sm64coopdx/src/pc/controller/controller_bind_mapping.c
2022-02-16 15:04:51 +10:00

157 lines
8.1 KiB
C

#ifdef HAVE_SDL2
#include <SDL2/SDL.h>
#else
#ifdef HAVE_SDL
#include <SDL/SDL.h>
#endif
#endif
#include "controller_bind_mapping.h"
#include "controller_api.h"
#include "controller_sdl.h"
#if defined(CAPI_SDL1) || defined(CAPI_SDL2)
static int inverted_scancode_table[512];
static SDL_Scancode bind_to_sdl_scancode[512] = { 0 };
const SDL_Scancode windows_scancode_table[] = {
/* 0 1 2 3 4 5 6 7 */
/* 8 9 A B C D E F */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_ESCAPE, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_3, SDL_SCANCODE_4, SDL_SCANCODE_5, SDL_SCANCODE_6, /* 0 */
SDL_SCANCODE_7, SDL_SCANCODE_8, SDL_SCANCODE_9, SDL_SCANCODE_0, SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS, SDL_SCANCODE_BACKSPACE, SDL_SCANCODE_TAB, /* 0 */
SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_E, SDL_SCANCODE_R, SDL_SCANCODE_T, SDL_SCANCODE_Y, SDL_SCANCODE_U, SDL_SCANCODE_I, /* 1 */
SDL_SCANCODE_O, SDL_SCANCODE_P, SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_RETURN, SDL_SCANCODE_LCTRL, SDL_SCANCODE_A, SDL_SCANCODE_S, /* 1 */
SDL_SCANCODE_D, SDL_SCANCODE_F, SDL_SCANCODE_G, SDL_SCANCODE_H, SDL_SCANCODE_J, SDL_SCANCODE_K, SDL_SCANCODE_L, SDL_SCANCODE_SEMICOLON, /* 2 */
SDL_SCANCODE_APOSTROPHE, SDL_SCANCODE_GRAVE, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_BACKSLASH, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_C, SDL_SCANCODE_V, /* 2 */
SDL_SCANCODE_B, SDL_SCANCODE_N, SDL_SCANCODE_M, SDL_SCANCODE_COMMA, SDL_SCANCODE_PERIOD, SDL_SCANCODE_SLASH, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_PRINTSCREEN,/* 3 */
SDL_SCANCODE_LALT, SDL_SCANCODE_SPACE, SDL_SCANCODE_CAPSLOCK, SDL_SCANCODE_F1, SDL_SCANCODE_F2, SDL_SCANCODE_F3, SDL_SCANCODE_F4, SDL_SCANCODE_F5, /* 3 */
SDL_SCANCODE_F6, SDL_SCANCODE_F7, SDL_SCANCODE_F8, SDL_SCANCODE_F9, SDL_SCANCODE_F10, SDL_SCANCODE_NUMLOCKCLEAR, SDL_SCANCODE_SCROLLLOCK, SDL_SCANCODE_HOME, /* 4 */
SDL_SCANCODE_UP, SDL_SCANCODE_PAGEUP, SDL_SCANCODE_KP_MINUS, SDL_SCANCODE_LEFT, SDL_SCANCODE_KP_5, SDL_SCANCODE_RIGHT, SDL_SCANCODE_KP_PLUS, SDL_SCANCODE_END, /* 4 */
SDL_SCANCODE_DOWN, SDL_SCANCODE_PAGEDOWN, SDL_SCANCODE_INSERT, SDL_SCANCODE_DELETE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_NONUSBACKSLASH, SDL_SCANCODE_F11, /* 5 */
SDL_SCANCODE_F12, SDL_SCANCODE_PAUSE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_LGUI, SDL_SCANCODE_RGUI, SDL_SCANCODE_APPLICATION, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, /* 5 */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_F13, SDL_SCANCODE_F14, SDL_SCANCODE_F15, SDL_SCANCODE_F16, /* 6 */
SDL_SCANCODE_F17, SDL_SCANCODE_F18, SDL_SCANCODE_F19, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, /* 6 */
SDL_SCANCODE_INTERNATIONAL2, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_INTERNATIONAL1, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, /* 7 */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_INTERNATIONAL4, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_INTERNATIONAL5, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_INTERNATIONAL3, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN /* 7 */
};
const SDL_Scancode scancode_rmapping_extended[][2] = {
{SDL_SCANCODE_KP_ENTER, SDL_SCANCODE_RETURN},
{SDL_SCANCODE_RALT, SDL_SCANCODE_LALT},
{SDL_SCANCODE_RCTRL, SDL_SCANCODE_LCTRL},
{SDL_SCANCODE_KP_DIVIDE, SDL_SCANCODE_SLASH},
//{SDL_SCANCODE_KP_PLUS, SDL_SCANCODE_CAPSLOCK}
};
const SDL_Scancode scancode_rmapping_nonextended[][2] = {
{SDL_SCANCODE_KP_7, SDL_SCANCODE_HOME},
{SDL_SCANCODE_KP_8, SDL_SCANCODE_UP},
{SDL_SCANCODE_KP_9, SDL_SCANCODE_PAGEUP},
{SDL_SCANCODE_KP_4, SDL_SCANCODE_LEFT},
{SDL_SCANCODE_KP_6, SDL_SCANCODE_RIGHT},
{SDL_SCANCODE_KP_1, SDL_SCANCODE_END},
{SDL_SCANCODE_KP_2, SDL_SCANCODE_DOWN},
{SDL_SCANCODE_KP_3, SDL_SCANCODE_PAGEDOWN},
{SDL_SCANCODE_KP_0, SDL_SCANCODE_INSERT},
{SDL_SCANCODE_KP_PERIOD, SDL_SCANCODE_DELETE},
{SDL_SCANCODE_KP_MULTIPLY, SDL_SCANCODE_PRINTSCREEN}
};
void controller_bind_init(void) {
for (size_t i = 0; i < sizeof(windows_scancode_table) / sizeof(SDL_Scancode); i++) {
inverted_scancode_table[windows_scancode_table[i]] = i;
}
for (size_t i = 0; i < sizeof(scancode_rmapping_extended) / sizeof(scancode_rmapping_extended[0]); i++) {
inverted_scancode_table[scancode_rmapping_extended[i][0]] = inverted_scancode_table[scancode_rmapping_extended[i][1]] + 0x100;
}
for (size_t i = 0; i < sizeof(scancode_rmapping_nonextended) / sizeof(scancode_rmapping_nonextended[0]); i++) {
inverted_scancode_table[scancode_rmapping_nonextended[i][0]] = inverted_scancode_table[scancode_rmapping_nonextended[i][1]];
inverted_scancode_table[scancode_rmapping_nonextended[i][1]] += 0x100;
}
for (size_t i = 0; i < 512; i++) {
if (inverted_scancode_table[i] >= 512) { continue; }
bind_to_sdl_scancode[inverted_scancode_table[i]] = i;
}
}
int translate_sdl_scancode(int scancode) {
if (scancode < 512) {
return inverted_scancode_table[scancode];
}
else {
return 0;
}
}
const char* translate_bind_to_name(int bind) {
static char name[11] = { 0 };
sprintf(name, "%04X", bind);
if (bind == VK_INVALID) { return ""; }
// mouse
if (bind >= VK_BASE_SDL_MOUSE) {
int mouse_button = (bind - VK_BASE_SDL_MOUSE);
if (mouse_button == 1) { return "L Mouse"; }
if (mouse_button == 2) { return "M Mouse"; }
if (mouse_button == 3) { return "R Mouse"; }
snprintf(name, 8, "Mouse %d", bind - VK_BASE_SDL_MOUSE);
return name;
}
// gamepad
if (bind >= VK_BASE_SDL_GAMEPAD) {
int gamepad_button = (bind - VK_BASE_SDL_GAMEPAD);
switch (gamepad_button) {
case 0: return "[A]";
case 1: return "[B]";
case 2: return "[X]";
case 3: return "[Y]";
case 4: return "[Back]";
case 5: return "[Guide]";
case 6: return "[Start]";
case 7: return "[L Stick]";
case 8: return "[R Stick]";
case 9: return "[L Bump]";
case 10: return "[R Bump]";
case 11: return "[DPAD Up]";
case 12: return "[DPAD Down]";
case 13: return "[DPAD Left]";
case 14: return "[DPAD Right]";
case 0x1A: return "[L Trig]";
case 0x1B: return "[R Trig]";
default: return name;
}
}
// keyboard
if (bind >= 512) { return name; }
SDL_Scancode sc = bind_to_sdl_scancode[bind];
if (sc == 0) { return name; }
#ifdef HAVE_SDL2
const char* sname = SDL_GetScancodeName(sc);
if (strlen(sname) <= 9) { return sname; }
char* space = strchr(sname, ' ');
if (space == NULL) { return sname; }
snprintf(name, 10, "%c%s", sname[0], (space + 1));
#endif
return name;
}
#endif