fix new line, remove HOOK_BEFORE_OBJECT_UPDATE

This commit is contained in:
Blockyyy 2025-10-18 21:12:03 +02:00
parent e9a48ee4f5
commit 3c84097e15
8 changed files with 8 additions and 44 deletions

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@ -8111,9 +8111,8 @@ HOOK_MARIO_OVERRIDE_FLOOR_CLASS = 56 --- @type LuaHookedEventType
HOOK_ON_ADD_SURFACE = 57 --- @type LuaHookedEventType
HOOK_ON_CLEAR_AREAS = 58 --- @type LuaHookedEventType
HOOK_ON_PACKET_BYTESTRING_RECEIVE = 59 --- @type LuaHookedEventType
HOOK_BEFORE_OBJECT_UPDATE = 60 --- @type LuaHookedEventType
HOOK_OBJECT_UPDATE = 61 --- @type LuaHookedEventType
HOOK_MAX = 62 --- @type LuaHookedEventType
HOOK_OBJECT_UPDATE = 60 --- @type LuaHookedEventType
HOOK_MAX = 61 --- @type LuaHookedEventType
--- @alias LuaHookedEventType
--- | `HOOK_UPDATE`
@ -8176,7 +8175,6 @@ HOOK_MAX = 62 --- @type LuaHookedEventType
--- | `HOOK_ON_ADD_SURFACE`
--- | `HOOK_ON_CLEAR_AREAS`
--- | `HOOK_ON_PACKET_BYTESTRING_RECEIVE`
--- | `HOOK_BEFORE_OBJECT_UPDATE`
--- | `HOOK_OBJECT_UPDATE`
--- | `HOOK_MAX`

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@ -3519,9 +3519,8 @@
| HOOK_ON_ADD_SURFACE | 57 |
| HOOK_ON_CLEAR_AREAS | 58 |
| HOOK_ON_PACKET_BYTESTRING_RECEIVE | 59 |
| HOOK_BEFORE_OBJECT_UPDATE | 60 |
| HOOK_OBJECT_UPDATE | 61 |
| HOOK_MAX | 62 |
| HOOK_OBJECT_UPDATE | 60 |
| HOOK_MAX | 61 |
[:arrow_up_small:](#)

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@ -151,7 +151,7 @@ The lua functions sent to `hook_event()` will be automatically called by SM64 wh
| HOOK_MARIO_OVERRIDE_FLOOR_CLASS | Called when Mario's floor class logic updates, return a `SURFACE_CLASS_*` constant to override the type. | [MarioState](../structs.md#MarioState) mario, `integer` surfaceClass |
| HOOK_ON_ADD_SURFACE | Called when collision surfaces are added. | [Surface](../structs.md#Surface) surface, `boolean` dynamic |
| HOOK_ON_CLEAR_AREAS | Called when a level's areas are unloaded. | None |
| HOOK_OBJECT_UPDATE | Called once per object per frame | [Object](../structs.md#Object) obj |
### Parameters
| Field | Type |

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@ -1293,7 +1293,6 @@ static BhvCommandProc BehaviorCmdTable[BEHAVIOR_CMD_TABLE_MAX] = {
void cur_obj_update(void) {
if (!gCurrentObject) { return; }
// Don't update if dormant
if (gCurrentObject->activeFlags & ACTIVE_FLAG_DORMANT) {
gCurrentObject->header.gfx.node.flags &= ~GRAPH_RENDER_ACTIVE;
gCurrentObject->oInteractStatus = INT_STATUS_INTERACTED;
@ -1381,9 +1380,7 @@ cur_obj_update_begin:;
smlua_call_behavior_hook(&gCurBhvCommand, gCurrentObject, false);
gCurrentObject->curBhvCommand = gCurBhvCommand;
smlua_call_event_hooks(HOOK_BEFORE_OBJECT_UPDATE, gCurrentObject);
// Increment the object's timer.
if (gCurrentObject->oTimer < 0x3FFFFFFF) {
gCurrentObject->oTimer++;

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@ -3483,9 +3483,8 @@ char gSmluaConstants[] = ""
"HOOK_ON_ADD_SURFACE=57\n"
"HOOK_ON_CLEAR_AREAS=58\n"
"HOOK_ON_PACKET_BYTESTRING_RECEIVE=59\n"
"HOOK_BEFORE_OBJECT_UPDATE=60\n"
"HOOK_OBJECT_UPDATE=61\n"
"HOOK_MAX=62\n"
"HOOK_OBJECT_UPDATE=60\n"
"HOOK_MAX=61\n"
"HUD_DISPLAY_LIVES=0\n"
"HUD_DISPLAY_COINS=1\n"
"HUD_DISPLAY_STARS=2\n"

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@ -58,5 +58,4 @@ SMLUA_EVENT_HOOK(HOOK_MARIO_OVERRIDE_FLOOR_CLASS, HOOK_RETURN_ON_OUTPUT_SET, str
SMLUA_EVENT_HOOK(HOOK_ON_ADD_SURFACE, HOOK_RETURN_NEVER, struct Surface *surface, bool dynamic)
SMLUA_EVENT_HOOK(HOOK_ON_CLEAR_AREAS, HOOK_RETURN_NEVER)
SMLUA_EVENT_HOOK(HOOK_ON_PACKET_BYTESTRING_RECEIVE, HOOK_RETURN_NEVER, s32 modIndex, s32 valueIndex)
SMLUA_EVENT_HOOK(HOOK_BEFORE_OBJECT_UPDATE, HOOK_RETURN_NEVER, struct Object *obj)
SMLUA_EVENT_HOOK(HOOK_OBJECT_UPDATE, HOOK_RETURN_NEVER, struct Object *obj)

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@ -1864,33 +1864,6 @@ bool smlua_call_event_hooks_HOOK_ON_PACKET_BYTESTRING_RECEIVE(s32 modIndex, s32
return hookResult;
}
bool smlua_call_event_hooks_HOOK_BEFORE_OBJECT_UPDATE(struct Object *obj) {
lua_State *L = gLuaState;
if (L == NULL) { return false; }
bool hookResult = false;
struct LuaHookedEvent *hook = &sHookedEvents[HOOK_BEFORE_OBJECT_UPDATE];
for (int i = 0; i < hook->count; i++) {
s32 prevTop = lua_gettop(L);
// push the callback onto the stack
lua_rawgeti(L, LUA_REGISTRYINDEX, hook->reference[i]);
// push obj
smlua_push_object(L, LOT_OBJECT, obj, NULL);
// call the callback
if (0 != smlua_call_hook(L, 1, 0, 0, hook->mod[i], hook->modFile[i])) {
LOG_LUA("Failed to call the callback for hook %s", sLuaHookedEventTypeName[HOOK_BEFORE_OBJECT_UPDATE]);
continue;
}
hookResult = true;
lua_settop(L, prevTop);
}
return hookResult;
}
bool smlua_call_event_hooks_HOOK_OBJECT_UPDATE(struct Object *obj) {
lua_State *L = gLuaState;
if (L == NULL) { return false; }

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@ -74,7 +74,6 @@ enum LuaHookedEventType {
HOOK_ON_ADD_SURFACE,
HOOK_ON_CLEAR_AREAS,
HOOK_ON_PACKET_BYTESTRING_RECEIVE,
HOOK_BEFORE_OBJECT_UPDATE,
HOOK_OBJECT_UPDATE,
HOOK_MAX,
};