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Some changes for gfx vtx duplication: - Only vanilla (read-only) stuff is duplicated - Stuff is duplicated only once, and uses a map rom->ram for next iterations - Stuff is restored to original values on network shutdown also fixes incorrect types in some extern declarations
7 lines
392 B
C
7 lines
392 B
C
extern const GeoLayout error_model_geo[];
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extern const Lights1 error_model_f3d_material_lights;
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extern const Vtx error_model_error_bone_mesh_layer_1_vtx_0[336];
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extern const Gfx error_model_error_bone_mesh_layer_1_tri_0[];
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extern const Gfx mat_error_model_f3d_material[];
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extern const Gfx error_model_error_bone_mesh_layer_1[];
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extern const Gfx error_model_material_revert_render_settings[];
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