mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2026-05-10 10:51:39 +00:00
Keep music going when switching to staff roll
This commit is contained in:
parent
d83e03728c
commit
dc987ae3e2
1 changed files with 1 additions and 1 deletions
|
|
@ -624,7 +624,7 @@ void warp_credits(void) {
|
||||||
|
|
||||||
play_transition(WARP_TRANSITION_FADE_FROM_COLOR, 0x14, 0x00, 0x00, 0x00);
|
play_transition(WARP_TRANSITION_FADE_FROM_COLOR, 0x14, 0x00, 0x00, 0x00);
|
||||||
|
|
||||||
if (gCurrCreditsEntry == NULL || gCurrCreditsEntry == sCreditsSequence) {
|
if ((gCurrCreditsEntry == NULL || gCurrCreditsEntry == sCreditsSequence) && !gDjuiInMainMenu) {
|
||||||
if (gCurrentArea) {
|
if (gCurrentArea) {
|
||||||
set_background_music(gCurrentArea->musicParam, gCurrentArea->musicParam2, 0);
|
set_background_music(gCurrentArea->musicParam, gCurrentArea->musicParam2, 0);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue