mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2026-04-26 12:01:43 +00:00
Expose gHudDisplay
This commit is contained in:
parent
e645aa7cef
commit
7d171b82d8
9 changed files with 165 additions and 4 deletions
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@ -31,6 +31,7 @@ in_files = [
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"src/pc/lua/utils/smlua_audio_utils.h",
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"src/game/paintings.h",
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"src/pc/djui/djui_types.h",
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"src/game/level_update.h",
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"src/game/first_person_cam.h",
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"src/game/player_palette.h",
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"src/engine/graph_node.h",
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@ -97,6 +97,10 @@ gServerSettings = {}
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--- Struct containing the settings for Nametags
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gNametagsSettings = {}
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--- @type HudDisplay
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--- Struct containing the flags for the hud display
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gHudDisplay = {}
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-----------
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-- hooks --
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-----------
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@ -407,13 +411,13 @@ end
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--- @param command string
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--- @vararg integer | string | Gfx | Texture | Vtx Parameters for the command
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--- Sets a display list command on the display list given.
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---
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---
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--- If `command` includes parameter specifiers (subsequences beginning with `%`), the additional arguments
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--- following `command` are converted and inserted in `command` replacing their respective specifiers.
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---
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---
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--- The number of provided parameters must be equal to the number of specifiers in `command`,
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--- and the order of parameters must be the same as the specifiers.
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---
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---
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--- The following specifiers are allowed:
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--- - `%i` for an `integer` parameter
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--- - `%s` for a `string` parameter
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@ -515,6 +515,13 @@
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--- @field public buttonPressed integer
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--- @field public buttonReleased integer
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--- @class CreditsEntry
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--- @field public levelNum integer
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--- @field public areaIndex integer
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--- @field public unk02 integer
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--- @field public marioAngle integer
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--- @field public marioPos Vec3s
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--- @class CustomLevelInfo
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--- @field public script Pointer_LevelScript
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--- @field public scriptEntryName string
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@ -955,6 +962,15 @@
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--- @field public translation Vec3s
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--- @field public rotation Vec3s
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--- @class HudDisplay
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--- @field public lives integer
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--- @field public coins integer
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--- @field public stars integer
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--- @field public wedges integer
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--- @field public keys integer
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--- @field public flags integer
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--- @field public timer integer
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--- @class InstantWarp
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--- @field public id integer
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--- @field public area integer
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@ -2152,6 +2168,14 @@
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--- @field public zoomedOutHeight integer
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--- @field public modsOnly integer
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--- @class SavedWarpValues
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--- @field public received integer
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--- @field public warpDest WarpDest
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--- @field public inWarpCheckpoint integer
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--- @field public ttcSpeedSetting integer
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--- @field public D_80339EE0 integer
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--- @field public paintingMarioYEntry number
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--- @class ServerSettings
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--- @field public playerInteractions PlayerInteractions
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--- @field public bouncyLevelBounds BouncyLevelBounds
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@ -2284,6 +2308,13 @@
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--- @field public normalAddition Vec3f
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--- @field public normalCount integer
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--- @class WarpDest
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--- @field public type integer
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--- @field public levelNum integer
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--- @field public areaIdx integer
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--- @field public nodeId integer
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--- @field public arg integer
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--- @class WarpNode
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--- @field public id integer
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--- @field public destLevel integer
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@ -102,6 +102,13 @@ __**NOTE**__: The fields in this struct are not synced and are meant to be chang
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<br />
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## [gHudDisplay](#gHudDisplay)
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`gHudDisplay`'s fields are listed in [HudDisplay](structs.md#HudDisplay).
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[:arrow_up_small:](#)
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<br />
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## [gLevelValues](#gLevelValues)
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`gLevelValues`'s fields are listed in [LevelValues](structs.md#LevelValues).
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@ -12,6 +12,7 @@
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- [Character](#Character)
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- [Color](#Color)
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- [Controller](#Controller)
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- [CreditsEntry](#CreditsEntry)
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- [CustomLevelInfo](#CustomLevelInfo)
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- [DateTime](#DateTime)
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- [DialogEntry](#DialogEntry)
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@ -53,6 +54,7 @@
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- [GraphNodeSwitchCase](#GraphNodeSwitchCase)
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- [GraphNodeTranslation](#GraphNodeTranslation)
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- [GraphNodeTranslationRotation](#GraphNodeTranslationRotation)
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- [HudDisplay](#HudDisplay)
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- [InstantWarp](#InstantWarp)
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- [LakituState](#LakituState)
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- [LevelValues](#LevelValues)
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@ -76,6 +78,7 @@
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- [PlayerPalette](#PlayerPalette)
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- [RayIntersectionInfo](#RayIntersectionInfo)
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- [RomhackCameraSettings](#RomhackCameraSettings)
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- [SavedWarpValues](#SavedWarpValues)
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- [ServerSettings](#ServerSettings)
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- [SpawnInfo](#SpawnInfo)
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- [SpawnParticlesInfo](#SpawnParticlesInfo)
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@ -95,6 +98,7 @@
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- [Vec4s](#Vec4s)
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- [Vtx](#Vtx)
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- [WallCollisionData](#WallCollisionData)
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- [WarpDest](#WarpDest)
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- [WarpNode](#WarpNode)
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- [WaterDropletParams](#WaterDropletParams)
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- [Waypoint](#Waypoint)
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@ -699,6 +703,20 @@
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<br />
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## [CreditsEntry](#CreditsEntry)
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| Field | Type | Access |
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| ----- | ---- | ------ |
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| levelNum | `integer` | |
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| areaIndex | `integer` | |
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| unk02 | `integer` | |
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| marioAngle | `integer` | |
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| marioPos | [Vec3s](structs.md#Vec3s) | read-only |
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[:arrow_up_small:](#)
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<br />
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## [CustomLevelInfo](#CustomLevelInfo)
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| Field | Type | Access |
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@ -1426,6 +1444,22 @@
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<br />
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## [HudDisplay](#HudDisplay)
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| Field | Type | Access |
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| ----- | ---- | ------ |
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| lives | `integer` | |
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| coins | `integer` | |
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| stars | `integer` | |
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| wedges | `integer` | |
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| keys | `integer` | |
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| flags | `integer` | |
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| timer | `integer` | |
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[:arrow_up_small:](#)
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<br />
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## [InstantWarp](#InstantWarp)
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| Field | Type | Access |
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@ -2817,6 +2851,21 @@
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<br />
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## [SavedWarpValues](#SavedWarpValues)
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| Field | Type | Access |
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| ----- | ---- | ------ |
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| received | `integer` | |
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| warpDest | [WarpDest](structs.md#WarpDest) | read-only |
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| inWarpCheckpoint | `integer` | |
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| ttcSpeedSetting | `integer` | |
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| D_80339EE0 | `integer` | |
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| paintingMarioYEntry | `number` | |
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[:arrow_up_small:](#)
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<br />
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## [ServerSettings](#ServerSettings)
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| Field | Type | Access |
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@ -3127,6 +3176,20 @@
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<br />
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## [WarpDest](#WarpDest)
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| Field | Type | Access |
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| ----- | ---- | ------ |
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| type | `integer` | |
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| levelNum | `integer` | |
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| areaIdx | `integer` | |
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| nodeId | `integer` | |
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| arg | `integer` | |
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[:arrow_up_small:](#)
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<br />
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## [WarpNode](#WarpNode)
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| Field | Type | Access |
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@ -72,7 +72,7 @@ void play_warp_door_open_noise(void) {
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void bhv_door_loop(void) {
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s32 sp1C = 0;
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if (o->oAction != 100) {
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while (D_8032F300[sp1C].flag != (u32)~0) {
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if (cur_obj_clear_interact_status_flag(D_8032F300[sp1C].flag)) {
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@ -785,6 +785,8 @@ void smlua_cobject_init_globals(void) {
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EXPOSE_GLOBAL(LOT_SERVERSETTINGS, gServerSettings);
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EXPOSE_GLOBAL(LOT_NAMETAGSSETTINGS, gNametagsSettings);
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EXPOSE_GLOBAL(LOT_HUDDISPLAY, gHudDisplay);
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}
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void smlua_cobject_init_per_file_globals(const char* path) {
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@ -25,6 +25,7 @@
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#include "src/pc/lua/utils/smlua_audio_utils.h"
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#include "src/game/paintings.h"
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#include "src/pc/djui/djui_types.h"
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#include "src/game/level_update.h"
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#include "src/game/first_person_cam.h"
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#include "src/game/player_palette.h"
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#include "src/engine/graph_node.h"
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@ -701,6 +702,16 @@ static struct LuaObjectField sControllerFields[LUA_CONTROLLER_FIELD_COUNT] = {
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{ "stickY", LVT_F32, offsetof(struct Controller, stickY), false, LOT_NONE, 1, sizeof(f32) },
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};
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#define LUA_CREDITS_ENTRY_FIELD_COUNT 5
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static struct LuaObjectField sCreditsEntryFields[LUA_CREDITS_ENTRY_FIELD_COUNT] = {
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{ "areaIndex", LVT_U8, offsetof(struct CreditsEntry, areaIndex), false, LOT_NONE, 1, sizeof(u8) },
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{ "levelNum", LVT_U8, offsetof(struct CreditsEntry, levelNum), false, LOT_NONE, 1, sizeof(u8) },
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{ "marioAngle", LVT_S8, offsetof(struct CreditsEntry, marioAngle), false, LOT_NONE, 1, sizeof(s8) },
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{ "marioPos", LVT_COBJECT, offsetof(struct CreditsEntry, marioPos), true, LOT_VEC3S, 1, sizeof(Vec3s) },
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{ "unk02", LVT_U8, offsetof(struct CreditsEntry, unk02), false, LOT_NONE, 1, sizeof(u8) },
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// { "unk0C", LVT_???, offsetof(struct CreditsEntry, unk0C), true, LOT_???, 1, sizeof(const char **) }, <--- UNIMPLEMENTED
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};
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#define LUA_CUSTOM_LEVEL_INFO_FIELD_COUNT 12
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static struct LuaObjectField sCustomLevelInfoFields[LUA_CUSTOM_LEVEL_INFO_FIELD_COUNT] = {
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{ "acousticReach", LVT_U32, offsetof(struct CustomLevelInfo, acousticReach), false, LOT_NONE, 1, sizeof(u32) },
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@ -1228,6 +1239,17 @@ static struct LuaObjectField sGraphNodeTranslationRotationFields[LUA_GRAPH_NODE_
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{ "translation", LVT_COBJECT, offsetof(struct GraphNodeTranslationRotation, translation), true, LOT_VEC3S, 1, sizeof(Vec3s) },
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};
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#define LUA_HUD_DISPLAY_FIELD_COUNT 7
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static struct LuaObjectField sHudDisplayFields[LUA_HUD_DISPLAY_FIELD_COUNT] = {
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{ "coins", LVT_S16, offsetof(struct HudDisplay, coins), false, LOT_NONE, 1, sizeof(s16) },
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{ "flags", LVT_S16, offsetof(struct HudDisplay, flags), false, LOT_NONE, 1, sizeof(s16) },
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{ "keys", LVT_S16, offsetof(struct HudDisplay, keys), false, LOT_NONE, 1, sizeof(s16) },
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{ "lives", LVT_S16, offsetof(struct HudDisplay, lives), false, LOT_NONE, 1, sizeof(s16) },
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{ "stars", LVT_S16, offsetof(struct HudDisplay, stars), false, LOT_NONE, 1, sizeof(s16) },
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{ "timer", LVT_U16, offsetof(struct HudDisplay, timer), false, LOT_NONE, 1, sizeof(u16) },
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{ "wedges", LVT_S16, offsetof(struct HudDisplay, wedges), false, LOT_NONE, 1, sizeof(s16) },
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};
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#define LUA_INSTANT_WARP_FIELD_COUNT 3
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static struct LuaObjectField sInstantWarpFields[LUA_INSTANT_WARP_FIELD_COUNT] = {
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{ "area", LVT_U8, offsetof(struct InstantWarp, area), false, LOT_NONE, 1, sizeof(u8) },
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@ -2484,6 +2506,16 @@ static struct LuaObjectField sRomhackCameraSettingsFields[LUA_ROMHACK_CAMERA_SET
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{ "zoomedOutHeight", LVT_U32, offsetof(struct RomhackCameraSettings, zoomedOutHeight), false, LOT_NONE, 1, sizeof(u32) },
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};
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#define LUA_SAVED_WARP_VALUES_FIELD_COUNT 6
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static struct LuaObjectField sSavedWarpValuesFields[LUA_SAVED_WARP_VALUES_FIELD_COUNT] = {
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{ "D_80339EE0", LVT_S16, offsetof(struct SavedWarpValues, D_80339EE0), false, LOT_NONE, 1, sizeof(s16) },
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{ "inWarpCheckpoint", LVT_S8, offsetof(struct SavedWarpValues, inWarpCheckpoint), false, LOT_NONE, 1, sizeof(s8) },
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{ "paintingMarioYEntry", LVT_F32, offsetof(struct SavedWarpValues, paintingMarioYEntry), false, LOT_NONE, 1, sizeof(f32) },
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{ "received", LVT_U8, offsetof(struct SavedWarpValues, received), false, LOT_NONE, 1, sizeof(u8) },
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{ "ttcSpeedSetting", LVT_S16, offsetof(struct SavedWarpValues, ttcSpeedSetting), false, LOT_NONE, 1, sizeof(s16) },
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{ "warpDest", LVT_COBJECT, offsetof(struct SavedWarpValues, warpDest), true, LOT_WARPDEST, 1, sizeof(struct WarpDest) },
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};
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#define LUA_SERVER_SETTINGS_FIELD_COUNT 13
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static struct LuaObjectField sServerSettingsFields[LUA_SERVER_SETTINGS_FIELD_COUNT] = {
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{ "bouncyLevelBounds", LVT_S32, offsetof(struct ServerSettings, bouncyLevelBounds), false, LOT_NONE, 1, sizeof(enum BouncyLevelBounds) },
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@ -2637,6 +2669,15 @@ static struct LuaObjectField sWallCollisionDataFields[LUA_WALL_COLLISION_DATA_FI
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{ "z", LVT_F32, offsetof(struct WallCollisionData, z), false, LOT_NONE, 1, sizeof(f32) },
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};
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#define LUA_WARP_DEST_FIELD_COUNT 5
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static struct LuaObjectField sWarpDestFields[LUA_WARP_DEST_FIELD_COUNT] = {
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{ "areaIdx", LVT_U8, offsetof(struct WarpDest, areaIdx), false, LOT_NONE, 1, sizeof(u8) },
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{ "arg", LVT_U32, offsetof(struct WarpDest, arg), false, LOT_NONE, 1, sizeof(u32) },
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{ "levelNum", LVT_S16, offsetof(struct WarpDest, levelNum), false, LOT_NONE, 1, sizeof(s16) },
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{ "nodeId", LVT_U8, offsetof(struct WarpDest, nodeId), false, LOT_NONE, 1, sizeof(u8) },
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{ "type", LVT_U8, offsetof(struct WarpDest, type), false, LOT_NONE, 1, sizeof(u8) },
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};
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#define LUA_WARP_NODE_FIELD_COUNT 4
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static struct LuaObjectField sWarpNodeFields[LUA_WARP_NODE_FIELD_COUNT] = {
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{ "destArea", LVT_U8, offsetof(struct WarpNode, destArea), false, LOT_NONE, 1, sizeof(u8) },
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@ -2683,6 +2724,7 @@ struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN]
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{ LOT_CHAINSEGMENT, sChainSegmentFields, LUA_CHAIN_SEGMENT_FIELD_COUNT },
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{ LOT_CHARACTER, sCharacterFields, LUA_CHARACTER_FIELD_COUNT },
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{ LOT_CONTROLLER, sControllerFields, LUA_CONTROLLER_FIELD_COUNT },
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{ LOT_CREDITSENTRY, sCreditsEntryFields, LUA_CREDITS_ENTRY_FIELD_COUNT },
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{ LOT_CUSTOMLEVELINFO, sCustomLevelInfoFields, LUA_CUSTOM_LEVEL_INFO_FIELD_COUNT },
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{ LOT_DATETIME, sDateTimeFields, LUA_DATE_TIME_FIELD_COUNT },
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{ LOT_DIALOGENTRY, sDialogEntryFields, LUA_DIALOG_ENTRY_FIELD_COUNT },
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@ -2724,6 +2766,7 @@ struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN]
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{ LOT_GRAPHNODESWITCHCASE, sGraphNodeSwitchCaseFields, LUA_GRAPH_NODE_SWITCH_CASE_FIELD_COUNT },
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{ LOT_GRAPHNODETRANSLATION, sGraphNodeTranslationFields, LUA_GRAPH_NODE_TRANSLATION_FIELD_COUNT },
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{ LOT_GRAPHNODETRANSLATIONROTATION, sGraphNodeTranslationRotationFields, LUA_GRAPH_NODE_TRANSLATION_ROTATION_FIELD_COUNT },
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{ LOT_HUDDISPLAY, sHudDisplayFields, LUA_HUD_DISPLAY_FIELD_COUNT },
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{ LOT_INSTANTWARP, sInstantWarpFields, LUA_INSTANT_WARP_FIELD_COUNT },
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{ LOT_LAKITUSTATE, sLakituStateFields, LUA_LAKITU_STATE_FIELD_COUNT },
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{ LOT_LEVELVALUES, sLevelValuesFields, LUA_LEVEL_VALUES_FIELD_COUNT },
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@ -2746,6 +2789,7 @@ struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN]
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{ LOT_PLAYERPALETTE, sPlayerPaletteFields, LUA_PLAYER_PALETTE_FIELD_COUNT },
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{ LOT_RAYINTERSECTIONINFO, sRayIntersectionInfoFields, LUA_RAY_INTERSECTION_INFO_FIELD_COUNT },
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{ LOT_ROMHACKCAMERASETTINGS, sRomhackCameraSettingsFields, LUA_ROMHACK_CAMERA_SETTINGS_FIELD_COUNT },
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{ LOT_SAVEDWARPVALUES, sSavedWarpValuesFields, LUA_SAVED_WARP_VALUES_FIELD_COUNT },
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{ LOT_SERVERSETTINGS, sServerSettingsFields, LUA_SERVER_SETTINGS_FIELD_COUNT },
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{ LOT_SPAWNINFO, sSpawnInfoFields, LUA_SPAWN_INFO_FIELD_COUNT },
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{ LOT_SPAWNPARTICLESINFO, sSpawnParticlesInfoFields, LUA_SPAWN_PARTICLES_INFO_FIELD_COUNT },
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@ -2756,6 +2800,7 @@ struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN]
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{ LOT_TEXTUREINFO, sTextureInfoFields, LUA_TEXTURE_INFO_FIELD_COUNT },
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{ LOT_VTX, sVtxFields, LUA_VTX_FIELD_COUNT },
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{ LOT_WALLCOLLISIONDATA, sWallCollisionDataFields, LUA_WALL_COLLISION_DATA_FIELD_COUNT },
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{ LOT_WARPDEST, sWarpDestFields, LUA_WARP_DEST_FIELD_COUNT },
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{ LOT_WARPNODE, sWarpNodeFields, LUA_WARP_NODE_FIELD_COUNT },
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{ LOT_WATERDROPLETPARAMS, sWaterDropletParamsFields, LUA_WATER_DROPLET_PARAMS_FIELD_COUNT },
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{ LOT_WAYPOINT, sWaypointFields, LUA_WAYPOINT_FIELD_COUNT },
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@ -2788,6 +2833,7 @@ const char *sLuaLotNames[] = {
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[LOT_CHAINSEGMENT] = "ChainSegment",
|
||||
[LOT_CHARACTER] = "Character",
|
||||
[LOT_CONTROLLER] = "Controller",
|
||||
[LOT_CREDITSENTRY] = "CreditsEntry",
|
||||
[LOT_CUSTOMLEVELINFO] = "CustomLevelInfo",
|
||||
[LOT_DATETIME] = "DateTime",
|
||||
[LOT_DIALOGENTRY] = "DialogEntry",
|
||||
|
|
@ -2829,6 +2875,7 @@ const char *sLuaLotNames[] = {
|
|||
[LOT_GRAPHNODESWITCHCASE] = "GraphNodeSwitchCase",
|
||||
[LOT_GRAPHNODETRANSLATION] = "GraphNodeTranslation",
|
||||
[LOT_GRAPHNODETRANSLATIONROTATION] = "GraphNodeTranslationRotation",
|
||||
[LOT_HUDDISPLAY] = "HudDisplay",
|
||||
[LOT_INSTANTWARP] = "InstantWarp",
|
||||
[LOT_LAKITUSTATE] = "LakituState",
|
||||
[LOT_LEVELVALUES] = "LevelValues",
|
||||
|
|
@ -2851,6 +2898,7 @@ const char *sLuaLotNames[] = {
|
|||
[LOT_PLAYERPALETTE] = "PlayerPalette",
|
||||
[LOT_RAYINTERSECTIONINFO] = "RayIntersectionInfo",
|
||||
[LOT_ROMHACKCAMERASETTINGS] = "RomhackCameraSettings",
|
||||
[LOT_SAVEDWARPVALUES] = "SavedWarpValues",
|
||||
[LOT_SERVERSETTINGS] = "ServerSettings",
|
||||
[LOT_SPAWNINFO] = "SpawnInfo",
|
||||
[LOT_SPAWNPARTICLESINFO] = "SpawnParticlesInfo",
|
||||
|
|
@ -2861,6 +2909,7 @@ const char *sLuaLotNames[] = {
|
|||
[LOT_TEXTUREINFO] = "TextureInfo",
|
||||
[LOT_VTX] = "Vtx",
|
||||
[LOT_WALLCOLLISIONDATA] = "WallCollisionData",
|
||||
[LOT_WARPDEST] = "WarpDest",
|
||||
[LOT_WARPNODE] = "WarpNode",
|
||||
[LOT_WATERDROPLETPARAMS] = "WaterDropletParams",
|
||||
[LOT_WAYPOINT] = "Waypoint",
|
||||
|
|
|
|||
|
|
@ -33,6 +33,7 @@ enum LuaObjectAutogenType {
|
|||
LOT_CHAINSEGMENT,
|
||||
LOT_CHARACTER,
|
||||
LOT_CONTROLLER,
|
||||
LOT_CREDITSENTRY,
|
||||
LOT_CUSTOMLEVELINFO,
|
||||
LOT_DATETIME,
|
||||
LOT_DIALOGENTRY,
|
||||
|
|
@ -74,6 +75,7 @@ enum LuaObjectAutogenType {
|
|||
LOT_GRAPHNODESWITCHCASE,
|
||||
LOT_GRAPHNODETRANSLATION,
|
||||
LOT_GRAPHNODETRANSLATIONROTATION,
|
||||
LOT_HUDDISPLAY,
|
||||
LOT_INSTANTWARP,
|
||||
LOT_LAKITUSTATE,
|
||||
LOT_LEVELVALUES,
|
||||
|
|
@ -96,6 +98,7 @@ enum LuaObjectAutogenType {
|
|||
LOT_PLAYERPALETTE,
|
||||
LOT_RAYINTERSECTIONINFO,
|
||||
LOT_ROMHACKCAMERASETTINGS,
|
||||
LOT_SAVEDWARPVALUES,
|
||||
LOT_SERVERSETTINGS,
|
||||
LOT_SPAWNINFO,
|
||||
LOT_SPAWNPARTICLESINFO,
|
||||
|
|
@ -106,6 +109,7 @@ enum LuaObjectAutogenType {
|
|||
LOT_TEXTUREINFO,
|
||||
LOT_VTX,
|
||||
LOT_WALLCOLLISIONDATA,
|
||||
LOT_WARPDEST,
|
||||
LOT_WARPNODE,
|
||||
LOT_WATERDROPLETPARAMS,
|
||||
LOT_WAYPOINT,
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue