sm64coopdx/src/pc/lua
2022-03-17 01:17:34 -07:00
..
utils Added allocate_mario_action() 2022-03-17 01:17:34 -07:00
smlua.c Finish up new mod table system 2022-03-15 23:15:46 -07:00
smlua.h Transitioned Lua to new mod table system 2022-03-15 00:20:31 -07:00
smlua_cobject.c Transitioned Lua to new mod table system 2022-03-15 00:20:31 -07:00
smlua_cobject.h Added the ability to set surface collisions on custom behaviors 2022-03-09 23:02:20 -08:00
smlua_cobject_allowlist.c Add object animations to Lua, add CPointer allowlist 2022-03-03 18:31:45 -08:00
smlua_cobject_allowlist.h Add object animations to Lua, add CPointer allowlist 2022-03-03 18:31:45 -08:00
smlua_cobject_autogen.c Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. (#22) 2022-03-13 00:22:48 -08:00
smlua_cobject_autogen.h Added the ability to set surface collisions on custom behaviors 2022-03-09 23:02:20 -08:00
smlua_constants_autogen.c Added allocate_mario_action() 2022-03-17 01:17:34 -07:00
smlua_functions.c Add reset_level to lua api (#16) 2022-03-09 21:24:39 -08:00
smlua_functions.h Add Wario's moveset based on steven's mod 2022-02-14 18:26:44 -08:00
smlua_functions_autogen.c Added allocate_mario_action() 2022-03-17 01:17:34 -07:00
smlua_functions_autogen.h Even more Lua improvements 2022-01-19 19:20:57 -08:00
smlua_hooks.c Added allocate_mario_action() 2022-03-17 01:17:34 -07:00
smlua_hooks.h Added allocate_mario_action() 2022-03-17 01:17:34 -07:00
smlua_sync_table.c Finish up new mod table system 2022-03-15 23:15:46 -07:00
smlua_sync_table.h Added ability for sync tables to contain tables 2022-02-01 18:15:10 -08:00
smlua_utils.c Add object animations to Lua, add CPointer allowlist 2022-03-03 18:31:45 -08:00
smlua_utils.h Add support for Lua functions inside parameters 2022-02-22 23:34:22 -08:00