mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2026-04-22 01:52:43 +00:00
Fix nametags color and rendering order
This commit is contained in:
parent
2c367b556d
commit
f82db707cf
16 changed files with 343 additions and 149 deletions
|
|
@ -118,6 +118,7 @@ override_disallowed_functions = {
|
|||
"src/game/mario.h": [ " init_mario" ],
|
||||
"src/pc/djui/djui_console.h": [ " djui_console_create", "djui_console_message_create", "djui_console_message_dequeue" ],
|
||||
"src/pc/djui/djui_chat_message.h": [ "create_from" ],
|
||||
"src/pc/djui/djui_hud_utils.h": [ "djui_hud_clear_interp_data" ],
|
||||
"src/game/interaction.h": [ "process_interaction", "_handle_" ],
|
||||
"src/game/sound_init.h": [ "_loop_", "thread4_", "set_sound_mode" ],
|
||||
"src/pc/network/network_utils.h": [ "network_get_player_text_color[^_]" ],
|
||||
|
|
|
|||
|
|
@ -3856,6 +3856,26 @@ function djui_hud_reset_color()
|
|||
-- ...
|
||||
end
|
||||
|
||||
--- @return DjuiColor
|
||||
--- Gets the current DJUI HUD text default color
|
||||
function djui_hud_get_text_color()
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param r integer
|
||||
--- @param g integer
|
||||
--- @param b integer
|
||||
--- @param a integer
|
||||
--- Sets the current DJUI HUD text default color
|
||||
function djui_hud_set_text_color(r, g, b, a)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- Resets the current DJUI HUD text default color
|
||||
function djui_hud_reset_text_color()
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @return integer rotation
|
||||
--- @return number pivotX
|
||||
--- @return number pivotY
|
||||
|
|
@ -9077,12 +9097,6 @@ function cur_obj_check_anim_frame_in_range(startFrame, rangeLength)
|
|||
-- ...
|
||||
end
|
||||
|
||||
--- @param a0 Pointer_integer
|
||||
--- @return integer
|
||||
function cur_obj_check_frame_prior_current_frame(a0)
|
||||
-- ...
|
||||
end
|
||||
|
||||
--- @param m MarioState
|
||||
--- @return integer
|
||||
function mario_is_in_air_action(m)
|
||||
|
|
|
|||
|
|
@ -2923,6 +2923,74 @@ Resets the current DJUI HUD color
|
|||
|
||||
<br />
|
||||
|
||||
## [djui_hud_get_text_color](#djui_hud_get_text_color)
|
||||
|
||||
### Description
|
||||
Gets the current DJUI HUD text default color
|
||||
|
||||
### Lua Example
|
||||
`local djuiColorValue = djui_hud_get_text_color()`
|
||||
|
||||
### Parameters
|
||||
- None
|
||||
|
||||
### Returns
|
||||
- [DjuiColor](structs.md#DjuiColor)
|
||||
|
||||
### C Prototype
|
||||
`struct DjuiColor* djui_hud_get_text_color(void);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [djui_hud_set_text_color](#djui_hud_set_text_color)
|
||||
|
||||
### Description
|
||||
Sets the current DJUI HUD text default color
|
||||
|
||||
### Lua Example
|
||||
`djui_hud_set_text_color(r, g, b, a)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| r | `integer` |
|
||||
| g | `integer` |
|
||||
| b | `integer` |
|
||||
| a | `integer` |
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void djui_hud_set_text_color(u8 r, u8 g, u8 b, u8 a);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [djui_hud_reset_text_color](#djui_hud_reset_text_color)
|
||||
|
||||
### Description
|
||||
Resets the current DJUI HUD text default color
|
||||
|
||||
### Lua Example
|
||||
`djui_hud_reset_text_color()`
|
||||
|
||||
### Parameters
|
||||
- None
|
||||
|
||||
### Returns
|
||||
- None
|
||||
|
||||
### C Prototype
|
||||
`void djui_hud_reset_text_color(void);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [djui_hud_get_rotation](#djui_hud_get_rotation)
|
||||
|
||||
### Description
|
||||
|
|
|
|||
|
|
@ -1615,26 +1615,6 @@ Multiplies a vector by the transpose of a matrix of the form: `| ? ? ? 0 |` `| ?
|
|||
|
||||
<br />
|
||||
|
||||
## [cur_obj_check_frame_prior_current_frame](#cur_obj_check_frame_prior_current_frame)
|
||||
|
||||
### Lua Example
|
||||
`local integerValue = cur_obj_check_frame_prior_current_frame(a0)`
|
||||
|
||||
### Parameters
|
||||
| Field | Type |
|
||||
| ----- | ---- |
|
||||
| a0 | `Pointer` <`integer`> |
|
||||
|
||||
### Returns
|
||||
- `integer`
|
||||
|
||||
### C Prototype
|
||||
`s32 cur_obj_check_frame_prior_current_frame(s16 *a0);`
|
||||
|
||||
[:arrow_up_small:](#)
|
||||
|
||||
<br />
|
||||
|
||||
## [mario_is_in_air_action](#mario_is_in_air_action)
|
||||
|
||||
### Lua Example
|
||||
|
|
|
|||
|
|
@ -760,6 +760,9 @@
|
|||
- [djui_hud_get_color](functions-3.md#djui_hud_get_color)
|
||||
- [djui_hud_set_color](functions-3.md#djui_hud_set_color)
|
||||
- [djui_hud_reset_color](functions-3.md#djui_hud_reset_color)
|
||||
- [djui_hud_get_text_color](functions-3.md#djui_hud_get_text_color)
|
||||
- [djui_hud_set_text_color](functions-3.md#djui_hud_set_text_color)
|
||||
- [djui_hud_reset_text_color](functions-3.md#djui_hud_reset_text_color)
|
||||
- [djui_hud_get_rotation](functions-3.md#djui_hud_get_rotation)
|
||||
- [djui_hud_set_rotation](functions-3.md#djui_hud_set_rotation)
|
||||
- [djui_hud_set_rotation_interpolated](functions-3.md#djui_hud_set_rotation_interpolated)
|
||||
|
|
@ -1609,7 +1612,6 @@
|
|||
- [cur_obj_check_if_at_animation_end](functions-6.md#cur_obj_check_if_at_animation_end)
|
||||
- [cur_obj_check_anim_frame](functions-6.md#cur_obj_check_anim_frame)
|
||||
- [cur_obj_check_anim_frame_in_range](functions-6.md#cur_obj_check_anim_frame_in_range)
|
||||
- [cur_obj_check_frame_prior_current_frame](functions-6.md#cur_obj_check_frame_prior_current_frame)
|
||||
- [mario_is_in_air_action](functions-6.md#mario_is_in_air_action)
|
||||
- [mario_is_dive_sliding](functions-6.md#mario_is_dive_sliding)
|
||||
- [cur_obj_set_y_vel_and_animation](functions-6.md#cur_obj_set_y_vel_and_animation)
|
||||
|
|
|
|||
|
|
@ -26,6 +26,7 @@
|
|||
#include "pc/network/network.h"
|
||||
#include "pc/lua/smlua_hooks.h"
|
||||
#include "pc/djui/djui.h"
|
||||
#include "pc/djui/djui_hud_utils.h"
|
||||
#include "pc/djui/djui_panel_pause.h"
|
||||
#include "pc/nametags.h"
|
||||
#include "engine/lighting_engine.h"
|
||||
|
|
@ -254,6 +255,7 @@ void clear_areas(void) {
|
|||
|
||||
le_clear();
|
||||
geo_clear_interp_data();
|
||||
djui_hud_clear_interp_data();
|
||||
}
|
||||
|
||||
void clear_area_graph_nodes(void) {
|
||||
|
|
@ -313,6 +315,7 @@ void unload_area(void) {
|
|||
|
||||
le_clear();
|
||||
geo_clear_interp_data();
|
||||
djui_hud_clear_interp_data();
|
||||
}
|
||||
|
||||
void load_mario_area(void) {
|
||||
|
|
|
|||
|
|
@ -43,6 +43,7 @@
|
|||
#include "pc/configfile.h"
|
||||
#include "pc/network/network.h"
|
||||
#include "pc/djui/djui.h"
|
||||
#include "pc/djui/djui_hud_utils.h"
|
||||
// used for getting gMainMenuSounds
|
||||
#include "pc/djui/djui_panel_menu_options.h"
|
||||
#include "pc/lua/smlua_hooks.h"
|
||||
|
|
@ -1766,6 +1767,7 @@ s32 update_level(void) {
|
|||
s32 init_level(void) {
|
||||
sync_objects_clear();
|
||||
geo_clear_interp_data();
|
||||
djui_hud_clear_interp_data();
|
||||
reset_dialog_render_state();
|
||||
|
||||
s32 val4 = 0;
|
||||
|
|
|
|||
|
|
@ -1333,21 +1333,6 @@ s32 cur_obj_check_anim_frame_in_range(s32 startFrame, s32 rangeLength) {
|
|||
}
|
||||
}
|
||||
|
||||
s32 cur_obj_check_frame_prior_current_frame(s16 *a0) {
|
||||
if (!o) { return 0; }
|
||||
s16 sp6 = o->header.gfx.animInfo.animFrame;
|
||||
|
||||
while (*a0 != -1) {
|
||||
if (*a0 == sp6) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
a0++;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
s32 mario_is_in_air_action(struct MarioState* m) {
|
||||
if (!m) { return 0; }
|
||||
if (m->action & ACT_FLAG_AIR) {
|
||||
|
|
|
|||
|
|
@ -158,7 +158,6 @@ s32 cur_obj_check_if_near_animation_end(void);
|
|||
s32 cur_obj_check_if_at_animation_end(void);
|
||||
s32 cur_obj_check_anim_frame(s32 frame);
|
||||
s32 cur_obj_check_anim_frame_in_range(s32 startFrame, s32 rangeLength);
|
||||
s32 cur_obj_check_frame_prior_current_frame(s16 *a0);
|
||||
s32 mario_is_in_air_action(struct MarioState* m);
|
||||
s32 mario_is_dive_sliding(struct MarioState* m);
|
||||
void cur_obj_set_y_vel_and_animation(f32 sp18, s32 sp1C);
|
||||
|
|
|
|||
|
|
@ -25,6 +25,7 @@
|
|||
#include "engine/math_util.h"
|
||||
#include "pc/network/network.h"
|
||||
#include "pc/lua/smlua.h"
|
||||
#include "pc/djui/djui_hud_utils.h"
|
||||
|
||||
/**
|
||||
* Flags controlling what debug info is displayed.
|
||||
|
|
@ -605,6 +606,7 @@ void clear_objects(void) {
|
|||
|
||||
clear_dynamic_surfaces();
|
||||
geo_clear_interp_data();
|
||||
djui_hud_clear_interp_data();
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -171,6 +171,7 @@ void djui_reset_hud_params(void) {
|
|||
djui_hud_set_rotation(0, ROTATION_PIVOT_X_LEFT, ROTATION_PIVOT_Y_TOP);
|
||||
djui_hud_set_text_alignment(TEXT_HALIGN_LEFT, TEXT_VALIGN_TOP);
|
||||
djui_hud_reset_color();
|
||||
djui_hud_reset_text_color();
|
||||
djui_hud_set_filter(FILTER_NEAREST);
|
||||
djui_hud_reset_viewport();
|
||||
djui_hud_reset_scissor();
|
||||
|
|
|
|||
|
|
@ -35,6 +35,7 @@ struct HudUtilsState {
|
|||
enum HudUtilsFilter filter;
|
||||
enum DjuiFontType font;
|
||||
struct DjuiColor color;
|
||||
struct DjuiColor textColor;
|
||||
struct {
|
||||
InterpFieldF32 degrees;
|
||||
InterpFieldF32 pivotX;
|
||||
|
|
@ -51,6 +52,7 @@ static struct HudUtilsState sHudUtilsState = {
|
|||
.filter = FILTER_NEAREST,
|
||||
.font = FONT_NORMAL,
|
||||
.color = { 255, 255, 255, 255 },
|
||||
.textColor = { 255, 255, 255, 255 },
|
||||
.rotation = {
|
||||
.degrees = INTERP_INIT(0),
|
||||
.pivotX = INTERP_INIT(ROTATION_PIVOT_X_LEFT),
|
||||
|
|
@ -63,6 +65,7 @@ static struct HudUtilsState sHudUtilsState = {
|
|||
};
|
||||
|
||||
static struct DjuiColor sRefColor = { 255, 255, 255, 255 };
|
||||
static struct DjuiColor sRefTextColor = { 255, 255, 255, 255 };
|
||||
|
||||
f32 gDjuiHudUtilsZ = 0;
|
||||
bool gDjuiHudLockMouse = false;
|
||||
|
|
@ -144,8 +147,6 @@ static void djui_hud_translate_positions(f32 *outX, f32 *outY, f32 *outW, f32 *o
|
|||
// interp //
|
||||
////////////
|
||||
|
||||
#define MAX_INTERP_HUD 512
|
||||
|
||||
enum InterpHudType {
|
||||
INTERP_HUD_TRANSLATION,
|
||||
INTERP_HUD_ROTATION,
|
||||
|
|
@ -170,9 +171,9 @@ struct InterpHud {
|
|||
struct GrowingArray *gfx;
|
||||
};
|
||||
|
||||
static struct InterpHud sInterpHuds[MAX_INTERP_HUD] = { 0 };
|
||||
static u16 sInterpHudCount = 0;
|
||||
static u8 sColorAltered = FALSE;
|
||||
static struct GrowingArray *sInterpHuds = NULL;
|
||||
static u32 sInterpHudCount = 0;
|
||||
static bool sColorAltered = false;
|
||||
|
||||
void patch_djui_hud_before(void) {
|
||||
sInterpHudCount = 0;
|
||||
|
|
@ -183,8 +184,8 @@ void patch_djui_hud(f32 delta) {
|
|||
Gfx* savedHeadPos = gDisplayListHead;
|
||||
struct HudUtilsState savedState = sHudUtilsState;
|
||||
|
||||
for (u16 i = 0; i < sInterpHudCount; i++) {
|
||||
struct InterpHud* interp = &sInterpHuds[i];
|
||||
for (u32 i = 0; i < sInterpHudCount; i++) {
|
||||
struct InterpHud *interp = sInterpHuds->buffer[i];
|
||||
|
||||
f32 x = delta_interpolate_f32(interp->posX.prev, interp->posX.curr, delta);
|
||||
f32 y = delta_interpolate_f32(interp->posY.prev, interp->posY.curr, delta);
|
||||
|
|
@ -260,22 +261,32 @@ void patch_djui_hud(f32 delta) {
|
|||
gDjuiHudUtilsZ = savedZ;
|
||||
}
|
||||
|
||||
struct InterpHud *djui_hud_create_interp() {
|
||||
if (sInterpHudCount >= MAX_INTERP_HUD) { return NULL; }
|
||||
static struct InterpHud *djui_hud_create_interp() {
|
||||
if (!sInterpHuds) {
|
||||
sInterpHuds = growing_array_init(sInterpHuds, 16, malloc, free);
|
||||
}
|
||||
|
||||
struct InterpHud *interp = &sInterpHuds[sInterpHudCount++];
|
||||
interp->z = gDjuiHudUtilsZ;
|
||||
interp->state = sHudUtilsState;
|
||||
if (!interp->gfx) {
|
||||
interp->gfx = growing_array_init(NULL, 8, malloc, free);
|
||||
} else {
|
||||
interp->gfx->count = 0;
|
||||
struct InterpHud *interp = (
|
||||
sInterpHudCount < sInterpHuds->count ?
|
||||
sInterpHuds->buffer[sInterpHudCount] :
|
||||
growing_array_alloc(sInterpHuds, sizeof(struct InterpHud))
|
||||
);
|
||||
|
||||
if (interp) {
|
||||
interp->z = gDjuiHudUtilsZ;
|
||||
interp->state = sHudUtilsState;
|
||||
if (!interp->gfx) {
|
||||
interp->gfx = growing_array_init(NULL, 8, malloc, free);
|
||||
} else {
|
||||
interp->gfx->count = 0;
|
||||
}
|
||||
sInterpHudCount++;
|
||||
}
|
||||
|
||||
return interp;
|
||||
}
|
||||
|
||||
InterpHudGfx *djui_hud_create_interp_gfx(struct InterpHud *interp, enum InterpHudType type) {
|
||||
static InterpHudGfx *djui_hud_create_interp_gfx(struct InterpHud *interp, enum InterpHudType type) {
|
||||
if (!interp) { return NULL; }
|
||||
|
||||
InterpHudGfx *gfx = growing_array_alloc(interp->gfx, sizeof(InterpHudGfx));
|
||||
|
|
@ -284,6 +295,19 @@ InterpHudGfx *djui_hud_create_interp_gfx(struct InterpHud *interp, enum InterpHu
|
|||
return gfx;
|
||||
}
|
||||
|
||||
void djui_hud_clear_interp_data() {
|
||||
if (sInterpHuds) {
|
||||
for (u32 i = 0; i < sInterpHuds->count; ++i) {
|
||||
struct InterpHud *interp = sInterpHuds->buffer[i];
|
||||
if (interp) {
|
||||
growing_array_free(&interp->gfx);
|
||||
}
|
||||
}
|
||||
growing_array_free(&sInterpHuds);
|
||||
}
|
||||
sInterpHudCount = 0;
|
||||
}
|
||||
|
||||
////////////
|
||||
// others //
|
||||
////////////
|
||||
|
|
@ -328,7 +352,7 @@ void djui_hud_set_color(u8 r, u8 g, u8 b, u8 a) {
|
|||
sHudUtilsState.color.g = g;
|
||||
sHudUtilsState.color.b = b;
|
||||
sHudUtilsState.color.a = a;
|
||||
sColorAltered = TRUE;
|
||||
sColorAltered = true;
|
||||
gDPSetEnvColor(gDisplayListHead++, r, g, b, a);
|
||||
}
|
||||
|
||||
|
|
@ -338,11 +362,33 @@ void djui_hud_reset_color(void) {
|
|||
sHudUtilsState.color.g = 255;
|
||||
sHudUtilsState.color.b = 255;
|
||||
sHudUtilsState.color.a = 255;
|
||||
sColorAltered = FALSE;
|
||||
sColorAltered = false;
|
||||
gDPSetEnvColor(gDisplayListHead++, 255, 255, 255, 255);
|
||||
}
|
||||
}
|
||||
|
||||
struct DjuiColor* djui_hud_get_text_color(void) {
|
||||
sRefTextColor.r = sHudUtilsState.textColor.r;
|
||||
sRefTextColor.g = sHudUtilsState.textColor.g;
|
||||
sRefTextColor.b = sHudUtilsState.textColor.b;
|
||||
sRefTextColor.a = sHudUtilsState.textColor.a;
|
||||
return &sRefTextColor;
|
||||
}
|
||||
|
||||
void djui_hud_set_text_color(u8 r, u8 g, u8 b, u8 a) {
|
||||
sHudUtilsState.textColor.r = r;
|
||||
sHudUtilsState.textColor.g = g;
|
||||
sHudUtilsState.textColor.b = b;
|
||||
sHudUtilsState.textColor.a = a;
|
||||
}
|
||||
|
||||
void djui_hud_reset_text_color(void) {
|
||||
sHudUtilsState.textColor.r = 255;
|
||||
sHudUtilsState.textColor.g = 255;
|
||||
sHudUtilsState.textColor.b = 255;
|
||||
sHudUtilsState.textColor.a = 255;
|
||||
}
|
||||
|
||||
void djui_hud_get_rotation(RET s16 *rotation, RET f32 *pivotX, RET f32 *pivotY) {
|
||||
*rotation = degrees_to_sm64(sHudUtilsState.rotation.degrees.curr);
|
||||
*pivotX = sHudUtilsState.rotation.pivotX.curr;
|
||||
|
|
@ -582,13 +628,26 @@ static void djui_hud_print_text_internal(const char* message, f32 x, f32 y, f32
|
|||
f32 lineWidth = 0;
|
||||
f32 textHeight = font->lineHeight;
|
||||
|
||||
// apply text color
|
||||
gDPSetEnvColor(gDisplayListHead++,
|
||||
(sHudUtilsState.color.r * sHudUtilsState.textColor.r) / 255,
|
||||
(sHudUtilsState.color.g * sHudUtilsState.textColor.g) / 255,
|
||||
(sHudUtilsState.color.b * sHudUtilsState.textColor.b) / 255,
|
||||
(sHudUtilsState.color.a * sHudUtilsState.textColor.a) / 255
|
||||
);
|
||||
|
||||
font->render_begin();
|
||||
while (*c != '\0') {
|
||||
|
||||
// check color code
|
||||
struct DjuiColor parsedColor;
|
||||
if (djui_text_parse_color(c, end, false, &sHudUtilsState.color, &c, &parsedColor)) {
|
||||
gDPSetEnvColor(gDisplayListHead++, parsedColor.r, parsedColor.g, parsedColor.b, parsedColor.a);
|
||||
if (djui_text_parse_color(c, end, false, &sHudUtilsState.textColor, &c, &parsedColor)) {
|
||||
gDPSetEnvColor(gDisplayListHead++,
|
||||
(sHudUtilsState.color.r * parsedColor.r) / 255,
|
||||
(sHudUtilsState.color.g * parsedColor.g) / 255,
|
||||
(sHudUtilsState.color.b * parsedColor.b) / 255,
|
||||
(sHudUtilsState.color.a * parsedColor.a) / 255
|
||||
);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -651,6 +710,9 @@ static void djui_hud_print_text_internal(const char* message, f32 x, f32 y, f32
|
|||
|
||||
// pop
|
||||
gSPPopMatrix(gDisplayListHead++, G_MTX_MODELVIEW);
|
||||
|
||||
// reset color
|
||||
gDPSetEnvColor(gDisplayListHead++, sHudUtilsState.color.r, sHudUtilsState.color.g, sHudUtilsState.color.b, sHudUtilsState.color.a);
|
||||
}
|
||||
|
||||
void djui_hud_print_text(const char* message, f32 x, f32 y, f32 scale) {
|
||||
|
|
|
|||
|
|
@ -62,6 +62,8 @@ extern struct GlobalTextures gGlobalTextures;
|
|||
extern f32 gDjuiHudUtilsZ;
|
||||
extern bool gDjuiHudLockMouse;
|
||||
|
||||
void djui_hud_clear_interp_data();
|
||||
|
||||
/* |description|Gets the current DJUI HUD resolution|descriptionEnd| */
|
||||
u8 djui_hud_get_resolution(void);
|
||||
/* |description|Sets the current DJUI HUD resolution|descriptionEnd| */
|
||||
|
|
@ -80,6 +82,12 @@ struct DjuiColor* djui_hud_get_color(void);
|
|||
void djui_hud_set_color(u8 r, u8 g, u8 b, u8 a);
|
||||
/* |description|Resets the current DJUI HUD color|descriptionEnd| */
|
||||
void djui_hud_reset_color(void);
|
||||
/* |description|Gets the current DJUI HUD text default color|descriptionEnd| */
|
||||
struct DjuiColor* djui_hud_get_text_color(void);
|
||||
/* |description|Sets the current DJUI HUD text default color|descriptionEnd| */
|
||||
void djui_hud_set_text_color(u8 r, u8 g, u8 b, u8 a);
|
||||
/* |description|Resets the current DJUI HUD text default color|descriptionEnd| */
|
||||
void djui_hud_reset_text_color(void);
|
||||
/* |description|Gets the current DJUI HUD rotation|descriptionEnd| */
|
||||
void djui_hud_get_rotation(RET s16 *rotation, RET f32 *pivotX, RET f32 *pivotY);
|
||||
/* |description|Sets the current DJUI HUD rotation|descriptionEnd| */
|
||||
|
|
|
|||
|
|
@ -382,8 +382,10 @@ static void djui_text_render_line(struct DjuiText* text, char* c1, char* c2, f32
|
|||
for (char* c = c1; c < c2;) {
|
||||
struct DjuiColor parsedColor;
|
||||
if (djui_text_parse_color(c, c2, true, &sDjuiTextDefaultColor, &c, &parsedColor)) {
|
||||
gDPSetEnvColor(gDisplayListHead++, parsedColor.r, parsedColor.g, parsedColor.b, parsedColor.a);
|
||||
sDjuiTextCurrentColor = parsedColor;
|
||||
sDjuiTextCurrentColor.r = parsedColor.r;
|
||||
sDjuiTextCurrentColor.g = parsedColor.g;
|
||||
sDjuiTextCurrentColor.b = parsedColor.b;
|
||||
gDPSetEnvColor(gDisplayListHead++, sDjuiTextCurrentColor.r, sDjuiTextCurrentColor.g, sDjuiTextCurrentColor.b, sDjuiTextCurrentColor.a);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -12318,6 +12318,59 @@ int smlua_func_djui_hud_reset_color(UNUSED lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_djui_hud_get_text_color(UNUSED lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 0) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "djui_hud_get_text_color", 0, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
smlua_push_object(L, LOT_DJUICOLOR, djui_hud_get_text_color(), NULL);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_djui_hud_set_text_color(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 4) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "djui_hud_set_text_color", 4, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 r = smlua_to_integer(L, 1);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "djui_hud_set_text_color"); return 0; }
|
||||
u8 g = smlua_to_integer(L, 2);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "djui_hud_set_text_color"); return 0; }
|
||||
u8 b = smlua_to_integer(L, 3);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "djui_hud_set_text_color"); return 0; }
|
||||
u8 a = smlua_to_integer(L, 4);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 4, "djui_hud_set_text_color"); return 0; }
|
||||
|
||||
djui_hud_set_text_color(r, g, b, a);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_djui_hud_reset_text_color(UNUSED lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 0) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "djui_hud_reset_text_color", 0, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
djui_hud_reset_text_color();
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_djui_hud_get_rotation(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
|
@ -26858,24 +26911,6 @@ int smlua_func_cur_obj_check_anim_frame_in_range(lua_State* L) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_cur_obj_check_frame_prior_current_frame(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
int top = lua_gettop(L);
|
||||
if (top != 1) {
|
||||
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "cur_obj_check_frame_prior_current_frame", 1, top);
|
||||
return 0;
|
||||
}
|
||||
|
||||
s16 * a0 = (s16 *)smlua_to_cpointer(L, 1, LVT_S16_P);
|
||||
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "cur_obj_check_frame_prior_current_frame"); return 0; }
|
||||
|
||||
extern s32 cur_obj_check_frame_prior_current_frame(s16 *a0);
|
||||
lua_pushinteger(L, cur_obj_check_frame_prior_current_frame(a0));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int smlua_func_mario_is_in_air_action(lua_State* L) {
|
||||
if (L == NULL) { return 0; }
|
||||
|
||||
|
|
@ -37457,6 +37492,9 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "djui_hud_get_color", smlua_func_djui_hud_get_color);
|
||||
smlua_bind_function(L, "djui_hud_set_color", smlua_func_djui_hud_set_color);
|
||||
smlua_bind_function(L, "djui_hud_reset_color", smlua_func_djui_hud_reset_color);
|
||||
smlua_bind_function(L, "djui_hud_get_text_color", smlua_func_djui_hud_get_text_color);
|
||||
smlua_bind_function(L, "djui_hud_set_text_color", smlua_func_djui_hud_set_text_color);
|
||||
smlua_bind_function(L, "djui_hud_reset_text_color", smlua_func_djui_hud_reset_text_color);
|
||||
smlua_bind_function(L, "djui_hud_get_rotation", smlua_func_djui_hud_get_rotation);
|
||||
smlua_bind_function(L, "djui_hud_set_rotation", smlua_func_djui_hud_set_rotation);
|
||||
smlua_bind_function(L, "djui_hud_set_rotation_interpolated", smlua_func_djui_hud_set_rotation_interpolated);
|
||||
|
|
@ -38240,7 +38278,6 @@ void smlua_bind_functions_autogen(void) {
|
|||
smlua_bind_function(L, "cur_obj_check_if_at_animation_end", smlua_func_cur_obj_check_if_at_animation_end);
|
||||
smlua_bind_function(L, "cur_obj_check_anim_frame", smlua_func_cur_obj_check_anim_frame);
|
||||
smlua_bind_function(L, "cur_obj_check_anim_frame_in_range", smlua_func_cur_obj_check_anim_frame_in_range);
|
||||
smlua_bind_function(L, "cur_obj_check_frame_prior_current_frame", smlua_func_cur_obj_check_frame_prior_current_frame);
|
||||
smlua_bind_function(L, "mario_is_in_air_action", smlua_func_mario_is_in_air_action);
|
||||
smlua_bind_function(L, "mario_is_dive_sliding", smlua_func_mario_is_dive_sliding);
|
||||
smlua_bind_function(L, "cur_obj_set_y_vel_and_animation", smlua_func_cur_obj_set_y_vel_and_animation);
|
||||
|
|
|
|||
|
|
@ -18,34 +18,26 @@ struct StateExtras {
|
|||
};
|
||||
static struct StateExtras sStateExtras[MAX_PLAYERS];
|
||||
|
||||
void name_without_hex(char* input) {
|
||||
s32 i, j;
|
||||
bool inSlash = false;
|
||||
for (i = j = 0; input[i] != '\0'; i++) {
|
||||
if (input[i] == '\\') {
|
||||
inSlash = !inSlash;
|
||||
} else if (!inSlash) {
|
||||
input[j++] = input[i]; // it just works
|
||||
}
|
||||
}
|
||||
|
||||
input[j] = '\0';
|
||||
}
|
||||
|
||||
void djui_hud_print_outlined_text_interpolated(const char* text, f32 prevX, f32 prevY, f32 prevScale, f32 x, f32 y, f32 scale, u8 r, u8 g, u8 b, u8 a, f32 outlineDarkness) {
|
||||
f32 offset = 1 * (scale * 2);
|
||||
f32 prevOffset = 1 * (prevScale * 2);
|
||||
|
||||
djui_hud_set_text_color(r, g, b, 255);
|
||||
|
||||
// render outline
|
||||
djui_hud_set_color(r * outlineDarkness, g * outlineDarkness, b * outlineDarkness, a);
|
||||
djui_hud_set_color(255 * outlineDarkness, 255 * outlineDarkness, 255 * outlineDarkness, a);
|
||||
djui_hud_print_text_interpolated(text, prevX - prevOffset, prevY, prevScale, x - offset, y, scale);
|
||||
djui_hud_print_text_interpolated(text, prevX + prevOffset, prevY, prevScale, x + offset, y, scale);
|
||||
djui_hud_print_text_interpolated(text, prevX, prevY - prevOffset, prevScale, x, y - offset, scale);
|
||||
djui_hud_print_text_interpolated(text, prevX, prevY + prevOffset, prevScale, x, y + offset, scale);
|
||||
|
||||
// render text
|
||||
djui_hud_set_color(r, g, b, a);
|
||||
djui_hud_set_color(255, 255, 255, a);
|
||||
djui_hud_print_text_interpolated(text, prevX, prevY, prevScale, x, y, scale);
|
||||
|
||||
// reset colors
|
||||
djui_hud_set_color(255, 255, 255, 255);
|
||||
djui_hud_set_text_color(255, 255, 255, 255);
|
||||
}
|
||||
|
||||
void nametags_render(void) {
|
||||
|
|
@ -59,7 +51,21 @@ void nametags_render(void) {
|
|||
djui_hud_set_resolution(RESOLUTION_N64);
|
||||
djui_hud_set_font(FONT_SPECIAL);
|
||||
|
||||
for (u8 i = gNametagsSettings.showSelfTag ? 0 : 1; i < MAX_PLAYERS; i++) {
|
||||
struct NametagInfo {
|
||||
s32 playerIndex;
|
||||
Vec3f pos;
|
||||
f32 scale;
|
||||
char name[MAX_CONFIG_STRING];
|
||||
};
|
||||
struct NametagInfo nametags[MAX_PLAYERS] = {0};
|
||||
s32 numNametags = 0;
|
||||
|
||||
extern bool gDjuiHudToWorldCalcViewport;
|
||||
gDjuiHudToWorldCalcViewport = false;
|
||||
|
||||
// sort nametags by their distance to the camera
|
||||
// insertion sort is quick enough for such small array
|
||||
for (s32 i = gNametagsSettings.showSelfTag ? 0 : 1; i < MAX_PLAYERS; i++) {
|
||||
struct MarioState* m = &gMarioStates[i];
|
||||
if (!is_player_active(m)) { continue; }
|
||||
struct NetworkPlayer* np = &gNetworkPlayers[i];
|
||||
|
|
@ -84,8 +90,6 @@ void nametags_render(void) {
|
|||
vec3f_copy(pos, m->marioBodyState->headPos);
|
||||
pos[1] += 100;
|
||||
|
||||
extern bool gDjuiHudToWorldCalcViewport;
|
||||
gDjuiHudToWorldCalcViewport = false;
|
||||
if ((i != 0 || (i == 0 && m->action != ACT_FIRST_PERSON)) &&
|
||||
djui_hud_world_pos_to_screen_pos(pos, out)) {
|
||||
|
||||
|
|
@ -96,61 +100,85 @@ void nametags_render(void) {
|
|||
snprintf(name, MAX_CONFIG_STRING, "%s", hookedString);
|
||||
} else {
|
||||
snprintf(name, MAX_CONFIG_STRING, "%s", np->name);
|
||||
name_without_hex(name);
|
||||
}
|
||||
if (!djui_hud_world_pos_to_screen_pos(pos, out)) {
|
||||
continue;
|
||||
}
|
||||
u8* color = network_get_player_text_color(m->playerIndex);
|
||||
|
||||
f32 scale = -300 / out[2] * djui_hud_get_fov_coeff();
|
||||
f32 measure = djui_hud_measure_text(name) * scale * 0.5f;
|
||||
out[1] -= 16 * scale;
|
||||
|
||||
u8 alpha = (i == 0 ? 255 : MIN(np->fadeOpacity << 3, 255)) * clamp(FADE_SCALE - scale, 0.f, 1.f);
|
||||
|
||||
struct StateExtras* e = &sStateExtras[i];
|
||||
if (!e->inited) {
|
||||
vec3f_copy(e->prevPos, out);
|
||||
e->prevScale = scale;
|
||||
e->inited = true;
|
||||
s32 j = 0;
|
||||
for (; j < numNametags; ++j) {
|
||||
if (scale < nametags[j].scale) {
|
||||
memmove(nametags + j + 1, nametags + j, sizeof(struct NametagInfo) * (numNametags - j));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Apply viewport for credits
|
||||
extern Vp *gViewportOverride;
|
||||
extern Vp *gViewportClip;
|
||||
extern Vp gViewportFullscreen;
|
||||
Vp *viewport = gViewportOverride == NULL ? gViewportClip : gViewportOverride;
|
||||
if (viewport) {
|
||||
make_viewport_clip_rect(viewport);
|
||||
gSPViewport(gDisplayListHead++, viewport);
|
||||
}
|
||||
|
||||
djui_hud_print_outlined_text_interpolated(name,
|
||||
e->prevPos[0] - measure, e->prevPos[1], e->prevScale,
|
||||
out[0] - measure, out[1], scale,
|
||||
color[0], color[1], color[2], alpha, 0.25);
|
||||
|
||||
if (i != 0 && gNametagsSettings.showHealth) {
|
||||
djui_hud_set_color(255, 255, 255, alpha);
|
||||
f32 healthScale = 90 * scale;
|
||||
f32 prevHealthScale = 90 * e->prevScale;
|
||||
hud_render_power_meter_interpolated(m->health,
|
||||
e->prevPos[0] - (prevHealthScale * 0.5f), e->prevPos[1] - 72 * scale, prevHealthScale, prevHealthScale,
|
||||
out[0] - ( healthScale * 0.5f), out[1] - 72 * scale, healthScale, healthScale
|
||||
);
|
||||
}
|
||||
|
||||
// Reset viewport
|
||||
if (viewport) {
|
||||
gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, 0, BORDER_HEIGHT, SCREEN_WIDTH, SCREEN_HEIGHT - BORDER_HEIGHT);
|
||||
gSPViewport(gDisplayListHead++, &gViewportFullscreen);
|
||||
}
|
||||
|
||||
vec3f_copy(e->prevPos, out);
|
||||
e->prevScale = scale;
|
||||
nametags[j].playerIndex = i;
|
||||
vec3f_copy(nametags[j].pos, out);
|
||||
nametags[j].scale = scale;
|
||||
memcpy(nametags[j].name, name, sizeof(name));
|
||||
numNametags++;
|
||||
}
|
||||
gDjuiHudToWorldCalcViewport = true;
|
||||
}
|
||||
|
||||
gDjuiHudToWorldCalcViewport = true;
|
||||
|
||||
// render nametags
|
||||
for (s32 k = 0; k < numNametags; ++k) {
|
||||
struct NametagInfo *nametag = &nametags[k];
|
||||
struct MarioState *m = &gMarioStates[nametag->playerIndex];
|
||||
struct NetworkPlayer *np = &gNetworkPlayers[nametag->playerIndex];
|
||||
|
||||
u8* color = network_get_player_text_color(m->playerIndex);
|
||||
f32 measure = djui_hud_measure_text(nametag->name) * nametag->scale * 0.5f;
|
||||
nametag->pos[1] -= 16 * nametag->scale;
|
||||
|
||||
u8 alpha = (nametag->playerIndex == 0 ? 255 : MIN(np->fadeOpacity << 3, 255)) * clamp(FADE_SCALE - nametag->scale, 0.f, 1.f);
|
||||
|
||||
struct StateExtras* e = &sStateExtras[nametag->playerIndex];
|
||||
if (!e->inited) {
|
||||
vec3f_copy(e->prevPos, nametag->pos);
|
||||
e->prevScale = nametag->scale;
|
||||
e->inited = true;
|
||||
}
|
||||
|
||||
// Apply viewport for credits
|
||||
extern Vp *gViewportOverride;
|
||||
extern Vp *gViewportClip;
|
||||
extern Vp gViewportFullscreen;
|
||||
Vp *viewport = gViewportOverride == NULL ? gViewportClip : gViewportOverride;
|
||||
if (viewport) {
|
||||
make_viewport_clip_rect(viewport);
|
||||
gSPViewport(gDisplayListHead++, viewport);
|
||||
}
|
||||
|
||||
// render name
|
||||
djui_hud_print_outlined_text_interpolated(nametag->name,
|
||||
e->prevPos[0] - measure, e->prevPos[1], e->prevScale,
|
||||
nametag->pos[0] - measure, nametag->pos[1], nametag->scale,
|
||||
color[0], color[1], color[2], alpha, 0.25);
|
||||
|
||||
// render power meter
|
||||
if (nametag->playerIndex != 0 && gNametagsSettings.showHealth) {
|
||||
djui_hud_set_color(255, 255, 255, alpha);
|
||||
f32 healthScale = 90 * nametag->scale;
|
||||
f32 prevHealthScale = 90 * e->prevScale;
|
||||
hud_render_power_meter_interpolated(m->health,
|
||||
e->prevPos[0] - (prevHealthScale * 0.5f), e->prevPos[1] - 72 * nametag->scale, prevHealthScale, prevHealthScale,
|
||||
nametag->pos[0] - ( healthScale * 0.5f), nametag->pos[1] - 72 * nametag->scale, healthScale, healthScale
|
||||
);
|
||||
}
|
||||
|
||||
// Reset viewport
|
||||
if (viewport) {
|
||||
gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, 0, BORDER_HEIGHT, SCREEN_WIDTH, SCREEN_HEIGHT - BORDER_HEIGHT);
|
||||
gSPViewport(gDisplayListHead++, &gViewportFullscreen);
|
||||
}
|
||||
|
||||
vec3f_copy(e->prevPos, nametag->pos);
|
||||
e->prevScale = nametag->scale;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue