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https://github.com/coop-deluxe/sm64coopdx.git
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Added packet_level_respawn_info to inform the players of entity deletions in a different area of the same level. Currently it's massively noisy due to sending out a new packet for each entity destroyed. This can cause chaos when collecting a series of coins. Ideally this information would be batched and sent in one big blob every so often. |
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| .. | ||
| compile.sh | ||
| debug.sh | ||
| discord.sh | ||
| network.sh | ||
| proto-4.sh | ||
| README.txt | ||
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