sm64coopdx/levels/bob/areas/1/1/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

256 lines
11 KiB
C

#include "pc/rom_assets.h"
// 0x07002800 - 0x07002818
static const Lights1 bob_seg7_lights_07002800 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x07002818 - 0x07002908
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07002818, 0x003fc2b0, 38830, 0x00002818, 240);
// 0x07002908 - 0x070029F8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07002908, 0x003fc2b0, 38830, 0x00002908, 240);
// 0x070029F8 - 0x07002AD8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_070029F8, 0x003fc2b0, 38830, 0x000029f8, 224);
// 0x07002AD8 - 0x07002BD8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07002AD8, 0x003fc2b0, 38830, 0x00002ad8, 256);
// 0x07002BD8 - 0x07002CC8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07002BD8, 0x003fc2b0, 38830, 0x00002bd8, 240);
// 0x07002CC8 - 0x07002DC8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07002CC8, 0x003fc2b0, 38830, 0x00002cc8, 256);
// 0x07002DC8 - 0x07002EB8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07002DC8, 0x003fc2b0, 38830, 0x00002dc8, 240);
// 0x07002EB8 - 0x07002FB8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07002EB8, 0x003fc2b0, 38830, 0x00002eb8, 256);
// 0x07002FB8 - 0x070030B8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07002FB8, 0x003fc2b0, 38830, 0x00002fb8, 256);
// 0x070030B8 - 0x070031B8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_070030B8, 0x003fc2b0, 38830, 0x000030b8, 256);
// 0x070031B8 - 0x07003298
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_070031B8, 0x003fc2b0, 38830, 0x000031b8, 224);
// 0x07003298 - 0x07003398
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07003298, 0x003fc2b0, 38830, 0x00003298, 256);
// 0x07003398 - 0x07003498
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07003398, 0x003fc2b0, 38830, 0x00003398, 256);
// 0x07003498 - 0x07003598
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07003498, 0x003fc2b0, 38830, 0x00003498, 256);
// 0x07003598 - 0x07003678
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07003598, 0x003fc2b0, 38830, 0x00003598, 224);
// 0x07003678 - 0x07003758
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07003678, 0x003fc2b0, 38830, 0x00003678, 224);
// 0x07003758 - 0x070037E8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07003758, 0x003fc2b0, 38830, 0x00003758, 144);
// 0x070037E8 - 0x070038E8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_070037E8, 0x003fc2b0, 38830, 0x000037e8, 256);
// 0x070038E8 - 0x070039E8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_070038E8, 0x003fc2b0, 38830, 0x000038e8, 256);
// 0x070039E8 - 0x07003A68
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_070039E8, 0x003fc2b0, 38830, 0x000039e8, 128);
// 0x07003A68 - 0x07003B58
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07003A68, 0x003fc2b0, 38830, 0x00003a68, 240);
// 0x07003B58 - 0x07003C48
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07003B58, 0x003fc2b0, 38830, 0x00003b58, 240);
// 0x07003C48 - 0x07003CA8
ROM_ASSET_LOAD_VTX(bob_seg7_vertex_07003C48, 0x003fc2b0, 38830, 0x00003c48, 96);
// 0x07003CA8 - 0x070041E0
static const Gfx bob_seg7_dl_07003CA8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09005800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&bob_seg7_lights_07002800.l, 1),
gsSPLight(&bob_seg7_lights_07002800.a, 2),
gsSPVertex(bob_seg7_vertex_07002818, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0),
gsSP2Triangles( 3, 0, 2, 0x0, 2, 1, 4, 0x0),
gsSP2Triangles( 0, 5, 1, 0x0, 1, 5, 6, 0x0),
gsSP2Triangles( 1, 7, 8, 0x0, 6, 7, 1, 0x0),
gsSP2Triangles( 1, 9, 10, 0x0, 4, 1, 10, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 3, 4, 14, 0x0),
gsSPVertex(bob_seg7_vertex_07002908, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 0, 4, 1, 0x0, 4, 5, 1, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 7, 12, 8, 0x0, 13, 14, 8, 0x0),
gsSP1Triangle(12, 13, 8, 0x0),
gsSPVertex(bob_seg7_vertex_070029F8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 7, 0x0, 5, 8, 7, 0x0),
gsSP2Triangles( 9, 7, 10, 0x0, 7, 11, 12, 0x0),
gsSP2Triangles( 7, 12, 13, 0x0, 10, 7, 13, 0x0),
gsSPVertex(bob_seg7_vertex_07002AD8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 0, 3, 4, 0x0, 0, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 4, 0x0, 1, 6, 7, 0x0),
gsSP2Triangles( 7, 2, 1, 0x0, 3, 2, 7, 0x0),
gsSP2Triangles( 3, 7, 8, 0x0, 3, 8, 5, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 12, 13, 14, 0x0),
gsSP1Triangle(13, 15, 14, 0x0),
gsSPVertex(bob_seg7_vertex_07002BD8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 7, 9, 11, 0x0),
gsSP2Triangles(12, 2, 1, 0x0, 13, 0, 14, 0x0),
gsSPVertex(bob_seg7_vertex_07002CC8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 4, 0x0),
gsSP2Triangles( 5, 4, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 9, 10, 7, 0x0, 11, 1, 0, 0x0),
gsSP2Triangles(12, 11, 0, 0x0, 5, 13, 14, 0x0),
gsSP1Triangle(15, 13, 5, 0x0),
gsSPVertex(bob_seg7_vertex_07002DC8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 2, 4, 5, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 12, 13, 14, 0x0),
gsSP1Triangle(13, 12, 10, 0x0),
gsSPVertex(bob_seg7_vertex_07002EB8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 1, 4, 5, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 9, 10, 4, 0x0, 11, 12, 5, 0x0),
gsSP2Triangles(13, 14, 4, 0x0, 15, 13, 4, 0x0),
gsSP1Triangle( 4, 14, 9, 0x0),
gsSPVertex(bob_seg7_vertex_07002FB8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 9, 11, 10, 0x0),
gsSP2Triangles(12, 11, 13, 0x0, 11, 14, 15, 0x0),
gsSP1Triangle(11, 15, 13, 0x0),
gsSPVertex(bob_seg7_vertex_070030B8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 9, 12, 10, 0x0, 10, 13, 11, 0x0),
gsSP2Triangles(11, 13, 14, 0x0, 15, 6, 8, 0x0),
gsSPVertex(bob_seg7_vertex_070031B8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 4, 7, 8, 0x0),
gsSP2Triangles( 4, 8, 9, 0x0, 10, 11, 12, 0x0),
gsSP1Triangle(10, 13, 11, 0x0),
gsSPVertex(bob_seg7_vertex_07003298, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 0, 7, 0x0, 0, 8, 7, 0x0),
gsSP2Triangles( 9, 10, 8, 0x0, 9, 8, 0, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 14, 13, 12, 0x0),
gsSP1Triangle(13, 15, 11, 0x0),
gsSPVertex(bob_seg7_vertex_07003398, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 9, 7, 10, 0x0, 8, 7, 9, 0x0),
gsSP2Triangles(11, 12, 8, 0x0, 13, 14, 15, 0x0),
gsSPVertex(bob_seg7_vertex_07003498, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 7, 0x0, 6, 8, 7, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 12, 11, 10, 0x0),
gsSP1Triangle(13, 14, 15, 0x0),
gsSPVertex(bob_seg7_vertex_07003598, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0),
gsSP1Triangle( 7, 9, 10, 0x0),
gsSP1Triangle(11, 12, 13, 0x0),
gsSPVertex(bob_seg7_vertex_07003678, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 0, 7, 0x0, 0, 6, 1, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 3, 5, 0x0, 3, 13, 4, 0x0),
gsSPVertex(bob_seg7_vertex_07003758, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 5, 0x0, 6, 5, 2, 0x0),
gsSP2Triangles( 1, 6, 2, 0x0, 7, 8, 1, 0x0),
gsSP1Triangle( 0, 7, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x070041E0 - 0x070042B8
static const Gfx bob_seg7_dl_070041E0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09009800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bob_seg7_vertex_070037E8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 13, 10, 12, 0x0),
gsSP2Triangles(11, 14, 12, 0x0, 14, 15, 12, 0x0),
gsSPVertex(bob_seg7_vertex_070038E8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0),
gsSPVertex(bob_seg7_vertex_070039E8, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x070042B8 - 0x07004390
static const Gfx bob_seg7_dl_070042B8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09006000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bob_seg7_vertex_07003A68, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 0, 3, 4, 0x0, 0, 4, 5, 0x0),
gsSP2Triangles( 6, 5, 4, 0x0, 6, 7, 5, 0x0),
gsSP2Triangles( 2, 1, 7, 0x0, 2, 7, 6, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(bob_seg7_vertex_07003B58, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(bob_seg7_vertex_07003C48, 6, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x07004390 - 0x07004478
const Gfx bob_seg7_dl_07004390[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(160, 160, 160, 255),
gsSPFogPosition(980, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bob_seg7_dl_07003CA8),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bob_seg7_dl_070041E0),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bob_seg7_dl_070042B8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};