mirror of
				https://github.com/coop-deluxe/sm64coopdx.git
				synced 2025-10-30 08:01:01 +00:00 
			
		
		
		
	Bug fixes
	
		
			
	
		
	
	
		
	
		
			Some checks failed
		
		
	
	
		
			
				
	
				Build coop / build-linux (push) Has been cancelled
				
			
		
			
				
	
				Build coop / build-steamos (push) Has been cancelled
				
			
		
			
				
	
				Build coop / build-windows-opengl (push) Has been cancelled
				
			
		
			
				
	
				Build coop / build-windows-directx (push) Has been cancelled
				
			
		
			
				
	
				Build coop / build-macos-arm (push) Has been cancelled
				
			
		
			
				
	
				Build coop / build-macos-intel (push) Has been cancelled
				
			
		
		
	
	
				
					
				
			
		
			Some checks failed
		
		
	
	Build coop / build-linux (push) Has been cancelled
				
			Build coop / build-steamos (push) Has been cancelled
				
			Build coop / build-windows-opengl (push) Has been cancelled
				
			Build coop / build-windows-directx (push) Has been cancelled
				
			Build coop / build-macos-arm (push) Has been cancelled
				
			Build coop / build-macos-intel (push) Has been cancelled
				
			If it ain't broke, don't fix it
This commit is contained in:
		
							parent
							
								
									feba35b010
								
							
						
					
					
						commit
						ff31ae55fa
					
				
					 5 changed files with 6 additions and 6 deletions
				
			
		|  | @ -61,7 +61,7 @@ end | |||
| ----------- | ||||
| 
 | ||||
| --- @type Vec3f | ||||
| gGlobalSoundSource = create_read_only_table({ x = 0, y = 0, z = 0 }) | ||||
| gGlobalSoundSource = { x = 0, y = 0, z = 0 } | ||||
| 
 | ||||
| --- @param bank number | ||||
| --- @param soundID number | ||||
|  |  | |||
|  | @ -63,7 +63,7 @@ end | |||
| ----------- | ||||
| 
 | ||||
| --- @type Vec3f | ||||
| gGlobalSoundSource = create_read_only_table({ x = 0, y = 0, z = 0 }) | ||||
| gGlobalSoundSource = { x = 0, y = 0, z = 0 } | ||||
| 
 | ||||
| --- @param bank number | ||||
| --- @param soundID number | ||||
|  |  | |||
|  | @ -116,7 +116,7 @@ void djui_panel_mod_menu_mod_create(struct DjuiBase* caller) { | |||
|     struct DjuiThreePanel* panel = djui_panel_menu_create(to_uppercase(mod->name), false); | ||||
|     struct DjuiBase* body = djui_three_panel_get_body(panel); | ||||
|     { | ||||
|         struct DjuiPaginated* paginated = djui_paginated_create(body, 7); | ||||
|         struct DjuiPaginated* paginated = djui_paginated_create(body, 8); | ||||
|         struct DjuiBase* layoutBase = &paginated->layout->base; | ||||
|         s32 count = 0; | ||||
|         for (int i = 0; i < gHookedModMenuElementsCount; i++) { | ||||
|  | @ -126,7 +126,7 @@ void djui_panel_mod_menu_mod_create(struct DjuiBase* caller) { | |||
|             } | ||||
|         } | ||||
|         djui_paginated_calculate_height(paginated); | ||||
|         djui_base_set_size(layoutBase, layoutBase->width.value, 650); | ||||
|         djui_base_set_size(layoutBase, layoutBase->width.value, 700); | ||||
| 
 | ||||
|         djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back); | ||||
|     } | ||||
|  |  | |||
|  | @ -363,7 +363,7 @@ static struct ShaderProgram *gfx_opengl_create_and_load_new_shader(struct ColorC | |||
|     } | ||||
| 
 | ||||
|     if ((opt_alpha && opt_dither) || ccf.do_noise) { | ||||
|         append_line(fs_buf, &fs_len, "uniform int uFrameCount;"); | ||||
|         append_line(fs_buf, &fs_len, "uniform float uFrameCount;"); | ||||
| 
 | ||||
|         append_line(fs_buf, &fs_len, "float random(in vec3 value) {"); | ||||
|         append_line(fs_buf, &fs_len, "    float random = dot(sin(value), vec3(12.9898, 78.233, 37.719));"); | ||||
|  |  | |||
|  | @ -54,7 +54,7 @@ char gSmluaConstants[] = "" | |||
| "-- sound --\n" | ||||
| "-----------\n" | ||||
| "--- @type Vec3f\n" | ||||
| "gGlobalSoundSource = create_read_only_table({ x = 0, y = 0, z = 0 })\n" | ||||
| "gGlobalSoundSource = { x = 0, y = 0, z = 0 }\n" | ||||
| "--- @param bank number\n" | ||||
| "--- @param soundID number\n" | ||||
| "--- @param priority number\n" | ||||
|  |  | |||
		Loading…
	
	Add table
		
		Reference in a new issue
	
	 Agent X
						Agent X