Raise custom object fields limit from 16 to 64

This commit is contained in:
Agent X 2025-03-13 22:09:46 -04:00
parent c84afa7325
commit 3792f0aebb
3 changed files with 3 additions and 3 deletions

View file

@ -13625,7 +13625,7 @@ OBJECT_CUSTOM_FIELDS_START = (OBJECT_NUM_REGULAR_FIELDS)
OBJECT_MAX_BHV_STACK = 16
--- @type integer
OBJECT_NUM_CUSTOM_FIELDS = 0x10
OBJECT_NUM_CUSTOM_FIELDS = 0x40
--- @type integer
OBJECT_NUM_FIELDS = (OBJECT_CUSTOM_FIELDS_START + OBJECT_NUM_CUSTOM_FIELDS)

View file

@ -192,7 +192,7 @@ struct ObjectNode
#define OBJECT_MAX_BHV_STACK 16
#define OBJECT_NUM_REGULAR_FIELDS 0x50
#define OBJECT_NUM_CUSTOM_FIELDS 0x10
#define OBJECT_NUM_CUSTOM_FIELDS 0x40
#define OBJECT_CUSTOM_FIELDS_START (OBJECT_NUM_REGULAR_FIELDS)
#define OBJECT_NUM_FIELDS (OBJECT_CUSTOM_FIELDS_START + OBJECT_NUM_CUSTOM_FIELDS)

View file

@ -4712,7 +4712,7 @@ char gSmluaConstants[] = ""
"GRAPH_NODE_GUARD=0xAA\n"
"OBJECT_MAX_BHV_STACK=16\n"
"OBJECT_NUM_REGULAR_FIELDS=0x50\n"
"OBJECT_NUM_CUSTOM_FIELDS=0x10\n"
"OBJECT_NUM_CUSTOM_FIELDS=0x40\n"
"OBJECT_CUSTOM_FIELDS_START=(OBJECT_NUM_REGULAR_FIELDS)\n"
"OBJECT_NUM_FIELDS=(OBJECT_CUSTOM_FIELDS_START + OBJECT_NUM_CUSTOM_FIELDS)\n"
"PLAY_MODE_NORMAL=0\n"