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	Small code comment changes
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					 5 changed files with 5 additions and 5 deletions
				
			
		|  | @ -10118,7 +10118,7 @@ end | |||
| 
 | ||||
| --- @param colData WallCollisionData | ||||
| --- @return integer | ||||
| --- Detects wall collisions at a given position and adjusts the position based on the walls found. Returns the number of wall collisions detected. | ||||
| --- Detects wall collisions at a given position and adjusts the position based on the walls found. Returns the number of wall collisions detected | ||||
| function find_wall_collisions(colData) | ||||
|     -- ... | ||||
| end | ||||
|  |  | |||
|  | @ -3472,7 +3472,7 @@ Finds the height of the poison gas at a given position (x, z), if the position i | |||
| ## [find_wall_collisions](#find_wall_collisions) | ||||
| 
 | ||||
| ### Description | ||||
| Detects wall collisions at a given position and adjusts the position based on the walls found. Returns the number of wall collisions detected. | ||||
| Detects wall collisions at a given position and adjusts the position based on the walls found. Returns the number of wall collisions detected | ||||
| 
 | ||||
| ### Lua Example | ||||
| `local integerValue = find_wall_collisions(colData)` | ||||
|  |  | |||
|  | @ -46,7 +46,7 @@ s32 f32_find_wall_collision(f32 *xPtr, f32 *yPtr, f32 *zPtr, f32 offsetY, f32 ra | |||
| 
 | ||||
| /* |description|
 | ||||
| Detects wall collisions at a given position and adjusts the position based on the walls found.  | ||||
| Returns the number of wall collisions detected. | ||||
| Returns the number of wall collisions detected | ||||
| |descriptionEnd| */ | ||||
| s32 find_wall_collisions(struct WallCollisionData *colData); | ||||
| f32 find_ceil(f32 posX, f32 posY, f32 posZ, struct Surface **pceil); | ||||
|  |  | |||
|  | @ -1209,7 +1209,7 @@ static void geo_process_object(struct Object *node) { | |||
|     s32 hasAnimation = (node->header.gfx.node.flags & GRAPH_RENDER_HAS_ANIMATION) != 0; | ||||
|     Vec3f scalePrev; | ||||
| 
 | ||||
|     // Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB\.
 | ||||
|     // Sanity check our stack index, If we above or equal to our stack size. Return to prevent OOB.
 | ||||
|     if ((gMatStackIndex + 1) >= MATRIX_STACK_SIZE) { LOG_ERROR("Preventing attempt to exceed the maximum size %i for our matrix stack with size of %i.", MATRIX_STACK_SIZE - 1, gMatStackIndex); return; } | ||||
| 
 | ||||
|     if (!node->header.gfx.inited) { | ||||
|  |  | |||
|  | @ -33,7 +33,7 @@ def compare_ini_file(file_path): | |||
| for filename in os.listdir("lang"): | ||||
|     if filename.endswith(".ini"): | ||||
|         ini_file_path = os.path.join("lang", filename) | ||||
|         if ini_file_path != "English.ini" and ini_file_path != "lang/English.ini": | ||||
|         if filename != "English.ini": | ||||
|             missing_sections, extra_sections, missing_keys = compare_ini_file(ini_file_path) | ||||
| 
 | ||||
|             print(f"\nComparing {filename}:") | ||||
|  |  | |||
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