', | ||||
|     [CHAR_SOUND_COUGHING1]          = '06_cj_luigi_coughing.aiff', | ||||
|     [CHAR_SOUND_COUGHING2]          = '06_cj_luigi_coughing.aiff', | ||||
|     [CHAR_SOUND_COUGHING3]          = '06_cj_luigi_coughing.aiff', | ||||
|     [CHAR_SOUND_DYING]              = '03_cj_luigi_dying.aiff', | ||||
|     [CHAR_SOUND_DROWNING]           = '0C_cj_luigi_drowning.aiff', | ||||
|     [CHAR_SOUND_MAMA_MIA]           = '0A_cj_luigi_mama_mia.aiff' | ||||
| } | ||||
| 
 | ||||
| -- Loading Characters -- | ||||
|  | @ -161,14 +205,24 @@ local function on_character_select_load() | |||
|     charSelect.character_add_palette_preset(E_MODEL_FLUFFA_WARIO, PALETTE_FL_WARIO) | ||||
|     charSelect.character_add_palette_preset(E_MODEL_KEEB_WALUIGI, PALETTE_KB_WALUIGI) | ||||
|     charSelect.character_add_palette_preset(E_MODEL_FLUFFA_WALUIGI, PALETTE_FL_WALUIGI) | ||||
|     charSelect.character_add_voice(E_MODEL_CJ_LUIGI, VOICETABLE_CJ_LUIGI) | ||||
|     charSelect.config_character_sounds() | ||||
| end | ||||
| 
 | ||||
| -- Djoslin Toad Sound | ||||
| 
 | ||||
| --- @param m MarioState | ||||
| --- @param sound CharacterSound | ||||
| --- Pitched up Mario voice | ||||
| local MODEL_FREQ_TABLE = { | ||||
|     [E_MODEL_DJOSLIN_TOAD]    = 1.25, | ||||
|     [E_MODEL_VL_TONE_LUIGI]   = 1.1 | ||||
| } | ||||
| 
 | ||||
| local function character_sound(m, sound) | ||||
|     if obj_get_model_id_extended(m.marioObj) == E_MODEL_DJOSLIN_TOAD then | ||||
|         play_sound_with_freq_scale(DJ_TOAD_SOUNDS[sound + 1], m.marioObj.header.gfx.cameraToObject, 1.25) | ||||
|     local extendedModelId = obj_get_model_id_extended(m.marioObj) | ||||
|     local freqScale = MODEL_FREQ_TABLE[extendedModelId] | ||||
|     if freqScale then | ||||
|         play_sound_with_freq_scale(MARIO_SOUNDS[sound], m.marioObj.header.gfx.cameraToObject, freqScale) | ||||
|         return NO_SOUND | ||||
|     end | ||||
| end | ||||
|  |  | |||
							
								
								
									
										
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								mods/char-select-the-originals/sound/0B_cj_luigi_okey_dokey.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/0B_cj_luigi_ooof.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/0B_cj_luigi_ooof.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/0C_cj_luigi_drowning.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/0C_cj_luigi_drowning.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/0C_cj_luigi_here_we_go.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/0C_cj_luigi_here_we_go.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/0D_cj_luigi_yawning.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/0D_cj_luigi_yawning.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/0E_cj_luigi_snoring1.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/0E_cj_luigi_snoring1.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/0F_cj_luigi_snoring2.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/0F_cj_luigi_snoring2.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/10_cj_luigi_doh.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/10_cj_luigi_doh.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/11_cj_luigi_game_over.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/11_cj_luigi_game_over.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/12_cj_luigi_hello.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/12_cj_luigi_hello.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											Binary file not shown.
										
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/15_cj_luigi_snoring3.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/15_cj_luigi_snoring3.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/17_cj_luigi_ima_tired.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/17_cj_luigi_ima_tired.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/18_cj_luigi_waha.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/18_cj_luigi_waha.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/19_cj_luigi_yippee.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/19_cj_luigi_yippee.aiff
									
										
									
									
									
										Normal file
									
								
							
										
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											BIN
										
									
								
								mods/char-select-the-originals/sound/1A_cj_luigi_lets_a_go.aiff
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								mods/char-select-the-originals/sound/1A_cj_luigi_lets_a_go.aiff
									
										
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
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