mirror of
				https://github.com/coop-deluxe/sm64coopdx.git
				synced 2025-10-30 08:01:01 +00:00 
			
		
		
		
	
				
				An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
				
			
		
				Removed (slightly) old coin and static ent removal system
Resynchronized respawners
Added packet for macro deletions
    better than previous system since the entities don't need a sync id and we can synchronize deletion station across areas
    allows the synchronization of odd entities like lines of coins
Added packet for spawn info deletions
Split packet_location_request into multiple files
		
	
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| .github/ISSUE_TEMPLATE | ||
| actors | ||
| asm | ||
| assets | ||
| bin | ||
| build-windows-visual-studio | ||
| data | ||
| developer | ||
| doxygen | ||
| enhancements | ||
| include | ||
| levels | ||
| lib | ||
| sound | ||
| src | ||
| text | ||
| textures/segment2 | ||
| tools | ||
| .clang-format | ||
| .clang-tidy | ||
| .gitattributes | ||
| .gitignore | ||
| asmdiff.jp.sh | ||
| assets.json | ||
| c2obj.py | ||
| cgdb.exe.stackdump | ||
| CHANGES | ||
| charmap.txt | ||
| charmap_menu.txt | ||
| diff.py | ||
| diff_settings.py | ||
| Dockerfile | ||
| Doxyfile | ||
| dx11.sh | ||
| extract_assets.py | ||
| first-diff.py | ||
| format.sh | ||
| gdb.exe.stackdump | ||
| Jenkinsfile | ||
| Makefile | ||
| Makefile.split | ||
| obj2c.py | ||
| pisetup.sh | ||
| README.md | ||
| README_es_ES.md | ||
| README_pt_BR.md | ||
| README_zh_CN.md | ||
| rename_sym.sh | ||
| SAVE_FORMAT.MD | ||
| sm64.eu.sha1 | ||
| sm64.jp.sha1 | ||
| sm64.ld | ||
| sm64.sh.sha1 | ||
| sm64.us.sha1 | ||
| undefined_syms.txt | ||
sm64ex-coop
Online cooperative multiplayer mod for SM64, aiming to synchronize all entities and every level for two players. Fork of sm64pc/sm64ex.
Build instructions are available on the sm64ex wiki.
Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset.
Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.
Goal
Create a mod for the PC port where two people can play online together peer-to-peer. Unlike previous online attempts, this one will synchronize enemies and events such that you will be interacting with the same world at the same time.