sm64coopdx/levels/ssl/areas/2/4/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

128 lines
5.1 KiB
C

#include "pc/rom_assets.h"
// Quicksand Pit
// 0x07004000 - 0x07004018
static const Lights1 ssl_lights_quicksand_pit = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x07004018 - 0x07004818
ROM_ASSET_LOAD_TEXTURE(ssl_quicksand, "levels/ssl/7.rgba16.inc.c", 0x0032d070, 31409, 0x00008000, 2048);
// 0x07004818 - 0x07004860
const Gfx ssl_dl_quicksand_pit_begin[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPLight(&ssl_lights_quicksand_pit.l, 1),
gsSPLight(&ssl_lights_quicksand_pit.a, 2),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPEndDisplayList(),
};
// 0x07004860 - 0x07004880
const Gfx ssl_dl_quicksand_pit_end[] = {
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
// 0x07004880 - 0x070048F8
const Gfx ssl_dl_pyramid_quicksand_pit_begin[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(0, 0, 0, 255),
gsSPFogFactor(0x0E49, 0xF2B7), // This isn't gsSPFogPosition since there is no valid min/max pair that corresponds to 0x0E49F2B7
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsSPLight(&ssl_lights_quicksand_pit.l, 1),
gsSPLight(&ssl_lights_quicksand_pit.a, 2),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPEndDisplayList(),
};
// 0x070048F8 - 0x07004930
const Gfx ssl_dl_pyramid_quicksand_pit_end[] = {
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
// 0x07004930 - 0x07004AB4
Movtex ssl_movtex_tris_quicksand_pit[] = {
MOV_TEX_SPD( 10),
MOV_TEX_LIGHT_TRIS( 0, -204, 0, 127, 0, 0),
MOV_TEX_LIGHT_TRIS( 1024, 0, 0, 127, 2, 0),
MOV_TEX_LIGHT_TRIS( 512, 0, -886, 127, 2, 1),
MOV_TEX_LIGHT_TRIS( -511, 0, -886, 127, 2, 2),
MOV_TEX_LIGHT_TRIS(-1023, 0, 0, 127, 2, 3),
MOV_TEX_LIGHT_TRIS( -511, 0, 887, 127, 2, 2),
MOV_TEX_LIGHT_TRIS( 512, 0, 887, 127, 2, 1),
MOV_TEX_LIGHT_TRIS( 1024, 0, 0, 127, 2, 0),
MOV_TEX_END(),
};
// 0x070049B4 - 0x07004A38
Movtex ssl_movtex_tris_pyramid_quicksand_pit[] = {
MOV_TEX_SPD( 5),
MOV_TEX_LIGHT_TRIS( 0, -204, 0, 127, 0, 0),
MOV_TEX_LIGHT_TRIS( 1024, 0, 0, 127, 2, 0),
MOV_TEX_LIGHT_TRIS( 512, 0, -886, 127, 2, 1),
MOV_TEX_LIGHT_TRIS( -511, 0, -886, 127, 2, 2),
MOV_TEX_LIGHT_TRIS(-1023, 0, 0, 127, 2, 3),
MOV_TEX_LIGHT_TRIS( -511, 0, 887, 127, 2, 2),
MOV_TEX_LIGHT_TRIS( 512, 0, 887, 127, 2, 1),
MOV_TEX_LIGHT_TRIS( 1024, 0, 0, 127, 2, 0),
MOV_TEX_END(),
};
// 0x07004A38 - 0x07004A70
const Gfx ssl_dl_quicksand_pit[] = {
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 0, 3, 4, 0x0, 0, 4, 5, 0x0),
gsSP2Triangles( 0, 5, 6, 0x0, 0, 6, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x07004A70 - 0x07004AE0
ROM_ASSET_LOAD_VTX(ssl_seg7_vertex_07004A70, 0x003e76b0, 82641, 0x00004a70, 112);
// 0x07004AE0 - 0x07004BE0
const Gfx ssl_dl_pyramid_quicksand_pit_static[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(0, 0, 0, 255),
gsSPFogFactor(0x0E49, 0xF2B7), // This isn't gsSPFogPosition since there is no valid min/max pair that corresponds to 0x0E49F2B7
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsSPLight(&ssl_lights_quicksand_pit.l, 1),
gsSPLight(&ssl_lights_quicksand_pit.a, 2),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPLoadTextureBlock(ssl_pyramid_sand, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPVertex(ssl_seg7_vertex_07004A70, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 0, 3, 4, 0x0, 0, 4, 5, 0x0),
gsSP2Triangles( 0, 5, 6, 0x0, 0, 6, 1, 0x0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};