mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2025-10-30 08:01:01 +00:00
Autogen correctly handle pointers (#584)
* correctly handle pointers in autogen * autogen with correct pointers * fix typo in lvt autogen
This commit is contained in:
parent
3fad60f725
commit
68b9f2c556
8 changed files with 48 additions and 104 deletions
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@ -3,7 +3,7 @@ import os
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usf_types = ['u8', 'u16', 'u32', 'u64', 's8', 's16', 's32', 's64', 'f32']
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vec3_types = ['Vec3s', 'Vec3f', 'Color']
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vec4_types = ['Vec4s', 'Vec4f']
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mat4_types = ['Mat4', 'Mtx']
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mat4_types = ['Mat4'] # Mtx isn't defined in Lua so we can't actually use it here
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typedef_pointers = ['BehaviorScript', 'ObjectAnimPointer', 'Collision', 'LevelScript', 'Trajectory']
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exclude_structs = [
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@ -19,7 +19,7 @@ def get_path(p):
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def translate_type_to_lvt(ptype):
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pointerLvl = 0
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if ptype == "char":
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ptype = "u8"
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@ -30,14 +30,14 @@ def translate_type_to_lvt(ptype):
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return "LVT_STRING"
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if "[" in ptype or "{" in ptype:
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return "LOT_???"
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return "LVT_???"
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# Strip out our pointer stars to get the true type.
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if "*" in ptype:
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# Count how many stars there is for our pointer level.
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pointerLvl = ptype.count("*")
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ptype = ptype.replace("*", "").strip()
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if ptype == "char" and pointerLvl == 1:
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return "LVT_STRING_P"
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@ -68,14 +68,14 @@ def translate_type_to_lvt(ptype):
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if pointerLvl == 1:
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return "LVT_COBJECT_P"
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return "LVT_COBJECT"
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if ptype in vec4_types:
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if pointerLvl > 1:
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return "LVT_???"
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if pointerLvl == 1:
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return "LVT_COBJECT_P"
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return "LVT_COBJECT"
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if ptype in mat4_types:
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if pointerLvl > 1:
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return "LVT_???"
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@ -108,9 +108,12 @@ def translate_type_to_lvt(ptype):
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return "LVT_???"
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def translate_type_to_lot(ptype):
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pointerLvl = 0
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lvt = translate_type_to_lvt(ptype)
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if ptype == 'void':
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return 'LOT_NONE'
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if ptype == 'const char*':
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return 'LOT_NONE'
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@ -129,15 +132,21 @@ def translate_type_to_lot(ptype):
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if 'enum ' in ptype:
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return 'LOT_NONE'
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if ptype == 'bool':
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if ptype in usf_types:
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return 'LOT_NONE'
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if ptype in usf_types:
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# Strip out our pointer stars to get the true type.
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if "*" in ptype:
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# Count how many stars there is for our pointer level.
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pointerLvl = ptype.count("*")
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ptype = ptype.replace("*", "").strip()
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if ptype == 'bool':
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return 'LOT_NONE'
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if ptype in vec3_types:
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return 'LOT_' + ptype.upper()
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if ptype in vec4_types:
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return 'LOT_' + ptype.upper()
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@ -151,19 +160,20 @@ def translate_type_to_lot(ptype):
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return 'LOT_NONE'
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if 'struct' in ptype:
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if ptype.count('*') > 1:
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if pointerLvl > 1:
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return 'LOT_???'
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struct_id = ptype.split(' ')[1].replace('*', '')
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struct_id = ptype.split(' ')[1]
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if struct_id in exclude_structs:
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return 'LOT_???'
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return 'LOT_' + struct_id.upper()
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if ptype.count('*') == 1 and '???' not in translate_type_to_lvt(ptype):
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if pointerLvl > 0 and '???' not in lvt:
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# return 'LOT_POINTER /* ' + ptype + ' */'
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return 'LOT_POINTER'
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return 'LOT_???'
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def translate_type_to_lua(ptype):
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@ -198,7 +208,7 @@ def translate_type_to_lua(ptype):
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if ptype == 'float':
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return '`number`', None
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if ptype == 'double':
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return '`number`', None
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@ -6025,13 +6025,6 @@ function mtxf_mul_vec3s(mtx, b)
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-- ...
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end
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--- @param mtx Pointer_Mtx
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--- @param angle integer
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--- Rotates the matrix `mtx` in the XY plane by the given `angle`. Rotating in the XY plane typically means pivoting around the Z axis
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function mtxf_rotate_xy(mtx, angle)
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-- ...
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end
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--- @param dest Mat4
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--- @param b Vec3f
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--- @param c Vec3s
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@ -6056,13 +6049,6 @@ function mtxf_scale_vec3f(dest, mtx, s)
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-- ...
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end
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--- @param dest Pointer_Mtx
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--- @param src Mat4
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--- Converts the floating-point matrix `src` into a fixed-point (integer-based) matrix suitable for the `Mtx` format, and stores the result in `dest`
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function mtxf_to_mtx(dest, src)
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-- ...
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end
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--- @param dest Mat4
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--- @param b Vec3f
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--- Applies a translation to the 4x4 floating-point matrix `dest` by adding the coordinates in the 3D floating-point vector `b`. This shifts any transformed point by `b`
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@ -10454,6 +10440,5 @@ end
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--- @class Pointer_BehaviorScript
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--- @class Pointer_number
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--- @class Pointer_Vec4s
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--- @class Pointer_Mtx
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--- @class Pointer_Trajectory
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--- @class Pointer_Collision
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@ -586,8 +586,6 @@
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--- @class DisplayListNode
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--- @field public next DisplayListNode
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--- @field public transform Pointer_Mtx
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--- @field public transformPrev Pointer_Mtx
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--- @field public usingCamSpace integer
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--- @class DjuiColor
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@ -2363,7 +2361,6 @@
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--- @class Pointer_integer
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--- @class Pointer_Trajectory
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--- @class Pointer_LevelScript
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--- @class Pointer_Mtx
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--- @class Pointer_ObjectAnimPointer
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--- @class Pointer_Collision
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--- @class Pointer_Mat4
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@ -2937,30 +2937,6 @@ Multiplies the 4x4 floating-point matrix `mtx` by a 3D signed-integer vector `b`
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<br />
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## [mtxf_rotate_xy](#mtxf_rotate_xy)
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### Description
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Rotates the matrix `mtx` in the XY plane by the given `angle`. Rotating in the XY plane typically means pivoting around the Z axis
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### Lua Example
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`mtxf_rotate_xy(mtx, angle)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| mtx | `Pointer` <`Mtx`> |
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| angle | `integer` |
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### Returns
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- None
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### C Prototype
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`void mtxf_rotate_xy(Mtx *mtx, s16 angle);`
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[:arrow_up_small:](#)
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<br />
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## [mtxf_rotate_xyz_and_translate](#mtxf_rotate_xyz_and_translate)
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### Description
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@ -3036,30 +3012,6 @@ Scales the 4x4 floating-point matrix `mtx` by the scaling factors found in the 3
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<br />
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## [mtxf_to_mtx](#mtxf_to_mtx)
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### Description
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Converts the floating-point matrix `src` into a fixed-point (integer-based) matrix suitable for the `Mtx` format, and stores the result in `dest`
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### Lua Example
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`mtxf_to_mtx(dest, src)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| dest | `Pointer` <`Mtx`> |
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| src | `Mat4` |
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### Returns
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- None
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### C Prototype
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`void mtxf_to_mtx(Mtx *dest, Mat4 src);`
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[:arrow_up_small:](#)
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<br />
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## [mtxf_translate](#mtxf_translate)
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### Description
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@ -1168,11 +1168,9 @@
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- [mtxf_lookat](functions-4.md#mtxf_lookat)
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- [mtxf_mul](functions-4.md#mtxf_mul)
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- [mtxf_mul_vec3s](functions-4.md#mtxf_mul_vec3s)
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- [mtxf_rotate_xy](functions-4.md#mtxf_rotate_xy)
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- [mtxf_rotate_xyz_and_translate](functions-4.md#mtxf_rotate_xyz_and_translate)
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- [mtxf_rotate_zxy_and_translate](functions-4.md#mtxf_rotate_zxy_and_translate)
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- [mtxf_scale_vec3f](functions-4.md#mtxf_scale_vec3f)
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- [mtxf_to_mtx](functions-4.md#mtxf_to_mtx)
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- [mtxf_translate](functions-4.md#mtxf_translate)
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- [not_zero](functions-4.md#not_zero)
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- [sins](functions-4.md#sins)
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@ -864,8 +864,6 @@
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| Field | Type | Access |
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| ----- | ---- | ------ |
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| next | [DisplayListNode](structs.md#DisplayListNode) | |
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| transform | `Pointer` <`Mtx`> | |
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| transformPrev | `Pointer` <`Mtx`> | |
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| usingCamSpace | `integer` | |
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[:arrow_up_small:](#)
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@ -671,12 +671,12 @@ static struct LuaObjectField sDateTimeFields[LUA_DATE_TIME_FIELD_COUNT] = {
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{ "year", LVT_S32, offsetof(struct DateTime, year), false, LOT_NONE },
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};
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#define LUA_DISPLAY_LIST_NODE_FIELD_COUNT 4
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#define LUA_DISPLAY_LIST_NODE_FIELD_COUNT 2
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static struct LuaObjectField sDisplayListNodeFields[LUA_DISPLAY_LIST_NODE_FIELD_COUNT] = {
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// { "displayList", LVT_???, offsetof(struct DisplayListNode, displayList), false, LOT_??? }, <--- UNIMPLEMENTED
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{ "next", LVT_COBJECT_P, offsetof(struct DisplayListNode, next), false, LOT_DISPLAYLISTNODE },
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{ "transform", LVT_COBJECT_P, offsetof(struct DisplayListNode, transform), false, LOT_POINTER },
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{ "transformPrev", LVT_COBJECT_P, offsetof(struct DisplayListNode, transformPrev), false, LOT_POINTER },
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// { "transform", LVT_???, offsetof(struct DisplayListNode, transform), false, LOT_??? }, <--- UNIMPLEMENTED
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// { "transformPrev", LVT_???, offsetof(struct DisplayListNode, transformPrev), false, LOT_??? }, <--- UNIMPLEMENTED
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{ "usingCamSpace", LVT_U8, offsetof(struct DisplayListNode, usingCamSpace), false, LOT_NONE },
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};
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@ -981,8 +981,8 @@ static struct LuaObjectField sGraphNodeCameraFields[LUA_GRAPH_NODE_CAMERA_FIELD_
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// { "config", LOT_???, offsetof(struct GraphNodeCamera, config), false, LOT_??? }, <--- UNIMPLEMENTED
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{ "fnNode", LVT_COBJECT, offsetof(struct GraphNodeCamera, fnNode), true, LOT_FNGRAPHNODE },
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{ "focus", LVT_COBJECT, offsetof(struct GraphNodeCamera, focus), true, LOT_VEC3F },
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{ "matrixPtr", LVT_COBJECT_P, offsetof(struct GraphNodeCamera, matrixPtr), false, LOT_POINTER },
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{ "matrixPtrPrev", LVT_COBJECT_P, offsetof(struct GraphNodeCamera, matrixPtrPrev), true, LOT_POINTER },
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{ "matrixPtr", LVT_COBJECT_P, offsetof(struct GraphNodeCamera, matrixPtr), false, LOT_MAT4 },
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{ "matrixPtrPrev", LVT_COBJECT_P, offsetof(struct GraphNodeCamera, matrixPtrPrev), true, LOT_MAT4 },
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{ "pos", LVT_COBJECT, offsetof(struct GraphNodeCamera, pos), true, LOT_VEC3F },
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{ "prevFocus", LVT_COBJECT, offsetof(struct GraphNodeCamera, prevFocus), true, LOT_VEC3F },
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{ "prevPos", LVT_COBJECT, offsetof(struct GraphNodeCamera, prevPos), true, LOT_VEC3F },
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@ -1060,8 +1060,8 @@ static struct LuaObjectField sGraphNodeObjectFields[LUA_GRAPH_NODE_OBJECT_FIELD_
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{ "sharedChild", LVT_COBJECT_P, offsetof(struct GraphNodeObject, sharedChild), true, LOT_GRAPHNODE },
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{ "skipInViewCheck", LVT_BOOL, offsetof(struct GraphNodeObject, skipInViewCheck), false, LOT_NONE },
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{ "skipInterpolationTimestamp", LVT_U32, offsetof(struct GraphNodeObject, skipInterpolationTimestamp), true, LOT_NONE },
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{ "throwMatrix", LVT_COBJECT_P, offsetof(struct GraphNodeObject, throwMatrix), false, LOT_POINTER },
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{ "throwMatrixPrev", LVT_COBJECT_P, offsetof(struct GraphNodeObject, throwMatrixPrev), true, LOT_POINTER },
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{ "throwMatrix", LVT_COBJECT_P, offsetof(struct GraphNodeObject, throwMatrix), false, LOT_MAT4 },
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{ "throwMatrixPrev", LVT_COBJECT_P, offsetof(struct GraphNodeObject, throwMatrixPrev), true, LOT_MAT4 },
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{ "unk4C", LVT_COBJECT_P, offsetof(struct GraphNodeObject, unk4C), true, LOT_SPAWNINFO },
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};
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@ -1386,7 +1386,7 @@ static struct LuaObjectField sMarioStateFields[LUA_MARIO_STATE_FIELD_COUNT] = {
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{ "slideYaw", LVT_S16, offsetof(struct MarioState, slideYaw), false, LOT_NONE },
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{ "spawnInfo", LVT_COBJECT_P, offsetof(struct MarioState, spawnInfo), false, LOT_SPAWNINFO },
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{ "specialTripleJump", LVT_U8, offsetof(struct MarioState, specialTripleJump), false, LOT_NONE },
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{ "splineKeyframe", LVT_COBJECT_P, offsetof(struct MarioState, splineKeyframe), false, LOT_POINTER },
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{ "splineKeyframe", LVT_COBJECT_P, offsetof(struct MarioState, splineKeyframe), false, LOT_VEC4S },
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{ "splineKeyframeFraction", LVT_F32, offsetof(struct MarioState, splineKeyframeFraction), false, LOT_NONE },
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{ "splineState", LVT_S32, offsetof(struct MarioState, splineState), false, LOT_NONE },
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{ "squishTimer", LVT_U8, offsetof(struct MarioState, squishTimer), false, LOT_NONE },
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@ -9141,7 +9141,7 @@ int smlua_func_geo_snufit_move_mask(lua_State* L) {
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "geo_snufit_move_mask"); return 0; }
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struct GraphNode* node = (struct GraphNode*)smlua_to_cobject(L, 2, LOT_GRAPHNODE);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "geo_snufit_move_mask"); return 0; }
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Mat4 * c = (Mat4 *)smlua_to_cpointer(L, 3, LVT_COBJECT_P);
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Mat4 * c = (Mat4 *)smlua_to_cobject(L, 3, LOT_MAT4);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "geo_snufit_move_mask"); return 0; }
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UNIMPLEMENTED -->(L, geo_snufit_move_mask(callContext, node, c));
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@ -9164,7 +9164,7 @@ int smlua_func_geo_snufit_scale_body(lua_State* L) {
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "geo_snufit_scale_body"); return 0; }
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struct GraphNode* node = (struct GraphNode*)smlua_to_cobject(L, 2, LOT_GRAPHNODE);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "geo_snufit_scale_body"); return 0; }
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Mat4 * c = (Mat4 *)smlua_to_cpointer(L, 3, LVT_COBJECT_P);
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Mat4 * c = (Mat4 *)smlua_to_cobject(L, 3, LOT_MAT4);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "geo_snufit_scale_body"); return 0; }
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UNIMPLEMENTED -->(L, geo_snufit_scale_body(callContext, node, c));
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@ -9187,7 +9187,7 @@ int smlua_func_geo_switch_bowser_eyes(lua_State* L) {
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "geo_switch_bowser_eyes"); return 0; }
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struct GraphNode* node = (struct GraphNode*)smlua_to_cobject(L, 2, LOT_GRAPHNODE);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "geo_switch_bowser_eyes"); return 0; }
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Mat4 * mtx = (Mat4 *)smlua_to_cpointer(L, 3, LVT_COBJECT_P);
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Mat4 * mtx = (Mat4 *)smlua_to_cobject(L, 3, LOT_MAT4);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "geo_switch_bowser_eyes"); return 0; }
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UNIMPLEMENTED -->(L, geo_switch_bowser_eyes(run, node, mtx));
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@ -9210,7 +9210,7 @@ int smlua_func_geo_switch_tuxie_mother_eyes(lua_State* L) {
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "geo_switch_tuxie_mother_eyes"); return 0; }
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struct GraphNode* node = (struct GraphNode*)smlua_to_cobject(L, 2, LOT_GRAPHNODE);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "geo_switch_tuxie_mother_eyes"); return 0; }
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Mat4 * mtx = (Mat4 *)smlua_to_cpointer(L, 3, LVT_COBJECT_P);
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Mat4 * mtx = (Mat4 *)smlua_to_cobject(L, 3, LOT_MAT4);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "geo_switch_tuxie_mother_eyes"); return 0; }
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UNIMPLEMENTED -->(L, geo_switch_tuxie_mother_eyes(run, node, mtx));
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@ -18480,7 +18480,7 @@ int smlua_func_anim_spline_init(lua_State* L) {
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struct MarioState* m = (struct MarioState*)smlua_to_cobject(L, 1, LOT_MARIOSTATE);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "anim_spline_init"); return 0; }
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Vec4s * keyFrames = (Vec4s *)smlua_to_cpointer(L, 2, LVT_COBJECT_P);
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Vec4s * keyFrames = (Vec4s *)smlua_to_cobject(L, 2, LOT_VEC4S);
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||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "anim_spline_init"); return 0; }
|
||||
|
||||
anim_spline_init(m, keyFrames);
|
||||
|
|
@ -19567,6 +19567,7 @@ int smlua_func_mtxf_mul_vec3s(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
int smlua_func_mtxf_rotate_xy(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
|
@ -19576,7 +19577,7 @@ int smlua_func_mtxf_rotate_xy(lua_State* L) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
Mtx * mtx = (Mtx *)smlua_to_cpointer(L, 1, LVT_COBJECT_P);
|
||||
// Mtx * mtx = (Mtx *)smlua_to_cobject(L, 1, LOT_???); <--- UNIMPLEMENTED
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "mtxf_rotate_xy"); return 0; }
|
||||
s16 angle = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "mtxf_rotate_xy"); return 0; }
|
||||
|
|
@ -19585,6 +19586,7 @@ int smlua_func_mtxf_rotate_xy(lua_State* L) {
|
|||
|
||||
return 1;
|
||||
}
|
||||
*/
|
||||
|
||||
int smlua_func_mtxf_rotate_xyz_and_translate(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
|
@ -19825,6 +19827,7 @@ int smlua_func_mtxf_scale_vec3f(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
int smlua_func_mtxf_to_mtx(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
|
@ -19834,7 +19837,7 @@ int smlua_func_mtxf_to_mtx(lua_State* L) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
Mtx * dest = (Mtx *)smlua_to_cpointer(L, 1, LVT_COBJECT_P);
|
||||
// Mtx * dest = (Mtx *)smlua_to_cobject(L, 1, LOT_???); <--- UNIMPLEMENTED
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "mtxf_to_mtx"); return 0; }
|
||||
|
||||
Mat4 src;
|
||||
|
|
@ -19877,6 +19880,7 @@ int smlua_func_mtxf_to_mtx(lua_State* L) {
|
|||
|
||||
return 1;
|
||||
}
|
||||
*/
|
||||
|
||||
int smlua_func_mtxf_translate(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
|
@ -21485,7 +21489,7 @@ int smlua_func_geo_obj_transparency_something(lua_State* L) {
|
|||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "geo_obj_transparency_something"); return 0; }
|
||||
struct GraphNode* node = (struct GraphNode*)smlua_to_cobject(L, 2, LOT_GRAPHNODE);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "geo_obj_transparency_something"); return 0; }
|
||||
Mat4 * mtx = (Mat4 *)smlua_to_cpointer(L, 3, LVT_COBJECT_P);
|
||||
Mat4 * mtx = (Mat4 *)smlua_to_cobject(L, 3, LOT_MAT4);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "geo_obj_transparency_something"); return 0; }
|
||||
|
||||
extern Gfx UNUSED *geo_obj_transparency_something(s32 callContext, struct GraphNode *node, UNUSED Mat4 *mtx);
|
||||
|
|
@ -34650,11 +34654,11 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "mtxf_lookat", smlua_func_mtxf_lookat);
|
||||
smlua_bind_function(L, "mtxf_mul", smlua_func_mtxf_mul);
|
||||
smlua_bind_function(L, "mtxf_mul_vec3s", smlua_func_mtxf_mul_vec3s);
|
||||
smlua_bind_function(L, "mtxf_rotate_xy", smlua_func_mtxf_rotate_xy);
|
||||
//smlua_bind_function(L, "mtxf_rotate_xy", smlua_func_mtxf_rotate_xy); <--- UNIMPLEMENTED
|
||||
smlua_bind_function(L, "mtxf_rotate_xyz_and_translate", smlua_func_mtxf_rotate_xyz_and_translate);
|
||||
smlua_bind_function(L, "mtxf_rotate_zxy_and_translate", smlua_func_mtxf_rotate_zxy_and_translate);
|
||||
smlua_bind_function(L, "mtxf_scale_vec3f", smlua_func_mtxf_scale_vec3f);
|
||||
smlua_bind_function(L, "mtxf_to_mtx", smlua_func_mtxf_to_mtx);
|
||||
//smlua_bind_function(L, "mtxf_to_mtx", smlua_func_mtxf_to_mtx); <--- UNIMPLEMENTED
|
||||
smlua_bind_function(L, "mtxf_translate", smlua_func_mtxf_translate);
|
||||
smlua_bind_function(L, "not_zero", smlua_func_not_zero);
|
||||
smlua_bind_function(L, "sins", smlua_func_sins);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue