this should fix SDL_Joystick lag [build]

This commit is contained in:
Agent X 2025-05-04 18:41:38 -04:00
parent 8fc78a07ee
commit 954af5bc0a
4 changed files with 7 additions and 8 deletions

View file

@ -10797,7 +10797,7 @@ COOP_OBJ_FLAG_NON_SYNC = (1 << 2)
COOP_OBJ_FLAG_INITIALIZED = (1 << 3)
--- @type string
SM64COOPDX_VERSION = "v1.3.1"
SM64COOPDX_VERSION = "v1.3.2"
--- @type string
VERSION_TEXT = "v"
@ -10806,7 +10806,7 @@ VERSION_TEXT = "v"
VERSION_NUMBER = 40
--- @type integer
MINOR_VERSION_NUMBER = 1
MINOR_VERSION_NUMBER = 2
--- @type integer
MAX_VERSION_LENGTH = 128

View file

@ -225,9 +225,8 @@ static void controller_sdl_read(OSContPad *pad) {
if (sdl_cntrl != NULL) {
sdl_haptic = controller_sdl_init_haptics(configGamepadNumber);
}
} else {
} else if (!sdl_joystick) {
sdl_joystick = SDL_JoystickOpen(configGamepadNumber);
if (!sdl_joystick) { return; }
}
}

View file

@ -4379,9 +4379,9 @@ char gSmluaConstants[] = ""
"COOP_OBJ_FLAG_LUA=(1 << 1)\n"
"COOP_OBJ_FLAG_NON_SYNC=(1 << 2)\n"
"COOP_OBJ_FLAG_INITIALIZED=(1 << 3)\n"
"SM64COOPDX_VERSION='v1.3.1'\n"
"SM64COOPDX_VERSION='v1.3.2'\n"
"VERSION_TEXT='v'\n"
"VERSION_NUMBER=40\n"
"MINOR_VERSION_NUMBER=1\n"
"MINOR_VERSION_NUMBER=2\n"
"MAX_VERSION_LENGTH=128\n"
;

View file

@ -1,12 +1,12 @@
#ifndef VERSION_H
#define VERSION_H
#define SM64COOPDX_VERSION "v1.3.1"
#define SM64COOPDX_VERSION "v1.3.2"
// internal version
#define VERSION_TEXT "v"
#define VERSION_NUMBER 40
#define MINOR_VERSION_NUMBER 1
#define MINOR_VERSION_NUMBER 2
#if defined(VERSION_JP)
#define VERSION_REGION "JP"