Wait... how long has this went unchanged?

This commit is contained in:
FluffaMario 2026-05-20 00:56:01 -05:00
parent 762f6d7996
commit a2cabc1322
2 changed files with 8 additions and 7 deletions

View file

@ -28,9 +28,10 @@ const GeoLayout mr_blizzard_hidden_geo[] = {
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 65536),
GEO_OPEN_NODE(),
GEO_ASM(0, geo_mario_set_player_colors),
GEO_TRANSLATE_ROTATE_WITH_DL(LAYER_ALPHA, 490, 14, 43, 305, 0, 248, mario_cap_m_logo_decal),
GEO_TRANSLATE_ROTATE_WITH_DL(LAYER_OPAQUE, 490, 14, 43, 305, 0, 248, mario_cap_seg3_dl_03022F48),
GEO_TRANSLATE_ROTATE(LAYER_OPAQUE, 490, 14, 43, 305, 0, 248),
GEO_OPEN_NODE(),
GEO_ASM(0, geo_mario_cap_display_list),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),

View file

@ -104,7 +104,7 @@ struct Character gCharacters[CT_MAX] = {
.capMetalModelId = MODEL_LUIGIS_METAL_CAP,
.capWingModelId = MODEL_LUIGIS_WING_CAP,
.capMetalWingModelId = MODEL_LUIGIS_WINGED_METAL_CAP,
.capEnemyLayer = LAYER_ALPHA,
.capEnemyLayer = LAYER_OPAQUE,
.capEnemyGfx = luigi_cap_seg3_dl_03022F48,
.capEnemyDecalGfx = NULL,
.torsoRotMult = 1.0f,
@ -170,7 +170,7 @@ struct Character gCharacters[CT_MAX] = {
.capMetalModelId = MODEL_TOADS_METAL_CAP,
.capWingModelId = MODEL_TOADS_WING_CAP,
.capMetalWingModelId = MODEL_TOADS_WINGED_METAL_CAP,
.capEnemyLayer = LAYER_ALPHA,
.capEnemyLayer = LAYER_OPAQUE,
.capEnemyGfx = toad_cap_mesh_layer_1,
.capEnemyDecalGfx = NULL,
.torsoRotMult = 1.0f,
@ -236,7 +236,7 @@ struct Character gCharacters[CT_MAX] = {
.capMetalModelId = MODEL_WALUIGIS_METAL_CAP,
.capWingModelId = MODEL_WALUIGIS_WING_CAP,
.capMetalWingModelId = MODEL_WALUIGIS_WINGED_METAL_CAP,
.capEnemyLayer = LAYER_ALPHA,
.capEnemyLayer = LAYER_OPAQUE,
.capEnemyGfx = waluigi_cap_seg3_dl_03022F48,
.capEnemyDecalGfx = NULL,
.torsoRotMult = 1.0f,
@ -302,7 +302,7 @@ struct Character gCharacters[CT_MAX] = {
.capMetalModelId = MODEL_WARIOS_METAL_CAP,
.capWingModelId = MODEL_WARIOS_WING_CAP,
.capMetalWingModelId = MODEL_WARIOS_WINGED_METAL_CAP,
.capEnemyLayer = LAYER_ALPHA,
.capEnemyLayer = LAYER_OPAQUE,
.capEnemyGfx = wario_cap_seg3_dl_03022F48,
.capEnemyDecalGfx = NULL,
.torsoRotMult = 1.0f,