Show normal mouse cursor when DJUI panels are closed

This commit is contained in:
MysterD 2021-08-03 00:12:16 -07:00
parent 33c82b7514
commit 95fa0c626e
5 changed files with 35 additions and 4 deletions

View file

@ -1,6 +1,8 @@
#include "djui.h" #include "djui.h"
#include "pc/controller/controller_mouse.h" #include "pc/controller/controller_mouse.h"
#include "pc/controller/controller_sdl.h" #include "pc/controller/controller_sdl.h"
#include "pc/gfx/gfx_window_manager_api.h"
#include "pc/pc_main.h"
extern ALIGNED8 u8 gd_texture_hand_open[]; extern ALIGNED8 u8 gd_texture_hand_open[];
extern ALIGNED8 u8 gd_texture_hand_closed[]; extern ALIGNED8 u8 gd_texture_hand_closed[];
@ -19,6 +21,12 @@ void djui_cursor_set_visible(bool visible) {
if (sMouseCursor) { if (sMouseCursor) {
djui_base_set_visible(&sMouseCursor->base, visible); djui_base_set_visible(&sMouseCursor->base, visible);
} }
if (configWindow.fullscreen) {
wm_api->set_cursor_visible(false);
} else {
wm_api->set_cursor_visible(!visible);
}
sSavedMouseX = mouse_window_x; sSavedMouseX = mouse_window_x;
sSavedMouseY = mouse_window_y; sSavedMouseY = mouse_window_y;
} }

View file

@ -353,7 +353,9 @@ static void gfx_dxgi_init(const char *window_title) {
ShowWindow(dxgi.h_wnd, SW_SHOW); ShowWindow(dxgi.h_wnd, SW_SHOW);
UpdateWindow(dxgi.h_wnd); UpdateWindow(dxgi.h_wnd);
if (configWindow.fullscreen) {
ShowCursor(FALSE); ShowCursor(FALSE);
}
update_screen_settings(); update_screen_settings();
} }
@ -648,6 +650,8 @@ void gfx_dxgi_set_clipboard_text(char* text) {
} }
} }
void gfx_dxgi_set_cursor_visible(bool visible) { ShowCursor(visible); }
void ThrowIfFailed(HRESULT res) { void ThrowIfFailed(HRESULT res) {
if (FAILED(res)) { if (FAILED(res)) {
fprintf(stderr, "Error: 0x%08X\n", res); fprintf(stderr, "Error: 0x%08X\n", res);
@ -680,6 +684,7 @@ struct GfxWindowManagerAPI gfx_dxgi = {
gfx_dxgi_stop_text_input, gfx_dxgi_stop_text_input,
gfx_dxgi_get_clipboard_text, gfx_dxgi_get_clipboard_text,
gfx_dxgi_set_clipboard_text, gfx_dxgi_set_clipboard_text,
gfx_dxgi_set_cursor_visible,
}; };
#endif #endif

View file

@ -156,7 +156,9 @@ static void gfx_sdl_init(const char *window_title) {
gfx_sdl_set_mode(); gfx_sdl_set_mode();
if (configWindow.fullscreen) {
SDL_ShowCursor(0); SDL_ShowCursor(0);
}
for (size_t i = 0; i < sizeof(windows_scancode_table) / sizeof(SDLKey); i++) { for (size_t i = 0; i < sizeof(windows_scancode_table) / sizeof(SDLKey); i++) {
inverted_scancode_table[windows_scancode_table[i]] = i; inverted_scancode_table[windows_scancode_table[i]] = i;
@ -264,6 +266,12 @@ static void gfx_sdl_shutdown(void) {
SDL_Quit(); SDL_Quit();
} }
static void gfx_sdl_start_text_input(void) { SDL_StartTextInput(); }
static void gfx_sdl_stop_text_input(void) { SDL_StopTextInput(); }
static char* gfx_sdl_get_clipboard_text(void) { return SDL_GetClipboardText(); }
static void gfx_sdl_set_clipboard_text(char* text) { SDL_SetClipboardText(text); }
static void gfx_sdl_set_cursor_visible(bool visible) { SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE); }
struct GfxWindowManagerAPI gfx_sdl = { struct GfxWindowManagerAPI gfx_sdl = {
gfx_sdl_init, gfx_sdl_init,
gfx_sdl_set_keyboard_callbacks, gfx_sdl_set_keyboard_callbacks,
@ -274,7 +282,12 @@ struct GfxWindowManagerAPI gfx_sdl = {
gfx_sdl_swap_buffers_begin, gfx_sdl_swap_buffers_begin,
gfx_sdl_swap_buffers_end, gfx_sdl_swap_buffers_end,
gfx_sdl_get_time, gfx_sdl_get_time,
gfx_sdl_shutdown gfx_sdl_shutdown,
gfx_sdl_start_text_input,
gfx_sdl_stop_text_input,
gfx_sdl_get_clipboard_text,
gfx_sdl_set_clipboard_text,
gfx_sdl_set_cursor_visible,
}; };
#endif // BACKEND_WM #endif // BACKEND_WM

View file

@ -226,7 +226,9 @@ static void gfx_sdl_init(const char *window_title) {
gfx_sdl_set_vsync(configWindow.vsync); gfx_sdl_set_vsync(configWindow.vsync);
gfx_sdl_set_fullscreen(); gfx_sdl_set_fullscreen();
if (configWindow.fullscreen) {
SDL_ShowCursor(SDL_DISABLE); SDL_ShowCursor(SDL_DISABLE);
}
for (size_t i = 0; i < sizeof(windows_scancode_table) / sizeof(SDL_Scancode); i++) { for (size_t i = 0; i < sizeof(windows_scancode_table) / sizeof(SDL_Scancode); i++) {
inverted_scancode_table[windows_scancode_table[i]] = i; inverted_scancode_table[windows_scancode_table[i]] = i;
@ -370,6 +372,7 @@ static void gfx_sdl_start_text_input(void) { SDL_StartTextInput(); }
static void gfx_sdl_stop_text_input(void) { SDL_StopTextInput(); } static void gfx_sdl_stop_text_input(void) { SDL_StopTextInput(); }
static char* gfx_sdl_get_clipboard_text(void) { return SDL_GetClipboardText(); } static char* gfx_sdl_get_clipboard_text(void) { return SDL_GetClipboardText(); }
static void gfx_sdl_set_clipboard_text(char* text) { SDL_SetClipboardText(text); } static void gfx_sdl_set_clipboard_text(char* text) { SDL_SetClipboardText(text); }
static void gfx_sdl_set_cursor_visible(bool visible) { SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE); }
struct GfxWindowManagerAPI gfx_sdl = { struct GfxWindowManagerAPI gfx_sdl = {
gfx_sdl_init, gfx_sdl_init,
@ -386,6 +389,7 @@ struct GfxWindowManagerAPI gfx_sdl = {
gfx_sdl_stop_text_input, gfx_sdl_stop_text_input,
gfx_sdl_get_clipboard_text, gfx_sdl_get_clipboard_text,
gfx_sdl_set_clipboard_text, gfx_sdl_set_clipboard_text,
gfx_sdl_set_cursor_visible,
}; };
#endif // BACKEND_WM #endif // BACKEND_WM

View file

@ -24,6 +24,7 @@ struct GfxWindowManagerAPI {
void (*stop_text_input)(void); void (*stop_text_input)(void);
char* (*get_clipboard_text)(void); char* (*get_clipboard_text)(void);
void (*set_clipboard_text)(char*); void (*set_clipboard_text)(char*);
void (*set_cursor_visible)(bool);
}; };
#endif #endif