mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2026-04-26 03:51:46 +00:00
fix warnings
😔
This commit is contained in:
parent
661a1d1d03
commit
077bbc4d54
2 changed files with 3 additions and 3 deletions
|
|
@ -24,7 +24,7 @@ struct NetworkPlayer *gNetworkPlayerServer = NULL;
|
|||
static char sDefaultPlayerName[] = "Player";
|
||||
static char sDefaultDiscordId[] = "0";
|
||||
|
||||
bool network_player_name_valid(const char* buffer) {
|
||||
bool network_player_name_valid(char* buffer) {
|
||||
if (buffer[0] == '\0') { return false; }
|
||||
u16 numEscapeChars = 0;
|
||||
bool isOnlyEscapeChars = true;
|
||||
|
|
@ -272,7 +272,7 @@ u8 network_player_connected(enum NetworkPlayerType type, u8 globalIndex, u8 mode
|
|||
struct NetworkPlayer *np = &gNetworkPlayers[localIndex];
|
||||
|
||||
// ensure that a valid name is given
|
||||
if (!network_player_name_valid(name)) {
|
||||
if (!network_player_name_valid((char*)name)) {
|
||||
name = sDefaultPlayerName;
|
||||
}
|
||||
if (discordId[0] == '\0') {
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@ extern struct NetworkPlayer gNetworkPlayers[];
|
|||
extern struct NetworkPlayer* gNetworkPlayerLocal;
|
||||
extern struct NetworkPlayer* gNetworkPlayerServer;
|
||||
|
||||
bool network_player_name_valid(const char* buffer);
|
||||
bool network_player_name_valid(char* buffer);
|
||||
|
||||
void network_player_init(void);
|
||||
void network_player_update_model(u8 localIndex);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue