An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
Find a file
EmeraldLockdown 0f8e397a25
Add Mod Categories (#214)
* Add Mod Categories

* Update French Translation

take 3, hope this coauthor works frfr

Co-Authored-By: Skeltan <110261917+Skeltan@users.noreply.github.com>

* Add "All" option

* Portugese translation

Co-Authored-By: Mechstreme <84944335+Mechstreme@users.noreply.github.com>

* Add Categorias to purtugese

Co-Authored-By: Mechstreme <84944335+Mechstreme@users.noreply.github.com>

* Update French.ini

Co-Authored-By: Skeltan <110261917+Skeltan@users.noreply.github.com>

* Free category from memory

* Update German Language

Co-Authored-By: DMMaster636 <86197998+DMMaster636@users.noreply.github.com>

* Add CS mod category

* Make built in character select mods use CS category

* Remove main Character Select mod from having category entry

CS has its own github repo so gonna let Squishy handle that

* Add all translations using DeepL

* Forgot to remove that

* Actually translate the italian language lol

* Remove uneccessary translation comments

* Ok, now I actually saved all the files, so this should work now :D

---------

Co-authored-by: Skeltan <110261917+Skeltan@users.noreply.github.com>
Co-authored-by: Mechstreme <84944335+Mechstreme@users.noreply.github.com>
Co-authored-by: DMMaster636 <86197998+DMMaster636@users.noreply.github.com>
2024-11-26 12:19:10 +10:00
.github/ISSUE_TEMPLATE sm64coopdx 2023-10-30 01:03:36 -04:00
actors Fix snowman cap 2024-07-05 22:47:22 -04:00
assets Remove Waluigi anims 2024-07-01 18:32:27 -04:00
autogen Rework PvP Balance (#357) 2024-11-25 20:48:40 +10:00
bin extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
data add a way to find surface types in collision 2024-11-22 08:57:37 +10:00
developer Delete developer/recompile-and-restart.sh 2024-04-22 19:33:03 -04:00
docs/lua Rework PvP Balance (#357) 2024-11-25 20:48:40 +10:00
dynos/packs/Coop Cafe Pipe remove this 2024-05-08 09:47:27 +10:00
include Rework PvP Balance (#357) 2024-11-25 20:48:40 +10:00
lang Add Mod Categories (#214) 2024-11-26 12:19:10 +10:00
levels Disable file select on OG title screen (accessible with special_warp(SPECIAL_WARP_TITLE)) 2024-11-12 19:01:02 -05:00
lib library update 2024-11-18 19:01:19 +10:00
mods Add Mod Categories (#214) 2024-11-26 12:19:10 +10:00
palettes Fix Waluigi 2024-06-30 15:09:07 -04:00
res Add macOS icon by EmeraldLockdown 2024-03-18 18:03:01 -04:00
sound Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
src Add Mod Categories (#214) 2024-11-26 12:19:10 +10:00
text extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
textures Change toad head sprite for consistency 2024-06-21 19:39:28 -04:00
tools Better error messages in n64graphics (#370) 2024-10-16 17:19:01 +10:00
.clang-format
.clang-tidy
.gitattributes Merge pull request #42 from krmeet/luac 2024-01-01 12:53:32 -05:00
.gitignore Streamlined Development and Enhanced Customization: Updates to .gitignore, and Keyboard Controls in Chat (#17) 2024-04-22 19:32:28 -04:00
assets.json DynOS Skyboxes 2023-11-06 18:37:02 -05:00
CHANGES Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
charmap.txt
charmap_menu.txt
credits.txt Update credits 2024-06-30 11:16:46 -04:00
Dockerfile Add curl to Dockerfile 2024-06-08 08:07:47 -04:00
dynos.mk Added DynOS v1.1 without the dynamic options 2022-03-09 18:01:03 -08:00
extract_assets.py extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
format.sh sm64coopdx 2023-10-30 01:03:36 -04:00
Makefile add a way to find surface types in collision 2024-11-22 08:57:37 +10:00
Makefile.split extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
README.md Update README to mention wiki 2024-11-11 10:04:50 -05:00
sm64.eu.sha1
sm64.jp.sha1
sm64.sh.sha1
sm64.us.sha1 sm64coopdx 2023-10-30 01:03:36 -04:00
util.mk Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00

sm64coopdx Logo

sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. The project was started by the Coop Deluxe Team. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. More features, customization, and power to the Lua API allow modders and players to enjoy Super Mario 64 more than ever!

Feel free to report bugs or contribute to the project.

Initial Goal (Accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players to interact with the same world at the same time.

Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)

Lua

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.

Wiki

The wiki is made using GitHub's wiki feature, you can go to the wiki tab or click here.