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			29 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef _ULTRA64_GU_H_
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#define _ULTRA64_GU_H_
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#include <PR/mbi.h>
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#include <PR/ultratypes.h>
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#define GU_PI 3.1415926
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/* Functions */
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void guPerspectiveF(float mf[4][4], u16 *perspNorm, float fovy, float aspect,
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                    float near, float far, float scale);
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void guPerspective(Mtx *m, u16 *perspNorm, float fovy, float aspect, float near,
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                   float far, float scale);
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void guOrtho(Mtx *m, float left, float right, float bottom, float top,
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             float near, float far, float scale);
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void guTranslate(Mtx *m, float x, float y, float z);
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void guRotate(Mtx *m, float a, float x, float y, float z);
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void guScale(Mtx *m, float x, float y, float z);
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void guMtxF2L(float mf[4][4], Mtx *m);
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void guMtxIdent(Mtx *m);
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void guMtxIdentF(float mf[4][4]);
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void guMtxL2F(float mf[4][4], Mtx *m);
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void guNormalize(float *, float *, float *);
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/* Used only in Fast3DEX2 */
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void guLookAtReflect (Mtx *m, LookAt *l, float xEye, float yEye, float zEye,
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                    float xAt,  float yAt,  float zAt,
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                    float xUp,  float yUp,  float zUp);
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#endif
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