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	Increase MAX_HOOKED_BEHAVIORS to 1024 (#630)
So far in my testing, not seeing any negative ramifications whatsoever
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			@ -1297,7 +1297,7 @@ struct LuaHookedBehavior {
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    struct Mod* mod;
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};
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#define MAX_HOOKED_BEHAVIORS 256
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#define MAX_HOOKED_BEHAVIORS 1024
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static struct LuaHookedBehavior sHookedBehaviors[MAX_HOOKED_BEHAVIORS] = { 0 };
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static int sHookedBehaviorsCount = 0;
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