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The old dynos warp hook params worked fine
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1 changed files with 2 additions and 2 deletions
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@ -263,7 +263,7 @@ static void *DynOS_Warp_UpdateWarp(void *aCmd, bool aIsLevelInitDone) {
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}
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// lua hooks
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smlua_call_event_hooks_warp_params(HOOK_ON_WARP, sBackupWarpDest.type, sBackupWarpDest.levelNum, sBackupWarpDest.areaIdx, sBackupWarpDest.nodeId, sBackupWarpDest.arg);
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smlua_call_event_hooks_warp_params(HOOK_ON_WARP, sBackupWarpDest.type, sDynosWarpLevelNum, sDynosWarpAreaNum, sDynosWarpNodeNum, sBackupWarpDest.arg);
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// Reset values
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sDynosWarpTargetArea = -1;
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@ -411,7 +411,7 @@ static void *DynOS_Warp_UpdateExit(void *aCmd, bool aIsLevelInitDone) {
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sDynosExitTargetWarp = NULL;
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// lua hooks
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smlua_call_event_hooks_warp_params(HOOK_ON_WARP, sBackupWarpDest.type, sBackupWarpDest.levelNum, sBackupWarpDest.areaIdx, sBackupWarpDest.nodeId, sBackupWarpDest.arg);
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smlua_call_event_hooks_warp_params(HOOK_ON_WARP, sBackupWarpDest.type, sDynosWarpLevelNum, sDynosWarpAreaNum, sDynosWarpNodeNum, sBackupWarpDest.arg);
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}
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// Phase 4 - Unlock Mario as soon as the second transition is ended
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