mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2026-05-09 18:31:43 +00:00
Sorting in coopnet lobbies, have mode prioritize gamemode, other improvements
This commit is contained in:
parent
f6f5434dda
commit
9bad513abb
9 changed files with 209 additions and 5 deletions
|
|
@ -31,6 +31,14 @@ ALIGNED8 const Texture texture_selectionbox_forward_icon[] = {
|
|||
#include "textures/segment2/custom_selectionbox_forward_icon.rgba16.inc.c"
|
||||
};
|
||||
|
||||
ALIGNED8 const Texture texture_selectionbox_up_icon[] = {
|
||||
#include "textures/segment2/custom_selectionbox_up_icon.rgba16.inc.c"
|
||||
};
|
||||
|
||||
ALIGNED8 const Texture texture_selectionbox_down_icon[] = {
|
||||
#include "textures/segment2/custom_selectionbox_down_icon.rgba16.inc.c"
|
||||
};
|
||||
|
||||
ALIGNED8 const Texture texture_coopdx_logo[] = {
|
||||
#include "textures/segment2/custom_coopdx_logo.rgba32.inc.c"
|
||||
};
|
||||
|
|
|
|||
|
|
@ -431,6 +431,11 @@ REFRESHING = "Refreshing..."
|
|||
ENTER_PASSWORD = "Enter the private lobby's password:"
|
||||
SEARCH = "Search"
|
||||
NO_LOBBIES_FOUND = "No lobbies were found."
|
||||
SORT_BY = "Sort By"
|
||||
SORTING_NONE = "None"
|
||||
SORTING_NAME = "Name"
|
||||
SORTING_GAMEMODE = "Gamemode"
|
||||
SORTING_PLAYERS = "Players"
|
||||
|
||||
[CHANGELOG]
|
||||
CHANGELOG_TITLE = "CHANGELOG"
|
||||
|
|
|
|||
|
|
@ -174,6 +174,8 @@ unsigned int configHostSaveSlot = 1;
|
|||
char configJoinIp[MAX_CONFIG_STRING] = "";
|
||||
unsigned int configJoinPort = DEFAULT_PORT;
|
||||
unsigned int configNetworkSystem = 0;
|
||||
unsigned int configCoopNetSortSelected = 0;
|
||||
bool configCoopNetSortInverted = false;
|
||||
unsigned int configPlayerInteraction = 1;
|
||||
unsigned int configPlayerKnockbackStrength = 25;
|
||||
unsigned int configStayInLevelAfterStar = 0;
|
||||
|
|
@ -333,6 +335,8 @@ static const struct ConfigOption options[] = {
|
|||
{.name = "coop_join_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configJoinIp, .maxStringLength = MAX_CONFIG_STRING},
|
||||
{.name = "coop_join_port", .type = CONFIG_TYPE_UINT, .uintValue = &configJoinPort},
|
||||
{.name = "coop_network_system", .type = CONFIG_TYPE_UINT, .uintValue = &configNetworkSystem},
|
||||
{.name = "coop_coop_net_sort_selected", .type = CONFIG_TYPE_UINT, .uintValue = &configCoopNetSortSelected},
|
||||
{.name = "coop_coop_net_sort_inverted", .type = CONFIG_TYPE_BOOL, .uintValue = &configCoopNetSortInverted},
|
||||
{.name = "coop_player_interaction", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerInteraction},
|
||||
{.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerKnockbackStrength},
|
||||
{.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT, .uintValue = &configStayInLevelAfterStar},
|
||||
|
|
|
|||
|
|
@ -139,6 +139,8 @@ extern unsigned int configHostSaveSlot;
|
|||
extern char configJoinIp[MAX_CONFIG_STRING];
|
||||
extern unsigned int configJoinPort;
|
||||
extern unsigned int configNetworkSystem;
|
||||
extern unsigned int configCoopNetSortSelected;
|
||||
extern bool configCoopNetSortInverted;
|
||||
extern unsigned int configPlayerInteraction;
|
||||
extern unsigned int configPlayerKnockbackStrength;
|
||||
extern unsigned int configStayInLevelAfterStar;
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@
|
|||
#include "djui_panel.h"
|
||||
#include "djui_panel_menu.h"
|
||||
#include "djui_panel_join_message.h"
|
||||
#include "djui_panel_join_lobbies.h"
|
||||
#include "djui_lobby_entry.h"
|
||||
#include "djui_panel_rules.h"
|
||||
#include "pc/network/network.h"
|
||||
|
|
@ -17,13 +18,85 @@
|
|||
|
||||
#define DJUI_DESC_PANEL_WIDTH (410.0f + (16 * 2.0f))
|
||||
|
||||
extern ALIGNED8 u8 texture_selectionbox_up_icon[];
|
||||
extern ALIGNED8 u8 texture_selectionbox_down_icon[];
|
||||
|
||||
static struct LobbySortType sLobbySorting[] = {
|
||||
{
|
||||
"SORTING_NONE",
|
||||
LOBBY_SORTING_NONE,
|
||||
},
|
||||
{
|
||||
"SORTING_NAME",
|
||||
LOBBY_SORTING_NAME,
|
||||
},
|
||||
{
|
||||
"SORTING_GAMEMODE",
|
||||
LOBBY_SORTING_GAMEMODE,
|
||||
},
|
||||
{
|
||||
"SORTING_PLAYERS",
|
||||
LOBBY_SORTING_PLAYERS,
|
||||
},
|
||||
};
|
||||
static const int numSortOptions = sizeof(sLobbySorting) / sizeof(sLobbySorting[0]);
|
||||
|
||||
static struct CoopnetLobby** sCoopnetLobbies = NULL;
|
||||
static unsigned int sCoopnetLobbyCount = 0;
|
||||
|
||||
static struct DjuiPaginated* sLobbyPaginated = NULL;
|
||||
static struct DjuiFlowLayout* sLobbyLayout = NULL;
|
||||
static struct DjuiButton* sRefreshButton = NULL;
|
||||
static struct DjuiThreePanel* sDescriptionPanel = NULL;
|
||||
static struct DjuiText* sTooltip = NULL;
|
||||
static struct DjuiSelectionbox* sSelectionbox = NULL;
|
||||
static struct DjuiImage* sSortInvertImage = NULL;
|
||||
static unsigned int sSavedLobbyStartCount = 0;
|
||||
|
||||
static char* sPassword = NULL;
|
||||
|
||||
static void free_coopnet_lobbies() {
|
||||
for (unsigned int i = 0; i < sCoopnetLobbyCount; i++)
|
||||
{
|
||||
struct CoopnetLobby* lobby = sCoopnetLobbies[i];
|
||||
if (!lobby) { continue; }
|
||||
free(lobby->playerText);
|
||||
free(lobby->hostName);
|
||||
free(lobby->mode);
|
||||
free(lobby->description);
|
||||
free(lobby);
|
||||
}
|
||||
|
||||
free(sCoopnetLobbies);
|
||||
sCoopnetLobbies = NULL;
|
||||
sCoopnetLobbyCount = 0;
|
||||
}
|
||||
|
||||
static int sort_coopnet_lobby_comp(const void* a, const void* b) {
|
||||
const struct CoopnetLobby* lobbyA = *(const struct CoopnetLobby**)a;
|
||||
const struct CoopnetLobby* lobbyB = *(const struct CoopnetLobby**)b;
|
||||
|
||||
int retValue = 0;
|
||||
enum LobbySorting sortBy = sLobbySorting[configCoopNetSortSelected].sortType;
|
||||
if (sortBy == LOBBY_SORTING_NAME) {
|
||||
retValue = strcmp(lobbyA->hostName, lobbyB->hostName);
|
||||
} else if (sortBy == LOBBY_SORTING_GAMEMODE) {
|
||||
retValue = strcmp(lobbyA->mode, lobbyB->mode);
|
||||
} else if (sortBy == LOBBY_SORTING_PLAYERS) {
|
||||
retValue = lobbyA->playerCount - lobbyB->playerCount;
|
||||
} else if (sortBy == LOBBY_SORTING_NONE) {
|
||||
retValue = lobbyA->lobbyId > lobbyB->lobbyId ? 1 : -1;
|
||||
}
|
||||
|
||||
retValue *= configCoopNetSortInverted ? -1 : 1;
|
||||
if (lobbyA->disabled != lobbyB->disabled) {
|
||||
retValue = lobbyA->disabled ? 1 : -1;
|
||||
} else if (retValue == 0) {
|
||||
retValue = lobbyA->lobbyId > lobbyB->lobbyId ? 1 : -1;
|
||||
}
|
||||
return retValue;
|
||||
}
|
||||
|
||||
static void djui_panel_join_lobby_description_create(void) {
|
||||
f32 bodyHeight = 600;
|
||||
|
||||
|
|
@ -56,6 +129,7 @@ static void djui_panel_join_lobby_description_create(void) {
|
|||
sDescriptionPanel = panel;
|
||||
}
|
||||
|
||||
|
||||
static void djui_lobby_on_hover(struct DjuiBase* base) {
|
||||
struct DjuiLobbyEntry* entry = (struct DjuiLobbyEntry*)base;
|
||||
djui_text_set_text(sTooltip, entry->description);
|
||||
|
|
@ -74,6 +148,22 @@ void djui_panel_join_lobby(struct DjuiBase* caller) {
|
|||
djui_panel_join_message_create(caller);
|
||||
}
|
||||
|
||||
static void djui_panel_join_on_sorting_change(UNUSED struct DjuiBase* base) {
|
||||
qsort(sCoopnetLobbies, sCoopnetLobbyCount, sizeof(sCoopnetLobbies[0]), sort_coopnet_lobby_comp);
|
||||
djui_base_destroy_children(&sLobbyLayout->base);
|
||||
for (unsigned int i = 0; i < sCoopnetLobbyCount; i++) {
|
||||
struct CoopnetLobby* lobby = sCoopnetLobbies[i];
|
||||
struct DjuiLobbyEntry* entry = djui_lobby_entry_create(&sLobbyLayout->base, lobby->hostName, lobby->mode, lobby->playerText, lobby->description, lobby->disabled, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
|
||||
entry->base.tag = (s64)lobby->lobbyId;
|
||||
}
|
||||
}
|
||||
|
||||
static void djui_panel_join_invert_sort(UNUSED struct DjuiBase* caller) {
|
||||
configCoopNetSortInverted = !configCoopNetSortInverted;
|
||||
sSortInvertImage->textureInfo.texture = configCoopNetSortInverted ? texture_selectionbox_up_icon : texture_selectionbox_down_icon;
|
||||
djui_panel_join_on_sorting_change(NULL);
|
||||
}
|
||||
|
||||
void djui_panel_join_query(uint64_t aLobbyId, UNUSED uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, UNUSED const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription) {
|
||||
if (!sLobbyLayout) { return; }
|
||||
if (!sLobbyPaginated) { return; }
|
||||
|
|
@ -82,7 +172,6 @@ void djui_panel_join_query(uint64_t aLobbyId, UNUSED uint64_t aOwnerId, uint16_t
|
|||
char playerText[64] = "";
|
||||
snprintf(playerText, 63, "%u/%u", aConnections, aMaxConnections);
|
||||
|
||||
|
||||
char mode[64] = "";
|
||||
snprintf(mode, 64, "%s", aMode);
|
||||
|
||||
|
|
@ -93,16 +182,47 @@ void djui_panel_join_query(uint64_t aLobbyId, UNUSED uint64_t aOwnerId, uint16_t
|
|||
snprintf(mode, 64, "\\#ff0000\\[%s]", aVersion);
|
||||
}
|
||||
|
||||
struct DjuiBase* layoutBase = &sLobbyLayout->base;
|
||||
struct DjuiLobbyEntry* entry = djui_lobby_entry_create(layoutBase, (char*)aHostName, (char*)mode, playerText, (char*)aDescription, disabled, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
|
||||
entry->base.tag = (s64)aLobbyId;
|
||||
djui_paginated_update_page_buttons(sLobbyPaginated);
|
||||
struct CoopnetLobby* lobby = malloc(sizeof(struct CoopnetLobby));
|
||||
|
||||
if (!lobby) {
|
||||
LOG_ERROR("Failed to allocate memory to lobby!");
|
||||
return;
|
||||
}
|
||||
|
||||
lobby->lobbyId = aLobbyId;
|
||||
lobby->playerCount = aConnections;
|
||||
lobby->playerText = strdup(playerText);
|
||||
lobby->hostName = strdup(aHostName);
|
||||
lobby->mode = strdup(mode);
|
||||
lobby->description = strdup(aDescription);
|
||||
lobby->disabled = disabled;
|
||||
|
||||
struct CoopnetLobby** lobbies = realloc(sCoopnetLobbies, (sCoopnetLobbyCount + 1) * sizeof(struct CoopnetLobby*));
|
||||
if (!lobbies) {
|
||||
LOG_ERROR("Failed to reallocate memory to lobbies!");
|
||||
return;
|
||||
}
|
||||
sCoopnetLobbies = lobbies;
|
||||
sCoopnetLobbies[sCoopnetLobbyCount] = lobby;
|
||||
sCoopnetLobbyCount++;
|
||||
}
|
||||
|
||||
void djui_panel_join_query_finish(void) {
|
||||
if (!sLobbyLayout) { return; }
|
||||
if (!sLobbyPaginated) { return; }
|
||||
if (!sRefreshButton) { return; }
|
||||
|
||||
qsort(sCoopnetLobbies, sCoopnetLobbyCount, sizeof(sCoopnetLobbies[0]), sort_coopnet_lobby_comp);
|
||||
|
||||
djui_base_destroy_children(&sLobbyLayout->base);
|
||||
djui_base_set_enabled(&sLobbyLayout->base, true);
|
||||
struct DjuiBase* layoutBase = &sLobbyLayout->base;
|
||||
for (unsigned int i = 0; i < sCoopnetLobbyCount; i++) {
|
||||
struct CoopnetLobby* lobby = sCoopnetLobbies[i];
|
||||
struct DjuiLobbyEntry* entry = djui_lobby_entry_create(layoutBase, lobby->hostName, lobby->mode, lobby->playerText, lobby->description, lobby->disabled, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
|
||||
entry->base.tag = (s64)lobby->lobbyId;
|
||||
}
|
||||
|
||||
djui_text_set_text(sRefreshButton->text, DLANG(LOBBIES, REFRESH));
|
||||
djui_base_set_enabled(&sRefreshButton->base, true);
|
||||
|
||||
|
|
@ -113,7 +233,9 @@ void djui_panel_join_query_finish(void) {
|
|||
djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
|
||||
djui_text_set_drop_shadow(text, 64, 64, 64, 100);
|
||||
}
|
||||
sLobbyPaginated->startIndex = sSavedLobbyStartCount;
|
||||
djui_paginated_update_page_buttons(sLobbyPaginated);
|
||||
djui_panel_join_on_sorting_change(NULL);
|
||||
}
|
||||
|
||||
void djui_panel_join_lobbies_on_destroy(UNUSED struct DjuiBase* caller) {
|
||||
|
|
@ -122,6 +244,8 @@ void djui_panel_join_lobbies_on_destroy(UNUSED struct DjuiBase* caller) {
|
|||
sRefreshButton = NULL;
|
||||
sLobbyLayout = NULL;
|
||||
sLobbyPaginated = NULL;
|
||||
sSavedLobbyStartCount = 0;
|
||||
free_coopnet_lobbies();
|
||||
|
||||
if (sDescriptionPanel != NULL) {
|
||||
djui_base_destroy(&sDescriptionPanel->base);
|
||||
|
|
@ -130,10 +254,18 @@ void djui_panel_join_lobbies_on_destroy(UNUSED struct DjuiBase* caller) {
|
|||
}
|
||||
|
||||
void djui_panel_join_lobbies_refresh(UNUSED struct DjuiBase* caller) {
|
||||
sSavedLobbyStartCount = sLobbyPaginated->startIndex;
|
||||
djui_base_set_enabled(&sLobbyLayout->base, false);
|
||||
djui_base_destroy_children(&sLobbyLayout->base);
|
||||
for (unsigned int i = 0; i < sCoopnetLobbyCount; i++) {
|
||||
struct CoopnetLobby* lobby = sCoopnetLobbies[i];
|
||||
struct DjuiLobbyEntry* entry = djui_lobby_entry_create(&sLobbyLayout->base, lobby->hostName, lobby->mode, lobby->playerText, lobby->description, true, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
|
||||
entry->base.tag = (s64)lobby->lobbyId;
|
||||
}
|
||||
djui_text_set_text(sRefreshButton->text, DLANG(LOBBIES, REFRESHING));
|
||||
djui_base_set_enabled(&sRefreshButton->base, false);
|
||||
djui_paginated_update_page_buttons(sLobbyPaginated);
|
||||
free_coopnet_lobbies();
|
||||
ns_coopnet_query(djui_panel_join_query, djui_panel_join_query_finish, sPassword);
|
||||
}
|
||||
|
||||
|
|
@ -142,6 +274,9 @@ void djui_panel_join_lobbies_value_changed(UNUSED struct DjuiBase* caller) {
|
|||
}
|
||||
|
||||
void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* password) {
|
||||
if (configCoopNetSortSelected > numSortOptions) {
|
||||
configCoopNetSortSelected = numSortOptions;
|
||||
}
|
||||
if (sPassword) { free(sPassword); sPassword = NULL; }
|
||||
sPassword = strdup(password);
|
||||
bool private = (strlen(password) > 0);
|
||||
|
|
@ -158,6 +293,26 @@ void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* passwor
|
|||
true);
|
||||
struct DjuiBase* body = djui_three_panel_get_body(panel);
|
||||
{
|
||||
char* sortChoices[sizeof(sLobbySorting)];
|
||||
for (int i = 0; i < numSortOptions; i++) {
|
||||
sortChoices[i] = djui_language_get("LOBBIES", sLobbySorting[i].langKey);
|
||||
}
|
||||
struct DjuiFlowLayout* flowLayout = djui_flow_layout_create(body);
|
||||
djui_base_set_color(&flowLayout->base, 0, 0, 0, 0);
|
||||
djui_base_set_size_type(&flowLayout->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
||||
djui_base_set_size(&flowLayout->base, 1.0f, 32.0f);
|
||||
sSelectionbox = djui_selectionbox_create(&flowLayout->base, DLANG(LOBBIES, SORT_BY), sortChoices, numSortOptions, &configCoopNetSortSelected, djui_panel_join_on_sorting_change);
|
||||
djui_base_set_size(&sSelectionbox->base, 0.925, 32);
|
||||
struct DjuiButton* button = djui_button_create(&flowLayout->base, "", DJUI_BUTTON_STYLE_NORMAL, djui_panel_join_invert_sort);
|
||||
djui_base_set_alignment(&button->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_BOTTOM);
|
||||
djui_base_set_size_type(&button->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
|
||||
djui_base_set_size(&button->base, 32, 32);
|
||||
sSortInvertImage = djui_image_create(&button->base, configCoopNetSortInverted ? texture_selectionbox_up_icon : texture_selectionbox_down_icon, 16, 16, G_IM_FMT_RGBA, G_IM_SIZ_16b);
|
||||
djui_base_set_size(&sSortInvertImage->base, 16, 16);
|
||||
djui_base_set_alignment(&sSortInvertImage->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
|
||||
djui_flow_layout_set_margin(flowLayout, 16);
|
||||
djui_flow_layout_set_flow_direction(flowLayout, DJUI_FLOW_DIR_RIGHT);
|
||||
|
||||
sLobbyPaginated = djui_paginated_create(body, 10);
|
||||
sLobbyLayout = sLobbyPaginated->layout;
|
||||
djui_flow_layout_set_margin(sLobbyLayout, 4);
|
||||
|
|
|
|||
|
|
@ -1,3 +1,26 @@
|
|||
#pragma once
|
||||
|
||||
enum LobbySorting {
|
||||
LOBBY_SORTING_NONE,
|
||||
LOBBY_SORTING_NAME,
|
||||
LOBBY_SORTING_GAMEMODE,
|
||||
LOBBY_SORTING_PLAYERS,
|
||||
LOBBY_SORTING_COUNT,
|
||||
};
|
||||
|
||||
struct LobbySortType {
|
||||
const char* langKey;
|
||||
enum LobbySorting sortType;
|
||||
};
|
||||
|
||||
struct CoopnetLobby {
|
||||
uint64_t lobbyId;
|
||||
int playerCount;
|
||||
char* hostName;
|
||||
char* mode;
|
||||
char* playerText;
|
||||
char* description;
|
||||
bool disabled;
|
||||
};
|
||||
|
||||
void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* password);
|
||||
|
|
|
|||
|
|
@ -35,6 +35,13 @@ void mods_get_main_mod_name(char* destination, u32 maxSize) {
|
|||
for (u16 i = 0; i < gLocalMods.entryCount; i++) {
|
||||
struct Mod* mod = gLocalMods.entries[i];
|
||||
if (!mod->enabled) { continue; }
|
||||
LOG_CONSOLE("%s", mod->category)
|
||||
// always make gamemodes the main mod
|
||||
if ((mod->category && strcmp(mod->category, "gamemode") == 0)
|
||||
|| (mod->incompatible && strcmp(mod->incompatible, "gamemode") == 0)) {
|
||||
picked = mod;
|
||||
break;
|
||||
}
|
||||
size_t size = mod_get_lua_size(mod);
|
||||
if (size > pickedSize) {
|
||||
picked = mod;
|
||||
|
|
|
|||
BIN
textures/segment2/custom_selectionbox_down_icon.rgba16.png
Normal file
BIN
textures/segment2/custom_selectionbox_down_icon.rgba16.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.7 KiB |
BIN
textures/segment2/custom_selectionbox_up_icon.rgba16.png
Normal file
BIN
textures/segment2/custom_selectionbox_up_icon.rgba16.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.7 KiB |
Loading…
Add table
Reference in a new issue