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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt1[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt2[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt3[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt4[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt5[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt6[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt7[];
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extern const GeoLayout mario_Capless_Head[];
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extern const GeoLayout mario_Left_Hand_Open[];
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extern const GeoLayout mario_Right_Hand_Open[];
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extern const GeoLayout mario_Right_Hand_Peace[];
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extern const GeoLayout mario_Right_Hand_Cap[];
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extern const GeoLayout mario_Right_Hand_Wing_Cap[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt1[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt2[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt3[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt4[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt5[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt6[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt7[];
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extern const GeoLayout mario_Switch_Option_Capless_Head_001[];
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extern const GeoLayout mario_Switch_Option_Left_Hand_Open_001[];
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extern const GeoLayout mario_Switch_Option_Right_Hand_Open_001[];
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extern const GeoLayout mario_Switch_Option_Right_Hand_Peace_001[];
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extern const GeoLayout mario_Switch_Option_Right_Hand_Cap_001[];
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extern const GeoLayout mario_Switch_Option_Right_Hand_Wing_Cap_001[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt1[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt2[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt3[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt4[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt5[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt6[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt7[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_jump_mario_Switch_Option_Capless_Head_001[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_jump_mario_Switch_Option_Left_Hand_Open_001[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_jump_mario_Switch_Option_Right_Hand_Open_001[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_jump_mario_Switch_Option_Right_Hand_Peace_001[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_jump_mario_Switch_Option_Right_Hand_Cap_001[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_jump_mario_Switch_Option_Right_Hand_Wing_Cap_001[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt1[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt2[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt3[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt4[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt5[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt6[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt7[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt1[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt1[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt2[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt3[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt4[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt5[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt6[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt2_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt7[];
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extern const GeoLayout mario_Metal_Pauline[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt1[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt2[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt3[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt4[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt5[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt6[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt1_Capless_Head_Eye_State_Switch_opt7[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_jump_mario_Capless_Head[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_jump_mario_Left_Hand_Open[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_jump_mario_Right_Hand_Open[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_jump_mario_Right_Hand_Peace[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_jump_mario_Right_Hand_Cap[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_jump_mario_Right_Hand_Wing_Cap[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt1[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt2[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt3[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt4[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt5[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt6[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1_Capless_Switch_opt0_Eye_State_Switch_opt7[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt1[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt1[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt2[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt3[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt4[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt5[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt6[];
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extern const GeoLayout mario_7_LoD_Switch_opt0_Cap_State_Switch_opt0_Capless_Switch_opt0_Eye_State_Switch_opt7[];
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extern const GeoLayout pauline_geo[];
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extern Lights1 mario_dress_PANTS_lights;
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extern Lights1 mario_shirt_lights;
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extern Lights1 mario_skin_lights;
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extern Lights1 mario_Cap_Darker_lights;
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extern Lights1 mario_Cap_lights;
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extern Lights1 mario_hair_lights;
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extern Lights1 mario_open__SKIN__lights;
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extern Lights1 mario_nos_lights;
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extern Lights1 mario_gold_lights;
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extern Lights1 mario_half__SKIN__lights;
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extern Lights1 mario_closed__SKIN__lights;
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extern Lights1 mario_left__SKIN__lights;
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extern Lights1 mario_right__SKIN__lights;
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extern Lights1 mario_up__SKIN__lights;
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extern Lights1 mario_down__SKIN__lights;
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extern Lights1 mario_dead__SKIN__lights;
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extern Lights1 mario_gold__for_gloves_lights;
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extern Lights1 mario_dress_SHOES_lights;
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extern Lights1 mario_dress_darker_SHOES_lights;
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extern Lights1 mario_MetalDX__METAL__lights;
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extern Lights1 mario_MetalDX_No_BackCulling_METAL__lights;
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extern Lights1 mario_Metal_Wing_Tip_lights;
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extern Lights1 mario_Metal_Wing_Base_lights;
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extern u8 mario_open_rgba16_ci4[];
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extern u8 mario_open_rgba16_pal_rgba16[];
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extern u8 mario_nose_i8[];
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extern u8 mario_Metal_Shade_rgba16_rgba16_rgba16[];
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extern u8 mario_half_rgba16_ci4[];
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extern u8 mario_half_rgba16_pal_rgba16[];
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extern u8 mario_closed_rgba16_ci4[];
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extern u8 mario_closed_rgba16_pal_rgba16[];
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extern u8 mario_left_rgba16_ci4[];
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extern u8 mario_left_rgba16_pal_rgba16[];
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extern u8 mario_right_rgba16_ci4[];
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extern u8 mario_right_rgba16_pal_rgba16[];
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extern u8 mario_up_rgba16_ci4[];
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extern u8 mario_up_rgba16_pal_rgba16[];
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extern u8 mario_down_rgba16_ci4[];
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extern u8 mario_down_rgba16_pal_rgba16[];
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extern u8 mario_dead_rgba16_ci4[];
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extern u8 mario_dead_rgba16_pal_rgba16[];
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extern u8 mario_wing_2_ia8[];
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extern u8 mario_wing1_ia8[];
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extern u8 mario_Metal_Shade_rgba16_rgba16[];
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extern u8 mario_Metal_Light_rgba16_rgba16[];
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extern u8 mario_custom_mario_metal_wing_tip_shade_rgba16[];
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extern u8 mario_custom_mario_metal_wing_tip_light_rgba16[];
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extern u8 mario_custom_mario_metal_wing_shade_rgba16[];
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extern u8 mario_custom_mario_metal_wing_light_rgba16[];
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extern Vtx mario_Butt_mesh_layer_1_vtx_0[64];
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extern Gfx mario_Butt_mesh_layer_1_tri_0[];
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extern Vtx mario_Torso_mesh_layer_1_vtx_0[128];
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extern Gfx mario_Torso_mesh_layer_1_tri_0[];
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extern Vtx mario_Torso_mesh_layer_1_vtx_1[46];
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extern Gfx mario_Torso_mesh_layer_1_tri_1[];
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extern Vtx mario_Torso_mesh_layer_1_vtx_2[22];
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extern Gfx mario_Torso_mesh_layer_1_tri_2[];
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extern Vtx mario_Head_DL_mesh_layer_1_vtx_0[113];
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extern Gfx mario_Head_DL_mesh_layer_1_tri_0[];
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extern Vtx mario_Head_DL_mesh_layer_1_vtx_1[67];
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extern Gfx mario_Head_DL_mesh_layer_1_tri_1[];
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extern Vtx mario_Head_DL_mesh_layer_1_vtx_2[167];
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extern Gfx mario_Head_DL_mesh_layer_1_tri_2[];
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extern Vtx mario_Head_DL_mesh_layer_1_vtx_3[42];
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extern Gfx mario_Head_DL_mesh_layer_1_tri_3[];
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extern Vtx mario_Head_DL_mesh_layer_1_vtx_4[16];
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extern Gfx mario_Head_DL_mesh_layer_1_tri_4[];
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extern Vtx mario_Head_DL_mesh_layer_1_vtx_5[3];
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extern Gfx mario_Head_DL_mesh_layer_1_tri_5[];
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extern Vtx mario_Head_DL_mesh_layer_1_vtx_6[105];
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extern Gfx mario_Head_DL_mesh_layer_1_tri_6[];
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extern Vtx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_vtx_0[104];
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extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_tri_0[];
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extern Vtx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_vtx_1[158];
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extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_tri_1[];
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extern Vtx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_vtx_2[42];
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extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_tri_2[];
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extern Vtx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_vtx_3[16];
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extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_tri_3[];
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extern Vtx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_vtx_4[3];
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extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_tri_4[];
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extern Vtx mario_Left_Wing_DL_mesh_layer_4_vtx_0[4];
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extern Gfx mario_Left_Wing_DL_mesh_layer_4_tri_0[];
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extern Vtx mario_Left_Wing_DL_mesh_layer_4_vtx_1[4];
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extern Gfx mario_Left_Wing_DL_mesh_layer_4_tri_1[];
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||||
extern Vtx mario_Right_Wing_DL_mesh_layer_4_vtx_0[4];
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extern Gfx mario_Right_Wing_DL_mesh_layer_4_tri_0[];
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||||
extern Vtx mario_Right_Wing_DL_mesh_layer_4_vtx_1[4];
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||||
extern Gfx mario_Right_Wing_DL_mesh_layer_4_tri_1[];
|
||||
extern Vtx mario_Left_Arm_Color_mesh_layer_1_vtx_0[55];
|
||||
extern Gfx mario_Left_Arm_Color_mesh_layer_1_tri_0[];
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||||
extern Vtx mario_Left_Forearm_mesh_layer_1_vtx_0[41];
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||||
extern Gfx mario_Left_Forearm_mesh_layer_1_tri_0[];
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||||
extern Vtx mario_Left_Forearm_mesh_layer_1_vtx_1[56];
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||||
extern Gfx mario_Left_Forearm_mesh_layer_1_tri_1[];
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||||
extern Vtx mario_Left_Hand_DL_mesh_layer_1_vtx_0[22];
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||||
extern Gfx mario_Left_Hand_DL_mesh_layer_1_tri_0[];
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||||
extern Vtx mario_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1_vtx_0[84];
|
||||
extern Gfx mario_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1_tri_0[];
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||||
extern Vtx mario_Right_Arm_Color_mesh_layer_1_vtx_0[55];
|
||||
extern Gfx mario_Right_Arm_Color_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Right_Forearm_mesh_layer_1_vtx_0[41];
|
||||
extern Gfx mario_Right_Forearm_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Right_Hand_DL_mesh_layer_1_vtx_0[22];
|
||||
extern Gfx mario_Right_Hand_DL_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1_vtx_0[84];
|
||||
extern Gfx mario_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1_vtx_0[107];
|
||||
extern Gfx mario_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1_vtx_0[62];
|
||||
extern Gfx mario_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1_vtx_1[124];
|
||||
extern Gfx mario_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_1[];
|
||||
extern Vtx mario_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1_vtx_2[79];
|
||||
extern Gfx mario_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_2[];
|
||||
extern Vtx mario_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1_vtx_0[62];
|
||||
extern Gfx mario_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1_vtx_1[124];
|
||||
extern Gfx mario_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1_tri_1[];
|
||||
extern Vtx mario_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1_vtx_2[79];
|
||||
extern Gfx mario_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1_tri_2[];
|
||||
extern Vtx mario_Right_Hand_Wing_Cap_Swtich_Option_Wings_mesh_layer_4_vtx_0[8];
|
||||
extern Gfx mario_Right_Hand_Wing_Cap_Swtich_Option_Wings_mesh_layer_4_tri_0[];
|
||||
extern Vtx mario_Right_Hand_Wing_Cap_Swtich_Option_Wings_mesh_layer_4_vtx_1[8];
|
||||
extern Gfx mario_Right_Hand_Wing_Cap_Swtich_Option_Wings_mesh_layer_4_tri_1[];
|
||||
extern Vtx mario_Z_Dress_DL_mesh_layer_1_vtx_0[26];
|
||||
extern Gfx mario_Z_Dress_DL_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Z_Dress_Half_DL_skinned_mesh_layer_1_vtx_0[9];
|
||||
extern Gfx mario_Z_Dress_Half_DL_skinned_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Z_Dress_Half_DL_mesh_layer_1_vtx_0[9];
|
||||
extern Gfx mario_Z_Dress_Half_DL_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Z_Dress_Half_DL_mesh_layer_1_vtx_1[18];
|
||||
extern Gfx mario_Z_Dress_Half_DL_mesh_layer_1_tri_1[];
|
||||
extern Vtx mario_Z_Dress_Half_DL_mesh_layer_1_vtx_2[25];
|
||||
extern Gfx mario_Z_Dress_Half_DL_mesh_layer_1_tri_2[];
|
||||
extern Vtx mario_Z_Dress_Half_DL_mesh_layer_1_vtx_3[16];
|
||||
extern Gfx mario_Z_Dress_Half_DL_mesh_layer_1_tri_3[];
|
||||
extern Vtx mario_Switch_Option_Butt_mesh_layer_1_vtx_0[71];
|
||||
extern Gfx mario_Switch_Option_Butt_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Torso_mesh_layer_1_vtx_0[192];
|
||||
extern Gfx mario_Switch_Option_Torso_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Head_DL_mesh_layer_1_vtx_0[99];
|
||||
extern Gfx mario_Switch_Option_Head_DL_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Head_DL_mesh_layer_1_vtx_1[414];
|
||||
extern Gfx mario_Switch_Option_Head_DL_mesh_layer_1_tri_1[];
|
||||
extern Vtx mario_Switch_Option_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_vtx_0[328];
|
||||
extern Gfx mario_Switch_Option_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Left_Wing_DL_mesh_layer_4_vtx_0[4];
|
||||
extern Gfx mario_Switch_Option_Left_Wing_DL_mesh_layer_4_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Left_Wing_DL_mesh_layer_4_vtx_1[4];
|
||||
extern Gfx mario_Switch_Option_Left_Wing_DL_mesh_layer_4_tri_1[];
|
||||
extern Vtx mario_Switch_Option_Right_Wing_DL_mesh_layer_4_vtx_0[4];
|
||||
extern Gfx mario_Switch_Option_Right_Wing_DL_mesh_layer_4_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Right_Wing_DL_mesh_layer_4_vtx_1[4];
|
||||
extern Gfx mario_Switch_Option_Right_Wing_DL_mesh_layer_4_tri_1[];
|
||||
extern Vtx mario_Switch_Option_Left_Arm_Color_mesh_layer_1_vtx_0[55];
|
||||
extern Gfx mario_Switch_Option_Left_Arm_Color_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Left_Forearm_mesh_layer_1_vtx_0[94];
|
||||
extern Gfx mario_Switch_Option_Left_Forearm_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Left_Hand_DL_mesh_layer_1_vtx_0[22];
|
||||
extern Gfx mario_Switch_Option_Left_Hand_DL_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1_vtx_0[84];
|
||||
extern Gfx mario_Switch_Option_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Right_Arm_Color_mesh_layer_1_vtx_0[55];
|
||||
extern Gfx mario_Switch_Option_Right_Arm_Color_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Right_Forearm_mesh_layer_1_vtx_0[41];
|
||||
extern Gfx mario_Switch_Option_Right_Forearm_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Right_Hand_DL_mesh_layer_1_vtx_0[22];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_DL_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1_vtx_0[84];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1_vtx_0[107];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1_vtx_0[237];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1_vtx_1[30];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1_tri_1[];
|
||||
extern Vtx mario_Switch_Option_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1_vtx_0[237];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1_vtx_1[30];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1_tri_1[];
|
||||
extern Vtx mario_Switch_Option_Right_Hand_Wing_Cap_Swtich_Option_Wings_mesh_layer_4_vtx_0[8];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Wing_Cap_Swtich_Option_Wings_mesh_layer_4_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Right_Hand_Wing_Cap_Swtich_Option_Wings_mesh_layer_4_vtx_1[8];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Wing_Cap_Swtich_Option_Wings_mesh_layer_4_tri_1[];
|
||||
extern Vtx mario_Switch_Option_Z_Dress_DL_mesh_layer_1_vtx_0[26];
|
||||
extern Gfx mario_Switch_Option_Z_Dress_DL_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Z_Dress_Half_DL_skinned_mesh_layer_1_vtx_0[9];
|
||||
extern Gfx mario_Switch_Option_Z_Dress_Half_DL_skinned_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Z_Dress_Half_DL_mesh_layer_1_vtx_0[9];
|
||||
extern Gfx mario_Switch_Option_Z_Dress_Half_DL_mesh_layer_1_tri_0[];
|
||||
extern Vtx mario_Switch_Option_Z_Dress_Half_DL_mesh_layer_1_vtx_1[52];
|
||||
extern Gfx mario_Switch_Option_Z_Dress_Half_DL_mesh_layer_1_tri_1[];
|
||||
extern Gfx mat_mario_dress_PANTS[];
|
||||
extern Gfx mat_revert_mario_dress_PANTS[];
|
||||
extern Gfx mat_mario_shirt[];
|
||||
extern Gfx mat_revert_mario_shirt[];
|
||||
extern Gfx mat_mario_skin[];
|
||||
extern Gfx mat_mario_Cap_Darker[];
|
||||
extern Gfx mat_mario_Cap[];
|
||||
extern Gfx mat_revert_mario_Cap[];
|
||||
extern Gfx mat_mario_hair[];
|
||||
extern Gfx mat_mario_open__SKIN_[];
|
||||
extern Gfx mat_revert_mario_open__SKIN_[];
|
||||
extern Gfx mat_mario_nos[];
|
||||
extern Gfx mat_mario_gold[];
|
||||
extern Gfx mat_revert_mario_gold[];
|
||||
extern Gfx mat_mario_half__SKIN_[];
|
||||
extern Gfx mat_revert_mario_half__SKIN_[];
|
||||
extern Gfx mat_mario_closed__SKIN_[];
|
||||
extern Gfx mat_revert_mario_closed__SKIN_[];
|
||||
extern Gfx mat_mario_left__SKIN_[];
|
||||
extern Gfx mat_revert_mario_left__SKIN_[];
|
||||
extern Gfx mat_mario_right__SKIN_[];
|
||||
extern Gfx mat_revert_mario_right__SKIN_[];
|
||||
extern Gfx mat_mario_up__SKIN_[];
|
||||
extern Gfx mat_revert_mario_up__SKIN_[];
|
||||
extern Gfx mat_mario_down__SKIN_[];
|
||||
extern Gfx mat_revert_mario_down__SKIN_[];
|
||||
extern Gfx mat_mario_dead__SKIN_[];
|
||||
extern Gfx mat_revert_mario_dead__SKIN_[];
|
||||
extern Gfx mat_mario_Wing_Tip[];
|
||||
extern Gfx mat_revert_mario_Wing_Tip[];
|
||||
extern Gfx mat_mario_Wing_Base[];
|
||||
extern Gfx mat_revert_mario_Wing_Base[];
|
||||
extern Gfx mat_mario_gold__for_gloves[];
|
||||
extern Gfx mat_revert_mario_gold__for_gloves[];
|
||||
extern Gfx mat_mario_dress_SHOES[];
|
||||
extern Gfx mat_revert_mario_dress_SHOES[];
|
||||
extern Gfx mat_mario_dress_darker_SHOES[];
|
||||
extern Gfx mat_mario_MetalDX__METAL_[];
|
||||
extern Gfx mat_revert_mario_MetalDX__METAL_[];
|
||||
extern Gfx mat_mario_MetalDX_No_BackCulling_METAL_[];
|
||||
extern Gfx mat_revert_mario_MetalDX_No_BackCulling_METAL_[];
|
||||
extern Gfx mat_mario_Metal_Wing_Tip[];
|
||||
extern Gfx mat_revert_mario_Metal_Wing_Tip[];
|
||||
extern Gfx mat_mario_Metal_Wing_Base[];
|
||||
extern Gfx mat_revert_mario_Metal_Wing_Base[];
|
||||
extern Gfx mario_Butt_mesh_layer_1[];
|
||||
extern Gfx mario_Torso_mesh_layer_1[];
|
||||
extern Gfx mario_Head_DL_mesh_layer_1[];
|
||||
extern Gfx mario_Head_DL_mesh_layer_1_mat_override_half__SKIN__0[];
|
||||
extern Gfx mario_Head_DL_mesh_layer_1_mat_override_closed__SKIN__1[];
|
||||
extern Gfx mario_Head_DL_mesh_layer_1_mat_override_left__SKIN__2[];
|
||||
extern Gfx mario_Head_DL_mesh_layer_1_mat_override_right__SKIN__3[];
|
||||
extern Gfx mario_Head_DL_mesh_layer_1_mat_override_up__SKIN__4[];
|
||||
extern Gfx mario_Head_DL_mesh_layer_1_mat_override_down__SKIN__5[];
|
||||
extern Gfx mario_Head_DL_mesh_layer_1_mat_override_dead__SKIN__6[];
|
||||
extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1[];
|
||||
extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_half__SKIN__0[];
|
||||
extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_closed__SKIN__1[];
|
||||
extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_left__SKIN__2[];
|
||||
extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_right__SKIN__3[];
|
||||
extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_up__SKIN__4[];
|
||||
extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_down__SKIN__5[];
|
||||
extern Gfx mario_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_dead__SKIN__6[];
|
||||
extern Gfx mario_Left_Wing_DL_mesh_layer_4[];
|
||||
extern Gfx mario_Right_Wing_DL_mesh_layer_4[];
|
||||
extern Gfx mario_Left_Arm_Color_mesh_layer_1[];
|
||||
extern Gfx mario_Left_Forearm_mesh_layer_1[];
|
||||
extern Gfx mario_Left_Hand_DL_mesh_layer_1[];
|
||||
extern Gfx mario_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1[];
|
||||
extern Gfx mario_Right_Arm_Color_mesh_layer_1[];
|
||||
extern Gfx mario_Right_Forearm_mesh_layer_1[];
|
||||
extern Gfx mario_Right_Hand_DL_mesh_layer_1[];
|
||||
extern Gfx mario_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1[];
|
||||
extern Gfx mario_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1[];
|
||||
extern Gfx mario_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1[];
|
||||
extern Gfx mario_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1[];
|
||||
extern Gfx mario_Right_Hand_Wing_Cap_Swtich_Option_Wings_mesh_layer_4[];
|
||||
extern Gfx mario_Z_Dress_DL_mesh_layer_1[];
|
||||
extern Gfx mario_Z_Dress_Half_DL_skinned_mesh_layer_1[];
|
||||
extern Gfx mario_Z_Dress_Half_DL_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Butt_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Torso_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Head_DL_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Head_DL_mesh_layer_1_mat_override_half__SKIN__0[];
|
||||
extern Gfx mario_Switch_Option_Head_DL_mesh_layer_1_mat_override_closed__SKIN__1[];
|
||||
extern Gfx mario_Switch_Option_Head_DL_mesh_layer_1_mat_override_left__SKIN__2[];
|
||||
extern Gfx mario_Switch_Option_Head_DL_mesh_layer_1_mat_override_right__SKIN__3[];
|
||||
extern Gfx mario_Switch_Option_Head_DL_mesh_layer_1_mat_override_up__SKIN__4[];
|
||||
extern Gfx mario_Switch_Option_Head_DL_mesh_layer_1_mat_override_down__SKIN__5[];
|
||||
extern Gfx mario_Switch_Option_Head_DL_mesh_layer_1_mat_override_dead__SKIN__6[];
|
||||
extern Gfx mario_Switch_Option_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_half__SKIN__0[];
|
||||
extern Gfx mario_Switch_Option_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_closed__SKIN__1[];
|
||||
extern Gfx mario_Switch_Option_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_left__SKIN__2[];
|
||||
extern Gfx mario_Switch_Option_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_right__SKIN__3[];
|
||||
extern Gfx mario_Switch_Option_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_up__SKIN__4[];
|
||||
extern Gfx mario_Switch_Option_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_down__SKIN__5[];
|
||||
extern Gfx mario_Switch_Option_Capless_Head_Switch_Option_Capless_Head_mesh_layer_1_mat_override_dead__SKIN__6[];
|
||||
extern Gfx mario_Switch_Option_Left_Wing_DL_mesh_layer_4[];
|
||||
extern Gfx mario_Switch_Option_Right_Wing_DL_mesh_layer_4[];
|
||||
extern Gfx mario_Switch_Option_Left_Arm_Color_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Left_Forearm_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Left_Hand_DL_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Left_Hand_Open_Switch_Option_Left_Hand_Open_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Right_Arm_Color_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Right_Forearm_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_DL_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Open_Switch_Option_Right_Hand_Open_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Peace_Switch_Option_Right_Hand_Peace_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Cap_Switch_Option_Right_Hand_Cap_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Wing_Cap_Swtich_Option_Right_Hand_Wing_Cap_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Right_Hand_Wing_Cap_Swtich_Option_Wings_mesh_layer_4[];
|
||||
extern Gfx mario_Switch_Option_Z_Dress_DL_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Z_Dress_Half_DL_skinned_mesh_layer_1[];
|
||||
extern Gfx mario_Switch_Option_Z_Dress_Half_DL_mesh_layer_1[];
|
||||
|
Before Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 863 B |
|
Before Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 1.2 KiB |