Fix obvious blunder, should do self review

This commit is contained in:
EmeraldLockdown 2026-05-09 19:07:18 -05:00
parent 5765e8b880
commit 653cf6c9b6

View file

@ -12,7 +12,7 @@ void network_send_player_settings(void) {
packet_init(&p, PACKET_PLAYER_SETTINGS, true, PLMT_NONE);
packet_write(&p, &gNetworkPlayers[0].globalIndex, sizeof(u8));
packet_write(&p, playerName, MAX_CONFIG_STRING * sizeof(u8));
packet_write(&p, &configPlayerModel, sizeof(u8));
packet_write(&p, &configPlayerModel, sizeof(u32));
packet_write(&p, &configPlayerPalette, sizeof(struct PlayerPalette));
if (gNetworkPlayerLocal != NULL) {
@ -27,12 +27,12 @@ void network_send_player_settings(void) {
void network_receive_player_settings(struct Packet* p) {
u8 globalId;
char playerName[MAX_CONFIG_STRING] = { 0 };
u8 playerModel;
u32 playerModel;
struct PlayerPalette playerPalette;
packet_read(p, &globalId, sizeof(u8));
packet_read(p, &playerName, MAX_CONFIG_STRING * sizeof(u8));
packet_read(p, &playerModel, sizeof(u8));
packet_read(p, &playerModel, sizeof(u32));
packet_read(p, &playerPalette, sizeof(struct PlayerPalette));
if (globalId == gNetworkPlayers[0].globalIndex || globalId > MAX_PLAYERS) {
@ -47,7 +47,7 @@ void network_receive_player_settings(struct Packet* p) {
}
// sanity check
if (playerModel >= MAX_CHARACTERS) { playerModel = MAX_CHARACTERS; }
if (playerModel >= MAX_CHARACTERS) { playerModel = MAX_CHARACTERS - 1; }
if (gCharacters[playerModel].type == CT_UNALLOCATED) { playerModel = character_get_first_allocated_index(); }
struct NetworkPlayer* np = network_player_from_global_index(globalId);