..
abi.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
gbi.h
Gfx set command: v2 + Gfx/Vtx dynamic alloc ( #718 )
2025-04-12 18:19:14 -04:00
gbi_extension.h
Basic Vertex Point Lighting Engine ( #716 )
2025-03-27 16:36:02 -04:00
gs2dex.h
Refresh 1
2019-09-01 15:50:50 -04:00
gu.h
Refresh 1
2019-09-01 15:50:50 -04:00
libaudio.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
libultra.h
init2
2019-08-25 00:46:40 -04:00
mbi.h
refresh 4
2019-12-01 21:52:53 -05:00
os_ai.h
init2
2019-08-25 00:46:40 -04:00
os_cache.h
Refresh 2
2019-10-05 15:08:05 -04:00
os_cont.h
Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks ( #5 )
2022-02-27 14:31:59 -08:00
os_eeprom.h
init2
2019-08-25 00:46:40 -04:00
os_exception.h
init2
2019-08-25 00:46:40 -04:00
os_internal.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
os_libc.h
Refactor PR #156
2020-05-19 10:32:01 -03:00
os_message.h
refresh 6
2020-02-03 00:51:26 -05:00
os_misc.h
refresh 6
2020-02-03 00:51:26 -05:00
os_pi.h
Merge in small changes. ( #63 )
2022-04-16 19:12:12 -07:00
os_rdp.h
init2
2019-08-25 00:46:40 -04:00
os_thread.h
refresh 6
2020-02-03 00:51:26 -05:00
os_time.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
os_tlb.h
init2
2019-08-25 00:46:40 -04:00
os_vi.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
sptask.h
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
ucode.h
init2
2019-08-25 00:46:40 -04:00
ultratypes.h
avoid redefining CLOCK_MONOTONIC and shit
2020-05-20 17:56:35 +03:00