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	Review fixes
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					 5 changed files with 98 additions and 96 deletions
				
			
		|  | @ -28,10 +28,10 @@ void djui_gfx_displaylist_end(void) { | |||
| } | ||||
| 
 | ||||
| static const Vtx vertex_djui_simple_rect[] = { | ||||
|     {{{ 0, -1, 0 }, 0, { 0, 0 }, { 0xff, 0xff, 0xff, 0xff }}}, | ||||
|     {{{ 1, -1, 0 }, 0, { 0, 0 }, { 0xff, 0xff, 0xff, 0xff }}}, | ||||
|     {{{ 1,  0, 0 }, 0, { 0, 0 }, { 0xff, 0xff, 0xff, 0xff }}}, | ||||
|     {{{ 0,  0, 0 }, 0, { 0, 0 }, { 0xff, 0xff, 0xff, 0xff }}}, | ||||
|     { { { 0, -1, 0 }, 0, { 0, 0 }, { 0xff, 0xff, 0xff, 0xff } } }, | ||||
|     { { { 1, -1, 0 }, 0, { 0, 0 }, { 0xff, 0xff, 0xff, 0xff } } }, | ||||
|     { { { 1, 0, 0 }, 0, { 0, 0 }, { 0xff, 0xff, 0xff, 0xff } } }, | ||||
|     { { { 0, 0, 0 }, 0, { 0, 0 }, { 0xff, 0xff, 0xff, 0xff } } }, | ||||
| }; | ||||
| 
 | ||||
| const Gfx dl_djui_simple_rect[] = { | ||||
|  | @ -40,39 +40,34 @@ const Gfx dl_djui_simple_rect[] = { | |||
|     gsDPSetCombineMode(G_CC_FADE, G_CC_FADE), | ||||
|     gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2), | ||||
|     gsSPVertexNonGlobal(vertex_djui_simple_rect, 4, 0), | ||||
|     gsSP2Triangles(0,  1,  2, 0x0,  0,  2,  3, 0x0), | ||||
|     gsSP2Triangles(0, 1, 2, 0x0, 0, 2, 3, 0x0), | ||||
|     gsSPEndDisplayList(), | ||||
| }; | ||||
| 
 | ||||
| f32 djui_gfx_get_scale(void) { | ||||
|     u32 windowWidth, windowHeight; | ||||
|     wm_api->get_dimensions(&windowWidth, &windowHeight); | ||||
|         switch (gDjuiScale) | ||||
|         { | ||||
|     switch (configDjuiScale) { | ||||
|         case 0: | ||||
|             return 0.85f; | ||||
|             break; | ||||
| 
 | ||||
|         case 1: | ||||
|             return 1.0f; | ||||
|             break; | ||||
| 
 | ||||
|         case 2: | ||||
|             return 1.5f; | ||||
|             break; | ||||
|          | ||||
| 
 | ||||
|         default: | ||||
|             wm_api->get_dimensions(&windowWidth, &windowHeight); | ||||
|             break; | ||||
|         } | ||||
|             return 1.0f; | ||||
|     } | ||||
| } | ||||
| /////////////////////////////////////////////
 | ||||
| 
 | ||||
| static const Vtx vertex_djui_image[] = { | ||||
|     {{{ 0, -1, 0 }, 0, {   0,  2048 }, { 0xff, 0xff, 0xff, 0xff }}}, | ||||
|     {{{ 1, -1, 0 }, 0, { 2048, 2048 }, { 0xff, 0xff, 0xff, 0xff }}}, | ||||
|     {{{ 1,  0, 0 }, 0, { 2048,    0 }, { 0xff, 0xff, 0xff, 0xff }}}, | ||||
|     {{{ 0,  0, 0 }, 0, { 0,       0 }, { 0xff, 0xff, 0xff, 0xff }}}, | ||||
|     { { { 0, -1, 0 }, 0, { 0, 2048 }, { 0xff, 0xff, 0xff, 0xff } } }, | ||||
|     { { { 1, -1, 0 }, 0, { 2048, 2048 }, { 0xff, 0xff, 0xff, 0xff } } }, | ||||
|     { { { 1, 0, 0 }, 0, { 2048, 0 }, { 0xff, 0xff, 0xff, 0xff } } }, | ||||
|     { { { 0, 0, 0 }, 0, { 0, 0 }, { 0xff, 0xff, 0xff, 0xff } } }, | ||||
| }; | ||||
| 
 | ||||
| const Gfx dl_djui_image[] = { | ||||
|  | @ -81,11 +76,12 @@ const Gfx dl_djui_image[] = { | |||
|     gsDPSetCombineMode(G_CC_FADEA, G_CC_FADEA), | ||||
|     gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2), | ||||
|     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), | ||||
|     gsDPLoadTextureBlock(NULL, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 0, 0, 0, 0), | ||||
|     gsDPLoadTextureBlock(NULL, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 0, 0, 0, | ||||
|                          0), | ||||
|     gsSPExecuteDjui(G_TEXOVERRIDE_DJUI), | ||||
|     gsSPVertexNonGlobal(vertex_djui_image, 4, 0), | ||||
|     // gsSPExecuteDjui(G_TEXCLIP_DJUI),
 | ||||
|     gsSP2Triangles(0,  1,  2, 0x0,  0,  2,  3, 0x0), | ||||
|     gsSP2Triangles(0, 1, 2, 0x0, 0, 2, 3, 0x0), | ||||
|     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), | ||||
|     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), | ||||
|     gsSPEndDisplayList(), | ||||
|  | @ -93,27 +89,40 @@ const Gfx dl_djui_image[] = { | |||
| 
 | ||||
| static u8 djui_gfx_power_of_two(u32 value) { | ||||
|     switch (value) { | ||||
|         case 2:    return 1; | ||||
|         case 4:    return 2; | ||||
|         case 8:    return 3; | ||||
|         case 16:   return 4; | ||||
|         case 32:   return 5; | ||||
|         case 64:   return 6; | ||||
|         case 128:  return 7; | ||||
|         case 256:  return 8; | ||||
|         case 512:  return 9; | ||||
|         case 1024: return 10; | ||||
|         default:   return 11; | ||||
|         case 2: | ||||
|             return 1; | ||||
|         case 4: | ||||
|             return 2; | ||||
|         case 8: | ||||
|             return 3; | ||||
|         case 16: | ||||
|             return 4; | ||||
|         case 32: | ||||
|             return 5; | ||||
|         case 64: | ||||
|             return 6; | ||||
|         case 128: | ||||
|             return 7; | ||||
|         case 256: | ||||
|             return 8; | ||||
|         case 512: | ||||
|             return 9; | ||||
|         case 1024: | ||||
|             return 10; | ||||
|         default: | ||||
|             return 11; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void djui_gfx_render_texture(const u8* texture, u32 w, u32 h, u32 bitSize, bool filter) { | ||||
| void djui_gfx_render_texture(const u8 *texture, u32 w, u32 h, u32 bitSize, bool filter) { | ||||
|     gDPSetTextureFilter(gDisplayListHead++, filter ? G_TF_BILERP : G_TF_POINT); | ||||
|     gDPSetTextureOverrideDjui(gDisplayListHead++, texture, djui_gfx_power_of_two(w), djui_gfx_power_of_two(h), bitSize); | ||||
|     gDPSetTextureOverrideDjui(gDisplayListHead++, texture, djui_gfx_power_of_two(w), | ||||
|                               djui_gfx_power_of_two(h), bitSize); | ||||
|     gSPDisplayList(gDisplayListHead++, dl_djui_image); | ||||
| } | ||||
| 
 | ||||
| void djui_gfx_render_texture_tile(const u8* texture, u32 w, u32 h, u32 bitSize, u32 tileX, u32 tileY, u32 tileW, u32 tileH, bool filter) { | ||||
| void djui_gfx_render_texture_tile(const u8 *texture, u32 w, u32 h, u32 bitSize, u32 tileX, u32 tileY, | ||||
|                                   u32 tileW, u32 tileH, bool filter) { | ||||
|     if (!gDisplayListHead) { | ||||
|         LOG_ERROR("Retrieved a null displaylist head"); | ||||
|         return; | ||||
|  | @ -130,12 +139,24 @@ void djui_gfx_render_texture_tile(const u8* texture, u32 w, u32 h, u32 bitSize, | |||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     f32 aspect = tileH ? ((f32)tileW / (f32)tileH) : 1; | ||||
|     f32 aspect = tileH ? ((f32) tileW / (f32) tileH) : 1; | ||||
|     // I don't know why adding 1 to all of the UVs seems to fix rendering, but it does...
 | ||||
|     vtx[0] = (Vtx) {{{ 0,          -1, 0 }, 0, { ( tileX          * 2048.0f) / (f32)w, ((tileY + tileH) * 2048.0f) / (f32)h }, { 0xff, 0xff, 0xff, 0xff }}}; | ||||
|     vtx[1] = (Vtx) {{{ 1 * aspect, -1, 0 }, 0, { ((tileX + tileW) * 2048.0f) / (f32)w, ((tileY + tileH) * 2048.0f) / (f32)h }, { 0xff, 0xff, 0xff, 0xff }}}; | ||||
|     vtx[2] = (Vtx) {{{ 1 * aspect,  0, 0 }, 0, { ((tileX + tileW) * 2048.0f) / (f32)w, ( tileY          * 2048.0f) / (f32)h }, { 0xff, 0xff, 0xff, 0xff }}}; | ||||
|     vtx[3] = (Vtx) {{{ 0,           0, 0 }, 0, { ( tileX          * 2048.0f) / (f32)w, ( tileY          * 2048.0f) / (f32)h }, { 0xff, 0xff, 0xff, 0xff }}}; | ||||
|     vtx[0] = (Vtx){ { { 0, -1, 0 }, | ||||
|                       0, | ||||
|                       { (tileX * 2048.0f) / (f32) w, ((tileY + tileH) * 2048.0f) / (f32) h }, | ||||
|                       { 0xff, 0xff, 0xff, 0xff } } }; | ||||
|     vtx[1] = (Vtx){ { { 1 * aspect, -1, 0 }, | ||||
|                       0, | ||||
|                       { ((tileX + tileW) * 2048.0f) / (f32) w, ((tileY + tileH) * 2048.0f) / (f32) h }, | ||||
|                       { 0xff, 0xff, 0xff, 0xff } } }; | ||||
|     vtx[2] = (Vtx){ { { 1 * aspect, 0, 0 }, | ||||
|                       0, | ||||
|                       { ((tileX + tileW) * 2048.0f) / (f32) w, (tileY * 2048.0f) / (f32) h }, | ||||
|                       { 0xff, 0xff, 0xff, 0xff } } }; | ||||
|     vtx[3] = (Vtx){ { { 0, 0, 0 }, | ||||
|                       0, | ||||
|                       { (tileX * 2048.0f) / (f32) w, (tileY * 2048.0f) / (f32) h }, | ||||
|                       { 0xff, 0xff, 0xff, 0xff } } }; | ||||
| 
 | ||||
|     gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING); | ||||
|     gDPSetCombineMode(gDisplayListHead++, G_CC_FADEA, G_CC_FADEA); | ||||
|  | @ -144,14 +165,16 @@ void djui_gfx_render_texture_tile(const u8* texture, u32 w, u32 h, u32 bitSize, | |||
| 
 | ||||
|     gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON); | ||||
| 
 | ||||
|     gDPSetTextureOverrideDjui(gDisplayListHead++, texture, djui_gfx_power_of_two(w), djui_gfx_power_of_two(h), bitSize); | ||||
| 	gDPLoadTextureBlockWithoutTexture(gDisplayListHead++, NULL, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 0, 0, 0, 0); | ||||
|     gDPSetTextureOverrideDjui(gDisplayListHead++, texture, djui_gfx_power_of_two(w), | ||||
|                               djui_gfx_power_of_two(h), bitSize); | ||||
|     gDPLoadTextureBlockWithoutTexture(gDisplayListHead++, NULL, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 64, 0, | ||||
|                                       G_TX_CLAMP, G_TX_CLAMP, 0, 0, 0, 0); | ||||
| 
 | ||||
|     *(gDisplayListHead++) = (Gfx) gsSPExecuteDjui(G_TEXOVERRIDE_DJUI); | ||||
| 
 | ||||
|     gSPVertexNonGlobal(gDisplayListHead++, vtx, 4, 0); | ||||
|     *(gDisplayListHead++) = (Gfx) gsSPExecuteDjui(G_TEXCLIP_DJUI); | ||||
|     gSP2TrianglesDjui(gDisplayListHead++, 0,  1,  2, 0x0,  0,  2,  3, 0x0); | ||||
|     gSP2TrianglesDjui(gDisplayListHead++, 0, 1, 2, 0x0, 0, 2, 3, 0x0); | ||||
| 
 | ||||
|     gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF); | ||||
|     gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE); | ||||
|  | @ -159,30 +182,31 @@ void djui_gfx_render_texture_tile(const u8* texture, u32 w, u32 h, u32 bitSize, | |||
| 
 | ||||
| /////////////////////////////////////////////
 | ||||
| 
 | ||||
| void djui_gfx_position_translate(f32* x, f32* y) { | ||||
| void djui_gfx_position_translate(f32 *x, f32 *y) { | ||||
|     u32 windowWidth, windowHeight; | ||||
|     wm_api->get_dimensions(&windowWidth, &windowHeight); | ||||
|     *x = GFX_DIMENSIONS_FROM_LEFT_EDGE(0) + *x * ((f32)SCREEN_HEIGHT / (f32)windowHeight) * djui_gfx_get_scale(); | ||||
|     *y = SCREEN_HEIGHT - *y * ((f32)SCREEN_HEIGHT / (f32)windowHeight) * djui_gfx_get_scale(); | ||||
|     *x = GFX_DIMENSIONS_FROM_LEFT_EDGE(0) | ||||
|          + *x * ((f32) SCREEN_HEIGHT / (f32) windowHeight) * djui_gfx_get_scale(); | ||||
|     *y = SCREEN_HEIGHT - *y * ((f32) SCREEN_HEIGHT / (f32) windowHeight) * djui_gfx_get_scale(); | ||||
| } | ||||
| 
 | ||||
| void djui_gfx_scale_translate(f32* width, f32* height) { | ||||
| void djui_gfx_scale_translate(f32 *width, f32 *height) { | ||||
|     u32 windowWidth, windowHeight; | ||||
|     wm_api->get_dimensions(&windowWidth, &windowHeight); | ||||
| 
 | ||||
|     *width  = *width * ((f32)SCREEN_HEIGHT / (f32)windowHeight) * djui_gfx_get_scale(); | ||||
|     *height = *height * ((f32)SCREEN_HEIGHT / (f32)windowHeight) * djui_gfx_get_scale(); | ||||
|     *width = *width * ((f32) SCREEN_HEIGHT / (f32) windowHeight) * djui_gfx_get_scale(); | ||||
|     *height = *height * ((f32) SCREEN_HEIGHT / (f32) windowHeight) * djui_gfx_get_scale(); | ||||
| } | ||||
| 
 | ||||
| void djui_gfx_size_translate(f32* size) { | ||||
| void djui_gfx_size_translate(f32 *size) { | ||||
|     u32 windowWidth, windowHeight; | ||||
|     wm_api->get_dimensions(&windowWidth, &windowHeight); | ||||
| 
 | ||||
|     *size = *size * ((f32)SCREEN_HEIGHT / (f32)windowHeight) * djui_gfx_get_scale(); | ||||
|     *size = *size * ((f32) SCREEN_HEIGHT / (f32) windowHeight) * djui_gfx_get_scale(); | ||||
| } | ||||
| 
 | ||||
| bool djui_gfx_add_clipping_specific(struct DjuiBase* base, f32 dX, f32 dY, f32 dW, f32 dH) { | ||||
|     struct DjuiBaseRect* clip = &base->clip; | ||||
| bool djui_gfx_add_clipping_specific(struct DjuiBase *base, f32 dX, f32 dY, f32 dW, f32 dH) { | ||||
|     struct DjuiBaseRect *clip = &base->clip; | ||||
| 
 | ||||
|     f32 clipX2 = clip->x + clip->width; | ||||
|     f32 clipY2 = clip->y + clip->height; | ||||
|  | @ -191,10 +215,18 @@ bool djui_gfx_add_clipping_specific(struct DjuiBase* base, f32 dX, f32 dY, f32 d | |||
|     f32 dY2 = dY + dH; | ||||
| 
 | ||||
|     // completely clipped
 | ||||
|     if (dX2 < clip->x) { return true; } | ||||
|     if (dX  > clipX2)  { return true; } | ||||
|     if (dY2 < clip->y) { return true; } | ||||
|     if (dY  > clipY2)  { return true; } | ||||
|     if (dX2 < clip->x) { | ||||
|         return true; | ||||
|     } | ||||
|     if (dX > clipX2) { | ||||
|         return true; | ||||
|     } | ||||
|     if (dY2 < clip->y) { | ||||
|         return true; | ||||
|     } | ||||
|     if (dY > clipY2) { | ||||
|         return true; | ||||
|     } | ||||
| 
 | ||||
|     f32 dClipX1 = fmax((clip->x - dX) / dW, 0); | ||||
|     f32 dClipY1 = fmax((clip->y - dY) / dH, 0); | ||||
|  | @ -202,13 +234,14 @@ bool djui_gfx_add_clipping_specific(struct DjuiBase* base, f32 dX, f32 dY, f32 d | |||
|     f32 dClipY2 = fmax((dY - (clipY2 - dH)) / dH, 0); | ||||
| 
 | ||||
|     if ((dClipX1 != 0) || (dClipY1 != 0) || (dClipX2 != 0) || (dClipY2 != 0)) { | ||||
|         gDPSetTextureClippingDjui(gDisplayListHead++, (u8)(dClipX1 * 255), (u8)(dClipY1 * 255), (u8)(dClipX2 * 255), (u8)(dClipY2 * 255)); | ||||
|         gDPSetTextureClippingDjui(gDisplayListHead++, (u8) (dClipX1 * 255), (u8) (dClipY1 * 255), | ||||
|                                   (u8) (dClipX2 * 255), (u8) (dClipY2 * 255)); | ||||
|     } | ||||
| 
 | ||||
|     return false; | ||||
| } | ||||
| 
 | ||||
| bool djui_gfx_add_clipping(struct DjuiBase* base) { | ||||
|     struct DjuiBaseRect* comp = &base->comp; | ||||
| bool djui_gfx_add_clipping(struct DjuiBase *base) { | ||||
|     struct DjuiBaseRect *comp = &base->comp; | ||||
|     return djui_gfx_add_clipping_specific(base, comp->x, comp->y, comp->width, comp->height); | ||||
| } | ||||
|  |  | |||
|  | @ -7,9 +7,7 @@ | |||
| #include "src/pc/configfile.h" | ||||
| #include "src/game/level_update.h" | ||||
| 
 | ||||
| static struct DjuiText* sRestartText = NULL; | ||||
| 
 | ||||
| bool changedScale = false; | ||||
| static bool sChangedScale = false; | ||||
| 
 | ||||
| static struct DjuiSelectionbox* sLevelBox = NULL; | ||||
| 
 | ||||
|  | @ -17,7 +15,7 @@ static void djui_panel_random_menu(UNUSED struct DjuiBase* caller) { | |||
|     djui_base_set_enabled(&sLevelBox->base, !configMenuRandom); | ||||
| } | ||||
| 
 | ||||
| static void djui_panel_misc_djui_theme_change(UNUSED struct DjuiBase* caller) { | ||||
| static void djui_panel_misc_djui_setting_change(UNUSED struct DjuiBase* caller) { | ||||
|     // god this is so hacky and terrible - djoslin0, 2023
 | ||||
|     if (gDjuiInMainMenu) { | ||||
|         djui_panel_shutdown(); | ||||
|  | @ -36,14 +34,6 @@ static void djui_panel_misc_djui_theme_change(UNUSED struct DjuiBase* caller) { | |||
| 
 | ||||
| } | ||||
| 
 | ||||
| static void djui_panel_misc_djui_scale_change(UNUSED struct DjuiBase* caller) { | ||||
|     if (changedScale) { | ||||
|         djui_text_set_text(sRestartText, DLANG(DISPLAY, MUST_RESTART)); | ||||
|     } else { | ||||
|         changedScale = true; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void djui_panel_main_menu_create(struct DjuiBase* caller) { | ||||
|     struct DjuiThreePanel* panel = djui_panel_menu_create(DLANG(MENU_OPTIONS, MAIN_MENU)); | ||||
|     struct DjuiBase* body = djui_three_panel_get_body(panel); | ||||
|  | @ -84,27 +74,13 @@ void djui_panel_main_menu_create(struct DjuiBase* caller) { | |||
|         for (int i = 0; i < DJUI_THEME_MAX; i++) { | ||||
|             themeChoices[i] = (char*)gDjuiThemes[i]->name; | ||||
|         } | ||||
|         djui_selectionbox_create(body, DLANG(DJUI_THEMES, DJUI_THEME), themeChoices, DJUI_THEME_MAX, &configDjuiTheme, djui_panel_misc_djui_theme_change); | ||||
|         djui_selectionbox_create(body, DLANG(DJUI_THEMES, DJUI_THEME), themeChoices, DJUI_THEME_MAX, &configDjuiTheme, djui_panel_misc_djui_setting_change); | ||||
| 
 | ||||
|         djui_checkbox_create(body, DLANG(DJUI_THEMES, CENTER), &configDjuiThemeCenter, djui_panel_misc_djui_theme_change); | ||||
|         djui_checkbox_create(body, DLANG(DJUI_THEMES, CENTER), &configDjuiThemeCenter, djui_panel_misc_djui_setting_change); | ||||
|          | ||||
|         djui_selectionbox_create(body, DLANG(DJUI_THEMES, DJUI_SCALE), djuiScaleChoices, 3, &configDjuiScale, djui_panel_misc_djui_scale_change); | ||||
|         djui_selectionbox_create(body, DLANG(DJUI_THEMES, DJUI_SCALE), djuiScaleChoices, 3, &configDjuiScale, djui_panel_misc_djui_setting_change); | ||||
| 
 | ||||
|         djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back); | ||||
| 
 | ||||
|         // Must restart text
 | ||||
|         sRestartText = djui_text_create(body, ""); | ||||
|         djui_text_set_alignment(sRestartText, DJUI_HALIGN_CENTER, DJUI_VALIGN_TOP); | ||||
|         djui_base_set_color(&sRestartText->base, 255, 100, 100, 255); | ||||
|         djui_base_set_size_type(&sRestartText->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE); | ||||
|         djui_base_set_size(&sRestartText->base, 1.0f, 64); | ||||
| 
 | ||||
|         // force the restart text to update
 | ||||
|         if (changedScale) { | ||||
|             djui_text_set_text(sRestartText, DLANG(DISPLAY, MUST_RESTART)); | ||||
|         } else { | ||||
|             djui_text_set_text(sRestartText, ""); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     djui_panel_add(caller, panel, NULL); | ||||
|  |  | |||
|  | @ -73,7 +73,6 @@ u8 gRenderingInterpolated = 0; | |||
| f32 gRenderingDelta = 0; | ||||
| 
 | ||||
| f64 gGameSpeed = 1.0f; // TODO: should probably remove
 | ||||
| u32 gDjuiScale = 1; //0 = 0.85, 1 = 1.0, 2 = 1.5
 | ||||
| 
 | ||||
| #define FRAMERATE 30 | ||||
| static const f64 sFrameTime = (1.0 / ((double)FRAMERATE)); | ||||
|  | @ -263,12 +262,7 @@ void game_exit(void) { | |||
|     exit(0); | ||||
| } | ||||
| 
 | ||||
| void* main_game_init(UNUSED void* arg) {     | ||||
|     if (gDjuiScale != 0 || gDjuiScale != 1 || gDjuiScale != 2) {  | ||||
|         gDjuiScale = 1;  | ||||
|         configDjuiScale = 1; | ||||
|         } | ||||
|      | ||||
| void* main_game_init(UNUSED void* arg) { | ||||
|     const char *gamedir = gCLIOpts.GameDir[0] ? gCLIOpts.GameDir : FS_BASEDIR; | ||||
|     const char *userpath = gCLIOpts.SavePath[0] ? gCLIOpts.SavePath : sys_user_path(); | ||||
|     fs_init(sys_ropaths, gamedir, userpath); | ||||
|  |  | |||
|  | @ -16,7 +16,6 @@ extern "C" { | |||
| #include "gfx/gfx_dummy.h" | ||||
| 
 | ||||
| extern bool gCoopCompatibility; | ||||
| extern u32 gDjuiScale; | ||||
| 
 | ||||
| #if defined(WAPI_SDL1) || defined(WAPI_SDL2) | ||||
| # define WAPI gfx_sdl | ||||
|  |  | |||
										
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