Probably didn't fix bowser platform and made it worse but need to test

This commit is contained in:
EmeraldLockdown 2026-05-16 22:17:35 -05:00
parent d792230875
commit 3424f7a67c

View file

@ -1506,8 +1506,7 @@ void bhv_bowser_override_ownership(u8 *shouldOverride, u8 *shouldOwn) {
static u8 bhv_bowser_ignore_if_true(void) {
if (bowserIsDying) { return TRUE; }
if (o->oAction == BOWSER_ACT_TILT_LAVA_PLATFORM) { return TRUE; } // let the platform get to a stable state
if (bowserIsCutscenePlayer && (o->oAction == BOWSER_ACT_WAIT || o->oAction == BOWSER_ACT_INTRO_WALK)) { return TRUE; } // Ignore updates till our cutscene is done.
if (bowserIsCutscenePlayer && (o->oAction == BOWSER_ACT_WAIT || o->oAction == BOWSER_ACT_INTRO_WALK)) { return TRUE; } // ignore updates till our cutscene is done.
return FALSE;
}