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Add renderer to crash screen
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@ -274,6 +274,7 @@ static void crash_handler_add_version_str(CrashHandlerText** pTextP, f32 x, f32
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CrashHandlerText* pText = *pTextP;
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crash_handler_set_text(x, y, 0xFF, 0xFF, 0x00, "%s", "sm64coopdx ");
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crash_handler_set_text(-1, y, 0x00, 0xFF, 0xFF, "%s", get_version());
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crash_handler_set_text(x, y + 8, 0xFF, 0xFF, 0x00, "Renderer: %s", RAPI_NAME);
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*pTextP = pText;
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}
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