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@ -1006,6 +1006,7 @@ static void check_received_warp(void) {
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extern s16 gMenuMode;
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gMenuMode = -1;
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reset_dialog_render_state();
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gWarpTransition.isActive = FALSE;
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}
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set_play_mode((sWarpDest.type == WARP_TYPE_CHANGE_LEVEL)
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