sm64coopdx/autogen/lua_definitions
PeachyPeach 07c229afdc
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Fix rendering issues with held objects (#1221)
Add a way to save and load a gfx state in display lists.
Its primary purpose is to save the gfx state before rendering a held object, then restore it later.
It fixes the issue where Mario had opaque legs with the vanish and metal caps when holding an object.
2026-05-06 07:10:59 +10:00
..
constants.lua Fix rendering issues with held objects (#1221) 2026-05-06 07:10:59 +10:00
functions.lua Add audio_stream_get/set_volume_channel (#1205) 2026-05-03 17:59:11 +10:00
manual.lua Expose gHudDisplay (#1158) 2026-05-01 22:25:06 -04:00
structs.lua Add audio_stream_get/set_volume_channel (#1205) 2026-05-03 17:59:11 +10:00