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iZePlayz 2025-10-29 18:53:51 +01:00 committed by GitHub
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21 changed files with 586 additions and 56 deletions

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [JMÉNO|ID] - Hráč bude moci používat příkazy jako
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Změňte, zda vidíte svůj vlastní štítek a zda vidíte zdraví"
UNRECOGNIZED = "Neznámý příkaz."
MOD_GRANTED = "\\#fff982\\Jste nyní moderátor."
ALL_COMMANDS = "Všechny příkazy"
TAB_COMPLETE_INFO = "Stiskni TAB pro automatické dokončení příkazů, Shift+TAB naviguje zpět"
[MENU]
BACK = "Zpět"
@ -105,6 +107,7 @@ DEADZONE = "Deadzone"
RUMBLE_STRENGTH = "Síla vibrace"
CHAT = "Chat"
CHAT_COMMAND = "Chat (Příkaz)"
PLAYERS = "Hráči"
D_UP = "D-Pad nahoru"
D_DOWN = "D-Pad dolů"
@ -319,7 +322,17 @@ DEBUG_ERRORS = "Debug Errors"
MISC_TITLE = "JINE"
PAUSE_IN_SINGLEPLAYER = "Pauza v hře s jedním hráčem"
DISABLE_POPUPS = "Vypnout vyskakovací okna"
USE_STANDARD_KEY_BINDINGS_CHAT = "Klasické ovládání chatu"
USE_STANDARD_KEY_BINDINGS_CHAT = "Použít ovládání chatu Terminal/CMD"
CHAT_WIDTH = "Šířka chatu"
CHAT_WIDTH_TINY = "Drobná"
CHAT_WIDTH_VERY_SMALL = "Velmi malá"
CHAT_WIDTH_SMALL = "Malá"
CHAT_WIDTH_NORMAL = "Normální"
CHAT_WIDTH_BIG = "Velká"
CHAT_WIDTH_VERY_BIG = "Velmi velká"
CHAT_WIDTH_HUGE = "Obrovská"
CHAT_CHAR_COUNTER = "Zobrazit počitadlo znaků chatu"
DISABLE_CHAT_WHEN_CLOSED = "Skrýt chat, když je zavřený"
MENU_OPTIONS = "Nastavení hlavního menu"
INFORMATION = "Informace"
DEBUG = "Debug"

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [NAAM|ID] - Geeft deze spelere de toestemming om commando
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Verander of je je eigen naamtag ziet en of je gezondheid ziet"
UNRECOGNIZED = "onbekent Chat commando."
MOD_GRANTED = "\\#fff982\\Je bent nu een Moderator."
ALL_COMMANDS = "Alle commando's"
TAB_COMPLETE_INFO = "Druk op TAB om opdrachten automatisch aan te vullen, gebruik Shift+TAB om terug te gaan"
[MENU]
BACK = "Terug"
@ -105,6 +107,7 @@ DEADZONE = "Doode-zone"
RUMBLE_STRENGTH = "Rommel Kracht"
CHAT = "Chat"
CHAT_COMMAND = "Chat (Commando)"
PLAYERS = "Spelers"
D_UP = "D Omhoog"
D_DOWN = "D Naar Beneden"
@ -319,7 +322,17 @@ DEBUG_ERRORS = "Debug Errors"
MISC_TITLE = "MISC"
PAUSE_IN_SINGLEPLAYER = "Pauzeer in een speler"
DISABLE_POPUPS = "Popups uitzetten"
USE_STANDARD_KEY_BINDINGS_CHAT = "Klassieke chatbediening"
USE_STANDARD_KEY_BINDINGS_CHAT = "Terminal/CMD Chatbox besturingen gebruiken"
CHAT_WIDTH = "Chatbreedte"
CHAT_WIDTH_TINY = "Zeer klein"
CHAT_WIDTH_VERY_SMALL = "Erg klein"
CHAT_WIDTH_SMALL = "Klein"
CHAT_WIDTH_NORMAL = "Normaal"
CHAT_WIDTH_BIG = "Groot"
CHAT_WIDTH_VERY_BIG = "Zeer groot"
CHAT_WIDTH_HUGE = "Enorm"
CHAT_CHAR_COUNTER = "Chat-tekensteller weergeven"
DISABLE_CHAT_WHEN_CLOSED = "Chat verbergen wanneer gesloten"
MENU_OPTIONS = "Menu Instellingen"
INFORMATION = "Informatie"
DEBUG = "Debug"

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [NAME|ID] - Make this player able to use commands like /k
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Change whether or not you see your own nametag and whether or not you see health"
UNRECOGNIZED = "Unrecognized chat command."
MOD_GRANTED = "\\#fff982\\You are now a Moderator."
ALL_COMMANDS = "All commands"
TAB_COMPLETE_INFO = "Press TAB to autocomplete commands, use Shift+TAB to navigate backwards"
[MENU]
BACK = "Back"
@ -105,6 +107,7 @@ DEADZONE = "Deadzone"
RUMBLE_STRENGTH = "Rumble Strength"
CHAT = "Chat"
CHAT_COMMAND = "Chat (Command)"
PLAYERS = "Players"
D_UP = "D-Up"
D_DOWN = "D-Down"
@ -319,7 +322,17 @@ DEBUG_ERRORS = "Debug Errors"
MISC_TITLE = "MISC"
PAUSE_IN_SINGLEPLAYER = "Pause In Singleplayer"
DISABLE_POPUPS = "Disable Popups"
USE_STANDARD_KEY_BINDINGS_CHAT = "Classic Chatbox Controls"
USE_STANDARD_KEY_BINDINGS_CHAT = "Use Terminal/CMD Chatbox Controls"
CHAT_WIDTH = "Chat Width"
CHAT_WIDTH_TINY = "Tiny"
CHAT_WIDTH_VERY_SMALL = "Very Small"
CHAT_WIDTH_SMALL = "Small"
CHAT_WIDTH_NORMAL = "Normal"
CHAT_WIDTH_BIG = "Big"
CHAT_WIDTH_VERY_BIG = "Very Big"
CHAT_WIDTH_HUGE = "Huge"
CHAT_CHAR_COUNTER = "Show Chat Character Counter"
DISABLE_CHAT_WHEN_CLOSED = "Hide Chat When Closed"
MENU_OPTIONS = "Menu Options"
INFORMATION = "Info"
DEBUG = "Debug"

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [NAME|ID] - Rend ce joueur capable d'utiliser des command
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Modifiez si vous voyez votre propre étiquette de nom et si vous voyez la santé"
UNRECOGNIZED = "Cette commande n'est pas reconnue."
MOD_GRANTED = "\\#fff982\\Vous êtes désormais un modérateur."
ALL_COMMANDS = "Toutes les commandes"
TAB_COMPLETE_INFO = "Appuie sur TAB pour compléter automatiquement les commandes, utilise Shift+TAB pour revenir en arrière"
[MENU]
BACK = "Retour"
@ -105,6 +107,7 @@ DEADZONE = "Zone Morte"
RUMBLE_STRENGTH = "Vibrations"
CHAT = "Chat"
CHAT_COMMAND = "Chat (Commande)"
PLAYERS = "Joueurs"
D_UP = "D Haut"
D_DOWN = "D Bas"
@ -319,7 +322,17 @@ DEBUG_ERRORS = "Erreurs de Débogage"
MISC_TITLE = "AUTRES"
PAUSE_IN_SINGLEPLAYER = "Pause en Solo"
DISABLE_POPUPS = "Désactiver les Pop-ups"
USE_STANDARD_KEY_BINDINGS_CHAT = "Commandes de chat classiques"
USE_STANDARD_KEY_BINDINGS_CHAT = "Utiliser les contrôles de chat Terminal/CMD"
CHAT_WIDTH = "Largeur du chat"
CHAT_WIDTH_TINY = "Minuscule"
CHAT_WIDTH_VERY_SMALL = "Très petite"
CHAT_WIDTH_SMALL = "Petite"
CHAT_WIDTH_NORMAL = "Normale"
CHAT_WIDTH_BIG = "Grande"
CHAT_WIDTH_VERY_BIG = "Très grande"
CHAT_WIDTH_HUGE = "Énorme"
CHAT_CHAR_COUNTER = "Afficher le compteur de caractères du chat"
DISABLE_CHAT_WHEN_CLOSED = "Masquer le chat lorsqu'il est fermé"
MENU_OPTIONS = "Options du menu"
INFORMATION = "Information"
DEBUG = "Débogage"

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [NAME|ID] - Gebe einem Spieler Moderator rechte wie /kick
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Sichtbarkeit von Spielernamen sowie der KP/Kraft aktivieren oder deaktivieren "
UNRECOGNIZED = "Unbekannter Befehl!"
MOD_GRANTED = "\\#fff982\\Du bist jetzt ein Moderator."
ALL_COMMANDS = "Alle Befehle"
TAB_COMPLETE_INFO = "Drücke TAB zum Autovervollständigen der Befehle, mit Shift+TAB navigierst du rückwärts"
[MENU]
BACK = "Zurück"
@ -105,6 +107,7 @@ DEADZONE = "Tote Zone"
RUMBLE_STRENGTH = "Vibration-Stärke"
CHAT = "Chat"
CHAT_COMMAND = "Chat (Befehl)"
PLAYERS = "Spieler"
D_UP = "D-Hoch"
D_DOWN = "D-Unten"
@ -319,7 +322,17 @@ DEBUG_ERRORS = "Debug Fehler"
MISC_TITLE = "SONSTIGES"
PAUSE_IN_SINGLEPLAYER = "Pause im Einzelspieler"
DISABLE_POPUPS = "Pop-ups deaktivieren"
USE_STANDARD_KEY_BINDINGS_CHAT = "Standard-Tastennavigation im Chat"
USE_STANDARD_KEY_BINDINGS_CHAT = "Terminal/CMD Chatbox-Steuerung verwenden"
CHAT_WIDTH = "Chatbreite"
CHAT_WIDTH_TINY = "Winzig"
CHAT_WIDTH_VERY_SMALL = "Sehr klein"
CHAT_WIDTH_SMALL = "Klein"
CHAT_WIDTH_NORMAL = "Normal"
CHAT_WIDTH_BIG = "Groß"
CHAT_WIDTH_VERY_BIG = "Sehr groß"
CHAT_WIDTH_HUGE = "Riesig"
CHAT_CHAR_COUNTER = "Chat-Zeichenzähler anzeigen"
DISABLE_CHAT_WHEN_CLOSED = "Verstecke Chat wenn geschlossen"
MENU_OPTIONS = "Menüoptionen"
INFORMATION = "Info"
DEBUG = "Debug"

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [NAME|ID] - Dai al giocatore il permesso di eseguire coma
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Cambia la visibilità del tuo nome e della salute"
UNRECOGNIZED = "Comando non riconosciuto."
MOD_GRANTED = "\\#fff982\\Ora sei un moderatore."
ALL_COMMANDS = "Tutti i comandi"
TAB_COMPLETE_INFO = "Premi TAB per completare automaticamente i comandi, usa Shift+TAB per navigare all'indietro"
[MENU]
BACK = "Indietro"
@ -103,6 +105,7 @@ GAMEPAD = "Controller"
DEADZONE = "Zona Morta"
RUMBLE_STRENGTH = "Intesità Vibrazione"
CHAT = "Chat"
CHAT_COMMAND = "Chat (Comando)"
PLAYERS = "Giocatori"
D_UP = "D Su"
D_DOWN = "D Giù"
@ -317,7 +320,17 @@ DEBUG_ERRORS = "Errori di debug"
MISC_TITLE = "VARIE"
PAUSE_IN_SINGLEPLAYER = "Pausa in Giocatore Singolo"
DISABLE_POPUPS = "Disabilita Popup"
USE_STANDARD_KEY_BINDINGS_CHAT = "Controlli della chat classici"
USE_STANDARD_KEY_BINDINGS_CHAT = "Usa controlli chat Terminale/CMD"
CHAT_WIDTH = "Larghezza chat"
CHAT_WIDTH_TINY = "Minuscola"
CHAT_WIDTH_VERY_SMALL = "Molto piccola"
CHAT_WIDTH_SMALL = "Piccola"
CHAT_WIDTH_NORMAL = "Normale"
CHAT_WIDTH_BIG = "Grande"
CHAT_WIDTH_VERY_BIG = "Molto grande"
CHAT_WIDTH_HUGE = "Enorme"
CHAT_CHAR_COUNTER = "Mostra contatore caratteri della chat"
DISABLE_CHAT_WHEN_CLOSED = "Nascondi chat quando è chiusa"
MENU_OPTIONS = "Opzioni Menù"
INFORMATION = "Informazione"
DEBUG = "Debug"

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [NAME|ID] - プレイヤーに/kick、/ban、/permbanの
NAMETAGS_DESC = "/nametags [show-tag|show-health] - あなたの体力やネームタグの表示を変更します。"
UNRECOGNIZED = "未知のコマンドです。"
MOD_GRANTED = "\\#fff982\\あなたはモデレーターになりました。"
ALL_COMMANDS = "すべてのコマンド"
TAB_COMPLETE_INFO = "TABキーでコマンドを自動補完、Shift+TABで逆方向に移動"
[MENU]
BACK = "戻る"
@ -106,6 +108,7 @@ DEADZONE = "デッドゾーン"
RUMBLE_STRENGTH = "振動の強さ"
CHAT = "チャット"
CHAT_COMMAND = "チャット(コマンド)"
PLAYERS = "プレイヤーリストの表示"
D_UP = "十字キー 上"
D_DOWN = "十字キー 下"
@ -320,7 +323,17 @@ DEBUG_ERRORS = "デバッグのエラー"
MISC_TITLE = "MISC"
PAUSE_IN_SINGLEPLAYER = "ソロプレイでの一時停止"
DISABLE_POPUPS = "ポップアップを無効にする"
USE_STANDARD_KEY_BINDINGS_CHAT = "初期のチャット操作"
USE_STANDARD_KEY_BINDINGS_CHAT = "ターミナル/CMDチャットボックスコントロールを使用"
CHAT_WIDTH = "チャット幅"
CHAT_WIDTH_TINY = "とても小さい"
CHAT_WIDTH_VERY_SMALL = "かなり小さい"
CHAT_WIDTH_SMALL = "小さい"
CHAT_WIDTH_NORMAL = "標準"
CHAT_WIDTH_BIG = "大きい"
CHAT_WIDTH_VERY_BIG = "とても大きい"
CHAT_WIDTH_HUGE = "巨大"
CHAT_CHAR_COUNTER = "チャットの文字数カウンターを表示"
DISABLE_CHAT_WHEN_CLOSED = "閉じているときはチャットを隠す"
MENU_OPTIONS = "メニューの設定"
INFORMATION = "情報"
DEBUG = "デバッグ"

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [NAME|ID] - Umożliwia temu graczowi korzystanie z polece
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Zmień, czy widzisz swój identyfikator i czy widzisz zdrowie"
UNRECOGNIZED = "Nieznane polecenie czatu."
MOD_GRANTED = "\\#fff982\\Jesteś teraz Moderatorem."
ALL_COMMANDS = "Wszystkie komendy"
TAB_COMPLETE_INFO = "Naciśnij TAB, aby autouzupełnić polecenia, użyj Shift+TAB, aby cofnąć się"
[MENU]
BACK = "Wróć"
@ -105,6 +107,7 @@ DEADZONE = "Martwa Strefa"
RUMBLE_STRENGTH = "Siła Wibracji"
CHAT = "Czat"
CHAT_COMMAND = "Czat (Komenda)"
PLAYERS = "Gracze"
D_UP = "Kierunek w Górę"
D_DOWN = "Kierunek w Dół"
@ -319,7 +322,17 @@ DEBUG_ERRORS = "Błędy z Debugowania"
MISC_TITLE = "POZOSTAŁE OPCJE"
PAUSE_IN_SINGLEPLAYER = "Pauza w Trybie Pojedynczego Gracza"
DISABLE_POPUPS = "Wyłącz Dymki Powiadomień"
USE_STANDARD_KEY_BINDINGS_CHAT = "Klasyczna Historia Czatu"
USE_STANDARD_KEY_BINDINGS_CHAT = "Użyj sterowania czatu Terminal/CMD"
CHAT_WIDTH = "Szerokość czatu"
CHAT_WIDTH_TINY = "Maleńka"
CHAT_WIDTH_VERY_SMALL = "Bardzo mała"
CHAT_WIDTH_SMALL = "Mała"
CHAT_WIDTH_NORMAL = "Normalna"
CHAT_WIDTH_BIG = "Duża"
CHAT_WIDTH_VERY_BIG = "Bardzo duża"
CHAT_WIDTH_HUGE = "Ogromna"
CHAT_CHAR_COUNTER = "Pokaż licznik znaków czatu"
DISABLE_CHAT_WHEN_CLOSED = "Ukryj czat, gdy jest zamknięty"
MENU_OPTIONS = "Opcje Menu"
INFORMATION = "Informacja"
DEBUG = "Debugowanie"

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [NOME|ID] - Permite que um jogador use comandos como /kic
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Altera se você vê sua própria etiqueta ou a barra de vida de outros jogadores"
UNRECOGNIZED = "Comando de chat desconhecido."
MOD_GRANTED = "\\#fff982\\Você é um(a) moderador(a) agora."
ALL_COMMANDS = "Todos os comandos"
TAB_COMPLETE_INFO = "Pressiona TAB para autocompletar comandos, usa Shift+TAB para navegar para trás"
[MENU]
BACK = "Voltar"
@ -105,6 +107,7 @@ DEADZONE = "Zona morta"
RUMBLE_STRENGTH = "Força de vibração"
CHAT = "Chat"
CHAT_COMMAND = "Chat (Comando)"
PLAYERS = "Jogadores"
D_UP = "D-Cima"
D_DOWN = "D-Baixo"
@ -319,7 +322,17 @@ DEBUG_ERRORS = "Erros de debug"
MISC_TITLE = "OUTROS"
PAUSE_IN_SINGLEPLAYER = "Pausar com apenas um jogador"
DISABLE_POPUPS = "Desativar pop-ups"
USE_STANDARD_KEY_BINDINGS_CHAT = "Controles clássicos do chat"
USE_STANDARD_KEY_BINDINGS_CHAT = "Usar controles de chat Terminal/CMD"
CHAT_WIDTH = "Largura do chat"
CHAT_WIDTH_TINY = "Minúsculo"
CHAT_WIDTH_VERY_SMALL = "Muito pequena"
CHAT_WIDTH_SMALL = "Pequena"
CHAT_WIDTH_NORMAL = "Normal"
CHAT_WIDTH_BIG = "Grande"
CHAT_WIDTH_VERY_BIG = "Muito grande"
CHAT_WIDTH_HUGE = "Enorme"
CHAT_CHAR_COUNTER = "Mostrar contador de caracteres do chat"
DISABLE_CHAT_WHEN_CLOSED = "Ocultar chat quando fechado"
MENU_OPTIONS = "Opções de menu"
INFORMATION = "Informações"
DEBUG = "Debug"

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [NAME|ID] - Разрешить игроку исполь
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Измените, видите ли вы свой собственный тег и видите ли здоровье"
UNRECOGNIZED = "Неизвестная команда чата."
MOD_GRANTED = "\\#fff982\\Теперь вы модератор."
ALL_COMMANDS = "Все команды"
TAB_COMPLETE_INFO = "Нажми TAB для автодополнения команд, Shift+TAB — переход назад"
[MENU]
BACK = "Назад"
@ -104,6 +106,7 @@ DEADZONE = "Mёртвая зона"
RUMBLE_STRENGTH = "Вибрация"
CHAT = "Чат"
CHAT_COMMAND = "Чат (Команда)"
PLAYERS = "Игроки"
D_UP = "Крестовина вверх"
D_DOWN = "Крестовина вниз"
@ -318,7 +321,17 @@ DEBUG_ERRORS = "Ошибки отладки"
MISC_TITLE = "MISC"
PAUSE_IN_SINGLEPLAYER = "Пауза в одиночной игре"
DISABLE_POPUPS = "Отключить всплывающие окна"
USE_STANDARD_KEY_BINDINGS_CHAT = "Классическое управление чатом"
USE_STANDARD_KEY_BINDINGS_CHAT = "Использовать управление чатом Terminal/CMD"
CHAT_WIDTH = "Ширина чата"
CHAT_WIDTH_TINY = "Крошечная"
CHAT_WIDTH_VERY_SMALL = "Очень маленькая"
CHAT_WIDTH_SMALL = "Маленькая"
CHAT_WIDTH_NORMAL = "Обычная"
CHAT_WIDTH_BIG = "Большая"
CHAT_WIDTH_VERY_BIG = "Очень большая"
CHAT_WIDTH_HUGE = "Огромная"
CHAT_CHAR_COUNTER = "Показывать счётчик символов чата"
DISABLE_CHAT_WHEN_CLOSED = "Скрывать чат, когда он закрыт"
MENU_OPTIONS = "Параметры меню"
INFORMATION = "Информация"
DEBUG = "Отладка"

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@ -58,6 +58,8 @@ MOD_DESC = "/moderator [NAME|ID] - Permite a un jugador usar comandos como /kick
NAMETAGS_DESC = "/nametags [show-tag|show-health] - Cambia si ves tu propia etiqueta y si ves la salud"
UNRECOGNIZED = "Comando desconocido."
MOD_GRANTED = "\\#fff982\\Ahora eres un moderador."
ALL_COMMANDS = "Todos los comandos"
TAB_COMPLETE_INFO = "Pulsa TAB para autocompletar comandos, usa Shift+TAB para retroceder"
[MENU]
BACK = "Volver"
@ -105,6 +107,7 @@ DEADZONE = "Zona muerta"
RUMBLE_STRENGTH = "Intensidad de vibración"
CHAT = "Chat"
CHAT_COMMAND = "Chat (Comando)"
PLAYERS = "Jugadores"
D_UP = "Cruz Arriba"
D_DOWN = "Cruz Abajo"
@ -319,7 +322,17 @@ DEBUG_ERRORS = "Errores de Depuración"
MISC_TITLE = "OTROS"
PAUSE_IN_SINGLEPLAYER = "Pausa en modo de un jugador"
DISABLE_POPUPS = "Deshabilitar mensajes emergentes"
USE_STANDARD_KEY_BINDINGS_CHAT = "Controles de chat clásicos"
USE_STANDARD_KEY_BINDINGS_CHAT = "Usar controles de chat Terminal/CMD"
CHAT_WIDTH = "Ancho del chat"
CHAT_WIDTH_TINY = "Minúsculo"
CHAT_WIDTH_VERY_SMALL = "Muy pequeño"
CHAT_WIDTH_SMALL = "Pequeño"
CHAT_WIDTH_NORMAL = "Normal"
CHAT_WIDTH_BIG = "Grande"
CHAT_WIDTH_VERY_BIG = "Muy grande"
CHAT_WIDTH_HUGE = "Enorme"
CHAT_CHAR_COUNTER = "Mostrar contador de caracteres del chat"
DISABLE_CHAT_WHEN_CLOSED = "Ocultar chat cuando esté cerrado"
MENU_OPTIONS = "Opciones del menú"
INFORMATION = "Información"
DEBUG = "Depuración"

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@ -300,7 +300,7 @@ hook_event(HOOK_ON_INTERACT, star_counter_on_interact)
hook_event(HOOK_ON_HUD_RENDER, hud_render_psc)
hook_event(HOOK_ON_HUD_RENDER_BEHIND, behind_hud_render_psc)
hook_event(HOOK_UPDATE, psc_update)
hook_chat_command('psc', "On|Off - Displays stars you've collected. Default is On.", toggle_psc)
hook_chat_command('psc', "[On|Off] - Displays stars you've collected. Default is On.", toggle_psc)
-- Globalize functions for other mods to use
-- Created by PeachyPeach

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@ -4,6 +4,9 @@
#include <stdio.h>
#include <string.h>
#include <assert.h>
#ifdef _WIN32
#include <windows.h>
#endif
#include <ctype.h>
#include "platform.h"
@ -114,6 +117,7 @@ unsigned int configKeyStickDown[MAX_BINDS] = { 0x001F, VK_INVALID, VK
unsigned int configKeyStickLeft[MAX_BINDS] = { 0x001E, VK_INVALID, VK_INVALID };
unsigned int configKeyStickRight[MAX_BINDS] = { 0x0020, VK_INVALID, VK_INVALID };
unsigned int configKeyChat[MAX_BINDS] = { 0x001C, VK_INVALID, VK_INVALID };
unsigned int configKeyChatCommand[MAX_BINDS] = { VK_INVALID, VK_INVALID, VK_INVALID };
unsigned int configKeyPlayerList[MAX_BINDS] = { 0x000F, 0x1004, VK_INVALID };
unsigned int configKeyDUp[MAX_BINDS] = { 0x0147, 0x100b, VK_INVALID };
unsigned int configKeyDDown[MAX_BINDS] = { 0x014f, 0x100c, VK_INVALID };
@ -128,7 +132,10 @@ unsigned int configRumbleStrength = 50;
unsigned int configGamepadNumber = 0;
bool configBackgroundGamepad = true;
bool configDisableGamepads = false;
bool configUseStandardKeyBindingsChat = false;
bool configUseStandardKeyBindingsChat = true;
bool configChatCharCounter = true;
bool configDisableChatWhenClosed = false;
unsigned int configChatWidth = 800;
bool configSmoothScrolling = false;
// free camera settings
bool configEnableFreeCamera = false;
@ -257,6 +264,7 @@ static const struct ConfigOption options[] = {
{.name = "key_stickleft", .type = CONFIG_TYPE_BIND, .uintValue = configKeyStickLeft},
{.name = "key_stickright", .type = CONFIG_TYPE_BIND, .uintValue = configKeyStickRight},
{.name = "key_chat", .type = CONFIG_TYPE_BIND, .uintValue = configKeyChat},
{.name = "key_chat_command", .type = CONFIG_TYPE_BIND, .uintValue = configKeyChatCommand},
{.name = "key_playerlist", .type = CONFIG_TYPE_BIND, .uintValue = configKeyPlayerList},
{.name = "key_dup", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDUp},
{.name = "key_ddown", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDDown},
@ -274,6 +282,9 @@ static const struct ConfigOption options[] = {
{.name = "disable_gamepads", .type = CONFIG_TYPE_BOOL, .boolValue = &configDisableGamepads},
#endif
{.name = "use_standard_key_bindings_chat", .type = CONFIG_TYPE_BOOL, .boolValue = &configUseStandardKeyBindingsChat},
{.name = "chat_width", .type = CONFIG_TYPE_UINT, .uintValue = &configChatWidth},
{.name = "chat_char_counter", .type = CONFIG_TYPE_BOOL, .boolValue = &configChatCharCounter},
{.name = "disable_chat_when_closed", .type = CONFIG_TYPE_BOOL, .boolValue = &configDisableChatWhenClosed},
{.name = "smooth_scrolling", .type = CONFIG_TYPE_BOOL, .boolValue = &configSmoothScrolling},
{.name = "stick_rotate_left", .type = CONFIG_TYPE_BOOL, .boolValue = &configStick.rotateLeft},
{.name = "stick_invert_left_x", .type = CONFIG_TYPE_BOOL, .boolValue = &configStick.invertLeftX},
@ -666,6 +677,23 @@ static void configfile_load_internal(const char *filename, bool* error) {
if (file == NULL) {
// Create a new config file and save defaults
printf("Config file '%s' not found. Creating it.\n", filename);
// set sensible default for chat command key depending on keyboard layout
if (configKeyChatCommand[0] == VK_INVALID && configKeyChatCommand[1] == VK_INVALID && configKeyChatCommand[2] == VK_INVALID) {
#ifdef _WIN32
HKL hkl = GetKeyboardLayout(0);
LANGID lang = LOWORD(hkl);
switch (PRIMARYLANGID(lang)) {
case LANG_GERMAN:
configKeyChatCommand[0] = 0x002B; // '#' on QWERTZ (OEM_5 position)
break;
default:
configKeyChatCommand[0] = 0x0035; // '/' on US QWERTY
break;
}
#else
configKeyChatCommand[0] = 0x0035; // '/' default on non-Windows
#endif
}
configfile_save(filename);
return;
}
@ -777,6 +805,23 @@ NEXT_OPTION:
}
fs_close(file);
// If user has no chat command bind yet, set a default based on layout
if (configKeyChatCommand[0] == VK_INVALID && configKeyChatCommand[1] == VK_INVALID && configKeyChatCommand[2] == VK_INVALID) {
#ifdef _WIN32
HKL hkl = GetKeyboardLayout(0);
LANGID lang = LOWORD(hkl);
switch (PRIMARYLANGID(lang)) {
case LANG_GERMAN:
configKeyChatCommand[0] = 0x002B; // '#'
break;
default:
configKeyChatCommand[0] = 0x0035; // '/'
break;
}
#else
configKeyChatCommand[0] = 0x0035;
#endif
}
if (configFramerateMode < 0 || configFramerateMode > RRM_MAX) { configFramerateMode = 0; }
if (configFrameLimit < 30) { configFrameLimit = 30; }

View file

@ -80,6 +80,7 @@ extern unsigned int configKeyStickDown[MAX_BINDS];
extern unsigned int configKeyStickLeft[MAX_BINDS];
extern unsigned int configKeyStickRight[MAX_BINDS];
extern unsigned int configKeyChat[MAX_BINDS];
extern unsigned int configKeyChatCommand[MAX_BINDS];
extern unsigned int configKeyPlayerList[MAX_BINDS];
extern unsigned int configKeyDUp[MAX_BINDS];
extern unsigned int configKeyDDown[MAX_BINDS];
@ -95,6 +96,9 @@ extern unsigned int configGamepadNumber;
extern bool configBackgroundGamepad;
extern bool configDisableGamepads;
extern bool configUseStandardKeyBindingsChat;
extern bool configChatCharCounter;
extern bool configDisableChatWhenClosed;
extern unsigned int configChatWidth;
extern bool configSmoothScrolling;
// free camera settings
extern bool configEnableFreeCamera;

View file

@ -54,6 +54,11 @@ void sent_history_init(ArrayList *arrayList) {
void sent_history_add_message(ArrayList *arrayList, const char *newMessage) {
if (!configUseStandardKeyBindingsChat && (!newMessage || newMessage[0] != '/')) { return; }
// Don't add duplicate messages - check if the new message is the same as the last one
if (arrayList->size > 0 && strcmp(arrayList->messages[arrayList->size - 1], newMessage) == 0) {
return;
}
if (arrayList->size == MAX_HISTORY_SIZE) {
for (s32 i = 1; i < MAX_HISTORY_SIZE; i++) {
snprintf(arrayList->messages[i-1], MAX_CHAT_MSG_LENGTH, "%s", arrayList->messages[i]);
@ -100,7 +105,7 @@ void sent_history_reset_navigation(ArrayList *arrayList) {
bool djui_chat_box_render(struct DjuiBase* base) {
struct DjuiChatBox* chatBox = (struct DjuiChatBox*)base;
struct DjuiBase* ccBase = &chatBox->chatContainer->base;
djui_base_set_size(ccBase, 1.0f, chatBox->base.comp.height - 32 - 8);
djui_base_set_size(ccBase, 1.0f, chatBox->base.comp.height - 32 - 18);
if (chatBox->scrolling) {
f32 yMax = chatBox->chatContainer->base.elem.height - chatBox->chatFlow->base.height.value;
f32 target = chatBox->chatFlow->base.y.value + (chatBox->scrollY - chatBox->chatFlow->base.y.value) * (configSmoothScrolling ? 0.5f : 1.f);
@ -130,7 +135,12 @@ static void djui_chat_box_set_focus_style(void) {
djui_interactable_set_input_focus(&gDjuiChatBox->chatInput->base);
}
djui_base_set_color(&gDjuiChatBox->chatFlow->base, 0, 0, 0, gDjuiChatBoxFocus ? 128 : 0);
bool hasMessages = (gDjuiChatBox->chatFlow->base.height.value > 2.0f);
u8 alpha = 0;
if (hasMessages) {
alpha = gDjuiChatBoxFocus ? 160 : 0;
}
djui_base_set_color(&gDjuiChatBox->chatFlow->base, 0, 0, 0, alpha);
}
static void djui_chat_box_input_enter(struct DjuiInputbox* chatInput) {
@ -140,6 +150,10 @@ static void djui_chat_box_input_enter(struct DjuiInputbox* chatInput) {
sent_history_add_message(&sentHistory, chatInput->buffer);
if (chatInput->buffer[0] == '/') {
if (strcmp(chatInput->buffer, "/help") == 0 || strcmp(chatInput->buffer, "/?") == 0 || strcmp(chatInput->buffer, "/") == 0) {
char tabcompletionHint[MAX_CHAT_MSG_LENGTH];
snprintf(tabcompletionHint, sizeof(tabcompletionHint), "\\#ff2020\\%s \\#ffa020\\(%s)\\#ff2020\\:\\#000000\\",
DLANG(CHAT, ALL_COMMANDS), DLANG(CHAT, TAB_COMPLETE_INFO));
djui_chat_message_create(tabcompletionHint);
display_chat_commands();
} else if (!exec_chat_command(chatInput->buffer)) {
char extendedUnknownCommandMessage[MAX_CHAT_MSG_LENGTH];
@ -176,7 +190,7 @@ static char* get_main_command_from_input(const char* input) {
return command;
}
static bool complete_subcommand(const char* mainCommand, const char* subCommandPrefix) {
static bool complete_subcommand(const char* mainCommand, const char* subCommandPrefix, bool reverse) {
char** subcommands = smlua_get_chat_subcommands_list(mainCommand);
if (!subcommands || !subcommands[0]) {
@ -192,7 +206,13 @@ static bool complete_subcommand(const char* mainCommand, const char* subCommandP
bool completionSuccess = false;
if (foundSubCommandsCount > 0) {
sCommandsTabCompletionIndex = (sCommandsTabCompletionIndex + 1) % foundSubCommandsCount;
if (reverse) {
sCommandsTabCompletionIndex = (sCommandsTabCompletionIndex <= 0)
? foundSubCommandsCount - 1
: (sCommandsTabCompletionIndex - 1) % foundSubCommandsCount;
} else {
sCommandsTabCompletionIndex = (sCommandsTabCompletionIndex + 1) % foundSubCommandsCount;
}
s32 currentIndex = 0;
for (s32 i = 0; subcommands[i] != NULL; i++) {
@ -273,7 +293,7 @@ void djui_inputbox_replace_current_word(struct DjuiInputbox* inputbox, char* tex
djui_inputbox_move_cursor_to_position(inputbox, currentWordStart + strlen(text));
}
static bool complete_player_name(const char* namePrefix) {
static bool complete_player_name(const char* namePrefix, bool reverse) {
char** playerNames = smlua_get_chat_player_list();
if (!playerNames || !playerNames[0]) {
if (playerNames) {
@ -291,7 +311,13 @@ static bool complete_player_name(const char* namePrefix) {
bool completionSuccess = false;
if (foundNamesCount > 0) {
sPlayersTabCompletionIndex = (sPlayersTabCompletionIndex + 1) % foundNamesCount;
if (reverse) {
sPlayersTabCompletionIndex = (sPlayersTabCompletionIndex <= 0)
? foundNamesCount - 1
: (sPlayersTabCompletionIndex - 1) % foundNamesCount;
} else {
sPlayersTabCompletionIndex = (sPlayersTabCompletionIndex + 1) % foundNamesCount;
}
s32 currentIndex = 0;
for (s32 i = 0; playerNames[i] != NULL; i++) {
@ -314,14 +340,83 @@ static bool complete_player_name(const char* namePrefix) {
return completionSuccess;
}
static void handle_tab_completion(void) {
char* get_next_tab_completion_preview(const char* input) {
if (input[0] != '/') {
return NULL;
}
char* spacePosition = strrchr(input, ' ');
if (spacePosition != NULL) {
// Subcommand completion
char* mainCommand = get_main_command_from_input(input);
if (mainCommand) {
char** subcommands = smlua_get_chat_subcommands_list(mainCommand + 1);
if (subcommands && subcommands[0]) {
s32 foundSubCommandsCount = 0;
// Count matching subcommands
for (s32 i = 0; subcommands[i] != NULL; i++) {
if (strncmp(subcommands[i], spacePosition + 1, strlen(spacePosition + 1)) == 0) {
foundSubCommandsCount++;
}
}
if (foundSubCommandsCount > 0) {
// Find the first matching subcommand
for (s32 i = 0; subcommands[i] != NULL; i++) {
if (strncmp(subcommands[i], spacePosition + 1, strlen(spacePosition + 1)) == 0) {
char* preview = malloc(MAX_CHAT_MSG_LENGTH);
// Only show the missing part of the subcommand
char* inputSubcommand = spacePosition + 1;
char* missingPart = subcommands[i] + strlen(inputSubcommand);
snprintf(preview, MAX_CHAT_MSG_LENGTH, "%s", missingPart);
free(mainCommand);
return preview;
}
}
}
}
free(mainCommand);
}
} else {
// Main command completion
char* bufferWithoutSlash = (char*)input + 1;
char** commands = smlua_get_chat_maincommands_list();
if (commands && commands[0]) {
s32 foundCommandsCount = 0;
// Count matching commands
for (s32 i = 0; commands[i] != NULL; i++) {
if (strncmp(commands[i], bufferWithoutSlash, strlen(bufferWithoutSlash)) == 0) {
foundCommandsCount++;
}
}
if (foundCommandsCount > 0) {
// Find the first matching command
for (s32 i = 0; commands[i] != NULL; i++) {
if (strncmp(commands[i], bufferWithoutSlash, strlen(bufferWithoutSlash)) == 0) {
char* preview = malloc(MAX_CHAT_MSG_LENGTH);
// Only show the missing part of the command
snprintf(preview, MAX_CHAT_MSG_LENGTH, "%s", commands[i] + strlen(bufferWithoutSlash));
return preview;
}
}
}
}
}
return NULL;
}
static void handle_tab_completion(bool reverse) {
bool alreadyTabCompleted = false;
if (gDjuiChatBox->chatInput->buffer[0] == '/') {
char* spacePosition = strrchr(sCommandsTabCompletionOriginalText, ' ');
if (spacePosition != NULL) {
char* mainCommand = get_main_command_from_input(sCommandsTabCompletionOriginalText);
if (mainCommand) {
if (!complete_subcommand(mainCommand + 1, spacePosition + 1)) {
if (!complete_subcommand(mainCommand + 1, spacePosition + 1, reverse)) {
reset_tab_completion_all();
} else {
alreadyTabCompleted = true;
@ -344,7 +439,13 @@ static void handle_tab_completion(void) {
}
if (foundCommandsCount > 0) {
sCommandsTabCompletionIndex = (sCommandsTabCompletionIndex + 1) % foundCommandsCount;
if (reverse) {
sCommandsTabCompletionIndex = (sCommandsTabCompletionIndex <= 0)
? foundCommandsCount - 1
: (sCommandsTabCompletionIndex - 1) % foundCommandsCount;
} else {
sCommandsTabCompletionIndex = (sCommandsTabCompletionIndex + 1) % foundCommandsCount;
}
s32 currentIndex = 0;
for (s32 i = 0; commands[i] != NULL; i++) {
@ -364,7 +465,7 @@ static void handle_tab_completion(void) {
if (spacePositionB != NULL) {
char* mainCommandB = get_main_command_from_input(sCommandsTabCompletionOriginalText);
if (mainCommandB) {
if (!complete_subcommand(mainCommandB + 1, spacePositionB + 1)) {
if (!complete_subcommand(mainCommandB + 1, spacePositionB + 1, reverse)) {
reset_tab_completion_all();
} else {
alreadyTabCompleted = true;
@ -404,7 +505,7 @@ static void handle_tab_completion(void) {
if (sPlayersTabCompletionIndex == -1) {
snprintf(sPlayersTabCompletionOriginalText, MAX_CHAT_MSG_LENGTH, "%s", wordInfo.word);
}
if (!complete_player_name(sPlayersTabCompletionOriginalText)) {
if (!complete_player_name(sPlayersTabCompletionOriginalText, reverse)) {
reset_tab_completion_players();
} else {
alreadyTabCompleted = true;
@ -457,7 +558,7 @@ static bool djui_chat_box_input_on_key_down(UNUSED struct DjuiBase* base, int sc
gDjuiChatBox->scrollY -= pageAmount;
break;
case SCANCODE_TAB:
handle_tab_completion();
handle_tab_completion(gDjuiInputHeldShift);
return true;
case SCANCODE_ENTER:
reset_tab_completion_all();
@ -520,6 +621,19 @@ void djui_chat_box_toggle(void) {
gDjuiChatBox->chatFlow->base.y.value = gDjuiChatBox->chatContainer->base.elem.height - gDjuiChatBox->chatFlow->base.height.value;
}
void djui_chat_box_open_with_text(const char* text) {
if (gDjuiChatBox == NULL) { return; }
if (!gDjuiChatBoxFocus) {
sDjuiChatBoxClearText = false;
gDjuiChatBoxFocus = true;
djui_chat_box_set_focus_style();
}
if (gDjuiChatBox->chatInput != NULL && text != NULL) {
djui_inputbox_set_text(gDjuiChatBox->chatInput, (char*)text);
djui_inputbox_move_cursor_to_end(gDjuiChatBox->chatInput);
}
}
struct DjuiChatBox* djui_chat_box_create(void) {
if (gDjuiChatBox != NULL) {
djui_base_destroy(&gDjuiChatBox->base);
@ -531,7 +645,7 @@ struct DjuiChatBox* djui_chat_box_create(void) {
djui_base_init(&gDjuiRoot->base, base, djui_chat_box_render, djui_chat_box_destroy);
djui_base_set_size_type(base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(base, 600, 400);
djui_base_set_size(base, configChatWidth, 400);
djui_base_set_alignment(base, DJUI_HALIGN_LEFT, DJUI_VALIGN_BOTTOM);
djui_base_set_color(base, 0, 0, 0, 0);
djui_base_set_padding(base, 0, 8, 8, 8);
@ -545,12 +659,12 @@ struct DjuiChatBox* djui_chat_box_create(void) {
struct DjuiFlowLayout* chatFlow = djui_flow_layout_create(ccBase);
struct DjuiBase* cfBase = &chatFlow->base;
djui_base_set_location(cfBase, 0, 0);
djui_base_set_location(cfBase, 0, 8);
djui_base_set_size_type(cfBase, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(cfBase, 1.0f, 2);
djui_base_set_color(cfBase, 0, 0, 0, 128);
djui_base_set_padding(cfBase, 2, 2, 2, 2);
djui_flow_layout_set_margin(chatFlow, 2);
djui_base_set_color(cfBase, 0, 0, 0, 64);
djui_base_set_padding(cfBase, 0, 2, 0, 2);
djui_flow_layout_set_margin(chatFlow, 0);
djui_flow_layout_set_flow_direction(chatFlow, DJUI_FLOW_DIR_UP);
cfBase->addChildrenToHead = true;
cfBase->abandonAfterChildRenderFail = true;
@ -561,6 +675,9 @@ struct DjuiChatBox* djui_chat_box_create(void) {
djui_base_set_size_type(ciBase, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(ciBase, 1.0f, 32);
djui_base_set_alignment(ciBase, DJUI_HALIGN_LEFT, DJUI_VALIGN_BOTTOM);
djui_base_set_location(ciBase, 0, 0);
djui_base_set_border_width(ciBase, 0);
djui_interactable_hook_key(&chatInput->base, djui_chat_box_input_on_key_down, djui_inputbox_on_key_up);
djui_interactable_hook_text_input(&chatInput->base, djui_chat_box_input_on_text_input);
djui_interactable_hook_text_editing(&chatInput->base, djui_chat_box_input_on_text_editing);

View file

@ -14,4 +14,6 @@ extern struct DjuiChatBox* gDjuiChatBox;
extern bool gDjuiChatBoxFocus;
void djui_chat_box_toggle(void);
void djui_chat_box_open_with_text(const char* text);
char* get_next_tab_completion_preview(const char* input);
struct DjuiChatBox* djui_chat_box_create(void);

View file

@ -24,14 +24,16 @@ static bool djui_chat_message_render(struct DjuiBase* base) {
}
if (gDjuiChatBoxFocus) {
djui_base_set_color(base, 0, 0, 0, 120);
djui_base_set_color(base, 0, 0, 0, 0);
djui_base_set_color(ctBase, 255, 255, 255, 255);
djui_base_set_size_type(base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(base, 1.0f, chatMessage->base.height.value);
} else if (configDisableChatWhenClosed) {
return false;
} else if (f <= 0.1f) {
return false;
} else {
djui_base_set_color(base, 0, 0, 0, 180 * f);
djui_base_set_color(base, 0, 0, 0, 140 * f);
djui_base_set_color(ctBase, 255, 255, 255, 255 * f);
djui_base_set_size_type(base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(base, chatMessage->messageWidth, chatMessage->base.height.value);
@ -76,8 +78,8 @@ void djui_chat_message_create(const char* message) {
djui_base_init(&gDjuiChatBox->chatFlow->base, base, djui_chat_message_render, djui_chat_message_destroy);
djui_base_set_size_type(base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(base, 1.0f, 0);
djui_base_set_color(base, 0, 0, 0, 64);
djui_base_set_padding(base, 2, 4, 2, 4);
djui_base_set_color(base, 0, 0, 0, 0);
djui_base_set_padding(base, 0, 4, 0, 4);
djui_base_set_alignment(base, DJUI_HALIGN_LEFT, DJUI_VALIGN_BOTTOM);
f32 maxTextWidth = gDjuiChatBox->base.width.value - gDjuiChatBox->base.padding.left.value - gDjuiChatBox->base.padding.right.value - base->padding.left.value - base->padding.right.value;

View file

@ -3,12 +3,14 @@
#include "djui.h"
#include "djui_unicode.h"
#include "djui_hud_utils.h"
#include "djui_chat_box.h"
#include "pc/gfx/gfx_window_manager_api.h"
#include "pc/pc_main.h"
#include "game/segment2.h"
#include "pc/controller/controller_keyboard.h"
#include "pc/configfile.h"
#define DJUI_INPUTBOX_YOFF (-3)
#define DJUI_INPUTBOX_YOFF (-2)
#define DJUI_INPUTBOX_MAX_BLINK 50
#define DJUI_INPUTBOX_MID_BLINK (DJUI_INPUTBOX_MAX_BLINK / 2)
#define DJUI_INPUTBOX_CURSOR_WIDTH (2.0f / 32.0f)
@ -20,6 +22,14 @@ static u8 sCursorBlink = 0;
static void djui_inputbox_update_style(struct DjuiBase* base) {
struct DjuiInputbox* inputbox = (struct DjuiInputbox*)base;
if (gDjuiChatBox != NULL && &gDjuiChatBox->chatInput->base == base) {
djui_base_set_border_width(base, 0);
djui_base_set_border_color(base, 0, 0, 0, 0);
u8 alpha = gDjuiChatBoxFocus ? 200 : 150;
djui_base_set_color(&inputbox->base, 0, 0, 0, alpha);
return;
}
if (!inputbox->base.enabled) {
djui_base_set_border_color(base, 90, 90, 90, 255);
djui_base_set_color(&inputbox->base, 140, 140, 140, 255);
@ -447,8 +457,63 @@ static void djui_inputbox_render_char(struct DjuiInputbox* inputbox, char* c, f3
*additionalShift += charWidth;
}
static void djui_inputbox_render_preview_text(struct DjuiInputbox* inputbox) {
// Always show debug preview when focused (remove all conditions for testing)
if (!djui_interactable_is_input_focus(&inputbox->base)) {
return;
}
const struct DjuiFont* font = gDjuiFonts[configDjuiThemeFont == 0 ? FONT_NORMAL : FONT_ALIASED];
struct DjuiBaseRect* comp = &inputbox->base.comp;
// Calculate current text width
f32 currentTextWidth = 0;
char* c = inputbox->buffer;
while (*c != '\0') {
char* dc = inputbox->passwordChar[0] ? inputbox->passwordChar : c;
currentTextWidth += font->char_width(dc) * font->defaultFontScale;
c = djui_unicode_next_char(c);
}
// Calculate preview position - use absolute positioning
f32 previewX = comp->x + inputbox->viewX + currentTextWidth + 50; // Add 50px offset
f32 previewY = comp->y + DJUI_INPUTBOX_YOFF + 30; // Move down 30px
// Apply position translation
djui_gfx_position_translate(&previewX, &previewY);
// Create translation matrix for the preview text
create_dl_translation_matrix(DJUI_MTX_PUSH, previewX, previewY, 0);
f32 translatedFontSize = font->defaultFontScale;
djui_gfx_size_translate(&translatedFontSize);
create_dl_scale_matrix(DJUI_MTX_NOPUSH, translatedFontSize, translatedFontSize, 1.0f);
// Set bright red color for debug visibility
gDPSetEnvColor(gDisplayListHead++, 255, 0, 0, 255);
// Begin font rendering
if (font->textBeginDisplayList != NULL) {
gSPDisplayList(gDisplayListHead++, font->textBeginDisplayList);
}
// Render debug text
char testText[] = "DEBUG";
char* testChar = testText;
while (*testChar != '\0') {
font->render_char(testChar);
f32 charWidth = font->char_width(testChar);
previewX += charWidth * font->defaultFontScale;
testChar = djui_unicode_next_char(testChar);
}
// Clean up matrices
gSPPopMatrix(gDisplayListHead++, G_MTX_MODELVIEW);
gSPDisplayList(gDisplayListHead++, dl_ia_text_end);
}
static void djui_inputbox_render_selection(struct DjuiInputbox* inputbox) {
const struct DjuiFont* font = gDjuiFonts[configDjuiThemeFont == 0 ? FONT_NORMAL : FONT_ALIASED];
bool isChatInput = (gDjuiChatBox != NULL && &gDjuiChatBox->chatInput->base == &inputbox->base);
// make selection well formed
u16 selection[2] = { 0 };
@ -486,7 +551,11 @@ static void djui_inputbox_render_selection(struct DjuiInputbox* inputbox) {
if (sCursorBlink < DJUI_INPUTBOX_MID_BLINK && djui_interactable_is_input_focus(&inputbox->base)) {
create_dl_translation_matrix(DJUI_MTX_PUSH, renderX - DJUI_INPUTBOX_CURSOR_WIDTH / 2.0f, -0.1f, 0);
create_dl_scale_matrix(DJUI_MTX_NOPUSH, DJUI_INPUTBOX_CURSOR_WIDTH, 0.8f, 1.0f);
gDPSetEnvColor(gDisplayListHead++, 0, 0, 0, 255);
if (isChatInput) {
gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, 255);
} else {
gDPSetEnvColor(gDisplayListHead++, 0, 0, 0, 255);
}
gSPDisplayList(gDisplayListHead++, dl_djui_simple_rect);
gSPPopMatrix(gDisplayListHead++, G_MTX_MODELVIEW);
}
@ -550,9 +619,15 @@ static bool djui_inputbox_render(struct DjuiBase* base) {
const struct DjuiFont* font = gDjuiFonts[configDjuiThemeFont == 0 ? FONT_NORMAL : FONT_ALIASED];
djui_rect_render(base);
// Shift the text away from the left side a tad
comp->x += 2;
comp->width -= 2;
bool isChatInput = (gDjuiChatBox != NULL && &gDjuiChatBox->chatInput->base == base);
if (isChatInput) {
comp->x += 6;
comp->y -= 1;
comp->width -= 6;
} else {
comp->x += 2;
comp->width -= 2;
}
// shift the viewing window to keep the selection in view
djui_inputbox_keep_selection_in_view(inputbox);
@ -560,6 +635,12 @@ static bool djui_inputbox_render(struct DjuiBase* base) {
// translate position
f32 translatedX = comp->x + inputbox->viewX;
f32 translatedY = comp->y + DJUI_INPUTBOX_YOFF;
if (isChatInput) {
f32 lineHeight = font->lineHeight * font->defaultFontScale;
f32 innerHeight = comp->height - base->borderWidth.value * 2;
f32 centerOffset = (innerHeight - lineHeight) * 0.5f;
translatedY += fmaxf(centerOffset, 0.0f);
}
djui_gfx_position_translate(&translatedX, &translatedY);
create_dl_translation_matrix(DJUI_MTX_PUSH, translatedX, translatedY, 0);
@ -576,8 +657,14 @@ static bool djui_inputbox_render(struct DjuiBase* base) {
gSPDisplayList(gDisplayListHead++, font->textBeginDisplayList);
}
// set color
gDPSetEnvColor(gDisplayListHead++, inputbox->textColor.r, inputbox->textColor.g, inputbox->textColor.b, inputbox->textColor.a);
// render preview text (for tab completion) - after font setup
// djui_inputbox_render_preview_text(inputbox);
if (isChatInput) {
gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, 255);
} else {
gDPSetEnvColor(gDisplayListHead++, inputbox->textColor.r, inputbox->textColor.g, inputbox->textColor.b, inputbox->textColor.a);
}
// make selection well formed
u16 selection[2] = { 0 };
@ -608,7 +695,11 @@ static bool djui_inputbox_render(struct DjuiBase* base) {
if (insideSelection && !wasInsideSelection) {
gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, 255);
} else if (!insideSelection && wasInsideSelection) {
gDPSetEnvColor(gDisplayListHead++, inputbox->textColor.r, inputbox->textColor.g, inputbox->textColor.b, inputbox->textColor.a);
if (isChatInput) {
gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, 255);
} else {
gDPSetEnvColor(gDisplayListHead++, inputbox->textColor.r, inputbox->textColor.g, inputbox->textColor.b, inputbox->textColor.a);
}
}
wasInsideSelection = insideSelection;
}
@ -617,9 +708,101 @@ static bool djui_inputbox_render(struct DjuiBase* base) {
djui_inputbox_render_char(inputbox, c, &drawX, &additionalShift);
c = djui_unicode_next_char(c);
}
// Tab completion preview - show what would happen if TAB was pressed
if (djui_interactable_is_input_focus(&inputbox->base) && inputbox->buffer[0] == '/') {
// Get preview text from tab completion function
extern char* get_next_tab_completion_preview(const char* input);
char* previewText = get_next_tab_completion_preview(inputbox->buffer);
if (previewText != NULL && strlen(previewText) > 0) {
// Set gray color for preview text
gDPSetEnvColor(gDisplayListHead++, 128, 128, 128, 128);
// Render preview text at the current position
char* previewChar = previewText;
while (*previewChar != '\0') {
djui_inputbox_render_char(inputbox, previewChar, &drawX, &additionalShift);
previewChar = djui_unicode_next_char(previewChar);
}
// Free the preview text
free(previewText);
// Reset color back to normal
gDPSetEnvColor(gDisplayListHead++, inputbox->textColor.r, inputbox->textColor.g, inputbox->textColor.b, inputbox->textColor.a);
}
}
gSPPopMatrix(gDisplayListHead++, G_MTX_MODELVIEW);
gSPDisplayList(gDisplayListHead++, dl_ia_text_end);
if (isChatInput && djui_interactable_is_input_focus(&inputbox->base) && configChatCharCounter) {
char charCountText[32];
int currentLength = djui_unicode_len(inputbox->buffer);
snprintf(charCountText, sizeof(charCountText), "%d", currentLength);
f32 originalX = comp->x;
f32 originalY = comp->y;
f32 originalWidth = comp->width;
if (isChatInput) {
originalX -= 6;
originalY += 1;
originalWidth += 6;
} else {
originalX -= 2;
originalWidth += 2;
}
f32 counterX = originalX + originalWidth + 10 - 3;
f32 counterY = originalY + (comp->height - font->lineHeight * font->defaultFontScale) * 0.5f - 3;
djui_gfx_position_translate(&counterX, &counterY);
create_dl_translation_matrix(DJUI_MTX_PUSH, counterX, counterY, 0);
f32 translatedFontSize = font->defaultFontScale;
djui_gfx_size_translate(&translatedFontSize);
create_dl_scale_matrix(DJUI_MTX_NOPUSH, translatedFontSize, translatedFontSize, 1.0f);
u8 colR = 255, colG = 255, colB = 255;
if (currentLength >= 499) {
colG = 0; colB = 0;
} else if (currentLength >= 256) {
colG = 128; colB = 64;
} else if (currentLength >= 192) {
colG = 192; colB = 64;
} else if (currentLength >= 128) {
colG = 255; colB = 64;
}
gDPSetEnvColor(gDisplayListHead++, colR, colG, colB, 255);
if (font->textBeginDisplayList != NULL) {
gSPDisplayList(gDisplayListHead++, font->textBeginDisplayList);
}
char* c = charCountText;
while (*c != '\0') {
font->render_char(c);
f32 cw = font->char_width(c);
create_dl_translation_matrix(DJUI_MTX_NOPUSH, cw, 0, 0);
c = djui_unicode_next_char(c);
}
gSPDisplayList(gDisplayListHead++, dl_ia_text_end);
gSPPopMatrix(gDisplayListHead++, G_MTX_MODELVIEW);
}
if (isChatInput) {
comp->x -= 6;
comp->y += 1;
comp->width += 6;
} else {
comp->x -= 2;
comp->width += 2;
}
return true;
}

View file

@ -211,16 +211,23 @@ bool djui_interactable_on_key_down(int scancode) {
}
}
if (gDjuiChatBox != NULL && !gDjuiChatBoxFocus) {
if (gDjuiChatBox != NULL) {
bool pressChat = false;
bool pressChatCommand = false;
for (int i = 0; i < MAX_BINDS; i++) {
if (scancode == (int)configKeyChat[i]) { pressChat = true; }
if (scancode == (int)configKeyChatCommand[i]) { pressChatCommand = true; }
}
if (pressChat && !gDjuiConsoleFocus) {
if (pressChat && !gDjuiConsoleFocus && !gDjuiChatBoxFocus) {
djui_chat_box_toggle();
return true;
}
if (pressChatCommand && !gDjuiConsoleFocus) {
djui_chat_box_open_with_text("/");
return true;
}
}
if ((gDjuiPlayerList != NULL || gDjuiModList != NULL)) {

View file

@ -42,6 +42,32 @@ void djui_panel_controls_create(struct DjuiBase* caller) {
#endif
djui_checkbox_create(body, DLANG(MISC, USE_STANDARD_KEY_BINDINGS_CHAT), &configUseStandardKeyBindingsChat, NULL);
djui_checkbox_create(body, DLANG(MISC, CHAT_CHAR_COUNTER), &configChatCharCounter, NULL);
djui_checkbox_create(body, DLANG(MISC, DISABLE_CHAT_WHEN_CLOSED), &configDisableChatWhenClosed, NULL);
static unsigned int sChatWidthIndex = 3;
switch (configChatWidth) {
case 500: sChatWidthIndex = 0; break;
case 600: sChatWidthIndex = 1; break;
case 700: sChatWidthIndex = 2; break;
case 800: sChatWidthIndex = 3; break;
case 900: sChatWidthIndex = 4; break;
case 1000: sChatWidthIndex = 5; break;
case 1100: sChatWidthIndex = 6; break;
default: sChatWidthIndex = 3; break;
}
char* chatWidthChoices[] = { DLANG(MISC, CHAT_WIDTH_TINY), DLANG(MISC, CHAT_WIDTH_VERY_SMALL), DLANG(MISC, CHAT_WIDTH_SMALL), DLANG(MISC, CHAT_WIDTH_NORMAL), DLANG(MISC, CHAT_WIDTH_BIG), DLANG(MISC, CHAT_WIDTH_VERY_BIG), DLANG(MISC, CHAT_WIDTH_HUGE) };
void on_chat_width_change(UNUSED struct DjuiBase* b) {
unsigned int idx = sChatWidthIndex;
unsigned int widths[] = {500,600,700,800,900,1000,1100};
configChatWidth = widths[idx];
if (gDjuiChatBox != NULL) {
djui_base_set_size(&gDjuiChatBox->base, configChatWidth, gDjuiChatBox->base.height.value);
}
}
djui_selectionbox_create(body, DLANG(MISC, CHAT_WIDTH), chatWidthChoices, 7, &sChatWidthIndex, on_chat_width_change);
#ifdef HAVE_SDL2
int numJoys = SDL_NumJoysticks();
if (numJoys == 0) { numJoys = 1; }

View file

@ -15,18 +15,19 @@ void djui_panel_controls_extra_create(struct DjuiBase* caller) {
djui_base_set_color(&bindBody->base, 0, 0, 0, 0);
djui_flow_layout_set_margin(bindBody, 1);
{
djui_bind_create(&bindBody->base, DLANG(CONTROLS, CHAT), configKeyChat);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, PLAYERS), configKeyPlayerList);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, D_UP), configKeyDUp);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, D_DOWN), configKeyDDown);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, D_LEFT), configKeyDLeft);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, D_RIGHT), configKeyDRight);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, X), configKeyX);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, Y), configKeyY);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, CONSOLE), configKeyConsole);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, PREV), configKeyPrevPage);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, NEXT), configKeyNextPage);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, DISCONNECT), configKeyDisconnect);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, CHAT), configKeyChat);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, CHAT_COMMAND), configKeyChatCommand);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, PLAYERS), configKeyPlayerList);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, D_UP), configKeyDUp);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, D_DOWN), configKeyDDown);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, D_LEFT), configKeyDLeft);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, D_RIGHT), configKeyDRight);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, X), configKeyX);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, Y), configKeyY);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, CONSOLE), configKeyConsole);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, PREV), configKeyPrevPage);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, NEXT), configKeyNextPage);
djui_bind_create(&bindBody->base, DLANG(CONTROLS, DISCONNECT), configKeyDisconnect);
}
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);