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Fix issue where some billboards would randomly be disabled
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@ -25,6 +25,7 @@ UNUSED Vec3s gVec3sOne = { 1, 1, 1 };
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void init_scene_graph_node_links(struct GraphNode *graphNode, s32 type) {
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graphNode->type = type;
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graphNode->flags = GRAPH_RENDER_ACTIVE;
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graphNode->extraFlags = 0;
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graphNode->prev = graphNode;
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graphNode->next = graphNode;
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graphNode->parent = NULL;
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