mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2026-05-09 02:11:44 +00:00
Merge remote-tracking branch 'origin/coopnet-sorting' into coopnet-fun-woohoo
This commit is contained in:
commit
e9f5cf7370
18 changed files with 262 additions and 5 deletions
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@ -31,6 +31,14 @@ ALIGNED8 const Texture texture_selectionbox_forward_icon[] = {
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#include "textures/segment2/custom_selectionbox_forward_icon.rgba16.inc.c"
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};
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ALIGNED8 const Texture texture_selectionbox_up_icon[] = {
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#include "textures/segment2/custom_selectionbox_up_icon.rgba16.inc.c"
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};
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ALIGNED8 const Texture texture_selectionbox_down_icon[] = {
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#include "textures/segment2/custom_selectionbox_down_icon.rgba16.inc.c"
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};
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ALIGNED8 const Texture texture_coopdx_logo[] = {
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#include "textures/segment2/custom_coopdx_logo.rgba32.inc.c"
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};
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@ -431,6 +431,11 @@ REFRESHING = "Obnovování..."
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ENTER_PASSWORD = "Zadejte heslo soukromé hry:"
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SEARCH = "Hledat"
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NO_LOBBIES_FOUND = "Nebyly nalezeny žádné hry."
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SORT_BY = "Seřadit podle"
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NONE = "Žádné"
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NAME = "Jméno"
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GAMEMODE = "Herní mód"
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PLAYERS = "Hráči"
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[CHANGELOG]
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CHANGELOG_TITLE = "ZÁZNAM ZMĚN"
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@ -431,6 +431,11 @@ REFRESHING = "herladen..."
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ENTER_PASSWORD = "Typ het wachtwoord van de privé lobby:"
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SEARCH = "Zoek"
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NO_LOBBIES_FOUND = "Er zijn geen lobby's gevonden."
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SORT_BY = "Sorteer op"
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NONE = "Geen"
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NAME = "Naam"
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GAMEMODE = "Spelmodus"
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PLAYERS = "Spelers"
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[CHANGELOG]
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CHANGELOG_TITLE = "WIJZIGINGENLOGBOEK"
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@ -431,6 +431,11 @@ REFRESHING = "Refreshing..."
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ENTER_PASSWORD = "Enter the private lobby's password:"
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SEARCH = "Search"
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NO_LOBBIES_FOUND = "No lobbies were found."
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SORT_BY = "Sort By"
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NONE = "None"
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NAME = "Name"
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GAMEMODE = "Gamemode"
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PLAYERS = "Players"
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[CHANGELOG]
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CHANGELOG_TITLE = "CHANGELOG"
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@ -431,6 +431,11 @@ REFRESHING = "Actualisation..."
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ENTER_PASSWORD = "Entrez le mot de passe de la partie:"
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SEARCH = "Rechercher"
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NO_LOBBIES_FOUND = "Aucune partie n'a été trouvée."
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SORT_BY = "Trier par"
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NONE = "Aucun"
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NAME = "Pseudo"
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GAMEMODE = "Mode de jeu"
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PLAYERS = "Joueurs"
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[CHANGELOG]
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CHANGELOG_TITLE = "MODIFICATIONS"
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@ -431,6 +431,11 @@ REFRESHING = "Aktualisiere..."
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ENTER_PASSWORD = "Gebe das Lobby-Passwort ein:"
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SEARCH = "Suchen"
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NO_LOBBIES_FOUND = "Keine Lobbys gefunden."
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SORT_BY = "Sortieren nach"
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NONE = "Keine"
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NAME = "Name"
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GAMEMODE = "Spielmodus"
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PLAYERS = "Spieler"
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[CHANGELOG]
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CHANGELOG_TITLE = "ÄNDERUNGSPROTOKOLL"
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@ -429,6 +429,11 @@ REFRESHING = "Ricaricando..."
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ENTER_PASSWORD = "Scrivi la password della stanza privata:"
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SEARCH = "Cerca"
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NO_LOBBIES_FOUND = "Non è stata trovata alcuna stanza."
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SORT_BY = "Ordina per"
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NONE = "Nulla"
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NAME = "Nome"
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GAMEMODE = "Modalità di gioco"
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PLAYERS = "Giocatori"
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[CHANGELOG]
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CHANGELOG_TITLE = "REGISTRO DELLE MODIFICHE"
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@ -434,6 +434,11 @@ ENTER_PASSWORD = "部屋のパスワードを入力してください:"
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SEARCH = "検索"
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NONE_FOUND = "部屋が見つかりませんでした"
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NO_LOBBIES_FOUND = "ロビーは見つからなかった。"
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SORT_BY = "並べ替え"
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NONE = "なし"
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NAME = "名前"
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GAMEMODE = "ゲームモード"
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PLAYERS = "プレイヤー数"
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[CHANGELOG]
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CHANGELOG_TITLE = "CHANGELOG"
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@ -412,7 +412,7 @@ MUTE_FOCUS_LOSS = "Silenciar quando a janela estiver desfocada"
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[LANGUAGE]
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LANGUAGE = "IDIOMA"
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Czech = "Tcheco (Čeština)"
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Czech = "Tcheco (Čeština)"
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Dutch = "Holandês (Nederlands)"
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French = "Francês (Français)"
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German = "Alemão (Deutsch)"
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@ -431,6 +431,11 @@ REFRESHING = "Recarregando..."
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ENTER_PASSWORD = "Digite a senha da sala privada:"
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SEARCH = "Pesquisar"
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NO_LOBBIES_FOUND = "Nenhuma sala encontrada."
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SORT_BY = "Sortieren nach"
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NONE = "Keine"
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NAME = "Name"
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GAMEMODE = "Spielmodus"
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PLAYERS = "Spieler"
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[CHANGELOG]
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CHANGELOG_TITLE = "ALTERAÇÕES"
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@ -430,6 +430,11 @@ REFRESHING = "Обновление..."
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ENTER_PASSWORD = "Введите пароль закрытой группы:"
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SEARCH = "Поиск"
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NO_LOBBIES_FOUND = "Группы не найдены."
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SORT_BY = "Сортировка"
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NONE = "Нет"
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NAME = "По имени"
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GAMEMODE = "По игровому режиму"
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PLAYERS = "По игрокам"
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[CHANGELOG]
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CHANGELOG_TITLE = "ЖУРНАЛ ИЗМЕНЕНИЙ"
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@ -431,6 +431,11 @@ REFRESHING = "Refrescando..."
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ENTER_PASSWORD = "Escribe la contraseña de la partida privada:"
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SEARCH = "Buscar"
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NO_LOBBIES_FOUND = "No se han encontrado partidas."
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SORT_BY = "Ordenar por"
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NONE = "Nada"
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NAME = "Nombre"
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GAMEMODE = "Modo de juego"
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PLAYERS = "Jugadores"
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[CHANGELOG]
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CHANGELOG_TITLE = "REGISTRO DE CAMBIOS"
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@ -174,6 +174,8 @@ unsigned int configHostSaveSlot = 1;
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char configJoinIp[MAX_CONFIG_STRING] = "";
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unsigned int configJoinPort = DEFAULT_PORT;
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unsigned int configNetworkSystem = 0;
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unsigned int configCoopNetSortSelected = 0;
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bool configCoopNetSortInverted = false;
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unsigned int configPlayerInteraction = 1;
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unsigned int configPlayerKnockbackStrength = 25;
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unsigned int configStayInLevelAfterStar = 0;
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@ -333,6 +335,8 @@ static const struct ConfigOption options[] = {
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{.name = "coop_join_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configJoinIp, .maxStringLength = MAX_CONFIG_STRING},
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{.name = "coop_join_port", .type = CONFIG_TYPE_UINT, .uintValue = &configJoinPort},
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{.name = "coop_network_system", .type = CONFIG_TYPE_UINT, .uintValue = &configNetworkSystem},
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{.name = "coop_coop_net_sort_selected", .type = CONFIG_TYPE_UINT, .uintValue = &configCoopNetSortSelected},
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{.name = "coop_coop_net_sort_inverted", .type = CONFIG_TYPE_BOOL, .uintValue = &configCoopNetSortInverted},
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{.name = "coop_player_interaction", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerInteraction},
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{.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerKnockbackStrength},
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{.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT, .uintValue = &configStayInLevelAfterStar},
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@ -139,6 +139,8 @@ extern unsigned int configHostSaveSlot;
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extern char configJoinIp[MAX_CONFIG_STRING];
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extern unsigned int configJoinPort;
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extern unsigned int configNetworkSystem;
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extern unsigned int configCoopNetSortSelected;
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extern bool configCoopNetSortInverted;
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extern unsigned int configPlayerInteraction;
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extern unsigned int configPlayerKnockbackStrength;
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extern unsigned int configStayInLevelAfterStar;
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@ -4,6 +4,7 @@
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#include "djui_panel.h"
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#include "djui_panel_menu.h"
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#include "djui_panel_join_message.h"
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#include "djui_panel_join_lobbies.h"
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#include "djui_lobby_entry.h"
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#include "djui_panel_rules.h"
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#include "pc/network/network.h"
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@ -18,13 +19,85 @@
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#define DJUI_DESC_PANEL_WIDTH (410.0f + (16 * 2.0f))
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extern ALIGNED8 u8 texture_selectionbox_up_icon[];
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extern ALIGNED8 u8 texture_selectionbox_down_icon[];
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static struct LobbySortType sLobbySorting[] = {
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{
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"NONE",
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LOBBY_SORTING_NONE,
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},
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{
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"NAME",
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LOBBY_SORTING_NAME,
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},
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{
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"GAMEMODE",
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LOBBY_SORTING_GAMEMODE,
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},
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{
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"PLAYERS",
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LOBBY_SORTING_PLAYERS,
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},
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};
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static const int numSortOptions = sizeof(sLobbySorting) / sizeof(sLobbySorting[0]);
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static struct CoopnetLobby** sCoopnetLobbies = NULL;
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static unsigned int sCoopnetLobbyCount = 0;
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static struct DjuiPaginated* sLobbyPaginated = NULL;
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static struct DjuiFlowLayout* sLobbyLayout = NULL;
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static struct DjuiButton* sRefreshButton = NULL;
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static struct DjuiThreePanel* sDescriptionPanel = NULL;
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static struct DjuiText* sTooltip = NULL;
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static struct DjuiSelectionbox* sSelectionbox = NULL;
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static struct DjuiImage* sSortInvertImage = NULL;
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static unsigned int sSavedLobbyStartCount = 0;
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static char* sPassword = NULL;
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static void free_coopnet_lobbies() {
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for (unsigned int i = 0; i < sCoopnetLobbyCount; i++)
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{
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struct CoopnetLobby* lobby = sCoopnetLobbies[i];
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if (!lobby) { continue; }
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free(lobby->playerText);
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free(lobby->hostName);
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free(lobby->mode);
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free(lobby->description);
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free(lobby);
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}
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free(sCoopnetLobbies);
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sCoopnetLobbies = NULL;
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sCoopnetLobbyCount = 0;
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}
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static int sort_coopnet_lobby_comp(const void* a, const void* b) {
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const struct CoopnetLobby* lobbyA = *(const struct CoopnetLobby**)a;
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const struct CoopnetLobby* lobbyB = *(const struct CoopnetLobby**)b;
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int retValue = 0;
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enum LobbySorting sortBy = sLobbySorting[configCoopNetSortSelected].sortType;
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if (sortBy == LOBBY_SORTING_NAME) {
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retValue = strcmp(lobbyA->hostName, lobbyB->hostName);
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} else if (sortBy == LOBBY_SORTING_GAMEMODE) {
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retValue = strcmp(lobbyA->mode, lobbyB->mode);
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} else if (sortBy == LOBBY_SORTING_PLAYERS) {
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retValue = lobbyB->playerCount - lobbyA->playerCount;
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} else if (sortBy == LOBBY_SORTING_NONE) {
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retValue = lobbyA->lobbyId > lobbyB->lobbyId ? 1 : -1;
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}
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retValue *= configCoopNetSortInverted ? -1 : 1;
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if (lobbyA->disabled != lobbyB->disabled) {
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retValue = lobbyA->disabled ? 1 : -1;
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} else if (retValue == 0) {
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retValue = lobbyA->lobbyId > lobbyB->lobbyId ? 1 : -1;
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}
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return retValue;
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}
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static void djui_panel_join_lobby_description_create(void) {
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struct DjuiThreePanel* panel = djui_three_panel_create(&gDjuiRoot->base, 0, 1200, 0);
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struct DjuiThreePanelTheme theme = gDjuiThemes[configDjuiTheme]->threePanels;
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@ -56,6 +129,7 @@ static void djui_panel_join_lobby_description_create(void) {
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sDescriptionPanel = panel;
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}
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static void djui_lobby_on_hover(struct DjuiBase* base) {
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struct DjuiLobbyEntry* entry = (struct DjuiLobbyEntry*)base;
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djui_text_set_text(sTooltip, entry->description);
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@ -79,6 +153,22 @@ void djui_panel_join_lobby(struct DjuiBase* caller) {
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djui_panel_join_message_create(caller);
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}
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static void djui_panel_join_on_sorting_change(UNUSED struct DjuiBase* base) {
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qsort(sCoopnetLobbies, sCoopnetLobbyCount, sizeof(sCoopnetLobbies[0]), sort_coopnet_lobby_comp);
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djui_base_destroy_children(&sLobbyLayout->base);
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for (unsigned int i = 0; i < sCoopnetLobbyCount; i++) {
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struct CoopnetLobby* lobby = sCoopnetLobbies[i];
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struct DjuiLobbyEntry* entry = djui_lobby_entry_create(&sLobbyLayout->base, lobby->hostName, lobby->mode, lobby->playerText, lobby->description, lobby->disabled, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
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entry->base.tag = (s64)lobby->lobbyId;
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}
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}
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static void djui_panel_join_invert_sort(UNUSED struct DjuiBase* caller) {
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configCoopNetSortInverted = !configCoopNetSortInverted;
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sSortInvertImage->textureInfo.texture = configCoopNetSortInverted ? texture_selectionbox_up_icon : texture_selectionbox_down_icon;
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djui_panel_join_on_sorting_change(NULL);
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}
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void djui_panel_join_query(uint64_t aLobbyId, UNUSED uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, UNUSED int64_t aTimestamp, UNUSED const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription) {
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if (!sLobbyLayout) { return; }
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if (!sLobbyPaginated) { return; }
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@ -97,16 +187,47 @@ void djui_panel_join_query(uint64_t aLobbyId, UNUSED uint64_t aOwnerId, uint16_t
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snprintf(mode, COOPNET_MAX_MODE_LEN, "\\#ff0000\\[%s]", aVersion);
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}
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struct DjuiBase* layoutBase = &sLobbyLayout->base;
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struct DjuiLobbyEntry* entry = djui_lobby_entry_create(layoutBase, (char*)aHostName, (char*)mode, playerText, (char*)aDescription, disabled, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
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entry->base.tag = (s64)aLobbyId;
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djui_paginated_update_page_buttons(sLobbyPaginated);
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struct CoopnetLobby* lobby = malloc(sizeof(struct CoopnetLobby));
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if (!lobby) {
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LOG_ERROR("Failed to allocate memory to lobby!");
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return;
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}
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lobby->lobbyId = aLobbyId;
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lobby->playerCount = aConnections;
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lobby->playerText = strdup(playerText);
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lobby->hostName = strdup(aHostName);
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lobby->mode = strdup(mode);
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lobby->description = strdup(aDescription);
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lobby->disabled = disabled;
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struct CoopnetLobby** lobbies = realloc(sCoopnetLobbies, (sCoopnetLobbyCount + 1) * sizeof(struct CoopnetLobby*));
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if (!lobbies) {
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LOG_ERROR("Failed to reallocate memory to lobbies!");
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return;
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}
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sCoopnetLobbies = lobbies;
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sCoopnetLobbies[sCoopnetLobbyCount] = lobby;
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sCoopnetLobbyCount++;
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}
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void djui_panel_join_query_finish(void) {
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if (!sLobbyLayout) { return; }
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if (!sLobbyPaginated) { return; }
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if (!sRefreshButton) { return; }
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qsort(sCoopnetLobbies, sCoopnetLobbyCount, sizeof(sCoopnetLobbies[0]), sort_coopnet_lobby_comp);
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djui_base_destroy_children(&sLobbyLayout->base);
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djui_base_set_enabled(&sLobbyLayout->base, true);
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struct DjuiBase* layoutBase = &sLobbyLayout->base;
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for (unsigned int i = 0; i < sCoopnetLobbyCount; i++) {
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struct CoopnetLobby* lobby = sCoopnetLobbies[i];
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struct DjuiLobbyEntry* entry = djui_lobby_entry_create(layoutBase, lobby->hostName, lobby->mode, lobby->playerText, lobby->description, lobby->disabled, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
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entry->base.tag = (s64)lobby->lobbyId;
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}
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djui_text_set_text(sRefreshButton->text, DLANG(LOBBIES, REFRESH));
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djui_base_set_enabled(&sRefreshButton->base, true);
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@ -117,7 +238,9 @@ void djui_panel_join_query_finish(void) {
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djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
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djui_text_set_drop_shadow(text, 64, 64, 64, 100);
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}
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sLobbyPaginated->startIndex = sSavedLobbyStartCount;
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djui_paginated_update_page_buttons(sLobbyPaginated);
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djui_panel_join_on_sorting_change(NULL);
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}
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void djui_panel_join_lobbies_on_destroy(UNUSED struct DjuiBase* caller) {
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|
|
@ -126,6 +249,8 @@ void djui_panel_join_lobbies_on_destroy(UNUSED struct DjuiBase* caller) {
|
|||
sRefreshButton = NULL;
|
||||
sLobbyLayout = NULL;
|
||||
sLobbyPaginated = NULL;
|
||||
sSavedLobbyStartCount = 0;
|
||||
free_coopnet_lobbies();
|
||||
|
||||
if (sDescriptionPanel != NULL) {
|
||||
djui_base_destroy(&sDescriptionPanel->base);
|
||||
|
|
@ -134,10 +259,18 @@ void djui_panel_join_lobbies_on_destroy(UNUSED struct DjuiBase* caller) {
|
|||
}
|
||||
|
||||
void djui_panel_join_lobbies_refresh(UNUSED struct DjuiBase* caller) {
|
||||
sSavedLobbyStartCount = sLobbyPaginated->startIndex;
|
||||
djui_base_set_enabled(&sLobbyLayout->base, false);
|
||||
djui_base_destroy_children(&sLobbyLayout->base);
|
||||
for (unsigned int i = 0; i < sCoopnetLobbyCount; i++) {
|
||||
struct CoopnetLobby* lobby = sCoopnetLobbies[i];
|
||||
struct DjuiLobbyEntry* entry = djui_lobby_entry_create(&sLobbyLayout->base, lobby->hostName, lobby->mode, lobby->playerText, lobby->description, true, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
|
||||
entry->base.tag = (s64)lobby->lobbyId;
|
||||
}
|
||||
djui_text_set_text(sRefreshButton->text, DLANG(LOBBIES, REFRESHING));
|
||||
djui_base_set_enabled(&sRefreshButton->base, false);
|
||||
djui_paginated_update_page_buttons(sLobbyPaginated);
|
||||
free_coopnet_lobbies();
|
||||
ns_coopnet_query(djui_panel_join_query, djui_panel_join_query_finish, sPassword);
|
||||
}
|
||||
|
||||
|
|
@ -146,6 +279,9 @@ void djui_panel_join_lobbies_value_changed(UNUSED struct DjuiBase* caller) {
|
|||
}
|
||||
|
||||
void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* password) {
|
||||
if (configCoopNetSortSelected > numSortOptions) {
|
||||
configCoopNetSortSelected = numSortOptions;
|
||||
}
|
||||
if (sPassword) { free(sPassword); sPassword = NULL; }
|
||||
sPassword = strdup(password);
|
||||
bool private = (strlen(password) > 0);
|
||||
|
|
@ -162,6 +298,27 @@ void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* passwor
|
|||
true);
|
||||
struct DjuiBase* body = djui_three_panel_get_body(panel);
|
||||
{
|
||||
char* sortChoices[sizeof(sLobbySorting)];
|
||||
for (int i = 0; i < numSortOptions; i++) {
|
||||
sortChoices[i] = djui_language_get("LOBBIES", sLobbySorting[i].langKey);
|
||||
}
|
||||
struct DjuiFlowLayout* flowLayout = djui_flow_layout_create(body);
|
||||
djui_base_set_color(&flowLayout->base, 0, 0, 0, 0);
|
||||
djui_base_set_size_type(&flowLayout->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
||||
djui_base_set_size(&flowLayout->base, 1.0f, 32.0f);
|
||||
sSelectionbox = djui_selectionbox_create(&flowLayout->base, DLANG(LOBBIES, SORT_BY), sortChoices, numSortOptions, &configCoopNetSortSelected, djui_panel_join_on_sorting_change);
|
||||
djui_base_set_size(&sSelectionbox->base, 0.925, 32);
|
||||
djui_base_set_size(&sSelectionbox->rect->base, 0.55, 1);
|
||||
struct DjuiButton* button = djui_button_create(&flowLayout->base, "", DJUI_BUTTON_STYLE_NORMAL, djui_panel_join_invert_sort);
|
||||
djui_base_set_alignment(&button->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_BOTTOM);
|
||||
djui_base_set_size_type(&button->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
|
||||
djui_base_set_size(&button->base, 32, 32);
|
||||
sSortInvertImage = djui_image_create(&button->base, configCoopNetSortInverted ? texture_selectionbox_up_icon : texture_selectionbox_down_icon, 16, 16, G_IM_FMT_RGBA, G_IM_SIZ_16b);
|
||||
djui_base_set_size(&sSortInvertImage->base, 16, 16);
|
||||
djui_base_set_alignment(&sSortInvertImage->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
|
||||
djui_flow_layout_set_margin(flowLayout, 16);
|
||||
djui_flow_layout_set_flow_direction(flowLayout, DJUI_FLOW_DIR_RIGHT);
|
||||
|
||||
sLobbyPaginated = djui_paginated_create(body, 10);
|
||||
sLobbyLayout = sLobbyPaginated->layout;
|
||||
djui_flow_layout_set_margin(sLobbyLayout, 4);
|
||||
|
|
|
|||
|
|
@ -1,3 +1,26 @@
|
|||
#pragma once
|
||||
|
||||
enum LobbySorting {
|
||||
LOBBY_SORTING_NONE,
|
||||
LOBBY_SORTING_NAME,
|
||||
LOBBY_SORTING_GAMEMODE,
|
||||
LOBBY_SORTING_PLAYERS,
|
||||
LOBBY_SORTING_COUNT,
|
||||
};
|
||||
|
||||
struct LobbySortType {
|
||||
const char* langKey;
|
||||
enum LobbySorting sortType;
|
||||
};
|
||||
|
||||
struct CoopnetLobby {
|
||||
uint64_t lobbyId;
|
||||
int playerCount;
|
||||
char* hostName;
|
||||
char* mode;
|
||||
char* playerText;
|
||||
char* description;
|
||||
bool disabled;
|
||||
};
|
||||
|
||||
void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* password);
|
||||
|
|
|
|||
|
|
@ -29,12 +29,24 @@ struct LocalEnabledPath {
|
|||
struct LocalEnabledPath* sLocalEnabledPaths = NULL;
|
||||
|
||||
void mods_get_main_mod_name(char* destination, u32 maxSize) {
|
||||
struct Mod* selectedRomhack = NULL;
|
||||
struct Mod* picked = NULL;
|
||||
size_t pickedSize = 0;
|
||||
|
||||
for (u16 i = 0; i < gLocalMods.entryCount; i++) {
|
||||
struct Mod* mod = gLocalMods.entries[i];
|
||||
if (!mod->enabled) { continue; }
|
||||
// always make gamemodes the main mod
|
||||
if ((mod->category && strcmp(mod->category, "gamemode") == 0)
|
||||
|| (mod->incompatible && strcmp(mod->incompatible, "gamemode") == 0)) {
|
||||
picked = mod;
|
||||
break;
|
||||
}
|
||||
// prioritize romhacks
|
||||
if ((mod->category && strcmp(mod->category, "romhack") == 0)
|
||||
|| (mod->incompatible && strcmp(mod->incompatible, "romhack") == 0)) {
|
||||
selectedRomhack = mod;
|
||||
}
|
||||
size_t size = mod_get_lua_size(mod);
|
||||
if (size > pickedSize) {
|
||||
picked = mod;
|
||||
|
|
@ -42,6 +54,7 @@ void mods_get_main_mod_name(char* destination, u32 maxSize) {
|
|||
}
|
||||
}
|
||||
|
||||
if (selectedRomhack) { picked = selectedRomhack; }
|
||||
snprintf(destination, maxSize, "%s", picked ? picked->name : "Super Mario 64");
|
||||
}
|
||||
|
||||
|
|
|
|||
BIN
textures/segment2/custom_selectionbox_down_icon.rgba16.png
Normal file
BIN
textures/segment2/custom_selectionbox_down_icon.rgba16.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.7 KiB |
BIN
textures/segment2/custom_selectionbox_up_icon.rgba16.png
Normal file
BIN
textures/segment2/custom_selectionbox_up_icon.rgba16.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.7 KiB |
Loading…
Add table
Reference in a new issue