mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2025-12-08 17:12:57 +00:00
Continue making DJUI text use DCDCDC instead of C8C8C8 for consistency
This commit is contained in:
parent
f8ca89b7df
commit
dd3b39739e
17 changed files with 161 additions and 159 deletions
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@ -6,18 +6,18 @@ ENTERED_THIS_LEVEL = "@ vstoupil do tohoto levelu"
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ENTERED = "@ vstoupil do \n#"
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ENTERED = "@ vstoupil do \n#"
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SERVER_CLOSED = "\\#ffa0a0\\Odpojeno:\\#dcdcdc\\ Server se uzavřel"
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SERVER_CLOSED = "\\#ffa0a0\\Odpojeno:\\#dcdcdc\\ Server se uzavřel"
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DISCORD_ERROR = "Discord nahlásil chybu.\nPro opravení, zkuste: \n1. Zavřít hru.\n2. Restartovat Discord.\n3. Spustit hru."
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DISCORD_ERROR = "Discord nahlásil chybu.\nPro opravení, zkuste: \n1. Zavřít hru.\n2. Restartovat Discord.\n3. Spustit hru."
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DISCORD_DETECT = "\\#ffa0a0\\Chyba:\\#c8c8c8\\ Discord se nepodařilo najít.\n\\#a0a0a0\\Zkuste zavřít hru, restartovat Discord a znovu hru otevřít"
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DISCORD_DETECT = "\\#ffa0a0\\Chyba:\\#dcdcdc\\ Discord se nepodařilo najít.\n\\#a0a0a0\\Zkuste zavřít hru, restartovat Discord a znovu hru otevřít"
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DISCONNECT_FULL = "\\#ffa0a0\\Odpojeno:\\#c8c8c8\\ Server je plný."
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DISCONNECT_FULL = "\\#ffa0a0\\Odpojeno:\\#dcdcdc\\ Server je plný."
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DISCONNECT_KICK = "\\#ffa0a0\\Odpojeno:\\#c8c8c8\\ Server vás vyhodil."
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DISCONNECT_KICK = "\\#ffa0a0\\Odpojeno:\\#dcdcdc\\ Server vás vyhodil."
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DISCONNECT_BAN = "\\#ffa0a0\\Odpojeno:\\#c8c8c8\\ Server vás zablokoval."
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DISCONNECT_BAN = "\\#ffa0a0\\Odpojeno:\\#dcdcdc\\ Server vás zablokoval."
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DISCONNECT_REJOIN = "\\#ffa0a0\\Odpojeno:\\#c8c8c8\\ Připojování..."
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DISCONNECT_REJOIN = "\\#ffa0a0\\Odpojeno:\\#dcdcdc\\ Připojování..."
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DISCONNECT_CLOSED = "\\#ffa0a0\\Odpojeno:\\#c8c8c8\\ Host uzavřel spojení."
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DISCONNECT_CLOSED = "\\#ffa0a0\\Odpojeno:\\#dcdcdc\\ Host uzavřel spojení."
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DISCONNECT_BIG_MOD = "Server má moc velký mod.\nOdpojování."
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DISCONNECT_BIG_MOD = "Server má moc velký mod.\nOdpojování."
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DIED = "@ umřel"
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DIED = "@ umřel"
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DEBUG_FLY = "@ vstoupil do stavu volného letu"
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DEBUG_FLY = "@ vstoupil do stavu volného letu"
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IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Importován mod\n\\#c8c8c8\\'@'"
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IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Importován mod\n\\#dcdcdc\\'@'"
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IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Importován DynOS pack\n\\#c8c8c8\\'@'"
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IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Importován DynOS pack\n\\#dcdcdc\\'@'"
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IMPORT_FAIL = "\\#ffa0a0\\Chyba importu modu nebo DynOS packu\n\\#c8c8c8\\'@'"
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IMPORT_FAIL = "\\#ffa0a0\\Chyba importu modu nebo DynOS packu\n\\#dcdcdc\\'@'"
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IMPORT_FAIL_INGAME = "\\#ffa0a0\\Nelze importovat mod, protože jste ve hře"
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IMPORT_FAIL_INGAME = "\\#ffa0a0\\Nelze importovat mod, protože jste ve hře"
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COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Nezdařilo se připojit na CoopNet!"
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COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Nezdařilo se připojit na CoopNet!"
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COOPNET_DISCONNECTED = "\\#ffa0a0\\Ztratilo se připojení na CoopNet!"
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COOPNET_DISCONNECTED = "\\#ffa0a0\\Ztratilo se připojení na CoopNet!"
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@ -166,9 +166,9 @@ DYNOS = "DYNOS"
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[HOST_MESSAGE]
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[HOST_MESSAGE]
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INFO_TITLE = "INFO"
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INFO_TITLE = "INFO"
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WARN_DISCORD = "Pozvat hráče pravým kliknutím na jejich profil a potom kliknout na \n'\\#d0d0ff\\Pozvat do Hry\\#c8c8c8\\'.\n\nMůžete pozvat i kanály a servery pomocí kliknutí na tlačíto \\#d0d0ff\\plus\\#c8c8c8\\ vedle okna na chat.\n\nHerní aktivita \\#ffa0a0\\musí být\\#c8c8c8\\ zapnutá ve vašich\nDiscord nastavení.\n\nZobranení jako neviditelný \\#ffa0a0\\zabrání\\#c8c8c8\\ posílání pozvánek."
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WARN_DISCORD = "Pozvat hráče pravým kliknutím na jejich profil a potom kliknout na \n'\\#d0d0ff\\Pozvat do Hry\\#dcdcdc\\'.\n\nMůžete pozvat i kanály a servery pomocí kliknutí na tlačíto \\#d0d0ff\\plus\\#dcdcdc\\ vedle okna na chat.\n\nHerní aktivita \\#ffa0a0\\musí být\\#dcdcdc\\ zapnutá ve vašich\nDiscord nastavení.\n\nZobranení jako neviditelný \\#ffa0a0\\zabrání\\#dcdcdc\\ posílání pozvánek."
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WARN_DISCORD2 = "\\#ffa0a0\\Chyba:\\#c8c8c8\\ Discord se nepodařilo najít.\n\\#a0a0a0\\Zkuste zavřít hru, restartovat Discord a znovu hru otevřít"
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WARN_DISCORD2 = "\\#ffa0a0\\Chyba:\\#dcdcdc\\ Discord se nepodařilo najít.\n\\#a0a0a0\\Zkuste zavřít hru, restartovat Discord a znovu hru otevřít"
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WARN_SOCKET = "Přímé spojení \\#ffa0a0\\vás vyžaduje,\\#c8c8c8\\ aby jste si nastavili přesměrování portu.\n\nPřesměrujte port '\\#d0d0ff\\%d\\#c8c8c8\\' s UDP."
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WARN_SOCKET = "Přímé spojení \\#ffa0a0\\vás vyžaduje,\\#dcdcdc\\ aby jste si nastavili přesměrování portu.\n\nPřesměrujte port '\\#d0d0ff\\%d\\#dcdcdc\\' s UDP."
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HOST = "Hostovat"
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HOST = "Hostovat"
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[HOST_MODS]
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[HOST_MODS]
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@ -217,7 +217,7 @@ PORT = "Port"
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PASSWORD = "Heslo"
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PASSWORD = "Heslo"
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SAVE_SLOT = "Ukládací slot"
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SAVE_SLOT = "Ukládací slot"
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SETTINGS = "Nastavení"
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SETTINGS = "Nastavení"
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MODS = "Mody"
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MODS = "Modifikace a herní módy"
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ROMHACKS = "Rom-Hacky"
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ROMHACKS = "Rom-Hacky"
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APPLY = "Použít"
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APPLY = "Použít"
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HOST = "Hostovat"
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HOST = "Hostovat"
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@ -227,8 +227,8 @@ JOINING = "PRIPOJOVANI"
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[JOIN]
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[JOIN]
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JOIN_TITLE = "PRIPOJIT"
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JOIN_TITLE = "PRIPOJIT"
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JOIN_DISCORD = "Pro připojení na \\#d0d0ff\\Discord\\#c8c8c8\\ lobby:\n\nNechte hru otevřenou a klikněte na tlačítko připojení.\n\nPokud pozvánka říká, že hra skončila, klikněte na jméno uživatele, kterou vám pozvánku poslal, pro obnovu."
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JOIN_DISCORD = "Pro připojení na \\#d0d0ff\\Discord\\#dcdcdc\\ lobby:\n\nNechte hru otevřenou a klikněte na tlačítko připojení.\n\nPokud pozvánka říká, že hra skončila, klikněte na jméno uživatele, kterou vám pozvánku poslal, pro obnovu."
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JOIN_SOCKET = "Zadejte IP a port \\#d0d0ff\\přímého spojení\\#c8c8c8\\:"
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JOIN_SOCKET = "Zadejte IP a port \\#d0d0ff\\přímého spojení\\#dcdcdc\\:"
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JOIN = "Připojit"
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JOIN = "Připojit"
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PUBLIC_LOBBIES = "Veřejné hry"
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PUBLIC_LOBBIES = "Veřejné hry"
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PRIVATE_LOBBIES = "Soukromé hry"
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PRIVATE_LOBBIES = "Soukromé hry"
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@ -6,18 +6,18 @@ ENTERED_THIS_LEVEL = "@ is dit level in gegaan."
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ENTERED = "@ is \n# ingegaan."
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ENTERED = "@ is \n# ingegaan."
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SERVER_CLOSED = "\\#ffa0a0\\Verbinding verbroken:\\#dcdcdc\\ server is dicht gegaan."
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SERVER_CLOSED = "\\#ffa0a0\\Verbinding verbroken:\\#dcdcdc\\ server is dicht gegaan."
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DISCORD_ERROR = "Er is een probleem met Discord.\nOm te repareren, probeer: \n1. De game af te sluiten.\n2. Discrod opnieuw opstarten\n3. Het spel op te starten"
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DISCORD_ERROR = "Er is een probleem met Discord.\nOm te repareren, probeer: \n1. De game af te sluiten.\n2. Discrod opnieuw opstarten\n3. Het spel op te starten"
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DISCORD_DETECT = "\\#ffa0a0\\Error:\\#c8c8c8\\ Kan Discord niet vinden.\n\\#a0a0a0\\Probeer om het spel af te sluiten, Discord opnieuw opstarten, en het spel weer op starten."
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DISCORD_DETECT = "\\#ffa0a0\\Error:\\#dcdcdc\\ Kan Discord niet vinden.\n\\#a0a0a0\\Probeer om het spel af te sluiten, Discord opnieuw opstarten, en het spel weer op starten."
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DISCONNECT_FULL = "\\#ffa0a0\\Verbinding verbroken:\\#c8c8c8\\ De server is vol."
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DISCONNECT_FULL = "\\#ffa0a0\\Verbinding verbroken:\\#dcdcdc\\ De server is vol."
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DISCONNECT_KICK = "\\#ffa0a0\\Verbinding verbroken:\\#c8c8c8\\ De server heeft je eruit geschopt"
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DISCONNECT_KICK = "\\#ffa0a0\\Verbinding verbroken:\\#dcdcdc\\ De server heeft je eruit geschopt"
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DISCONNECT_BAN = "\\#ffa0a0\\Verbinding verbroken:\\#c8c8c8\\ De server heeft je verbannen."
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DISCONNECT_BAN = "\\#ffa0a0\\Verbinding verbroken:\\#dcdcdc\\ De server heeft je verbannen."
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DISCONNECT_REJOIN = "\\#ffa0a0\\Verbinding verbroken:\\#c8c8c8\\ her-verbinden..."
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DISCONNECT_REJOIN = "\\#ffa0a0\\Verbinding verbroken:\\#dcdcdc\\ her-verbinden..."
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DISCONNECT_CLOSED = "\\#ffa0a0\\Verbinding verbroken:\\#c8c8c8\\ organisator heeft de server afgesloten."
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DISCONNECT_CLOSED = "\\#ffa0a0\\Verbinding verbroken:\\#dcdcdc\\ organisator heeft de server afgesloten."
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DISCONNECT_BIG_MOD = "Server heeft een te grote mod.\nStoppen."
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DISCONNECT_BIG_MOD = "Server heeft een te grote mod.\nStoppen."
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DIED = "@ is dood gegaan."
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DIED = "@ is dood gegaan."
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DEBUG_FLY = "@ is in debug vrij vliegen gegaan."
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DEBUG_FLY = "@ is in debug vrij vliegen gegaan."
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IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Geimporteerd mod\n\\#c8c8c8\\'@'"
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IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Geimporteerd mod\n\\#dcdcdc\\'@'"
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IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Geimporteerd DynOS pack\n\\#c8c8c8\\'@'"
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IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Geimporteerd DynOS pack\n\\#dcdcdc\\'@'"
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IMPORT_FAIL = "\\#ffa0a0\\gefaalt om \n\\#c8c8c8\\'@' te importeren."
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IMPORT_FAIL = "\\#ffa0a0\\gefaalt om \n\\#dcdcdc\\'@' te importeren."
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IMPORT_FAIL_INGAME = "\\#ffa0a0\\Kan niet importen in een spel."
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IMPORT_FAIL_INGAME = "\\#ffa0a0\\Kan niet importen in een spel."
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COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Kon niet met CoopNet verbinden."
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COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Kon niet met CoopNet verbinden."
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COOPNET_DISCONNECTED = "\\#ffa0a0\\Connectie met CoopNet verloren."
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COOPNET_DISCONNECTED = "\\#ffa0a0\\Connectie met CoopNet verloren."
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@ -166,9 +166,9 @@ DYNOS = "DYNOS"
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[HOST_MESSAGE]
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[HOST_MESSAGE]
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INFO_TITLE = "INFORMATIE"
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INFO_TITLE = "INFORMATIE"
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WARN_DISCORD = "Nodig je vrienden uit door op hun reachts klik op hun username te gebruiken en op '\\#d0d0ff\\Invite to Game\\#c8c8c8\\' te klikken.\n\nJe kan kanalen van servers ook uitnodigen door op de \\#d0d0ff\\plus\\#c8c8c8\\ knop te drukken naast de plek waar je chat.\n\nGame activiteit \\#ffa0a0\\moet\\#c8c8c8\\ aaan staan in je \nDiscord gebruikers opties.\n\nOp offline staan \\#ffa0a0\\houd uitnodigingen versturen tegen.\\#c8c8c8\\ "
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WARN_DISCORD = "Nodig je vrienden uit door op hun reachts klik op hun username te gebruiken en op '\\#d0d0ff\\Invite to Game\\#dcdcdc\\' te klikken.\n\nJe kan kanalen van servers ook uitnodigen door op de \\#d0d0ff\\plus\\#dcdcdc\\ knop te drukken naast de plek waar je chat.\n\nGame activiteit \\#ffa0a0\\moet\\#dcdcdc\\ aaan staan in je \nDiscord gebruikers opties.\n\nOp offline staan \\#ffa0a0\\houd uitnodigingen versturen tegen.\\#dcdcdc\\ "
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WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#c8c8c8\\ Kan Discord niet vinden.\n\\#a0a0a0\\Probeer om het spel af te sluiten, Discord opnieuw opstarten, en het spel weer op starten."
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WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#dcdcdc\\ Kan Discord niet vinden.\n\\#a0a0a0\\Probeer om het spel af te sluiten, Discord opnieuw opstarten, en het spel weer op starten."
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WARN_SOCKET = "Directe verbindingen \\#ffa0a0\\verplichten je\\#c8c8c8\\ om je router te port-forwarden.\n\nForward port '\\#d0d0ff\\%d\\#c8c8c8\\' for UDP."
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WARN_SOCKET = "Directe verbindingen \\#ffa0a0\\verplichten je\\#dcdcdc\\ om je router te port-forwarden.\n\nForward port '\\#d0d0ff\\%d\\#dcdcdc\\' for UDP."
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HOST = "Organisator"
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HOST = "Organisator"
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[HOST_MODS]
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[HOST_MODS]
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@ -217,7 +217,7 @@ PORT = "Port"
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PASSWORD = "Wachtwoord"
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PASSWORD = "Wachtwoord"
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SAVE_SLOT = "Opslag slot"
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SAVE_SLOT = "Opslag slot"
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SETTINGS = "Instellingen"
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SETTINGS = "Instellingen"
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MODS = "Mods"
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MODS = "Mods en gamemodi"
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ROMHACKS = "Rom-Hacks"
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ROMHACKS = "Rom-Hacks"
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APPLY = "Toepassen"
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APPLY = "Toepassen"
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HOST = "Organiseer"
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HOST = "Organiseer"
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@ -227,8 +227,8 @@ JOINING = "VERBINDEN"
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[JOIN]
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[JOIN]
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JOIN_TITLE = "VERBIND"
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JOIN_TITLE = "VERBIND"
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JOIN_DISCORD = "Om met een \\#d0d0ff\\Discord\\#c8c8c8\\ lobby te verbinden:\n\nHou de game open en druk op de join knop in de uitnodiging.\n\nAls de uitnodiging zegt dat de game voorbij is, klik op de naam van de persoon die de uitnodiging heeft verstuurd heeft om de uitnodiging te herladen."
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JOIN_DISCORD = "Om met een \\#d0d0ff\\Discord\\#dcdcdc\\ lobby te verbinden:\n\nHou de game open en druk op de join knop in de uitnodiging.\n\nAls de uitnodiging zegt dat de game voorbij is, klik op de naam van de persoon die de uitnodiging heeft verstuurd heeft om de uitnodiging te herladen."
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JOIN_SOCKET = "Geef \\#d0d0ff\\directe verbinding\\#c8c8c8\\ IP and port:"
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JOIN_SOCKET = "Geef \\#d0d0ff\\directe verbinding\\#dcdcdc\\ IP and port:"
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JOIN = "Verbind"
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JOIN = "Verbind"
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PUBLIC_LOBBIES = "Openbare Lobbies"
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PUBLIC_LOBBIES = "Openbare Lobbies"
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PRIVATE_LOBBIES = "Privé Lobbies"
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PRIVATE_LOBBIES = "Privé Lobbies"
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@ -6,22 +6,22 @@ ENTERED_THIS_LEVEL = "@ entered this level"
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ENTERED = "@ entered\n#"
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ENTERED = "@ entered\n#"
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SERVER_CLOSED = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ Server closed"
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SERVER_CLOSED = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ Server closed"
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DISCORD_ERROR = "Discord threw an error.\nTo fix, try: \n1. Close the game.\n2. Restart Discord.\n3. Start the game."
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DISCORD_ERROR = "Discord threw an error.\nTo fix, try: \n1. Close the game.\n2. Restart Discord.\n3. Start the game."
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DISCORD_DETECT = "\\#ffa0a0\\Error:\\#c8c8c8\\ Could not detect Discord.\n\\#a0a0a0\\Try closing the game, restarting Discord, and opening the game again."
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DISCORD_DETECT = "\\#ffa0a0\\Error:\\#dcdcdc\\ Could not detect Discord.\n\\#a0a0a0\\Try closing the game, restarting Discord, and opening the game again."
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DISCONNECT_FULL = "\\#ffa0a0\\Disconnected:\\#c8c8c8\\ The party is full."
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DISCONNECT_FULL = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ The party is full."
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DISCONNECT_KICK = "\\#ffa0a0\\Disconnected:\\#c8c8c8\\ The server kicked you."
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DISCONNECT_KICK = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ The server kicked you."
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DISCONNECT_BAN = "\\#ffa0a0\\Disconnected:\\#c8c8c8\\ The server banned you."
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DISCONNECT_BAN = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ The server banned you."
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DISCONNECT_REJOIN = "\\#ffa0a0\\Disconnected:\\#c8c8c8\\ Rejoining..."
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DISCONNECT_REJOIN = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ Rejoining..."
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DISCONNECT_CLOSED = "\\#ffa0a0\\Disconnected:\\#c8c8c8\\ Host closed the connection."
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DISCONNECT_CLOSED = "\\#ffa0a0\\Disconnected:\\#dcdcdc\\ Host closed the connection."
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DISCONNECT_BIG_MOD = "Server had too large of a mod.\nQuitting."
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DISCONNECT_BIG_MOD = "Server had too large of a mod.\nQuitting."
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DIED = "@ died"
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DIED = "@ died"
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DEBUG_FLY = "@ entered debug free-fly mode"
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DEBUG_FLY = "@ entered debug free-fly mode"
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IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Imported mod\n\\#c8c8c8\\'@'"
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IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Imported mod\n\\#dcdcdc\\'@'"
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IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Imported DynOS pack\n\\#c8c8c8\\'@'"
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IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Imported DynOS pack\n\\#dcdcdc\\'@'"
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IMPORT_FAIL = "\\#ffa0a0\\Failed to import\n\\#c8c8c8\\'@'"
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IMPORT_FAIL = "\\#ffa0a0\\Failed to import\n\\#dcdcdc\\'@'"
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IMPORT_FAIL_INGAME = "\\#ffa0a0\\Can not import while in-game"
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IMPORT_FAIL_INGAME = "\\#ffa0a0\\Can not import while in-game"
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COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Could not connect to CoopNet!"
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COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Could not connect to CoopNet!"
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COOPNET_DISCONNECTED = "\\#ffa0a0\\Lost connection to CoopNet!"
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COOPNET_DISCONNECTED = "\\#ffa0a0\\Lost connection to CoopNet!"
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LOBBY_NOT_FOUND = "\\#ffa0a0\\Error:\\#c8c8c8\\ Lobby no longer exists!"
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LOBBY_NOT_FOUND = "\\#ffa0a0\\Error:\\#dcdcdc\\ Lobby no longer exists!"
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LOBBY_JOIN_FULL = "\\#ffa0a0\\The lobby is full!"
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LOBBY_JOIN_FULL = "\\#ffa0a0\\The lobby is full!"
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LOBBY_JOIN_FAILED = "\\#ffa0a0\\Failed to join the lobby!"
|
LOBBY_JOIN_FAILED = "\\#ffa0a0\\Failed to join the lobby!"
|
||||||
LOBBY_PASSWORD_INCORRECT = "\\#ffa0a0\\Entered the wrong lobby password!"
|
LOBBY_PASSWORD_INCORRECT = "\\#ffa0a0\\Entered the wrong lobby password!"
|
||||||
|
|
@ -166,9 +166,9 @@ DYNOS = "DYNOS"
|
||||||
|
|
||||||
[HOST_MESSAGE]
|
[HOST_MESSAGE]
|
||||||
INFO_TITLE = "INFO"
|
INFO_TITLE = "INFO"
|
||||||
WARN_DISCORD = "Invite friends by right clicking their name on Discord and clicking on\n'\\#d0d0ff\\Invite to Game\\#c8c8c8\\'.\n\nYou can invite channels of servers as well by clicking the \\#d0d0ff\\plus\\#c8c8c8\\ button next to the place where you enter chat.\n\nGame Activity \\#ffa0a0\\must be\\#c8c8c8\\ enabled in your\nDiscord user settings.\n\nAppearing offline \\#ffa0a0\\will prevent\\#c8c8c8\\ invites from being sent."
|
WARN_DISCORD = "Invite friends by right clicking their name on Discord and clicking on\n'\\#d0d0ff\\Invite to Game\\#dcdcdc\\'.\n\nYou can invite channels of servers as well by clicking the \\#d0d0ff\\plus\\#dcdcdc\\ button next to the place where you enter chat.\n\nGame Activity \\#ffa0a0\\must be\\#dcdcdc\\ enabled in your\nDiscord user settings.\n\nAppearing offline \\#ffa0a0\\will prevent\\#dcdcdc\\ invites from being sent."
|
||||||
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#c8c8c8\\ Could not detect Discord.\n\n\\#a0a0a0\\Try closing the game,\nrestarting Discord,\nand opening the game again."
|
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#dcdcdc\\ Could not detect Discord.\n\n\\#a0a0a0\\Try closing the game,\nrestarting Discord,\nand opening the game again."
|
||||||
WARN_SOCKET = "Direct connections \\#ffa0a0\\require you\\#c8c8c8\\ to configure port forwarding in your router.\n\nForward port '\\#d0d0ff\\%d\\#c8c8c8\\' for UDP."
|
WARN_SOCKET = "Direct connections \\#ffa0a0\\require you\\#dcdcdc\\ to configure port forwarding in your router.\n\nForward port '\\#d0d0ff\\%d\\#dcdcdc\\' for UDP."
|
||||||
HOST = "Host"
|
HOST = "Host"
|
||||||
|
|
||||||
[HOST_MODS]
|
[HOST_MODS]
|
||||||
|
|
@ -217,7 +217,7 @@ PORT = "Port"
|
||||||
PASSWORD = "Password"
|
PASSWORD = "Password"
|
||||||
SAVE_SLOT = "Save Slot"
|
SAVE_SLOT = "Save Slot"
|
||||||
SETTINGS = "Settings"
|
SETTINGS = "Settings"
|
||||||
MODS = "Mods"
|
MODS = "Mods & Gamemodes"
|
||||||
ROMHACKS = "Rom-Hacks"
|
ROMHACKS = "Rom-Hacks"
|
||||||
APPLY = "Apply"
|
APPLY = "Apply"
|
||||||
HOST = "Host"
|
HOST = "Host"
|
||||||
|
|
@ -227,8 +227,8 @@ JOINING = "JOINING"
|
||||||
|
|
||||||
[JOIN]
|
[JOIN]
|
||||||
JOIN_TITLE = "JOIN"
|
JOIN_TITLE = "JOIN"
|
||||||
JOIN_DISCORD = "To join a \\#d0d0ff\\Discord\\#c8c8c8\\ lobby:\n\nKeep the game open and click the join button on the invite.\n\nIf the invite says that the game has ended, click the name of the person that sent the invite to refresh it."
|
JOIN_DISCORD = "To join a \\#d0d0ff\\Discord\\#dcdcdc\\ lobby:\n\nKeep the game open and click the join button on the invite.\n\nIf the invite says that the game has ended, click the name of the person that sent the invite to refresh it."
|
||||||
JOIN_SOCKET = "Enter \\#d0d0ff\\direct connection\\#c8c8c8\\ IP and port:"
|
JOIN_SOCKET = "Enter \\#d0d0ff\\direct connection\\#dcdcdc\\ IP and port:"
|
||||||
JOIN = "Join"
|
JOIN = "Join"
|
||||||
PUBLIC_LOBBIES = "Public Lobbies"
|
PUBLIC_LOBBIES = "Public Lobbies"
|
||||||
PRIVATE_LOBBIES = "Private Lobbies"
|
PRIVATE_LOBBIES = "Private Lobbies"
|
||||||
|
|
|
||||||
|
|
@ -6,18 +6,18 @@ ENTERED_THIS_LEVEL = "@ est entré dans ce niveau"
|
||||||
ENTERED = "@ est entré dans\n#"
|
ENTERED = "@ est entré dans\n#"
|
||||||
SERVER_CLOSED = "\\#ffa0a0\\Déconnecté:\\#dcdcdc\\ Le serveur est fermé."
|
SERVER_CLOSED = "\\#ffa0a0\\Déconnecté:\\#dcdcdc\\ Le serveur est fermé."
|
||||||
DISCORD_ERROR = "Erreur Discord.\nPour régler le problème, essayez de: \n1. Fermer le jeu.\n2. Redémarrer Discord.\n3. Relancer le jeu."
|
DISCORD_ERROR = "Erreur Discord.\nPour régler le problème, essayez de: \n1. Fermer le jeu.\n2. Redémarrer Discord.\n3. Relancer le jeu."
|
||||||
DISCORD_DETECT = "\\#ffa0a0\\Erreur:\\#c8c8c8\\ Discord n'est pas détecté.\n\\#a0a0a0\\Essayez de fermer le jeu, relancez Discord, puis relancez le jeu."
|
DISCORD_DETECT = "\\#ffa0a0\\Erreur:\\#dcdcdc\\ Discord n'est pas détecté.\n\\#a0a0a0\\Essayez de fermer le jeu, relancez Discord, puis relancez le jeu."
|
||||||
DISCONNECT_FULL = "\\#ffa0a0\\Déconnecté:\\#c8c8c8\\ Le groupe est complet."
|
DISCONNECT_FULL = "\\#ffa0a0\\Déconnecté:\\#dcdcdc\\ Le groupe est complet."
|
||||||
DISCONNECT_KICK = "\\#ffa0a0\\Déconnecté:\\#c8c8c8\\ Le serveur vous a expulsé."
|
DISCONNECT_KICK = "\\#ffa0a0\\Déconnecté:\\#dcdcdc\\ Le serveur vous a expulsé."
|
||||||
DISCONNECT_BAN = "\\#ffa0a0\\Déconnecté:\\#c8c8c8\\ Le serveur vous a banni."
|
DISCONNECT_BAN = "\\#ffa0a0\\Déconnecté:\\#dcdcdc\\ Le serveur vous a banni."
|
||||||
DISCONNECT_REJOIN = "\\#ffa0a0\\Déconnecté:\\#c8c8c8\\ Reconnexion..."
|
DISCONNECT_REJOIN = "\\#ffa0a0\\Déconnecté:\\#dcdcdc\\ Reconnexion..."
|
||||||
DISCONNECT_CLOSED = "\\#ffa0a0\\Déconnecté:\\#c8c8c8\\ L'hôte s'est déconnecté."
|
DISCONNECT_CLOSED = "\\#ffa0a0\\Déconnecté:\\#dcdcdc\\ L'hôte s'est déconnecté."
|
||||||
DISCONNECT_BIG_MOD = "Le mod utilisé est trop volumineux.\nDéconnexion."
|
DISCONNECT_BIG_MOD = "Le mod utilisé est trop volumineux.\nDéconnexion."
|
||||||
DIED = "@ est mort"
|
DIED = "@ est mort"
|
||||||
DEBUG_FLY = "@ a activé le mode vol (débug) "
|
DEBUG_FLY = "@ a activé le mode vol (débug) "
|
||||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Le mod\n\\#c8c8c8\\'@'\\#a0ffa0\\\na été importé."
|
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Le mod\n\\#dcdcdc\\'@'\\#a0ffa0\\\na été importé."
|
||||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Le pack DynOS\n\\#c8c8c8\\'@'\n\\#a0ffa0\\a été importé."
|
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Le pack DynOS\n\\#dcdcdc\\'@'\n\\#a0ffa0\\a été importé."
|
||||||
IMPORT_FAIL = "\\#ffa0a0\\L'importation de\n\\#c8c8c8\\'@'\\#ffa0a0\\\na échoué."
|
IMPORT_FAIL = "\\#ffa0a0\\L'importation de\n\\#dcdcdc\\'@'\\#ffa0a0\\\na échoué."
|
||||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\L'importation ne peut pas se faire pendant la partie."
|
IMPORT_FAIL_INGAME = "\\#ffa0a0\\L'importation ne peut pas se faire pendant la partie."
|
||||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\La connexion à CoopNet a échouée!"
|
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\La connexion à CoopNet a échouée!"
|
||||||
COOPNET_DISCONNECTED = "\\#ffa0a0\\Connexion à CoopNet perdue!"
|
COOPNET_DISCONNECTED = "\\#ffa0a0\\Connexion à CoopNet perdue!"
|
||||||
|
|
@ -166,9 +166,9 @@ DYNOS = "DYNOS"
|
||||||
|
|
||||||
[HOST_MESSAGE]
|
[HOST_MESSAGE]
|
||||||
INFO_TITLE = "INFORMATIONS"
|
INFO_TITLE = "INFORMATIONS"
|
||||||
WARN_DISCORD = "Invitez des amis en faisant un clic droit sur \nleur pseudo Discord puis en cliquant sur \n'\\#d0d0ff\\Inviter à rejoindre\\#c8c8c8\\'.\n\nVous pouvez envoyer des invitations dans les chats de serveurs en cliquant\nsur le bouton \\#d0d0ff\\+\\#c8c8c8\\ à coté de la barre de chat.\n\nLe statut d'activité \\#ffa0a0\\doit-être\\#c8c8c8\\ activé dans les paramètres utilisateurs Discord.\n\nApparaître hors-ligne \\#ffa0a0\\empêchera\\#c8c8c8\\ les invitations\nd'être envoyées."
|
WARN_DISCORD = "Invitez des amis en faisant un clic droit sur \nleur pseudo Discord puis en cliquant sur \n'\\#d0d0ff\\Inviter à rejoindre\\#dcdcdc\\'.\n\nVous pouvez envoyer des invitations dans les chats de serveurs en cliquant\nsur le bouton \\#d0d0ff\\+\\#dcdcdc\\ à coté de la barre de chat.\n\nLe statut d'activité \\#ffa0a0\\doit-être\\#dcdcdc\\ activé dans les paramètres utilisateurs Discord.\n\nApparaître hors-ligne \\#ffa0a0\\empêchera\\#dcdcdc\\ les invitations\nd'être envoyées."
|
||||||
WARN_DISCORD2 = "\\#ffa0a0\\Erreur:\\#c8c8c8\\ Discord n'est pas détecté.\n\n\\#a0a0a0\\Essayez de fermer le jeu,\nrelancer Discord,\net relancer le jeu."
|
WARN_DISCORD2 = "\\#ffa0a0\\Erreur:\\#dcdcdc\\ Discord n'est pas détecté.\n\n\\#a0a0a0\\Essayez de fermer le jeu,\nrelancer Discord,\net relancer le jeu."
|
||||||
WARN_SOCKET = "La Connexion Directe \\#ffa0a0\\vous oblige\\#c8c8c8\\ à configurer un\nport dans votre routeur.\n\nDéfinissez le port sur '\\#d0d0ff\\%d\\#c8c8c8\\' pour l'UDP."
|
WARN_SOCKET = "La Connexion Directe \\#ffa0a0\\vous oblige\\#dcdcdc\\ à configurer un\nport dans votre routeur.\n\nDéfinissez le port sur '\\#d0d0ff\\%d\\#dcdcdc\\' pour l'UDP."
|
||||||
HOST = "Héberger"
|
HOST = "Héberger"
|
||||||
|
|
||||||
[HOST_MODS]
|
[HOST_MODS]
|
||||||
|
|
@ -217,7 +217,7 @@ PORT = "Port"
|
||||||
PASSWORD = "Mot de Passe"
|
PASSWORD = "Mot de Passe"
|
||||||
SAVE_SLOT = "Sauvegarde"
|
SAVE_SLOT = "Sauvegarde"
|
||||||
SETTINGS = "Paramètres"
|
SETTINGS = "Paramètres"
|
||||||
MODS = "Mods"
|
MODS = "Mods et modes de jeu"
|
||||||
ROMHACKS = "Rom-Hacks"
|
ROMHACKS = "Rom-Hacks"
|
||||||
APPLY = "Appliquer"
|
APPLY = "Appliquer"
|
||||||
HOST = "Héberger"
|
HOST = "Héberger"
|
||||||
|
|
@ -227,8 +227,8 @@ JOINING = "CONNEXION"
|
||||||
|
|
||||||
[JOIN]
|
[JOIN]
|
||||||
JOIN_TITLE = "REJOINDRE"
|
JOIN_TITLE = "REJOINDRE"
|
||||||
JOIN_DISCORD = "Pour rejoindre une partie \\#d0d0ff\\Discord\\#c8c8c8\\:\n\nLaissez le jeu ouvert et cliquez sur rejoindre sur l'invitation.\n\nSi l'invitation dit que la partie est terminée, cliquez sur le nom de la personne qui a envoyé l'invitation pour l'actualiser."
|
JOIN_DISCORD = "Pour rejoindre une partie \\#d0d0ff\\Discord\\#dcdcdc\\:\n\nLaissez le jeu ouvert et cliquez sur rejoindre sur l'invitation.\n\nSi l'invitation dit que la partie est terminée, cliquez sur le nom de la personne qui a envoyé l'invitation pour l'actualiser."
|
||||||
JOIN_SOCKET = "Entrez l'IP et le port de la\n\\#d0d0ff\\connexion directe\\#c8c8c8\\ :"
|
JOIN_SOCKET = "Entrez l'IP et le port de la\n\\#d0d0ff\\connexion directe\\#dcdcdc\\ :"
|
||||||
JOIN = "Rejoindre"
|
JOIN = "Rejoindre"
|
||||||
PUBLIC_LOBBIES = "Parties Publiques"
|
PUBLIC_LOBBIES = "Parties Publiques"
|
||||||
PRIVATE_LOBBIES = "Parties Privées"
|
PRIVATE_LOBBIES = "Parties Privées"
|
||||||
|
|
|
||||||
|
|
@ -6,18 +6,18 @@ ENTERED_THIS_LEVEL = "@ ist diesem Level beigetreten."
|
||||||
ENTERED = "@ ist beigetreten zu\n#"
|
ENTERED = "@ ist beigetreten zu\n#"
|
||||||
SERVER_CLOSED = "\\#ffa0a0\\Verbindung getrennt:\\#dcdcdc\\ Server wurde geschlossen."
|
SERVER_CLOSED = "\\#ffa0a0\\Verbindung getrennt:\\#dcdcdc\\ Server wurde geschlossen."
|
||||||
DISCORD_ERROR = "Discord hat einen Fehler verursacht.\nUm dies zu vermeiden, versuche: \n1. das Spiel zu schließen.\n2. Discord neu zu starten.\n3. das Spiel erneut zu starten."
|
DISCORD_ERROR = "Discord hat einen Fehler verursacht.\nUm dies zu vermeiden, versuche: \n1. das Spiel zu schließen.\n2. Discord neu zu starten.\n3. das Spiel erneut zu starten."
|
||||||
DISCORD_DETECT = "\\#ffa0a0\\Fehlermeldung:\\#c8c8c8\\ Discord konnte nicht gefunden werden.\n\\#a0a0a0\\Versuche, das Spiel zu schließen, Discord neu zu starten und dann das Spiel anschließend wieder zu öffnen."
|
DISCORD_DETECT = "\\#ffa0a0\\Fehlermeldung:\\#dcdcdc\\ Discord konnte nicht gefunden werden.\n\\#a0a0a0\\Versuche, das Spiel zu schließen, Discord neu zu starten und dann das Spiel anschließend wieder zu öffnen."
|
||||||
DISCONNECT_FULL = "\\#ffa0a0\\Verbindung getrennt:\\#c8c8c8\\ Die Gruppe ist voll."
|
DISCONNECT_FULL = "\\#ffa0a0\\Verbindung getrennt:\\#dcdcdc\\ Die Gruppe ist voll."
|
||||||
DISCONNECT_KICK = "\\#ffa0a0\\Verbindung getrennt:\\#c8c8c8\\ Du wurdest vom Server geworfen."
|
DISCONNECT_KICK = "\\#ffa0a0\\Verbindung getrennt:\\#dcdcdc\\ Du wurdest vom Server geworfen."
|
||||||
DISCONNECT_BAN = "\\#ffa0a0\\Verbindung getrennt:\\#c8c8c8\\ Du wurdest vom Server gebannt."
|
DISCONNECT_BAN = "\\#ffa0a0\\Verbindung getrennt:\\#dcdcdc\\ Du wurdest vom Server gebannt."
|
||||||
DISCONNECT_REJOIN = "\\#ffa0a0\\Verbindung getrennt:\\#c8c8c8\\ Erneut verbinden..."
|
DISCONNECT_REJOIN = "\\#ffa0a0\\Verbindung getrennt:\\#dcdcdc\\ Erneut verbinden..."
|
||||||
DISCONNECT_CLOSED = "\\#ffa0a0\\Verbindung getrennt:\\#c8c8c8\\ Der Servereigentümer hat die Verbindung geschlossen."
|
DISCONNECT_CLOSED = "\\#ffa0a0\\Verbindung getrennt:\\#dcdcdc\\ Der Servereigentümer hat die Verbindung geschlossen."
|
||||||
DISCONNECT_BIG_MOD = "Der Server verwendet eine zu große Modifikation.\nDie Verbindung wird getrennt."
|
DISCONNECT_BIG_MOD = "Der Server verwendet eine zu große Modifikation.\nDie Verbindung wird getrennt."
|
||||||
DIED = "@ ist gestorben."
|
DIED = "@ ist gestorben."
|
||||||
DEBUG_FLY = "@ hat den Debug-Free-Fly-Modus aktiviert."
|
DEBUG_FLY = "@ hat den Debug-Free-Fly-Modus aktiviert."
|
||||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Mod importiert\n\\#c8c8c8\\'@'"
|
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Mod importiert\n\\#dcdcdc\\'@'"
|
||||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\DynOS-Paket importiert\n\\#c8c8c8\\'@'"
|
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\DynOS-Paket importiert\n\\#dcdcdc\\'@'"
|
||||||
IMPORT_FAIL = "\\#ffa0a0\\Import fehlgeschlagen für\n\\#c8c8c8\\'@'"
|
IMPORT_FAIL = "\\#ffa0a0\\Import fehlgeschlagen für\n\\#dcdcdc\\'@'"
|
||||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Kann nicht im Spiel importieren."
|
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Kann nicht im Spiel importieren."
|
||||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Verbindung zu CoopNet fehlgeschlagen!"
|
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Verbindung zu CoopNet fehlgeschlagen!"
|
||||||
COOPNET_DISCONNECTED = "\\#ffa0a0\\Verbindung zu CoopNet verloren!"
|
COOPNET_DISCONNECTED = "\\#ffa0a0\\Verbindung zu CoopNet verloren!"
|
||||||
|
|
@ -166,9 +166,9 @@ DYNOS = "DYNOS"
|
||||||
|
|
||||||
[HOST_MESSAGE]
|
[HOST_MESSAGE]
|
||||||
INFO_TITLE = "INFO"
|
INFO_TITLE = "INFO"
|
||||||
WARN_DISCORD = "Lade Freunde über Discord ein, indem du rechtsklick auf ihren Namen machst und '\\#d0d0ff\\Zum Spiel einladen\\#c8c8c8\\' auswählst. Kanäle können auch über das \\#d0d0ff\\Plus-Symbol\\#c8c8c8\\ eingeladen werden. Stelle sicher, dass die Spielaktivität in den Discord-Einstellungen aktiviert ist. Wenn du offline angezeigt wirst, kannst du keine Einladungen senden."
|
WARN_DISCORD = "Lade Freunde über Discord ein, indem du rechtsklick auf ihren Namen machst und '\\#d0d0ff\\Zum Spiel einladen\\#dcdcdc\\' auswählst. Kanäle können auch über das \\#d0d0ff\\Plus-Symbol\\#dcdcdc\\ eingeladen werden. Stelle sicher, dass die Spielaktivität in den Discord-Einstellungen aktiviert ist. Wenn du offline angezeigt wirst, kannst du keine Einladungen senden."
|
||||||
WARN_DISCORD2 = "\\#ffa0a0\\Fehlermeldung:\\#c8c8c8\\ Discord nicht gefunden. Versuche das Spiel zu schließen, Discord zu starten und dann das Spiel erneut zu öffnen."
|
WARN_DISCORD2 = "\\#ffa0a0\\Fehlermeldung:\\#dcdcdc\\ Discord nicht gefunden. Versuche das Spiel zu schließen, Discord zu starten und dann das Spiel erneut zu öffnen."
|
||||||
WARN_SOCKET = "Für direkte Verbindungen \\#ffa0a0\\musst du\\#c8c8c8\\ die Portweiterleitung in deinem Router konfigurieren. Leite den Port '\\#d0d0ff\\%d\\#c8c8c8\\' für UDP weiter."
|
WARN_SOCKET = "Für direkte Verbindungen \\#ffa0a0\\musst du\\#dcdcdc\\ die Portweiterleitung in deinem Router konfigurieren. Leite den Port '\\#d0d0ff\\%d\\#dcdcdc\\' für UDP weiter."
|
||||||
HOST = "Hosten"
|
HOST = "Hosten"
|
||||||
|
|
||||||
[HOST_MODS]
|
[HOST_MODS]
|
||||||
|
|
@ -217,7 +217,7 @@ PORT = "Port"
|
||||||
PASSWORD = "Passwort"
|
PASSWORD = "Passwort"
|
||||||
SAVE_SLOT = "Speicherplatz"
|
SAVE_SLOT = "Speicherplatz"
|
||||||
SETTINGS = "Einstellungen"
|
SETTINGS = "Einstellungen"
|
||||||
MODS = "Mods"
|
MODS = "Mods & Spielmodi"
|
||||||
ROMHACKS = "Rom-Hacks"
|
ROMHACKS = "Rom-Hacks"
|
||||||
APPLY = "Übernehmen"
|
APPLY = "Übernehmen"
|
||||||
HOST = "Hosten"
|
HOST = "Hosten"
|
||||||
|
|
@ -227,8 +227,8 @@ JOINING = "BEITRETEN"
|
||||||
|
|
||||||
[JOIN]
|
[JOIN]
|
||||||
JOIN_TITLE = "BEITRETEN"
|
JOIN_TITLE = "BEITRETEN"
|
||||||
JOIN_DISCORD = "Um einer \\#d0d0ff\\Discord\\#c8c8c8\\ Lobby beizutreten, halte das Spiel geöffnet und klicke in der Einladung auf 'Beitreten'. Wenn angezeigt wird, dass das Spiel beendet ist, klicke auf den Namen des Einladenden, um die Einladung zu aktualisieren."
|
JOIN_DISCORD = "Um einer \\#d0d0ff\\Discord\\#dcdcdc\\ Lobby beizutreten, halte das Spiel geöffnet und klicke in der Einladung auf 'Beitreten'. Wenn angezeigt wird, dass das Spiel beendet ist, klicke auf den Namen des Einladenden, um die Einladung zu aktualisieren."
|
||||||
JOIN_SOCKET = "Für die \\#d0d0ff\\Direktverbindung\\#c8c8c8\\ gib IP und Port ein:"
|
JOIN_SOCKET = "Für die \\#d0d0ff\\Direktverbindung\\#dcdcdc\\ gib IP und Port ein:"
|
||||||
JOIN = "Beitreten"
|
JOIN = "Beitreten"
|
||||||
PUBLIC_LOBBIES = "Öffentliche Lobbys"
|
PUBLIC_LOBBIES = "Öffentliche Lobbys"
|
||||||
PRIVATE_LOBBIES = "Private Lobbys"
|
PRIVATE_LOBBIES = "Private Lobbys"
|
||||||
|
|
|
||||||
|
|
@ -6,18 +6,18 @@ ENTERED_THIS_LEVEL = "@ è entrato nel livello"
|
||||||
ENTERED = "@ è entrato in\n#"
|
ENTERED = "@ è entrato in\n#"
|
||||||
SERVER_CLOSED = "\\#ffa0a0\\Disconnesso:\\#dcdcdc\\ server chiuso"
|
SERVER_CLOSED = "\\#ffa0a0\\Disconnesso:\\#dcdcdc\\ server chiuso"
|
||||||
DISCORD_ERROR = "Errore: Discord ha avuto un errore\nPer risolverlo, prova a: \n1. Chiudere il gioco.\n2. Riavviare Discord.\n3. Avviare il gioco."
|
DISCORD_ERROR = "Errore: Discord ha avuto un errore\nPer risolverlo, prova a: \n1. Chiudere il gioco.\n2. Riavviare Discord.\n3. Avviare il gioco."
|
||||||
DISCORD_DETECT = "\\#ffa0a0\\Errore:\\#c8c8c8\\ impossibile individuare Discord.\n\\#a0a0a0\\Prova a chiudere il gioco, riavviare Discord, e poi riaprire il gioco."
|
DISCORD_DETECT = "\\#ffa0a0\\Errore:\\#dcdcdc\\ impossibile individuare Discord.\n\\#a0a0a0\\Prova a chiudere il gioco, riavviare Discord, e poi riaprire il gioco."
|
||||||
DISCONNECT_FULL = "\\#ffa0a0\\Disconnesso:\\#c8c8c8\\ il server è pieno."
|
DISCONNECT_FULL = "\\#ffa0a0\\Disconnesso:\\#dcdcdc\\ il server è pieno."
|
||||||
DISCONNECT_KICK = "\\#ffa0a0\\Disconnesso:\\#c8c8c8\\ sei stato espulso."
|
DISCONNECT_KICK = "\\#ffa0a0\\Disconnesso:\\#dcdcdc\\ sei stato espulso."
|
||||||
DISCONNECT_BAN = "\\#ffa0a0\\Disconnesso:\\#c8c8c8\\ sei stato bandito."
|
DISCONNECT_BAN = "\\#ffa0a0\\Disconnesso:\\#dcdcdc\\ sei stato bandito."
|
||||||
DISCONNECT_REJOIN = "\\#ffa0a0\\Disconnesso:\\#c8c8c8\\ ricollegandoti..."
|
DISCONNECT_REJOIN = "\\#ffa0a0\\Disconnesso:\\#dcdcdc\\ ricollegandoti..."
|
||||||
DISCONNECT_CLOSED = "\\#ffa0a0\\Disconnesso:\\#c8c8c8\\ l'host ha interroto la connessione."
|
DISCONNECT_CLOSED = "\\#ffa0a0\\Disconnesso:\\#dcdcdc\\ l'host ha interroto la connessione."
|
||||||
DISCONNECT_BIG_MOD = "Il server ha una mod troppo pesante.\nDisconnessione."
|
DISCONNECT_BIG_MOD = "Il server ha una mod troppo pesante.\nDisconnessione."
|
||||||
DIED = "@ è morto"
|
DIED = "@ è morto"
|
||||||
DEBUG_FLY = "@ è entrato nello stato di debug di volo libero"
|
DEBUG_FLY = "@ è entrato nello stato di debug di volo libero"
|
||||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\importata la mod\n\\#c8c8c8\\'@'"
|
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\importata la mod\n\\#dcdcdc\\'@'"
|
||||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Importato il pacchetto DynOS\n\\#c8c8c8\\'@'"
|
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Importato il pacchetto DynOS\n\\#dcdcdc\\'@'"
|
||||||
IMPORT_FAIL = "\\#ffa0a0\\Impossibile importare\n\\#c8c8c8\\'@'"
|
IMPORT_FAIL = "\\#ffa0a0\\Impossibile importare\n\\#dcdcdc\\'@'"
|
||||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Impossibile importare durante la partita"
|
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Impossibile importare durante la partita"
|
||||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Could not connect to CoopNet!"
|
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Could not connect to CoopNet!"
|
||||||
COOPNET_DISCONNECTED = "\\#ffa0a0\\Lost connection to CoopNet!"
|
COOPNET_DISCONNECTED = "\\#ffa0a0\\Lost connection to CoopNet!"
|
||||||
|
|
@ -164,9 +164,9 @@ DYNOS = "DYNOS"
|
||||||
|
|
||||||
[HOST_MESSAGE]
|
[HOST_MESSAGE]
|
||||||
INFO_TITLE = "INFO"
|
INFO_TITLE = "INFO"
|
||||||
WARN_DISCORD = "Invita gli amici facendo tasto destro sul loro nome in Discord e cliccando\n'\\#d0d0ff\\Invito a giocare\\#c8c8c8\\'.\n\npuoi invitare anche i canali dei server cliccando il pulsante \\#d0d0ff\\più\\#c8c8c8\\ vicino al posto dove scrivi.\n\nLo Stato delle Attività \\#ffa0a0\\deve essere\\#c8c8c8\\ attivo nelle\nimpostazioni utente di Discord.\n\nApparire offline \\#ffa0a0\\ti impedirà\\#c8c8c8\\ di inviare inviti."
|
WARN_DISCORD = "Invita gli amici facendo tasto destro sul loro nome in Discord e cliccando\n'\\#d0d0ff\\Invito a giocare\\#dcdcdc\\'.\n\npuoi invitare anche i canali dei server cliccando il pulsante \\#d0d0ff\\più\\#dcdcdc\\ vicino al posto dove scrivi.\n\nLo Stato delle Attività \\#ffa0a0\\deve essere\\#dcdcdc\\ attivo nelle\nimpostazioni utente di Discord.\n\nApparire offline \\#ffa0a0\\ti impedirà\\#dcdcdc\\ di inviare inviti."
|
||||||
WARN_DISCORD2 = "\\#ffa0a0\\Errore:\\#c8c8c8\\ Impossibile individuare Discord.\n\n\\#a0a0a0\\prova a chiudre il gioco,\nriavviare Discord,\ne aprire di nuovo il gioco."
|
WARN_DISCORD2 = "\\#ffa0a0\\Errore:\\#dcdcdc\\ Impossibile individuare Discord.\n\n\\#a0a0a0\\prova a chiudre il gioco,\nriavviare Discord,\ne aprire di nuovo il gioco."
|
||||||
WARN_SOCKET = "La connessione diretta \\#ffa0a0\\richiede\\#c8c8c8\\ una configurazione port forwarding nel tuo router.\n\nTrasmetti una connessione '\\#d0d0ff\\%d\\#c8c8c8\\' per l'UDP."
|
WARN_SOCKET = "La connessione diretta \\#ffa0a0\\richiede\\#dcdcdc\\ una configurazione port forwarding nel tuo router.\n\nTrasmetti una connessione '\\#d0d0ff\\%d\\#dcdcdc\\' per l'UDP."
|
||||||
HOST = "Crea"
|
HOST = "Crea"
|
||||||
|
|
||||||
[HOST_MODS]
|
[HOST_MODS]
|
||||||
|
|
@ -214,7 +214,7 @@ PORT = "Porta"
|
||||||
PASSWORD = "Password"
|
PASSWORD = "Password"
|
||||||
SAVE_SLOT = "Slot di Salvataggio"
|
SAVE_SLOT = "Slot di Salvataggio"
|
||||||
SETTINGS = "Opzioni"
|
SETTINGS = "Opzioni"
|
||||||
MODS = "Mods"
|
MODS = "Mod e modalità di gioco"
|
||||||
ROMHACKS = "Rom-Hacks"
|
ROMHACKS = "Rom-Hacks"
|
||||||
APPLY = "Applica"
|
APPLY = "Applica"
|
||||||
HOST = "Crea"
|
HOST = "Crea"
|
||||||
|
|
@ -224,8 +224,8 @@ JOINING = "CONNESSIONE"
|
||||||
|
|
||||||
[JOIN]
|
[JOIN]
|
||||||
JOIN_TITLE = "UNISCITI"
|
JOIN_TITLE = "UNISCITI"
|
||||||
JOIN_DISCORD = "Per entrare in una partita da \\#d0d0ff\\Discord\\#c8c8c8\\:\n\nMantieni il gioco aperto e clicca sul pulsante Unisciti.\n\nSe l'invito dice che la partita è finita,/nclicca sul nome della persona che l'ha mandato per ripristinarla."
|
JOIN_DISCORD = "Per entrare in una partita da \\#d0d0ff\\Discord\\#dcdcdc\\:\n\nMantieni il gioco aperto e clicca sul pulsante Unisciti.\n\nSe l'invito dice che la partita è finita,/nclicca sul nome della persona che l'ha mandato per ripristinarla."
|
||||||
JOIN_SOCKET = "Immetti un \\#d0d0ff\\IP e una Porta\\#c8c8c8\\ per la connessione diretta:"
|
JOIN_SOCKET = "Immetti un \\#d0d0ff\\IP e una Porta\\#dcdcdc\\ per la connessione diretta:"
|
||||||
JOIN = "Unisciti"
|
JOIN = "Unisciti"
|
||||||
PUBLIC_LOBBIES = "Public Lobbies"
|
PUBLIC_LOBBIES = "Public Lobbies"
|
||||||
PRIVATE_LOBBIES = "Private Lobbies"
|
PRIVATE_LOBBIES = "Private Lobbies"
|
||||||
|
|
|
||||||
|
|
@ -6,18 +6,18 @@ ENTERED_THIS_LEVEL = "@ entrou neste nivel"
|
||||||
ENTERED = "@ entrou\n#"
|
ENTERED = "@ entrou\n#"
|
||||||
SERVER_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ server fechado"
|
SERVER_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ server fechado"
|
||||||
DISCORD_ERROR = "Discord deu um erro.\n para consertar, tente: \n1. Fechar o jogo.\n2. Reiniciar o Discord.\n3. e inicie o jogo."
|
DISCORD_ERROR = "Discord deu um erro.\n para consertar, tente: \n1. Fechar o jogo.\n2. Reiniciar o Discord.\n3. e inicie o jogo."
|
||||||
DISCORD_DETECT = "\\#ffa0a0\\Erro:\\#c8c8c8\\ Discord não detectado.\n\\#a0a0a0\\tente reabrir o jogo, reiniciar o Discord, e abra o jogo denovo."
|
DISCORD_DETECT = "\\#ffa0a0\\Erro:\\#dcdcdc\\ Discord não detectado.\n\\#a0a0a0\\tente reabrir o jogo, reiniciar o Discord, e abra o jogo denovo."
|
||||||
DISCONNECT_FULL = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ O jogo está cheio."
|
DISCONNECT_FULL = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ O jogo está cheio."
|
||||||
DISCONNECT_KICK = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ O host te expulsou."
|
DISCONNECT_KICK = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ O host te expulsou."
|
||||||
DISCONNECT_BAN = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ O host te baniu."
|
DISCONNECT_BAN = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ O host te baniu."
|
||||||
DISCONNECT_REJOIN = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ Reconectando.."
|
DISCONNECT_REJOIN = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ Reconectando.."
|
||||||
DISCONNECT_CLOSED = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ O host fechou a conexão."
|
DISCONNECT_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ O host fechou a conexão."
|
||||||
DISCONNECT_BIG_MOD = "O servidor tem um mod muito grande.\nSaindo."
|
DISCONNECT_BIG_MOD = "O servidor tem um mod muito grande.\nSaindo."
|
||||||
DIED = "@ morreu"
|
DIED = "@ morreu"
|
||||||
DEBUG_FLY = "@ entrou no estado de debug para voar"
|
DEBUG_FLY = "@ entrou no estado de debug para voar"
|
||||||
IMPORT_MOD_SUCCESS = "\\#c8c8c8\\'@'\n\\#a0ffa0\\Mod Importado"
|
IMPORT_MOD_SUCCESS = "\\#dcdcdc\\'@'\n\\#a0ffa0\\Mod Importado"
|
||||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Pacote DynOS\n\\#c8c8c8\\'@'\\#a0ffa0\\\nimportado"
|
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Pacote DynOS\n\\#dcdcdc\\'@'\\#a0ffa0\\\nimportado"
|
||||||
IMPORT_FAIL = "\\#ffa0a0\\Falha ao Importar\n\\#c8c8c8\\'@'"
|
IMPORT_FAIL = "\\#ffa0a0\\Falha ao Importar\n\\#dcdcdc\\'@'"
|
||||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Falha ao importar durante o jogo"
|
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Falha ao importar durante o jogo"
|
||||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Não foi possível se conectar ao CoopNet!"
|
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Não foi possível se conectar ao CoopNet!"
|
||||||
COOPNET_DISCONNECTED = "\\#ffa0a0\\A conexão ao CoopNet foi perdida!"
|
COOPNET_DISCONNECTED = "\\#ffa0a0\\A conexão ao CoopNet foi perdida!"
|
||||||
|
|
@ -166,9 +166,9 @@ DYNOS = "DYNOS"
|
||||||
|
|
||||||
[HOST_MESSAGE]
|
[HOST_MESSAGE]
|
||||||
INFO_TITLE = "INFO"
|
INFO_TITLE = "INFO"
|
||||||
WARN_DISCORD = "Convide amigos clicando com o botão direito do mouse no nome deles no Discord e clicando em\n'\\#d0d0ff\\convidar para o jogo\\#c8c8c8\\'.\n\n Você também pode convidar canais de servidores clicando em \\#d0d0ff\\mais\\#c8c8c8\\ botão ao lado do local onde você entra no chat.\n\nGame Activity \\#ffa0a0\\precisa estar\\#c8c8c8\\ ativado nas suas\n configurações do discord.\n\n status offline\\#ffa0a0\\vai prevenir\\#c8c8c8\\ convites de serem enviados."
|
WARN_DISCORD = "Convide amigos clicando com o botão direito do mouse no nome deles no Discord e clicando em\n'\\#d0d0ff\\convidar para o jogo\\#dcdcdc\\'.\n\n Você também pode convidar canais de servidores clicando em \\#d0d0ff\\mais\\#dcdcdc\\ botão ao lado do local onde você entra no chat.\n\nGame Activity \\#ffa0a0\\precisa estar\\#dcdcdc\\ ativado nas suas\n configurações do discord.\n\n status offline\\#ffa0a0\\vai prevenir\\#dcdcdc\\ convites de serem enviados."
|
||||||
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#c8c8c8\\ discord não detectado.\n\n\\#a0a0a0\\tente fechar o jogo,\nreiniciar o Discord,\n e abra o jogo novamente."
|
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#dcdcdc\\ discord não detectado.\n\n\\#a0a0a0\\tente fechar o jogo,\nreiniciar o Discord,\n e abra o jogo novamente."
|
||||||
WARN_SOCKET = "conexão direta \\#ffa0a0\\precisa de você\\#c8c8c8\\ para configurar o encaminhamento de porta em seu roteador.\n\nForward port '\\#d0d0ff\\%d\\#c8c8c8\\' for UDP."
|
WARN_SOCKET = "conexão direta \\#ffa0a0\\precisa de você\\#dcdcdc\\ para configurar o encaminhamento de porta em seu roteador.\n\nForward port '\\#d0d0ff\\%d\\#dcdcdc\\' for UDP."
|
||||||
HOST = "Hostear"
|
HOST = "Hostear"
|
||||||
|
|
||||||
[HOST_MODS]
|
[HOST_MODS]
|
||||||
|
|
@ -217,7 +217,7 @@ PORT = "Porta"
|
||||||
PASSWORD = "Senha"
|
PASSWORD = "Senha"
|
||||||
SAVE_SLOT = "Slot de Salvamento"
|
SAVE_SLOT = "Slot de Salvamento"
|
||||||
SETTINGS = "Configurações"
|
SETTINGS = "Configurações"
|
||||||
MODS = "Mods"
|
MODS = "Mods e modos de jogo"
|
||||||
ROMHACKS = "Rom-Hacks"
|
ROMHACKS = "Rom-Hacks"
|
||||||
APPLY = "Aplicar"
|
APPLY = "Aplicar"
|
||||||
HOST = "Hostear"
|
HOST = "Hostear"
|
||||||
|
|
@ -227,8 +227,8 @@ JOINING = "ENTRANDO"
|
||||||
|
|
||||||
[JOIN]
|
[JOIN]
|
||||||
JOIN_TITLE = "ENTRAR"
|
JOIN_TITLE = "ENTRAR"
|
||||||
JOIN_DISCORD = "Para entrar em um lobby do \\#d0d0ff\\Discord\\#c8c8c8\\:\n\nMantenha o jogo aberto e clique no botão entrar no convite.\n\nSe o convite disser que o jogo acabou, clique no nome da pessoa que enviou o convite para recarregá-lo."
|
JOIN_DISCORD = "Para entrar em um lobby do \\#d0d0ff\\Discord\\#dcdcdc\\:\n\nMantenha o jogo aberto e clique no botão entrar no convite.\n\nSe o convite disser que o jogo acabou, clique no nome da pessoa que enviou o convite para recarregá-lo."
|
||||||
JOIN_SOCKET = "Digitar \\#d0d0ff\\IP e porta\\#c8c8c8\\ da conexão direta:"
|
JOIN_SOCKET = "Digitar \\#d0d0ff\\IP e porta\\#dcdcdc\\ da conexão direta:"
|
||||||
JOIN = "Entrar"
|
JOIN = "Entrar"
|
||||||
PUBLIC_LOBBIES = "Partidas Públicas"
|
PUBLIC_LOBBIES = "Partidas Públicas"
|
||||||
PRIVATE_LOBBIES = "Partidas Privadas"
|
PRIVATE_LOBBIES = "Partidas Privadas"
|
||||||
|
|
|
||||||
|
|
@ -6,18 +6,18 @@ ENTERED_THIS_LEVEL = "@ вошел в уровень"
|
||||||
ENTERED = "@ вошел в\n#"
|
ENTERED = "@ вошел в\n#"
|
||||||
SERVER_CLOSED = "\\#ffa0a0\\Отключение:\\#dcdcdc\\ сервер закрыт"
|
SERVER_CLOSED = "\\#ffa0a0\\Отключение:\\#dcdcdc\\ сервер закрыт"
|
||||||
DISCORD_ERROR = "Дискорд выдал ошибку.\nЧтобы исправить, попробуйте: \n1. Закрыть игру.\n2. Перезапустить дискорд.\n3. Запустить игру."
|
DISCORD_ERROR = "Дискорд выдал ошибку.\nЧтобы исправить, попробуйте: \n1. Закрыть игру.\n2. Перезапустить дискорд.\n3. Запустить игру."
|
||||||
DISCORD_DETECT = "\\#ffa0a0\\Ошибка:\\#c8c8c8\\ Не удалось обнаружить Дискорд.\n\\#a0a0a0\\Попробуйте закрыть игру, перезапустить дискорд и снова открыть игру."
|
DISCORD_DETECT = "\\#ffa0a0\\Ошибка:\\#dcdcdc\\ Не удалось обнаружить Дискорд.\n\\#a0a0a0\\Попробуйте закрыть игру, перезапустить дискорд и снова открыть игру."
|
||||||
DISCONNECT_FULL = "\\#ffa0a0\\Отключение:\\#c8c8c8\\ Вечеринка заполнена."
|
DISCONNECT_FULL = "\\#ffa0a0\\Отключение:\\#dcdcdc\\ Вечеринка заполнена."
|
||||||
DISCONNECT_KICK = "\\#ffa0a0\\Отключение:\\#c8c8c8\\ Хост вас выгнал."
|
DISCONNECT_KICK = "\\#ffa0a0\\Отключение:\\#dcdcdc\\ Хост вас выгнал."
|
||||||
DISCONNECT_BAN = "\\#ffa0a0\\Отключение:\\#c8c8c8\\ Хост заблокировал вас."
|
DISCONNECT_BAN = "\\#ffa0a0\\Отключение:\\#dcdcdc\\ Хост заблокировал вас."
|
||||||
DISCONNECT_REJOIN = "\\#ffa0a0\\Отключение:\\#c8c8c8\\ переподключение..."
|
DISCONNECT_REJOIN = "\\#ffa0a0\\Отключение:\\#dcdcdc\\ переподключение..."
|
||||||
DISCONNECT_CLOSED = "\\#ffa0a0\\Отключение:\\#c8c8c8\\ Хост закрыл соединение."
|
DISCONNECT_CLOSED = "\\#ffa0a0\\Отключение:\\#dcdcdc\\ Хост закрыл соединение."
|
||||||
DISCONNECT_BIG_MOD = "На сервере слишком большой мод.\nВыходим."
|
DISCONNECT_BIG_MOD = "На сервере слишком большой мод.\nВыходим."
|
||||||
DIED = "@ умер"
|
DIED = "@ умер"
|
||||||
DEBUG_FLY = "@ вошел в состояние свободного полета отладки"
|
DEBUG_FLY = "@ вошел в состояние свободного полета отладки"
|
||||||
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Импортирован мод\n\\#c8c8c8\\'@'"
|
IMPORT_MOD_SUCCESS = "\\#a0ffa0\\Импортирован мод\n\\#dcdcdc\\'@'"
|
||||||
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Импортированнан пакет DynOS\n\\#c8c8c8\\'@'"
|
IMPORT_DYNOS_SUCCESS = "\\#a0ffa0\\Импортированнан пакет DynOS\n\\#dcdcdc\\'@'"
|
||||||
IMPORT_FAIL = "\\#ffa0a0\\Не удалось импортировать\n\\#c8c8c8\\'@'"
|
IMPORT_FAIL = "\\#ffa0a0\\Не удалось импортировать\n\\#dcdcdc\\'@'"
|
||||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Невозможно импортировать во время игры"
|
IMPORT_FAIL_INGAME = "\\#ffa0a0\\Невозможно импортировать во время игры"
|
||||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Не удалось установить соединение с CoopNet!"
|
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\Не удалось установить соединение с CoopNet!"
|
||||||
COOPNET_DISCONNECTED = "\\#ffa0a0\\Потеря соединения с CoopNet!"
|
COOPNET_DISCONNECTED = "\\#ffa0a0\\Потеря соединения с CoopNet!"
|
||||||
|
|
@ -165,9 +165,9 @@ DYNOS = "DYNOS"
|
||||||
|
|
||||||
[HOST_MESSAGE]
|
[HOST_MESSAGE]
|
||||||
INFO_TITLE = "INFO"
|
INFO_TITLE = "INFO"
|
||||||
WARN_DISCORD = "Пригласите друзей, щелкнув правой кнопкой мыши их имя в Дискорд, и, выбрав\n'\\#d0d0ff\\Пригласить в игру\\#c8c8c8\\'.\n\nВы также можете пригласить каналы серверов, нажав кнопку \\#d0d0ff\\плюс,\\#c8c8c8\\ кнопку рядом с местом входа в чат.\n\nИгровая активность \\#ffa0a0\\должна быть\\#c8c8c8\\ включена в ваших\n настройках Дискорда.\n\nИспользование офлайн статуса \\#ffa0a0\\предотвратит отправку \\#c8c8c8\\ приглашений."
|
WARN_DISCORD = "Пригласите друзей, щелкнув правой кнопкой мыши их имя в Дискорд, и, выбрав\n'\\#d0d0ff\\Пригласить в игру\\#dcdcdc\\'.\n\nВы также можете пригласить каналы серверов, нажав кнопку \\#d0d0ff\\плюс,\\#dcdcdc\\ кнопку рядом с местом входа в чат.\n\nИгровая активность \\#ffa0a0\\должна быть\\#dcdcdc\\ включена в ваших\n настройках Дискорда.\n\nИспользование офлайн статуса \\#ffa0a0\\предотвратит отправку \\#dcdcdc\\ приглашений."
|
||||||
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#c8c8c8\\ Не удалось обнаружить Дискорд.\n\n\\#a0a0a0\\Попробуйте закрыть игру,\nперезапустите Дискорд,\nи снова откройте игру."
|
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#dcdcdc\\ Не удалось обнаружить Дискорд.\n\n\\#a0a0a0\\Попробуйте закрыть игру,\nперезапустите Дискорд,\nи снова откройте игру."
|
||||||
WARN_SOCKET = "Локальные соединения\\#ffa0a0\\требуют\\#c8c8c8\\ настроить переадресацию портов в роутере.\n\nПереадресация портов '\\#d0d0ff\\%d\\#c8c8c8\\' для UDP."
|
WARN_SOCKET = "Локальные соединения\\#ffa0a0\\требуют\\#dcdcdc\\ настроить переадресацию портов в роутере.\n\nПереадресация портов '\\#d0d0ff\\%d\\#dcdcdc\\' для UDP."
|
||||||
HOST = "Хост"
|
HOST = "Хост"
|
||||||
|
|
||||||
[HOST_MODS]
|
[HOST_MODS]
|
||||||
|
|
@ -216,7 +216,7 @@ PORT = "Порт"
|
||||||
PASSWORD = "Пароль"
|
PASSWORD = "Пароль"
|
||||||
SAVE_SLOT = "Слот сохранения"
|
SAVE_SLOT = "Слот сохранения"
|
||||||
SETTINGS = "Настройки"
|
SETTINGS = "Настройки"
|
||||||
MODS = "Моды"
|
MODS = "Моды и режимы игры"
|
||||||
ROMHACKS = "ROM-Хаки"
|
ROMHACKS = "ROM-Хаки"
|
||||||
APPLY = "Применить"
|
APPLY = "Применить"
|
||||||
HOST = "Хост"
|
HOST = "Хост"
|
||||||
|
|
@ -226,8 +226,8 @@ JOINING = "JOINING"
|
||||||
|
|
||||||
[JOIN]
|
[JOIN]
|
||||||
JOIN_TITLE = "JOIN"
|
JOIN_TITLE = "JOIN"
|
||||||
JOIN_DISCORD = "Чтобы присоединиться к \\#d0d0ff\\Дискорд\\#c8c8c8\\ лобби:\n\nНе закрывайте игру и нажмите кнопку «Присоединиться» в приглашении.\n\nЕсли в приглашении указано, что игра завершена, нажмите на имя человека, отправившего приглашение, чтобы обновить его."
|
JOIN_DISCORD = "Чтобы присоединиться к \\#d0d0ff\\Дискорд\\#dcdcdc\\ лобби:\n\nНе закрывайте игру и нажмите кнопку «Присоединиться» в приглашении.\n\nЕсли в приглашении указано, что игра завершена, нажмите на имя человека, отправившего приглашение, чтобы обновить его."
|
||||||
JOIN_SOCKET = "Введите\\#c8c8c8\\ IP и порт \\#d0d0ff\\локального соединения:"
|
JOIN_SOCKET = "Введите\\#dcdcdc\\ IP и порт \\#d0d0ff\\локального соединения:"
|
||||||
JOIN = "Присоединиться"
|
JOIN = "Присоединиться"
|
||||||
PUBLIC_LOBBIES = "Открытая группа"
|
PUBLIC_LOBBIES = "Открытая группа"
|
||||||
PRIVATE_LOBBIES = "Закрытая группа"
|
PRIVATE_LOBBIES = "Закрытая группа"
|
||||||
|
|
|
||||||
|
|
@ -6,18 +6,18 @@ ENTERED_THIS_LEVEL = "@ se ha unido a tu nivel"
|
||||||
ENTERED = "@ ha entrado a \n#"
|
ENTERED = "@ ha entrado a \n#"
|
||||||
SERVER_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El servidor ha sido cerrado."
|
SERVER_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El servidor ha sido cerrado."
|
||||||
DISCORD_ERROR = "Discord ha lanzado un error.\nPara solucionarlo, intenta: \n1. Cerrar el juego.\n2. Reiniciar Discord.\n3. Iniciar el juego."
|
DISCORD_ERROR = "Discord ha lanzado un error.\nPara solucionarlo, intenta: \n1. Cerrar el juego.\n2. Reiniciar Discord.\n3. Iniciar el juego."
|
||||||
DISCORD_DETECT = "\\#ffa0a0\\Error:\\#c8c8c8\\ No se ha podido detectar Discord.\n\\#a0a0a0\\Prueba a cerrar el juego, reiniciar Discord, e iniciar el juego otra vez."
|
DISCORD_DETECT = "\\#ffa0a0\\Error:\\#dcdcdc\\ No se ha podido detectar Discord.\n\\#a0a0a0\\Prueba a cerrar el juego, reiniciar Discord, e iniciar el juego otra vez."
|
||||||
DISCONNECT_FULL = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ La partida está llena"
|
DISCONNECT_FULL = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ La partida está llena"
|
||||||
DISCONNECT_KICK = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ has sido\nexpulsado del servidor"
|
DISCONNECT_KICK = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ has sido\nexpulsado del servidor"
|
||||||
DISCONNECT_BAN = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ has sido\nbaneado del servidor"
|
DISCONNECT_BAN = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ has sido\nbaneado del servidor"
|
||||||
DISCONNECT_REJOIN = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ Uniéndose de nuevo..."
|
DISCONNECT_REJOIN = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ Uniéndose de nuevo..."
|
||||||
DISCONNECT_CLOSED = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ El anfitrión ha cerrado el servidor"
|
DISCONNECT_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El anfitrión ha cerrado el servidor"
|
||||||
DISCONNECT_BIG_MOD = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ El servidor tenía\nun mod demasiado grande"
|
DISCONNECT_BIG_MOD = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El servidor tenía\nun mod demasiado grande"
|
||||||
DIED = "@ ha muerto."
|
DIED = "@ ha muerto."
|
||||||
DEBUG_FLY = "@ Está en estado de vuelo libre debug."
|
DEBUG_FLY = "@ Está en estado de vuelo libre debug."
|
||||||
IMPORT_MOD_SUCCESS = "El mod \\#c8c8c8\\'@'\\#a0ffa0\\\nha sido importado con éxito."
|
IMPORT_MOD_SUCCESS = "El mod \\#dcdcdc\\'@'\\#a0ffa0\\\nha sido importado con éxito."
|
||||||
IMPORT_DYNOS_SUCCESS = "El pack de DynOS \\#c8c8c8\\'@'\\#a0ffa0\\\nha sido importado con éxito."
|
IMPORT_DYNOS_SUCCESS = "El pack de DynOS \\#dcdcdc\\'@'\\#a0ffa0\\\nha sido importado con éxito."
|
||||||
IMPORT_FAIL = "\n\\#ffa0a0\\Error al importar el archivo. \\#c8c8c8\\\n'@'"
|
IMPORT_FAIL = "\n\\#ffa0a0\\Error al importar el archivo. \\#dcdcdc\\\n'@'"
|
||||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\No se pueden importar archivos\nen medio de una partida."
|
IMPORT_FAIL_INGAME = "\\#ffa0a0\\No se pueden importar archivos\nen medio de una partida."
|
||||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\¡No se ha podido conectar a CoopNet!"
|
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\¡No se ha podido conectar a CoopNet!"
|
||||||
COOPNET_DISCONNECTED = "\\#ffa0a0\\¡Se ha perdido la conexión a CoopNet!"
|
COOPNET_DISCONNECTED = "\\#ffa0a0\\¡Se ha perdido la conexión a CoopNet!"
|
||||||
|
|
@ -166,9 +166,9 @@ DYNOS = "DYNOS"
|
||||||
|
|
||||||
[HOST_MESSAGE]
|
[HOST_MESSAGE]
|
||||||
INFO_TITLE = "INFO"
|
INFO_TITLE = "INFO"
|
||||||
WARN_DISCORD = "Invita a amigos haciendo click derecho en su nombre en Discord y seleccionando\n'\\#d0d0ff\\Invitar a unirse\\#c8c8c8\\'.\n\nPuedes invitar en canales de un servidor también presionando el botón \\#d0d0ff\\+\\#c8c8c8\\ al lado del cuadro de texto del chat.\n\nEl estado de Actividad Actual \\#ffa0a0\\debe estar\\#c8c8c8\\ activado en tus ajustes de Discord.\n\nEstar invisible \\#ffa0a0\\te prevendrá\\#c8c8c8\\ de crear invitaciones."
|
WARN_DISCORD = "Invita a amigos haciendo click derecho en su nombre en Discord y seleccionando\n'\\#d0d0ff\\Invitar a unirse\\#dcdcdc\\'.\n\nPuedes invitar en canales de un servidor también presionando el botón \\#d0d0ff\\+\\#dcdcdc\\ al lado del cuadro de texto del chat.\n\nEl estado de Actividad Actual \\#ffa0a0\\debe estar\\#dcdcdc\\ activado en tus ajustes de Discord.\n\nEstar invisible \\#ffa0a0\\te prevendrá\\#dcdcdc\\ de crear invitaciones."
|
||||||
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#c8c8c8\\ No se ha detectado Discord.\n\n\\#a0a0a0\\Prueba a cerrar el juego,\nreiniciar Discord,\ny abrir el juego de nuevo."
|
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#dcdcdc\\ No se ha detectado Discord.\n\n\\#a0a0a0\\Prueba a cerrar el juego,\nreiniciar Discord,\ny abrir el juego de nuevo."
|
||||||
WARN_SOCKET = "Las conexiones directas \\#ffa0a0\\requieren\\#c8c8c8\\ que abras los puertos en tu router.\n\nAbre el puerto '\\#d0d0ff\\%d\\#c8c8c8\\' con protocolo UDP."
|
WARN_SOCKET = "Las conexiones directas \\#ffa0a0\\requieren\\#dcdcdc\\ que abras los puertos en tu router.\n\nAbre el puerto '\\#d0d0ff\\%d\\#dcdcdc\\' con protocolo UDP."
|
||||||
HOST = "Crear"
|
HOST = "Crear"
|
||||||
|
|
||||||
[HOST_MODS]
|
[HOST_MODS]
|
||||||
|
|
@ -217,7 +217,7 @@ PORT = "Puerto"
|
||||||
PASSWORD = "Contraseña"
|
PASSWORD = "Contraseña"
|
||||||
SAVE_SLOT = "Ranuras"
|
SAVE_SLOT = "Ranuras"
|
||||||
SETTINGS = "Ajustes"
|
SETTINGS = "Ajustes"
|
||||||
MODS = "Mods"
|
MODS = "Mods y modos de juego"
|
||||||
ROMHACKS = "Rom-Hacks"
|
ROMHACKS = "Rom-Hacks"
|
||||||
APPLY = "Aplicar"
|
APPLY = "Aplicar"
|
||||||
HOST = "Crear"
|
HOST = "Crear"
|
||||||
|
|
@ -227,8 +227,8 @@ JOINING = "UNIÉNDOSE"
|
||||||
|
|
||||||
[JOIN]
|
[JOIN]
|
||||||
JOIN_TITLE = "UNIRSE"
|
JOIN_TITLE = "UNIRSE"
|
||||||
JOIN_DISCORD = "Para unirte a un lobby en \\#d0d0ff\\Discord\\#c8c8c8\\:\n\nMantén el juego abierto y acepta la invitación.\n\nSi la invitación dice que la partida ha terminado, haz click en el nombre de la persona que te ha invitado para\nrecargarla."
|
JOIN_DISCORD = "Para unirte a un lobby en \\#d0d0ff\\Discord\\#dcdcdc\\:\n\nMantén el juego abierto y acepta la invitación.\n\nSi la invitación dice que la partida ha terminado, haz click en el nombre de la persona que te ha invitado para\nrecargarla."
|
||||||
JOIN_SOCKET = "Introduce la IP y el puerto de la \\#d0d0ff\\conexión directa\\#c8c8c8\\:"
|
JOIN_SOCKET = "Introduce la IP y el puerto de la \\#d0d0ff\\conexión directa\\#dcdcdc\\:"
|
||||||
JOIN = "Unirse"
|
JOIN = "Unirse"
|
||||||
PUBLIC_LOBBIES = "Salas Públicas"
|
PUBLIC_LOBBIES = "Salas Públicas"
|
||||||
PRIVATE_LOBBIES = "Salas Privadas"
|
PRIVATE_LOBBIES = "Salas Privadas"
|
||||||
|
|
|
||||||
|
|
@ -6,18 +6,18 @@ ENTERED_THIS_LEVEL = "@ se ha unido a tu nivel"
|
||||||
ENTERED = "@ ha entrado a \n#"
|
ENTERED = "@ ha entrado a \n#"
|
||||||
SERVER_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El servidor ha sido cerrado."
|
SERVER_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El servidor ha sido cerrado."
|
||||||
DISCORD_ERROR = "Discord lanzó un error.\nPara solucionarlo, intenta: \n1. Cerrar el juego.\n2. Reiniciar Discord.\n3. Iniciar el juego."
|
DISCORD_ERROR = "Discord lanzó un error.\nPara solucionarlo, intenta: \n1. Cerrar el juego.\n2. Reiniciar Discord.\n3. Iniciar el juego."
|
||||||
DISCORD_DETECT = "\\#ffa0a0\\Error:\\#c8c8c8\\ No se ha podido detectar Discord.\n\\#a0a0a0\\Prueba a cerrar el juego, reiniciar Discord, e iniciar el juego otra vez."
|
DISCORD_DETECT = "\\#ffa0a0\\Error:\\#dcdcdc\\ No se ha podido detectar Discord.\n\\#a0a0a0\\Prueba a cerrar el juego, reiniciar Discord, e iniciar el juego otra vez."
|
||||||
DISCONNECT_FULL = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ La partida está llena"
|
DISCONNECT_FULL = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ La partida está llena"
|
||||||
DISCONNECT_KICK = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ has sido\nexpulsado del servidor"
|
DISCONNECT_KICK = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ has sido\nexpulsado del servidor"
|
||||||
DISCONNECT_BAN = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ has sido\nbaneado del servidor"
|
DISCONNECT_BAN = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ has sido\nbaneado del servidor"
|
||||||
DISCONNECT_REJOIN = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ Uniéndose de nuevo..."
|
DISCONNECT_REJOIN = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ Uniéndose de nuevo..."
|
||||||
DISCONNECT_CLOSED = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ El anfitrión ha cerrado el servidor"
|
DISCONNECT_CLOSED = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El anfitrión ha cerrado el servidor"
|
||||||
DISCONNECT_BIG_MOD = "\\#ffa0a0\\Desconectado:\\#c8c8c8\\ El servidor tenía\nun mod demasiado pesado"
|
DISCONNECT_BIG_MOD = "\\#ffa0a0\\Desconectado:\\#dcdcdc\\ El servidor tenía\nun mod demasiado pesado"
|
||||||
DIED = "@ ha muerto."
|
DIED = "@ ha muerto."
|
||||||
DEBUG_FLY = "@ Está en estado de vuelo libre debug."
|
DEBUG_FLY = "@ Está en estado de vuelo libre debug."
|
||||||
IMPORT_MOD_SUCCESS = "El mod \\#c8c8c8\\'@'\\#a0ffa0\\\nha sido importado con éxito."
|
IMPORT_MOD_SUCCESS = "El mod \\#dcdcdc\\'@'\\#a0ffa0\\\nha sido importado con éxito."
|
||||||
IMPORT_DYNOS_SUCCESS = "El pack de DynOS \\#c8c8c8\\'@'\\#a0ffa0\\\nha sido importado con éxito."
|
IMPORT_DYNOS_SUCCESS = "El pack de DynOS \\#dcdcdc\\'@'\\#a0ffa0\\\nha sido importado con éxito."
|
||||||
IMPORT_FAIL = "\n\\#ffa0a0\\Error al importar archivo. \\#c8c8c8\\\n'@'"
|
IMPORT_FAIL = "\n\\#ffa0a0\\Error al importar archivo. \\#dcdcdc\\\n'@'"
|
||||||
IMPORT_FAIL_INGAME = "\\#ffa0a0\\No se pueden importar archivos\nen medio de una partida."
|
IMPORT_FAIL_INGAME = "\\#ffa0a0\\No se pueden importar archivos\nen medio de una partida."
|
||||||
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\¡No se pudo conectar a CoopNet!"
|
COOPNET_CONNECTION_FAILED = "\\#ffa0a0\\¡No se pudo conectar a CoopNet!"
|
||||||
COOPNET_DISCONNECTED = "\\#ffa0a0\\¡Se perdió la conexión a CoopNet!"
|
COOPNET_DISCONNECTED = "\\#ffa0a0\\¡Se perdió la conexión a CoopNet!"
|
||||||
|
|
@ -166,9 +166,9 @@ DYNOS = "DYNOS"
|
||||||
|
|
||||||
[HOST_MESSAGE]
|
[HOST_MESSAGE]
|
||||||
INFO_TITLE = "INFO"
|
INFO_TITLE = "INFO"
|
||||||
WARN_DISCORD = "Invita a amigos haciendo click derecho en su nombre en Discord y seleccionando\n'\\#d0d0ff\\Invitar a unirse\\#c8c8c8\\'.\n\nPuedes invitar en canales de un servidor también presionando el botón \\#d0d0ff\\+\\#c8c8c8\\ al lado del cuadro de texto del chat.\n\nEl estado de Actividad Actual \\#ffa0a0\\debe estar\\#c8c8c8\\ activado en tus ajustes de Discord.\n\nEstar invisible \\#ffa0a0\\te prevendrá\\#c8c8c8\\ de crear invitaciones."
|
WARN_DISCORD = "Invita a amigos haciendo click derecho en su nombre en Discord y seleccionando\n'\\#d0d0ff\\Invitar a unirse\\#dcdcdc\\'.\n\nPuedes invitar en canales de un servidor también presionando el botón \\#d0d0ff\\+\\#dcdcdc\\ al lado del cuadro de texto del chat.\n\nEl estado de Actividad Actual \\#ffa0a0\\debe estar\\#dcdcdc\\ activado en tus ajustes de Discord.\n\nEstar invisible \\#ffa0a0\\te prevendrá\\#dcdcdc\\ de crear invitaciones."
|
||||||
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#c8c8c8\\ No se ha detectado Discord.\n\n\\#a0a0a0\\Prueba a cerrar el juego,\nreiniciar Discord,\ny abrir el juego de nuevo."
|
WARN_DISCORD2 = "\\#ffa0a0\\Error:\\#dcdcdc\\ No se ha detectado Discord.\n\n\\#a0a0a0\\Prueba a cerrar el juego,\nreiniciar Discord,\ny abrir el juego de nuevo."
|
||||||
WARN_SOCKET = "Las conexiones directas \\#ffa0a0\\requieren\\#c8c8c8\\ que abras los puertos en tu router.\n\nAbre el puerto '\\#d0d0ff\\%d\\#c8c8c8\\' con protocolo UDP."
|
WARN_SOCKET = "Las conexiones directas \\#ffa0a0\\requieren\\#dcdcdc\\ que abras los puertos en tu router.\n\nAbre el puerto '\\#d0d0ff\\%d\\#dcdcdc\\' con protocolo UDP."
|
||||||
HOST = "Crear"
|
HOST = "Crear"
|
||||||
|
|
||||||
[HOST_MODS]
|
[HOST_MODS]
|
||||||
|
|
@ -217,7 +217,7 @@ PORT = "Puerto"
|
||||||
PASSWORD = "Contraseña"
|
PASSWORD = "Contraseña"
|
||||||
SAVE_SLOT = "Ranuras"
|
SAVE_SLOT = "Ranuras"
|
||||||
SETTINGS = "Ajustes"
|
SETTINGS = "Ajustes"
|
||||||
MODS = "Mods"
|
MODS = "Mods y modos de juego"
|
||||||
ROMHACKS = "Rom-Hacks"
|
ROMHACKS = "Rom-Hacks"
|
||||||
APPLY = "Aplicar"
|
APPLY = "Aplicar"
|
||||||
HOST = "Crear"
|
HOST = "Crear"
|
||||||
|
|
@ -227,8 +227,8 @@ JOINING = "UNIÉNDOSE"
|
||||||
|
|
||||||
[JOIN]
|
[JOIN]
|
||||||
JOIN_TITLE = "UNIRSE"
|
JOIN_TITLE = "UNIRSE"
|
||||||
JOIN_DISCORD = "Para unirte a un lobby en \\#d0d0ff\\Discord\\#c8c8c8\\:\n\nMantén el juego abierto y acepta la invitación.\n\nSi la invitación dice que la partida ha terminado, haz click en el nombre de la persona que te invitó para\nrefrescarla."
|
JOIN_DISCORD = "Para unirte a un lobby en \\#d0d0ff\\Discord\\#dcdcdc\\:\n\nMantén el juego abierto y acepta la invitación.\n\nSi la invitación dice que la partida ha terminado, haz click en el nombre de la persona que te invitó para\nrefrescarla."
|
||||||
JOIN_SOCKET = "Introduce la IP y el puerto de la \\#d0d0ff\\conexión directa\\#c8c8c8\\:"
|
JOIN_SOCKET = "Introduce la IP y el puerto de la \\#d0d0ff\\conexión directa\\#dcdcdc\\:"
|
||||||
JOIN = "Unirse"
|
JOIN = "Unirse"
|
||||||
PUBLIC_LOBBIES = "Salas Públicas"
|
PUBLIC_LOBBIES = "Salas Públicas"
|
||||||
PRIVATE_LOBBIES = "Salas Privadas"
|
PRIVATE_LOBBIES = "Salas Privadas"
|
||||||
|
|
|
||||||
|
|
@ -51,7 +51,7 @@ struct DjuiButton* djui_button_create(struct DjuiBase* parent, const char* messa
|
||||||
struct DjuiBase* base = &button->base;
|
struct DjuiBase* base = &button->base;
|
||||||
|
|
||||||
djui_base_init(parent, base, NULL, djui_button_destroy);
|
djui_base_init(parent, base, NULL, djui_button_destroy);
|
||||||
djui_base_set_size(base, 200, gDjuiThemes[configDjuiTheme]->panels.center ? 50 : 64);
|
djui_base_set_size(base, 200, 50);
|
||||||
djui_base_set_border_width(base, 2);
|
djui_base_set_border_width(base, 2);
|
||||||
djui_interactable_create(base, djui_button_update_style);
|
djui_interactable_create(base, djui_button_update_style);
|
||||||
button->style = 0;
|
button->style = 0;
|
||||||
|
|
@ -72,7 +72,7 @@ struct DjuiButton* djui_button_create(struct DjuiBase* parent, const char* messa
|
||||||
button->text = text;
|
button->text = text;
|
||||||
|
|
||||||
djui_base_set_size_type(base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
djui_base_set_size_type(base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
||||||
djui_base_set_size(base, 1.0f, gDjuiThemes[configDjuiTheme]->panels.center ? 50 : 64);
|
djui_base_set_size(base, 1.0f, 50);
|
||||||
djui_interactable_hook_click(base, on_click);
|
djui_interactable_hook_click(base, on_click);
|
||||||
button->style = style;
|
button->style = style;
|
||||||
djui_button_update_style(base);
|
djui_button_update_style(base);
|
||||||
|
|
|
||||||
|
|
@ -119,7 +119,7 @@ struct DjuiConsole* djui_console_create(void) {
|
||||||
djui_base_set_size_type(base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
|
djui_base_set_size_type(base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
|
||||||
djui_base_set_size(base, gDjuiRoot->base.width.value, gDjuiRoot->base.height.value * 0.5f);
|
djui_base_set_size(base, gDjuiRoot->base.width.value, gDjuiRoot->base.height.value * 0.5f);
|
||||||
djui_base_set_alignment(base, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
|
djui_base_set_alignment(base, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
|
||||||
djui_base_set_color(base, 0, 0, 0, 220);
|
djui_base_set_color(base, 0, 0, 0, 200);
|
||||||
djui_base_set_padding(base, 0, 8, 8, 8);
|
djui_base_set_padding(base, 0, 8, 8, 8);
|
||||||
djui_base_set_visible(base, false);
|
djui_base_set_visible(base, false);
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -63,6 +63,7 @@ void djui_panel_host_message_create(struct DjuiBase* caller) {
|
||||||
djui_base_set_size_type(&text1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
djui_base_set_size_type(&text1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
||||||
djui_base_set_size(&text1->base, 1.0f, textHeight);
|
djui_base_set_size(&text1->base, 1.0f, textHeight);
|
||||||
djui_base_set_color(&text1->base, 220, 220, 220, 255);
|
djui_base_set_color(&text1->base, 220, 220, 220, 255);
|
||||||
|
djui_text_set_drop_shadow(text1, 64, 64, 64, 100);
|
||||||
|
|
||||||
struct DjuiRect* rect1 = djui_rect_container_create(body, 64);
|
struct DjuiRect* rect1 = djui_rect_container_create(body, 64);
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -109,6 +109,7 @@ void djui_panel_join_query_finish(void) {
|
||||||
djui_base_set_size_type(&text->base, DJUI_SVT_RELATIVE, DJUI_SVT_RELATIVE);
|
djui_base_set_size_type(&text->base, DJUI_SVT_RELATIVE, DJUI_SVT_RELATIVE);
|
||||||
djui_base_set_size(&text->base, 1, 1);
|
djui_base_set_size(&text->base, 1, 1);
|
||||||
djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
|
djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
|
||||||
|
djui_text_set_drop_shadow(text, 64, 64, 64, 100);
|
||||||
}
|
}
|
||||||
djui_paginated_update_page_buttons(sLobbyPaginated);
|
djui_paginated_update_page_buttons(sLobbyPaginated);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -91,7 +91,7 @@ void djui_panel_language_create(struct DjuiBase* caller) {
|
||||||
LOG_ERROR("Could not open directory '%s'", lpath);
|
LOG_ERROR("Could not open directory '%s'", lpath);
|
||||||
|
|
||||||
char buffer[512] = "";
|
char buffer[512] = "";
|
||||||
snprintf(buffer, 512, "\\#ffa0a0\\Failed to load language folder:\n\\#c8c8c8\\%s", lpath);
|
snprintf(buffer, 512, "\\#ffa0a0\\Failed to load language folder:\n\\#dcdcdc\\%s", lpath);
|
||||||
struct DjuiText* text = djui_text_create(body, buffer);
|
struct DjuiText* text = djui_text_create(body, buffer);
|
||||||
djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
|
djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
|
||||||
djui_base_set_size_type(&text->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
djui_base_set_size_type(&text->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
||||||
|
|
|
||||||
|
|
@ -156,7 +156,7 @@ void network_receive_join(struct Packet* p) {
|
||||||
network_shutdown(true, false, false, false);
|
network_shutdown(true, false, false, false);
|
||||||
LOG_ERROR("version mismatch");
|
LOG_ERROR("version mismatch");
|
||||||
char mismatchMessage[256] = { 0 };
|
char mismatchMessage[256] = { 0 };
|
||||||
snprintf(mismatchMessage, 256, "\\#ffa0a0\\Error:\\#c8c8c8\\ Version mismatch.\n\nYour version: \\#a0a0ff\\%s\\#c8c8c8\\\nTheir version: \\#a0a0ff\\%s\\#c8c8c8\\\n\nSomeone is out of date!\n", version, remoteVersion);
|
snprintf(mismatchMessage, 256, "\\#ffa0a0\\Error:\\#dcdcdc\\ Version mismatch.\n\nYour version: \\#a0a0ff\\%s\\#dcdcdc\\\nTheir version: \\#a0a0ff\\%s\\#dcdcdc\\\n\nSomeone is out of date!\n", version, remoteVersion);
|
||||||
djui_panel_join_message_error(mismatchMessage);
|
djui_panel_join_message_error(mismatchMessage);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -148,7 +148,7 @@ void network_receive_mod_list(struct Packet* p) {
|
||||||
network_shutdown(true, false, false, false);
|
network_shutdown(true, false, false, false);
|
||||||
LOG_ERROR("version mismatch");
|
LOG_ERROR("version mismatch");
|
||||||
char mismatchMessage[256] = { 0 };
|
char mismatchMessage[256] = { 0 };
|
||||||
snprintf(mismatchMessage, 256, "\\#ffa0a0\\Error:\\#c8c8c8\\ Version mismatch.\n\nYour version: \\#a0a0ff\\%s\\#c8c8c8\\\nTheir version: \\#a0a0ff\\%s\\#c8c8c8\\\n\nSomeone is out of date!\n", version, remoteVersion);
|
snprintf(mismatchMessage, 256, "\\#ffa0a0\\Error:\\#dcdcdc\\ Version mismatch.\n\nYour version: \\#a0a0ff\\%s\\#dcdcdc\\\nTheir version: \\#a0a0ff\\%s\\#dcdcdc\\\n\nSomeone is out of date!\n", version, remoteVersion);
|
||||||
djui_panel_join_message_error(mismatchMessage);
|
djui_panel_join_message_error(mismatchMessage);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue