An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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2022-05-28 00:56:48 -07:00
.github/ISSUE_TEMPLATE
actors Fix clang/mac compile 2022-05-19 19:42:07 -07:00
assets
autogen Camera config values for lua (#116) 2022-05-22 18:47:36 -07:00
bin 3-digits orange numbers; Fixed red coins and secrets bugs; Correct red coins display during pause (#82) 2022-05-07 19:09:37 -07:00
data Fixed various audio bugs; DynOS can now detect texture duplicates to decrease generated bin files size (#110) 2022-05-19 16:40:45 -07:00
developer Attempt to fix crash that mentions get_mario_spawn_type() 2022-05-28 00:14:57 -07:00
docs/lua Camera config values for lua (#116) 2022-05-22 18:47:36 -07:00
doxygen
include Add basic Bass audio engine (#58) 2022-05-08 00:25:09 -07:00
levels Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA 2022-05-06 22:03:12 -07:00
lib Add basic Bass audio engine (#58) 2022-05-08 00:25:09 -07:00
misc
mods Arena: made level stuff account for new level 2022-05-25 18:01:05 -07:00
res Add Icon to windows build (#96) 2022-05-19 16:33:17 -07:00
sound
src Add tired / second punch sound back (#120) 2022-05-28 00:56:48 -07:00
text Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
textures 3-digits orange numbers; Fixed red coins and secrets bugs; Correct red coins display during pause (#82) 2022-05-07 19:09:37 -07:00
tools
.clang-format
.clang-tidy
.gitattributes Refresh 1 2019-09-01 15:50:50 -04:00
.gitignore Add basic Bass audio engine (#58) 2022-05-08 00:25:09 -07:00
asmdiff.jp.sh
assets.json
c2obj.py
CHANGES
charmap.txt
charmap_menu.txt
credits.txt
diff.py
diff_settings.py
Dockerfile
Doxyfile
dynos.mk
extract_assets.py
first-diff.py
format.sh
Jenkinsfile
Makefile Fix indentation 2022-05-21 21:11:17 -07:00
Makefile.split
obj2c.py correct line endings 2020-05-16 07:36:28 +03:00
pisetup.sh
README.md
README_es_ES.md
README_pt_BR.md Create README_pt_BR.md 2020-06-10 22:36:41 -03:00
README_zh_CN.md
rename_sym.sh
SAVE_FORMAT.MD
sm64.eu.sha1
sm64.jp.sha1
sm64.ld
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt
util.mk

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play online together.

Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4