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EmeraldLockdown 2026-03-30 20:44:08 +03:00 committed by GitHub
commit f6434751f5
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27 changed files with 424 additions and 49 deletions

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@ -31,6 +31,14 @@ ALIGNED8 const Texture texture_selectionbox_forward_icon[] = {
#include "textures/segment2/custom_selectionbox_forward_icon.rgba16.inc.c"
};
ALIGNED8 const Texture texture_selectionbox_up_icon[] = {
#include "textures/segment2/custom_selectionbox_up_icon.rgba16.inc.c"
};
ALIGNED8 const Texture texture_selectionbox_down_icon[] = {
#include "textures/segment2/custom_selectionbox_down_icon.rgba16.inc.c"
};
ALIGNED8 const Texture texture_coopdx_logo[] = {
#include "textures/segment2/custom_coopdx_logo.rgba32.inc.c"
};

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@ -432,6 +432,11 @@ REFRESHING = "Obnovování..."
ENTER_PASSWORD = "Zadejte heslo soukromé hry:"
SEARCH = "Hledat"
NO_LOBBIES_FOUND = "Nebyly nalezeny žádné hry."
SORT_BY = "Seřadit podle"
NONE = "Žádné"
NAME = "Jméno"
GAMEMODE = "Herní mód"
PLAYERS = "Hráči"
[CHANGELOG]
CHANGELOG_TITLE = "ZÁZNAM ZMĚN"

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@ -432,6 +432,11 @@ REFRESHING = "herladen..."
ENTER_PASSWORD = "Typ het wachtwoord van de privé lobby:"
SEARCH = "Zoek"
NO_LOBBIES_FOUND = "Er zijn geen lobby's gevonden."
SORT_BY = "Sorteer op"
NONE = "Geen"
NAME = "Naam"
GAMEMODE = "Spelmodus"
PLAYERS = "Spelers"
[CHANGELOG]
CHANGELOG_TITLE = "WIJZIGINGENLOGBOEK"

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@ -432,6 +432,13 @@ REFRESHING = "Refreshing..."
ENTER_PASSWORD = "Enter the private lobby's password:"
SEARCH = "Search"
NO_LOBBIES_FOUND = "No lobbies were found."
SORT_BY = "Sort By"
NONE = "None"
NAME = "Name"
GAMEMODE = "Gamemode"
TIME = "Time"
SIZE = "Size"
PLAYERS = "Players"
[CHANGELOG]
CHANGELOG_TITLE = "CHANGELOG"

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@ -432,6 +432,11 @@ REFRESHING = "Actualisation..."
ENTER_PASSWORD = "Entrez le mot de passe de la partie:"
SEARCH = "Rechercher"
NO_LOBBIES_FOUND = "Aucune partie n'a été trouvée."
SORT_BY = "Trier par"
NONE = "Aucun"
NAME = "Pseudo"
GAMEMODE = "Mode de jeu"
PLAYERS = "Joueurs"
[CHANGELOG]
CHANGELOG_TITLE = "MODIFICATIONS"

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@ -432,6 +432,13 @@ REFRESHING = "Aktualisiere..."
ENTER_PASSWORD = "Gebe das Lobby-Passwort ein:"
SEARCH = "Suchen"
NO_LOBBIES_FOUND = "Keine Lobbys gefunden."
SORT_BY = "Sortieren nach"
NONE = "Keine"
NAME = "Name"
GAMEMODE = "Spielmodus"
TIME = "Zeit"
SIZE = "Größe"
PLAYERS = "Spieler"
[CHANGELOG]
CHANGELOG_TITLE = "ÄNDERUNGSPROTOKOLL"

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@ -430,6 +430,11 @@ REFRESHING = "Ricaricando..."
ENTER_PASSWORD = "Scrivi la password della stanza privata:"
SEARCH = "Cerca"
NO_LOBBIES_FOUND = "Non è stata trovata alcuna stanza."
SORT_BY = "Ordina per"
NONE = "Nulla"
NAME = "Nome"
GAMEMODE = "Modalità di gioco"
PLAYERS = "Giocatori"
[CHANGELOG]
CHANGELOG_TITLE = "REGISTRO DELLE MODIFICHE"

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@ -432,7 +432,13 @@ REFRESH = "更新する"
REFRESHING = "更新中…"
ENTER_PASSWORD = "ルームのパスワードを入力してください:"
SEARCH = "検索"
NONE_FOUND = "部屋が見つかりませんでした"
NO_LOBBIES_FOUND = "ルームが見つかりませんでした。"
SORT_BY = "並べ替え"
NONE = "なし"
NAME = "名前"
GAMEMODE = "ゲームモード"
PLAYERS = "プレイヤー数"
[CHANGELOG]
CHANGELOG_TITLE = "CHANGELOG"

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@ -413,7 +413,7 @@ MUTE_FOCUS_LOSS = "Silenciar quando a janela estiver desfocada"
[LANGUAGE]
LANGUAGE = "IDIOMA"
Czech = "Tcheco (Čeština)"
Czech = "Tcheco (Čeština)"
Dutch = "Holandês (Nederlands)"
French = "Francês (Français)"
German = "Alemão (Deutsch)"
@ -432,6 +432,13 @@ REFRESHING = "Recarregando..."
ENTER_PASSWORD = "Digite a senha da sala privada:"
SEARCH = "Pesquisar"
NO_LOBBIES_FOUND = "Nenhuma sala encontrada."
SORT_BY = "Ordenar por"
NONE = "Nenhum"
NAME = "Nome"
GAMEMODE = "Modo de jogo"
TIME = "Hora"
SIZE = "Tamanho"
PLAYERS = "Jogadores"
[CHANGELOG]
CHANGELOG_TITLE = "ALTERAÇÕES"

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@ -431,6 +431,13 @@ REFRESHING = "Обновление..."
ENTER_PASSWORD = "Введите пароль закрытой группы:"
SEARCH = "Поиск"
NO_LOBBIES_FOUND = "Группы не найдены."
SORT_BY = "Сортировка"
NONE = "Нет"
NAME = "По имени"
GAMEMODE = "По игровому режиму"
TIME = "По времени"
SIZE = "По размеру"
PLAYERS = "По игрокам"
[CHANGELOG]
CHANGELOG_TITLE = "ЖУРНАЛ ИЗМЕНЕНИЙ"

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@ -432,6 +432,13 @@ REFRESHING = "Refrescando..."
ENTER_PASSWORD = "Escribe la contraseña de la partida privada:"
SEARCH = "Buscar"
NO_LOBBIES_FOUND = "No se han encontrado partidas."
SORT_BY = "Ordenar por"
NONE = "Ninguno"
NAME = "Nombre"
GAMEMODE = "Modo de juego"
TIME = "Tiempo"
SIZE = "Tamaño"
PLAYERS = "Jugadores"
[CHANGELOG]
CHANGELOG_TITLE = "REGISTRO DE CAMBIOS"

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@ -8,9 +8,17 @@ class Connection;
class Lobby;
#endif
#include <stddef.h>
#include <stdbool.h>
#include <stdint.h>
#define COOPNET_MAX_GAME_LEN 32
#define COOPNET_MAX_VERSION_LEN 32
#define COOPNET_MAX_HOST_NAME_LEN 64
#define COOPNET_MAX_MODE_LEN 64
#define COOPNET_MAX_PASSWORD_LEN 64
#define COOPNET_MAX_DESCRIPTION_LEN 1024
typedef enum {
COOPNET_OK,
COOPNET_FAILED,
@ -34,7 +42,7 @@ typedef struct {
void (*OnLobbyCreated)(uint64_t aLobbyId, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, uint16_t aMaxConnections);
void (*OnLobbyJoined)(uint64_t aLobbyId, uint64_t aUserId, uint64_t aOwnerId, uint64_t aDestId);
void (*OnLobbyLeft)(uint64_t aLobbyId, uint64_t aUserId);
void (*OnLobbyListGot)(uint64_t aLobbyId, uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription);
void (*OnLobbyListGot)(uint64_t aLobbyId, uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, int64_t aTimestamp, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription, size_t aModSize);
void (*OnLobbyListFinish)(void);
void (*OnReceive)(uint64_t aFromUserId, const uint8_t* aData, uint64_t aSize);
void (*OnError)(enum MPacketErrorNumber aErrorNumber, uint64_t tag);
@ -60,8 +68,8 @@ bool coopnet_is_connected(void);
CoopNetRc coopnet_begin(const char* aHost, uint32_t aPort, const char* aName, uint64_t aDestId);
CoopNetRc coopnet_shutdown(void);
CoopNetRc coopnet_update(void);
CoopNetRc coopnet_lobby_create(const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, uint16_t aMaxConnections, const char* aPassword, const char* aDescription);
CoopNetRc coopnet_lobby_update(uint64_t aLobbyId, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription);
CoopNetRc coopnet_lobby_create(const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, uint16_t aMaxConnections, const char* aPassword, const char* aDescription, size_t aModSize);
CoopNetRc coopnet_lobby_update(uint64_t aLobbyId, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription, size_t aModSize);
CoopNetRc coopnet_lobby_join(uint64_t aLobbyId, const char* aPassword);
CoopNetRc coopnet_lobby_leave(uint64_t aLobbyId);
CoopNetRc coopnet_lobby_list_get(const char* aGame, const char* aPassword);

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@ -175,6 +175,8 @@ unsigned int configHostSaveSlot = 1;
char configJoinIp[MAX_CONFIG_STRING] = "";
unsigned int configJoinPort = DEFAULT_PORT;
unsigned int configNetworkSystem = 0;
unsigned int configCoopNetSortSelected = 0;
bool configCoopNetSortInverted = false;
unsigned int configPlayerInteraction = 1;
unsigned int configPlayerKnockbackStrength = 25;
unsigned int configStayInLevelAfterStar = 0;
@ -335,6 +337,8 @@ static const struct ConfigOption options[] = {
{.name = "coop_join_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configJoinIp, .maxStringLength = MAX_CONFIG_STRING},
{.name = "coop_join_port", .type = CONFIG_TYPE_UINT, .uintValue = &configJoinPort},
{.name = "coop_network_system", .type = CONFIG_TYPE_UINT, .uintValue = &configNetworkSystem},
{.name = "coop_coop_net_sort_selected", .type = CONFIG_TYPE_UINT, .uintValue = &configCoopNetSortSelected},
{.name = "coop_coop_net_sort_inverted", .type = CONFIG_TYPE_BOOL, .boolValue = &configCoopNetSortInverted},
{.name = "coop_player_interaction", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerInteraction},
{.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerKnockbackStrength},
{.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT, .uintValue = &configStayInLevelAfterStar},

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@ -140,6 +140,8 @@ extern unsigned int configHostSaveSlot;
extern char configJoinIp[MAX_CONFIG_STRING];
extern unsigned int configJoinPort;
extern unsigned int configNetworkSystem;
extern unsigned int configCoopNetSortSelected;
extern bool configCoopNetSortInverted;
extern unsigned int configPlayerInteraction;
extern unsigned int configPlayerKnockbackStrength;
extern unsigned int configStayInLevelAfterStar;

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@ -34,8 +34,8 @@ struct ModCategory sCategories[] = {
// lang key, mod category
{ "ALL", NULL },
{ "MISC", NULL },
{ "ROMHACKS", "romhack" },
{ "GAMEMODES", "gamemode" },
{ "ROMHACKS", "romhack" },
{ "MOVESETS", "moveset" },
{ "CHARACTER_SELECT", "cs" },
};

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@ -1,8 +1,10 @@
#include <stdio.h>
#include "libcoopnet.h"
#include "djui.h"
#include "djui_panel.h"
#include "djui_panel_menu.h"
#include "djui_panel_join_message.h"
#include "djui_panel_join_lobbies.h"
#include "djui_lobby_entry.h"
#include "djui_panel_rules.h"
#include "pc/network/network.h"
@ -17,17 +19,99 @@
#define DJUI_DESC_PANEL_WIDTH (410.0f + (16 * 2.0f))
extern ALIGNED8 u8 texture_selectionbox_up_icon[];
extern ALIGNED8 u8 texture_selectionbox_down_icon[];
static struct LobbySortType sLobbySorting[] = {
{
"NONE",
LOBBY_SORTING_NONE,
},
{
"NAME",
LOBBY_SORTING_NAME,
},
{
"GAMEMODE",
LOBBY_SORTING_GAMEMODE,
},
{
"PLAYERS",
LOBBY_SORTING_PLAYERS,
},
{
"TIME",
LOBBY_SORTING_TIME,
},
{
"SIZE",
LOBBY_SORTING_SIZE,
},
};
static const int numSortOptions = sizeof(sLobbySorting) / sizeof(sLobbySorting[0]);
static struct CoopnetLobby** sCoopnetLobbies = NULL;
static unsigned int sCoopnetLobbyCount = 0;
static struct DjuiPaginated* sLobbyPaginated = NULL;
static struct DjuiFlowLayout* sLobbyLayout = NULL;
static struct DjuiButton* sRefreshButton = NULL;
static struct DjuiThreePanel* sDescriptionPanel = NULL;
static struct DjuiText* sTooltip = NULL;
static struct DjuiSelectionbox* sSelectionbox = NULL;
static struct DjuiImage* sSortInvertImage = NULL;
static unsigned int sSavedLobbyStartCount = 0;
static char* sPassword = NULL;
static void djui_panel_join_lobby_description_create(void) {
f32 bodyHeight = 600;
static void free_coopnet_lobbies() {
for (unsigned int i = 0; i < sCoopnetLobbyCount; i++)
{
struct CoopnetLobby* lobby = sCoopnetLobbies[i];
if (!lobby) { continue; }
free(lobby->playerText);
free(lobby->hostName);
free(lobby->mode);
free(lobby->description);
free(lobby);
}
struct DjuiThreePanel* panel = djui_three_panel_create(&gDjuiRoot->base, 64, bodyHeight, 0);
free(sCoopnetLobbies);
sCoopnetLobbies = NULL;
sCoopnetLobbyCount = 0;
}
static int sort_coopnet_lobby_comp(const void* a, const void* b) {
const struct CoopnetLobby* lobbyA = *(const struct CoopnetLobby**)a;
const struct CoopnetLobby* lobbyB = *(const struct CoopnetLobby**)b;
int retValue = 0;
enum LobbySorting sortBy = sLobbySorting[configCoopNetSortSelected].sortType;
if (sortBy == LOBBY_SORTING_NAME) {
retValue = strcmp(lobbyA->hostName, lobbyB->hostName);
} else if (sortBy == LOBBY_SORTING_GAMEMODE) {
retValue = strcmp(lobbyA->mode, lobbyB->mode);
} else if (sortBy == LOBBY_SORTING_PLAYERS) {
retValue = lobbyB->playerCount - lobbyA->playerCount;
} else if (sortBy == LOBBY_SORTING_TIME) {
retValue = lobbyA->timestamp > lobbyB->timestamp ? 1 : -1;
} else if (sortBy == LOBBY_SORTING_SIZE) {
retValue = lobbyA->modSize > lobbyB->modSize ? 1 : -1;
} else if (sortBy == LOBBY_SORTING_NONE) {
retValue = lobbyA->lobbyId > lobbyB->lobbyId ? 1 : -1;
}
retValue *= configCoopNetSortInverted ? -1 : 1;
if (lobbyA->disabled != lobbyB->disabled) {
retValue = lobbyA->disabled ? 1 : -1;
} else if (retValue == 0) {
retValue = lobbyA->lobbyId > lobbyB->lobbyId ? 1 : -1;
}
return retValue;
}
static void djui_panel_join_lobby_description_create(void) {
struct DjuiThreePanel* panel = djui_three_panel_create(&gDjuiRoot->base, 0, 1200, 0);
struct DjuiThreePanelTheme theme = gDjuiThemes[configDjuiTheme]->threePanels;
djui_base_set_alignment(&panel->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_CENTER);
@ -47,18 +131,25 @@ static void djui_panel_join_lobby_description_create(void) {
djui_flow_layout_set_flow_direction(body, DJUI_FLOW_DIR_DOWN);
struct DjuiText* description = djui_text_create(&panel->base, "");
djui_base_set_size_type(&description->base, DJUI_SVT_RELATIVE, DJUI_SVT_RELATIVE);
djui_base_set_size(&description->base, 1.0f, 1.0f);
djui_base_set_alignment(&description->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
djui_base_set_size_type(&description->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&description->base, 1.0f, 32);
djui_base_set_color(&description->base, 222, 222, 222, 255);
djui_text_set_alignment(description, DJUI_HALIGN_LEFT, DJUI_VALIGN_CENTER);
djui_text_set_alignment(description, DJUI_HALIGN_LEFT, DJUI_VALIGN_TOP);
sTooltip = description;
}
sDescriptionPanel = panel;
}
static void djui_lobby_on_hover(struct DjuiBase* base) {
struct DjuiLobbyEntry* entry = (struct DjuiLobbyEntry*)base;
djui_text_set_text(sTooltip, entry->description);
djui_base_compute_tree(&sDescriptionPanel->base);
u16 lines = djui_text_count_lines(sTooltip, 48);
f32 textHeight = 32 * 0.8125f * lines + 8;
sDescriptionPanel->bodySize.value = textHeight;
djui_base_set_size(&sTooltip->base, 1.0f, textHeight);
}
static void djui_lobby_on_hover_end(UNUSED struct DjuiBase* base) {
@ -74,35 +165,84 @@ void djui_panel_join_lobby(struct DjuiBase* caller) {
djui_panel_join_message_create(caller);
}
void djui_panel_join_query(uint64_t aLobbyId, UNUSED uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, UNUSED const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription) {
static void djui_panel_join_on_sorting_change(UNUSED struct DjuiBase* base) {
qsort(sCoopnetLobbies, sCoopnetLobbyCount, sizeof(sCoopnetLobbies[0]), sort_coopnet_lobby_comp);
djui_base_destroy_children(&sLobbyLayout->base);
for (unsigned int i = 0; i < sCoopnetLobbyCount; i++) {
struct CoopnetLobby* lobby = sCoopnetLobbies[i];
struct DjuiLobbyEntry* entry = djui_lobby_entry_create(&sLobbyLayout->base, lobby->hostName, lobby->mode, lobby->playerText, lobby->description, lobby->disabled, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
entry->base.tag = (s64)lobby->lobbyId;
}
}
static void djui_panel_join_invert_sort(UNUSED struct DjuiBase* caller) {
configCoopNetSortInverted = !configCoopNetSortInverted;
sSortInvertImage->textureInfo.texture = configCoopNetSortInverted ? texture_selectionbox_up_icon : texture_selectionbox_down_icon;
djui_panel_join_on_sorting_change(NULL);
}
void djui_panel_join_query(uint64_t aLobbyId, UNUSED uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, int64_t aTimestamp, UNUSED const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription, size_t aModSize) {
if (!sLobbyLayout) { return; }
if (!sLobbyPaginated) { return; }
if (aMaxConnections > MAX_PLAYERS) { return; }
char playerText[64] = "";
snprintf(playerText, 63, "%u/%u", aConnections, aMaxConnections);
snprintf(playerText, 64, "%u/%u", aConnections, aMaxConnections);
char mode[64] = "";
snprintf(mode, 64, "%s", aMode);
char mode[COOPNET_MAX_MODE_LEN] = "";
snprintf(mode, COOPNET_MAX_MODE_LEN, "%s", aMode);
char version[MAX_VERSION_LENGTH] = { 0 };
snprintf(version, MAX_VERSION_LENGTH, "%s", get_version());
bool disabled = strcmp(version, aVersion) != 0;
if (disabled) {
snprintf(mode, 64, "\\#ff0000\\[%s]", aVersion);
snprintf(mode, COOPNET_MAX_MODE_LEN, "\\#ff0000\\[%s]", aVersion);
}
struct DjuiBase* layoutBase = &sLobbyLayout->base;
struct DjuiLobbyEntry* entry = djui_lobby_entry_create(layoutBase, (char*)aHostName, (char*)mode, playerText, (char*)aDescription, disabled, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
entry->base.tag = (s64)aLobbyId;
djui_paginated_update_page_buttons(sLobbyPaginated);
struct CoopnetLobby* lobby = malloc(sizeof(struct CoopnetLobby));
if (!lobby) {
LOG_ERROR("Failed to allocate memory to lobby!");
return;
}
lobby->lobbyId = aLobbyId;
lobby->playerCount = aConnections;
lobby->playerText = strdup(playerText);
lobby->hostName = strdup(aHostName);
lobby->mode = strdup(mode);
lobby->description = strdup(aDescription);
lobby->timestamp = aTimestamp;
lobby->modSize = aModSize;
lobby->disabled = disabled;
struct CoopnetLobby** lobbies = realloc(sCoopnetLobbies, (sCoopnetLobbyCount + 1) * sizeof(struct CoopnetLobby*));
if (!lobbies) {
LOG_ERROR("Failed to reallocate memory to lobbies!");
free(lobby);
return;
}
sCoopnetLobbies = lobbies;
sCoopnetLobbies[sCoopnetLobbyCount] = lobby;
sCoopnetLobbyCount++;
}
void djui_panel_join_query_finish(void) {
if (!sLobbyLayout) { return; }
if (!sLobbyPaginated) { return; }
if (!sRefreshButton) { return; }
qsort(sCoopnetLobbies, sCoopnetLobbyCount, sizeof(sCoopnetLobbies[0]), sort_coopnet_lobby_comp);
djui_base_destroy_children(&sLobbyLayout->base);
djui_base_set_enabled(&sLobbyLayout->base, true);
struct DjuiBase* layoutBase = &sLobbyLayout->base;
for (unsigned int i = 0; i < sCoopnetLobbyCount; i++) {
struct CoopnetLobby* lobby = sCoopnetLobbies[i];
struct DjuiLobbyEntry* entry = djui_lobby_entry_create(layoutBase, lobby->hostName, lobby->mode, lobby->playerText, lobby->description, lobby->disabled, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
entry->base.tag = (s64)lobby->lobbyId;
}
djui_text_set_text(sRefreshButton->text, DLANG(LOBBIES, REFRESH));
djui_base_set_enabled(&sRefreshButton->base, true);
@ -113,7 +253,9 @@ void djui_panel_join_query_finish(void) {
djui_text_set_alignment(text, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
djui_text_set_drop_shadow(text, 64, 64, 64, 100);
}
sLobbyPaginated->startIndex = sSavedLobbyStartCount;
djui_paginated_update_page_buttons(sLobbyPaginated);
djui_panel_join_on_sorting_change(NULL);
}
void djui_panel_join_lobbies_on_destroy(UNUSED struct DjuiBase* caller) {
@ -122,6 +264,8 @@ void djui_panel_join_lobbies_on_destroy(UNUSED struct DjuiBase* caller) {
sRefreshButton = NULL;
sLobbyLayout = NULL;
sLobbyPaginated = NULL;
sSavedLobbyStartCount = 0;
free_coopnet_lobbies();
if (sDescriptionPanel != NULL) {
djui_base_destroy(&sDescriptionPanel->base);
@ -130,10 +274,18 @@ void djui_panel_join_lobbies_on_destroy(UNUSED struct DjuiBase* caller) {
}
void djui_panel_join_lobbies_refresh(UNUSED struct DjuiBase* caller) {
sSavedLobbyStartCount = sLobbyPaginated->startIndex;
djui_base_set_enabled(&sLobbyLayout->base, false);
djui_base_destroy_children(&sLobbyLayout->base);
for (unsigned int i = 0; i < sCoopnetLobbyCount; i++) {
struct CoopnetLobby* lobby = sCoopnetLobbies[i];
struct DjuiLobbyEntry* entry = djui_lobby_entry_create(&sLobbyLayout->base, lobby->hostName, lobby->mode, lobby->playerText, lobby->description, true, djui_panel_join_lobby, djui_lobby_on_hover, djui_lobby_on_hover_end);
entry->base.tag = (s64)lobby->lobbyId;
}
djui_text_set_text(sRefreshButton->text, DLANG(LOBBIES, REFRESHING));
djui_base_set_enabled(&sRefreshButton->base, false);
djui_paginated_update_page_buttons(sLobbyPaginated);
free_coopnet_lobbies();
ns_coopnet_query(djui_panel_join_query, djui_panel_join_query_finish, sPassword);
}
@ -142,6 +294,9 @@ void djui_panel_join_lobbies_value_changed(UNUSED struct DjuiBase* caller) {
}
void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* password) {
if (configCoopNetSortSelected > numSortOptions) {
configCoopNetSortSelected = numSortOptions;
}
if (sPassword) { free(sPassword); sPassword = NULL; }
sPassword = strdup(password);
bool private = (strlen(password) > 0);
@ -158,6 +313,27 @@ void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* passwor
true);
struct DjuiBase* body = djui_three_panel_get_body(panel);
{
char* sortChoices[sizeof(sLobbySorting)];
for (int i = 0; i < numSortOptions; i++) {
sortChoices[i] = djui_language_get("LOBBIES", sLobbySorting[i].langKey);
}
struct DjuiFlowLayout* flowLayout = djui_flow_layout_create(body);
djui_base_set_color(&flowLayout->base, 0, 0, 0, 0);
djui_base_set_size_type(&flowLayout->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&flowLayout->base, 1.0f, 32.0f);
sSelectionbox = djui_selectionbox_create(&flowLayout->base, DLANG(LOBBIES, SORT_BY), sortChoices, numSortOptions, &configCoopNetSortSelected, djui_panel_join_on_sorting_change);
djui_base_set_size(&sSelectionbox->base, 0.925, 32);
djui_base_set_size(&sSelectionbox->rect->base, 0.55, 1);
struct DjuiButton* button = djui_button_create(&flowLayout->base, "", DJUI_BUTTON_STYLE_NORMAL, djui_panel_join_invert_sort);
djui_base_set_alignment(&button->base, DJUI_HALIGN_RIGHT, DJUI_VALIGN_BOTTOM);
djui_base_set_size_type(&button->base, DJUI_SVT_ABSOLUTE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button->base, 32, 32);
sSortInvertImage = djui_image_create(&button->base, configCoopNetSortInverted ? texture_selectionbox_up_icon : texture_selectionbox_down_icon, 16, 16, G_IM_FMT_RGBA, G_IM_SIZ_16b);
djui_base_set_size(&sSortInvertImage->base, 16, 16);
djui_base_set_alignment(&sSortInvertImage->base, DJUI_HALIGN_CENTER, DJUI_VALIGN_CENTER);
djui_flow_layout_set_margin(flowLayout, 16);
djui_flow_layout_set_flow_direction(flowLayout, DJUI_FLOW_DIR_RIGHT);
sLobbyPaginated = djui_paginated_create(body, 10);
sLobbyLayout = sLobbyPaginated->layout;
djui_flow_layout_set_margin(sLobbyLayout, 4);

View file

@ -1,3 +1,30 @@
#pragma once
enum LobbySorting {
LOBBY_SORTING_NONE,
LOBBY_SORTING_NAME,
LOBBY_SORTING_GAMEMODE,
LOBBY_SORTING_PLAYERS,
LOBBY_SORTING_TIME,
LOBBY_SORTING_SIZE,
LOBBY_SORTING_COUNT,
};
struct LobbySortType {
const char* langKey;
enum LobbySorting sortType;
};
struct CoopnetLobby {
uint64_t lobbyId;
int playerCount;
char* hostName;
char* mode;
char* playerText;
char* description;
int64_t timestamp;
size_t modSize;
bool disabled;
};
void djui_panel_join_lobbies_create(struct DjuiBase* caller, const char* password);

View file

@ -29,12 +29,24 @@ struct LocalEnabledPath {
struct LocalEnabledPath* sLocalEnabledPaths = NULL;
void mods_get_main_mod_name(char* destination, u32 maxSize) {
struct Mod* selectedRomhack = NULL;
struct Mod* picked = NULL;
size_t pickedSize = 0;
for (u16 i = 0; i < gLocalMods.entryCount; i++) {
struct Mod* mod = gLocalMods.entries[i];
if (!mod->enabled) { continue; }
// always make gamemodes the main mod
if ((mod->category && strcmp(mod->category, "gamemode") == 0)
|| (mod->incompatible && strcmp(mod->incompatible, "gamemode") == 0)) {
picked = mod;
break;
}
// prioritize romhacks
if ((mod->category && strcmp(mod->category, "romhack") == 0)
|| (mod->incompatible && strcmp(mod->incompatible, "romhack") == 0)) {
selectedRomhack = mod;
}
size_t size = mod_get_lua_size(mod);
if (size > pickedSize) {
picked = mod;
@ -42,6 +54,7 @@ void mods_get_main_mod_name(char* destination, u32 maxSize) {
}
}
if (selectedRomhack) { picked = selectedRomhack; }
snprintf(destination, maxSize, "%s", picked ? picked->name : "Super Mario 64");
}

View file

@ -6,6 +6,7 @@
#include "pc/network/version.h"
#include "pc/djui/djui_language.h"
#include "pc/djui/djui_popup.h"
#include "pc/djui/djui_panel_host_mods.h"
#include "pc/mods/mods.h"
#include "pc/utils/misc.h"
#include "pc/debuglog.h"
@ -15,11 +16,9 @@
#ifdef COOPNET
#define MAX_COOPNET_DESCRIPTION_LENGTH 1024
uint64_t gCoopNetDesiredLobby = 0;
char gCoopNetPassword[64] = "";
char sCoopNetDescription[MAX_COOPNET_DESCRIPTION_LENGTH] = "";
char gCoopNetPassword[COOPNET_MAX_PASSWORD_LEN] = "";
char sCoopNetDescription[COOPNET_MAX_DESCRIPTION_LEN] = "";
static uint64_t sLocalLobbyId = 0;
static uint64_t sLocalLobbyOwnerId = 0;
@ -173,32 +172,109 @@ bool ns_coopnet_is_connected(void) {
return coopnet_is_connected();
}
static char* get_size_string(size_t size) {
static char buffer[32];
char* sizeUnits[3] = { "B", "KB", "MB" };
f64 convertedSize = (f64)size;
u8 sizeType = 0;
while (convertedSize >= 1024 && sizeType < 2) {
convertedSize /= 1024;
sizeType++;
}
snprintf(buffer, sizeof(buffer), "%.2f %s", convertedSize, sizeUnits[sizeType]);
return buffer;
}
static void coopnet_populate_description(void) {
char* buffer = sCoopNetDescription;
int bufferLength = MAX_COOPNET_DESCRIPTION_LENGTH;
int bufferLength = COOPNET_MAX_DESCRIPTION_LEN;
// get version
const char* version = get_version();
int versionLength = strlen(version);
snprintf(buffer, bufferLength, "%s", version);
int versionLength = snprintf(buffer, bufferLength, "%s\n", get_version());
buffer += versionLength;
bufferLength -= versionLength;
// get mod strings
if (gActiveMods.entryCount <= 0) { return; }
char* strings[gActiveMods.entryCount];
for (int i = 0; i < gActiveMods.entryCount; i++) {
struct Mod* mod = gActiveMods.entries[i];
strings[i] = mod->name;
}
// get mod size
int modsSizeLength = snprintf(buffer, bufferLength, "\nTotal Mod Size: %s\n", get_size_string(gActiveMods.size));
buffer += modsSizeLength;
bufferLength -= modsSizeLength;
// add seperator
char* sep = "\n\nMods:\n";
snprintf(buffer, bufferLength, "%s", sep);
buffer += strlen(sep);
bufferLength -= strlen(sep);
int sepLength = snprintf(buffer, bufferLength, "Mods:\n");
buffer += sepLength;
bufferLength -= sepLength;
// concat mod strings
str_seperator_concat(buffer, bufferLength, strings, gActiveMods.entryCount, "\\#dcdcdc\\\n");
struct ModCategory sCategories[] = {
{ "GAMEMODES", "gamemode" },
{ "ROMHACKS", "romhack" },
{ "MOVESETS", "moveset" },
{ "CHARACTER_SELECT", "cs" },
};
if (gActiveMods.entryCount <= 0) { return; }
// add mods that are in a category
for (size_t i = 0; i < sizeof(sCategories) / sizeof(sCategories[0]); i++) {
struct ModCategory category = sCategories[i];
char* strings[gActiveMods.entryCount];
int strIndex = 0;
for (int j = 0; j < gActiveMods.entryCount; j++) {
struct Mod* mod = gActiveMods.entries[j];
char* modCategory = mod->category != NULL ? mod->category : mod->incompatible;
if (modCategory && strcasestr(modCategory, sCategories[i].category)) {
strings[strIndex++] = mod->name;
}
}
if (strIndex == 0) { continue; }
int s = snprintf(buffer, bufferLength, "\n%s:\n", djui_language_get("HOST_MOD_CATEGORIES", category.langKey));
buffer += s;
bufferLength -= s;
for (int j = 0; j < strIndex; j++) {
int s = snprintf(buffer, bufferLength, "%s\\#dcdcdc\\\n", strings[j]);
if (s < 0 || s >= bufferLength) {
LOG_ERROR("CoopNet description too long, some mods were not listed");
break;
}
buffer += s;
bufferLength -= s;
}
}
// add mods that are not in a category
char* strings[gActiveMods.entryCount];
int strIndex = 0;
for (int j = 0; j < gActiveMods.entryCount; j++) {
struct Mod* mod = gActiveMods.entries[j];
char* modCategory = mod->category != NULL ? mod->category : mod->incompatible;
bool doContinue = false;
if (modCategory) {
for (size_t i = 0; i < sizeof(sCategories) / sizeof(sCategories[0]); i++) {
if (strstr(modCategory, sCategories[i].category)) {
doContinue = true;
break;
}
}
}
if (doContinue) { continue; }
strings[strIndex++] = mod->name;
}
if (strIndex == 0) { return; }
int s = snprintf(buffer, bufferLength, "\n%s:\n", djui_language_get("HOST_MOD_CATEGORIES", "MISC"));
buffer += s;
bufferLength -= s;
for (int j = 0; j < strIndex; j++) {
int s = snprintf(buffer, bufferLength, "%s\\#dcdcdc\\\n", strings[j]);
if (s < 0 || s >= bufferLength) {
LOG_ERROR("CoopNet description too long, some mods were not listed");
break;
}
buffer += s;
bufferLength -= s;
}
}
void ns_coopnet_update(void) {
@ -207,17 +283,17 @@ void ns_coopnet_update(void) {
coopnet_update();
if (gNetworkType != NT_NONE && sNetworkType != NT_NONE) {
if (sNetworkType == NT_SERVER) {
char mode[64] = "";
mods_get_main_mod_name(mode, 64);
char mode[MOD_NAME_SIZE] = "";
mods_get_main_mod_name(mode, MOD_NAME_SIZE);
if (sReconnecting) {
LOG_INFO("Update lobby");
coopnet_populate_description();
coopnet_lobby_update(sLocalLobbyId, GAME_NAME, get_version(), configPlayerName, mode, sCoopNetDescription);
coopnet_lobby_update(sLocalLobbyId, GAME_NAME, get_version(), configPlayerName, mode, sCoopNetDescription, gActiveMods.size);
} else {
LOG_INFO("Create lobby");
snprintf(gCoopNetPassword, 64, "%s", configPassword);
snprintf(gCoopNetPassword, COOPNET_MAX_PASSWORD_LEN, "%s", configPassword);
coopnet_populate_description();
coopnet_lobby_create(GAME_NAME, get_version(), configPlayerName, mode, (uint16_t)configAmountOfPlayers, gCoopNetPassword, sCoopNetDescription);
coopnet_lobby_create(GAME_NAME, get_version(), configPlayerName, mode, (uint16_t)configAmountOfPlayers, gCoopNetPassword, sCoopNetDescription, gActiveMods.size);
}
} else if (sNetworkType == NT_CLIENT) {
LOG_INFO("Join lobby");

View file

@ -2,7 +2,7 @@
#define COOPNET_H
#ifdef COOPNET
typedef void (*QueryCallbackPtr)(uint64_t aLobbyId, uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription);
typedef void (*QueryCallbackPtr)(uint64_t aLobbyId, uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, int64_t aTimestamp, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription, size_t aModSize);
typedef void (*QueryFinishCallbackPtr)(void);
extern struct NetworkSystem gNetworkSystemCoopNet;

View file

@ -593,4 +593,4 @@ void str_seperator_concat(char *output_buffer, int buffer_size, char** strings,
buffer_index += seperator_length;
}
}
}
}

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